Fiche acteur, WIP

This commit is contained in:
LeRatierBretonnien 2023-01-18 16:16:18 +01:00
parent 3108c346f4
commit 54e397d6f0
15 changed files with 483 additions and 558 deletions

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@ -38,16 +38,14 @@ export class HeritiersActorSheet extends ActorSheet {
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited,
skills: this.actor.getSkills(),
utileSkills :this.actor.organizeUtileSkills(),
futileSkills :this.actor.organizeFutileSkills(),
armes: duplicate(this.actor.getWeapons()),
monnaies: duplicate(this.actor.getMonnaies()),
protections: duplicate(this.actor.getArmors()),
historiques: duplicate(this.actor.getHistoriques() || []),
talents: duplicate(this.actor.getTalents() || []),
talentsCell: this.getCelluleTalents(),
profils: duplicate(this.actor.getProfils() || []),
combat: this.actor.getCombatValues(),
equipements: duplicate(this.actor.getEquipments()),
artefacts: duplicate(this.actor.getArtefacts()),
monnaies: duplicate(this.actor.getMonnaies()),
richesse: this.actor.computeRichesse(),
valeurEquipement: this.actor.computeValeurEquipement(),
@ -133,9 +131,8 @@ export class HeritiersActorSheet extends ActorSheet {
})
html.find('.roll-competence').click((event) => {
const li = $(event.currentTarget).parents(".item")
let attrKey = $(event.currentTarget).data("attr-key")
let compId = li.data("item-id")
this.actor.rollCompetence(attrKey, compId)
this.actor.rollCompetence(compId)
})
html.find('.roll-arme-offensif').click((event) => {
const li = $(event.currentTarget).parents(".item")

