{{charac.label}}
{{charac.base}}
{{#if charac.hasroll}}
{{else}}
{{/if}}
{{#if charac.lift}}
{{charac.lift}}
{{/if}}
{{#if charac.phasesString}}
Phases : {{charac.phasesString}}
{{/if}}
{{#if charac.presenceattack}}
Presence attack
{{charac.presenceattack.displayFormula}}
{{/if}}