52 lines
1.6 KiB
JavaScript
52 lines
1.6 KiB
JavaScript
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/* -------------------------------------------- */
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import { HeritiersUtility } from "./heritiers-utility.js";
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import "./xregexp-all.js";
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const __level1Expr = '(?<effectType>[a-z]+):(?<objectType>[a-zA-Z]+)\\((?<objectName>[a-zA-Z0-9\\.]+)\\)\\s+(?<modifierValue>[\\d]+)\\s*{*(?<modifierLabel>[a-zA-Zàéè\\s]*)}*'
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const __effectTypes = {modifier: 1, cost: 1, provide: 1}
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/* -------------------------------------------- */
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export class HeritiersAutomation {
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/* -------------------------------------------- */
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static init() {
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this.__objectTypes = { }
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Object.entries(game.data.model.Actor).forEach(kv => {
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this.__objectTypes[kv[0]] = duplicate(kv[1])
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})
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Object.entries(game.data.model.Item).forEach(kv => {
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this.__objectTypes[kv[0]] = duplicate(kv[1])
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})
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}
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/* -------------------------------------------- */
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static processAutomations(event, item, actor) {
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//console.log("We have", event, item, actor)
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if ( !item.system.isautomated || item.system.automations.length == 0 ) {
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return {isValid: true}
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}
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let relevantAutomations = item.system.automations.filter( auto => auto.eventtype == event)
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if ( !relevantAutomations || relevantAutomations.length == 0) {
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return {isValid: true}
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}
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let validTab = []
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for(let auto of relevantAutomations) {
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if ( event == "on-drop") {
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validTab.push( actor.checkAttributOrCompetenceLevel( auto.competence, auto.minLevel) )
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}
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}
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// Post process validation array
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for (let ret of validTab) {
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if ( !ret.isValid) {
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return ret
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}
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}
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return {isValid: true}
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}
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}
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