View File

@ -38,40 +38,26 @@ export class HeritiersActor extends Actor {
}
if (data.type == 'personnage') {
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.skills")
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.competences")
data.items = skills.map(i => i.toObject())
}
if (data.type == 'creature') {
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.skills-creatures")
data.items = skills.map(i => i.toObject())
data.items.push( { name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-les-heritiers/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0"} } )
data.items.push( { name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-les-heritiers/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0"} } )
data.items.push({ name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-les-heritiers/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
data.items.push({ name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-les-heritiers/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
}
return super.create(data, options);
}
/* -------------------------------------------- */
getBonusDefenseFromTalents() {
let talents = this.items.filter(item => item.type == "talent" && item.system.isautomated)
let bonus = 0
for (let talent of talents) {
for (let auto of talent.system.automations) {
if (auto.eventtype == "bonus-permanent" && auto.bonusname == "bonus-defensif") {
bonus += Number(auto.bonus || 0)
}
}
}
return bonus
}
/* -------------------------------------------- */
prepareArme(arme) {
arme = duplicate(arme)
let combat = this.getCombatValues()
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
let bonusDefense = this.getBonusDefenseFromTalents()
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée") )
let bonusDefense = 0
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
arme.system.attrKey = "pui"
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
@ -102,18 +88,18 @@ export class HeritiersActor extends Actor {
}
/* -------------------------------------------- */
getMonnaies() {
return this.items.filter( it => it.type == "monnaie")
return this.items.filter(it => it.type == "monnaie")
}
/* ----------------------- --------------------- */
addMember( actorId) {
addMember(actorId) {
let members = duplicate(this.system.members)
members.push( {id: actorId} )
this.update ({'system.members': members})
members.push({ id: actorId })
this.update({ 'system.members': members })
}
async removeMember(actorId) {
let members = this.system.members.filter(it => it.id != actorId )
this.update ({'system.members': members})
async removeMember(actorId) {
let members = this.system.members.filter(it => it.id != actorId)
this.update({ 'system.members': members })
}
/* ----------------------- --------------------- */
@ -153,31 +139,39 @@ export class HeritiersActor extends Actor {
for (let item of this.items) {
item = duplicate(item)
if (item.type == "competence") {
item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
item.system.attribut3total = item.system.niveau + (this.system.attributs[item.system.attribut3]?.value || 0)
if (item.system.niveau == 0) {
item.system.attribut1total -= 3
item.system.attribut2total -= 3
item.system.attribut3total -= 3
}
item.system.attribut1label = this.system.attributs[item.system.attribut1]?.label || ""
item.system.attribut2label = this.system.attributs[item.system.attribut2]?.label || ""
item.system.attribut3label = this.system.attributs[item.system.attribut3]?.label || ""
comp.push(item)
}
}
return comp.sort(function (a, b) {
let fa = a.name.toLowerCase(),
fb = b.name.toLowerCase();
if (fa < fb) {
return -1;
return HeritiersUtility.sortByName(comp)
}
/* -------------------------------------------- */
organizeUtileSkills() {
let comp = {}
for (let key in game.system.lesheritiers.config.competenceProfil) {
comp[key] = []
}
for (let item of this.items) {
if (item.type == "competence") {
if (item.system.categorie == "utile") {
comp[item.system.profil].push(item)
}
}
if (fa > fb) {
return 1;
}
return comp
}
/* -------------------------------------------- */
organizeFutileSkills() {
let comp = []
for (let item of this.items) {
if (item.type == "competence") {
if (item.system.categorie == "futile") {
comp.push(item)
}
}
return 0;
})
}
return HeritiersUtility.sortByName(comp)
}
/* -------------------------------------------- */
@ -192,7 +186,7 @@ export class HeritiersActor extends Actor {
/* -------------------------------------------- */
getProtection() {
let equipProtection = 0
for(let armor in this.items) {
for (let armor in this.items) {
if (armor.type == "protection" && armor.system.equipped) {
equipProtection += Number(armor.system.protection)
}
@ -206,15 +200,6 @@ export class HeritiersActor extends Actor {
/* -------------------------------------------- */
getCombatValues() {
let combat = {
initBase: this.system.attributs.adr.value,
initTotal: this.system.attributs.adr.value + this.system.combat.initbonus,
bonusDegats: this.getBonusDegats(),
bonusDegatsTotal: this.getBonusDegats() + this.system.combat.bonusdegats,
vitesseBase: this.getVitesseBase(),
vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus,
defenseBase: this.getDefenseBase(),
protection : this.getProtection(),
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite()
}
return combat
}
@ -232,11 +217,6 @@ export class HeritiersActor extends Actor {
prepareDerivedData() {
if (this.type == 'personnage') {
let talentBonus = this.getVigueurBonus()
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus
if (vigueur != this.system.sante.vigueur) {
this.update({ 'system.sante.vigueur': vigueur })
}
}
super.prepareDerivedData()
@ -380,13 +360,13 @@ export class HeritiersActor extends Actor {
}
/* -------------------------------------------- */
getAttribute(attrKey) {
return this.system.attributes[attrKey]
getCarac(attrKey) {
return duplicate(this.system.caracteristiques)
}
/* -------------------------------------------- */
getBonusDegats() {
return 0;
return 0;
}
/* -------------------------------------------- */
@ -448,27 +428,27 @@ export class HeritiersActor extends Actor {
/* -------------------------------------------- */
computeRichesse() {
let valueSC = 0
for(let monnaie of this.items) {
for (let monnaie of this.items) {
if (monnaie.type == "monnaie") {
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
}
}
return HeritiersUtility.computeMonnaieDetails( valueSC)
return HeritiersUtility.computeMonnaieDetails(valueSC)
}
/* -------------------------------------------- */
computeValeurEquipement() {
let valueSC = 0
for(let equip of this.items) {
for (let equip of this.items) {
if (equip.type == "equipement" || equip.type == "arme" || equip.type == "protection") {
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
}
}
return HeritiersUtility.computeMonnaieDetails( valueSC)
return HeritiersUtility.computeMonnaieDetails(valueSC)
}
/* -------------------------------------------- */
getCompetence(compId) {
return this.items.get(compId)
@ -494,7 +474,7 @@ export class HeritiersActor extends Actor {
let maxDef = 0
let bestArme
for (let arme of defenseList) {
if (arme.type == "arme" ) {
if (arme.type == "arme") {
arme = this.prepareArme(arme)
}
if (arme.system.totalDefensif > maxDef) {
@ -532,32 +512,19 @@ export class HeritiersActor extends Actor {
}
/* -------------------------------------------- */
getCommonRollData(attrKey = undefined, compId = undefined, compName = undefined) {
getCommonRollData(compId = undefined, compName = undefined) {
let rollData = HeritiersUtility.getBasicRollData()
rollData.alias = this.name
rollData.actorImg = this.img
rollData.actorId = this.id
rollData.tokenId = this.token?.id
rollData.img = this.img
rollData.attributs = HeritiersUtility.getAttributs()
rollData.maitriseId = "none"
rollData.nbEclat = this.system.eclat.value
rollData.nbBA = this.system.bonneaventure.actuelle
rollData.nbAdversites = this.getTotalAdversite()
rollData.talents = []
rollData.caracList = this.getCarac()
rollData.caracKey = "agi"
if (attrKey) {
rollData.attrKey = attrKey
if (attrKey != "tochoose") {
rollData.actionImg = "systems/fvtt-les-heritiers/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
rollData.attr = duplicate(this.system.attributs[attrKey])
}
}
if (compId) {
rollData.competence = duplicate(this.items.get(compId) || {})
rollData.maitrises = rollData.competence.system.predilections.filter(p => p.maitrise)
rollData.actionImg = rollData.competence?.img
rollData.talents = this.searchRelevantTalents(rollData.competence)
}
if (compName) {
rollData.competence = duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
@ -568,16 +535,16 @@ export class HeritiersActor extends Actor {
/* -------------------------------------------- */
async rollAttribut(attrKey, isInit = false) {
let rollData = this.getCommonRollData(attrKey)
rollData.multiplier = (isInit)? 1 : 2
let rollData = this.getCommonRollData(attrKey)
rollData.multiplier = (isInit) ? 1 : 2
rollData.isInit = isInit
let rollDialog = await HeritiersRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollCompetence(attrKey, compId) {
let rollData = this.getCommonRollData(attrKey, compId)
async rollCompetence(compId) {
let rollData = this.getCommonRollData(compId)
rollData.multiplier = 1 // Attr multiplier, always 1 in competence mode
console.log("RollDatra", rollData)
let rollDialog = await HeritiersRollDialog.create(this, rollData)
@ -605,9 +572,9 @@ export class HeritiersActor extends Actor {
arme = this.prepareArme(arme)
}
console.log("DEGATS", arme)
let roll = new Roll( "1d10+"+arme.system.totalDegats).roll({ async: false })
let roll = new Roll("1d10+" + arme.system.totalDegats).roll({ async: false })
await HeritiersUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
let nbEtatPerdus = 0
let nbEtatPerdus = 0
if (targetVigueur) {
nbEtatPerdus = Math.floor(roll.total / targetVigueur)
}

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@ -50,6 +50,23 @@ export const HERITIERS_CONFIG = {
masquePouvoir: {
"masque": "Masqué",
"demasque": "Démasqué"
},
seuilsDifficulte: {
"0": "Aucun/Non applicable",
"5": "Enfantine",
"6": "Triviale",
"8": "Aisée",
"10": "Normale",
"12": "Compliquée",
"14": "Difficile",
"16": "Très Difficile",
"18": "Critique",
"20": "Insurmontable",
"22": "Surhumaine",
"24": "Epique",
"26": "Légendaire",
"28": "Mythique",
"30": "Divine"
}
}

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@ -127,47 +127,7 @@ export class HeritiersItemSheet extends ItemSheet {
html.find('.delete-subitem').click(ev => {
this.deleteSubitem(ev);
})
html.find('.edit-predilection').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
pred[index].name = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
})
html.find('.edit-predilection-description').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
pred[index].description = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
})
html.find('.predilection-acquise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
pred[index].acquise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
})
html.find('.predilection-maitrise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
pred[index].maitrise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
})
html.find('.predilection-used').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
pred[index].used = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
})
html.find('#add-specialite').click(ev => {
let spec = duplicate(this.object.system.specialites)
spec.push( { name: "Nouvelle Spécialité", id: randomID(16), used: false })
@ -180,6 +140,22 @@ export class HeritiersItemSheet extends ItemSheet {
spec.splice(index,1)
this.object.update( { 'system.specialites': spec })
})
html.find('.edit-specialite').change(ev => {
const li = $(ev.currentTarget).parents(".specialite-item")
let index = li.data("specialite-index")
let spec = duplicate(this.object.system.specialites)
spec[index].name = ev.currentTarget.value
spec[index].id = spec[index].id || randomID(16)
this.object.update( { 'system.specialites': spec })
})
html.find('.edit-specialite-description').change(ev => {
const li = $(ev.currentTarget).parents(".specialite-item")
let index = li.data("specialite-index")
let spec = duplicate(this.object.system.specialites)
spec[index].description = ev.currentTarget.value
spec[index].id = spec[index].id || randomID(16)
this.object.update( { 'system.specialites': spec })
})
html.find('#add-automation').click(ev => {
let autom = duplicate(this.object.system.automations)

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@ -3,12 +3,12 @@ import { HeritiersUtility } from "./heritiers-utility.js";
export class HeritiersRollDialog extends Dialog {
/* -------------------------------------------- */
static async create(actor, rollData ) {
static async create(actor, rollData) {
let options = { classes: ["HeritiersDialog"], width: 320, height: 'fit-content', 'z-index': 99999 };
let html = await renderTemplate('systems/fvtt-les-heritiers/templates/roll-dialog-generic.html', rollData);
return new HeritiersRollDialog(actor, rollData, html, options );
return new HeritiersRollDialog(actor, rollData, html, options);
}
/* -------------------------------------------- */
@ -16,22 +16,28 @@ export class HeritiersRollDialog extends Dialog {
let conf = {
title: "Test de Capacité",
content: html,
buttons: {
buttons: {
rolld8: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d8",
callback: () => { this.roll("d8") }
},
rolld10: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d10",
callback: () => { this.roll("d10") }
},
rolld20: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d20",
callback: () => { this.roll("d20") }
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Annuler",
callback: () => { this.close() }
} },
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d10",
callback: () => { this.roll("d10") }
},
rolld12: {
icon: '<i class="fas fa-check"></i>',
label: "Lancer 1d12",
callback: () => { this.roll("d12") }
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Annuler",
callback: () => { this.close() }
}
},
close: close
}
@ -42,9 +48,9 @@ export class HeritiersRollDialog extends Dialog {
}
/* -------------------------------------------- */
roll ( dice) {
roll(dice) {
this.rollData.mainDice = dice
HeritiersUtility.rollHeritiers( this.rollData )
HeritiersUtility.rollHeritiers(this.rollData)
}
@ -56,25 +62,16 @@ export class HeritiersRollDialog extends Dialog {
function onLoad() {
}
$(function () { onLoad(); });
html.find('#modificateur').change(async (event) => {
this.rollData.modificateur = Number(event.currentTarget.value)
html.find('#sdValue').change(async (event) => {
this.rollData.sdValue = Number(event.currentTarget.value)
})
html.find('#difficulte').change(async (event) => {
this.rollData.difficulte = Number(event.currentTarget.value)
})
html.find('#attrKey').change(async (event) => {
this.rollData.attrKey = String(event.currentTarget.value)
})
html.find('#select-maitrise').change(async (event) => {
this.rollData.maitriseId = String(event.currentTarget.value)
})
html.find('#competence-talents').change((event) => {
this.rollData.selectedTalents = $('#competence-talents').val()
html.find('#caracKey').change(async (event) => {
this.rollData.caracKey = String(event.currentTarget.value)
})
html.find('#bonus-malus-context').change((event) => {
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
})
}
}

View File

@ -44,30 +44,20 @@ export class HeritiersUtility {
}
/* -------------------------------------------- */
static getModificateurOptions() {
let opt = []
for (let i = -15; i <= 15; i++) {
opt.push(`<option value="${i}">${i}</option>`)
}
return opt.concat("\n")
}
/* -------------------------------------------- */
static getPointAmeOptions() {
let opt = []
for (let i = 1; i <= 20; i++) {
opt.push(`<option value="${i}">${i}</option>`)
}
return opt.concat("\n")
}
/* -------------------------------------------- */
static getAttributs() {
return { adr: "Adresse", pui: "Puissance", cla: "Clairvoyance", pre: "Présence", tre: "Trempe" }
}
/* -------------------------------------------- */
static pushInitiativeOptions(html, options) {
static sortByName(table) {
return table.sort(function (a, b) {
let fa = a.name.toLowerCase(),
fb = b.name.toLowerCase();
if (fa < fb) {
return -1;
}
if (fa > fb) {
return 1;
}
return 0;
})
}
/* -------------------------------------------- */
@ -77,7 +67,7 @@ export class HeritiersUtility {
/* -------------------------------------------- */
static async ready() {
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.skills")
const skills = await HeritiersUtility.loadCompendium("fvtt-les-heritiers.competences")
this.skills = skills.map(i => i.toObject())
}
@ -129,11 +119,7 @@ export class HeritiersUtility {
'systems/fvtt-les-heritiers/templates/partial-item-header.html',
'systems/fvtt-les-heritiers/templates/partial-item-description.html',
'systems/fvtt-les-heritiers/templates/partial-item-nav.html',
'systems/fvtt-les-heritiers/templates/partial-list-niveau.html',
'systems/fvtt-les-heritiers/templates/partial-item-prix.html',
'systems/fvtt-les-heritiers/templates/partial-sante-etat.html',
'systems/fvtt-les-heritiers/templates/partial-automation.html',
'systems/fvtt-les-heritiers/templates/hud-adversites.html',
'systems/fvtt-les-heritiers/templates/partial-list-niveau.html'
]
return loadTemplates(templatePaths);
}
@ -297,77 +283,42 @@ export class HeritiersUtility {
/* -------------------------------------------- */
static computeResult(rollData) {
rollData.diceResult = rollData.roll.terms[0].results[0].result
if (rollData.mainDice.includes("d20")) {
let diceValue = rollData.roll.terms[0].results[0].result
if (diceValue % 2 == 1) {
//console.log("PAIR/IMP2", diceValue)
rollData.finalResult -= rollData.roll.terms[0].results[0].result // Substract value
if (diceValue == 1 || diceValue == 11) {
rollData.isDramatique = true
rollData.isSuccess = false
}
if (rollData.mainDice.includes("d10")) {
if ( rollData.diceResult == 1) {
rollData.finalResult -= 3
}
}
//console.log("Result : ", rollData)
if (rollData.difficulte > 0 && !rollData.isDramatique) {
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
if (rollData.mainDice.includes("d12")) {
if ( rollData.diceResult == 1 || rollData.diceResult == 2) {
rollData.finalResult -= 5
}
}
//rollData.finalResult = Math.max(rollData.finalResult, 0)
//console.log("Result : ", rollData)
if (rollData.sdValue > 0 ) {
rollData.marge = rollData.finalResult - rollData.sdValue
rollData.isSuccess = (rollData.finalResult >= rollData.sdValue)
rollData.isCriticalSuccess = ((rollData.finalResult - rollData.sdValue) >= 7)
rollData.isCriticalFailure = ((rollData.finalResult - rollData.sdValue) <= -7)
}
}
/* -------------------------------------------- */
static async rollHeritiers(rollData) {
let actor = this.getActorFromRollData(rollData)
if (rollData.attrKey == "tochoose") { // No attr selected, force address
rollData.attrKey = "adr"
}
if (!rollData.attr) {
rollData.actionImg = "systems/fvtt-les-heritiers/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
}
if (rollData.maitriseId != "none") {
rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId)
rollData.diceFormula = "2" + rollData.mainDice + "kh"
} else {
rollData.diceFormula = "1" + rollData.mainDice
}
//rollData.actionImg = "systems/fvtt-les-heritiers/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.carac = duplicate(actor.system.caracteristiques[rollData.caracKey])
rollData.diceFormula = rollData.mainDice
//console.log("BEFORE COMP", rollData)
if (rollData.competence) {
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => pred.acquise && !pred.maitrise && !pred.used) || [])
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
if (rollData.selectedTalents && rollData.selectedTalents.length > 0) {
for (let id of rollData.selectedTalents) {
let talent = rollData.talents.find(t => t._id == id)
let bonusOK = true
if (talent.system.baCost) {
bonusOK = actor.checkBonneAventure(talent.system.baCost)
if (bonusOK) {
actor.changeBonneAventure(-talent.system.baCost)
} else {
ui.notifications.warn("Vous n'avez pas assez de points de Bonne Aventure !")
}
}
if (bonusOK) {
rollData.diceFormula += `+${talent.system.bonus}`
}
}
}
rollData.diceFormula += `+${rollData.bonusMalusContext}`
rollData.diceFormula += `+${rollData.carac.value}+${rollData.competence.system.niveau}+${rollData.bonusMalusContext}+${compmod}`
} else {
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}`
}
// Ajout adversités
rollData.diceFormula += `-${rollData.nbAdversites}`
if (rollData.arme && rollData.arme.type == "arme") {
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
}
@ -495,10 +446,8 @@ export class HeritiersUtility {
let rollData = {
rollId: randomID(16),
rollMode: game.settings.get("core", "rollMode"),
modificateursOptions: this.getModificateurOptions(),
pointAmeOptions: this.getPointAmeOptions(),
difficulte: 0,
modificateur: 0,
sdList: game.system.lesheritiers.config.seuilsDifficulte,
sdValue: 0,
bonusMalusContext: 0
}
return rollData

130
packs/atouts-feeriques.db Normal file
View File

@ -0,0 +1,130 @@
{"name":"Ami des loups","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le loup-garou peut communiquer avec les loups et seulement avec les loups, comme s&rsquo;il poss&eacute;dait le Pouvoir Communication animale. Dans les espaces sauvages, il peut ainsi s&rsquo;entourer d&rsquo;une petite meute constitu&eacute;e de 1 + rang de Prestance loups qui l&rsquo;aidera et le suivra pour une chasse pouvant durer plusieurs jours. Ils ne risqueront cependant pas leur vie pour lui si le danger est trop grand et ne s&rsquo;aventureront pas longtemps dans un village et jamais dans une grande ville.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.IuD0qMXuezjcwtZW"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489762599,"modifiedTime":1672495479435,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"0fPXtA5LkLgG8uDj"}
{"name":"Spécialités typiques (Troll)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>&Eacute;preuves de force</em> dans Ressort et <em>Chasse </em>dans Survie.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Qwd64Rc2mWclCglu"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492896516,"modifiedTime":1672495766185,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"0osw38QFGHLgg74v"}
{"name":"Garde-robe variée","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La fleur de m&eacute;tal passe son temps &agrave; changer d&rsquo;apparence, pour s&eacute;duire ou pour espionner. Elle poss&egrave;de une garde-robe vari&eacute;e, qui lui permet de se d&eacute;guiser en n&rsquo;importe quel membre de n&rsquo;importe quelle classe sociale de sexe f&eacute;minin (ou bien masculin si elle est un homme sous forme masqu&eacute;e), des sph&egrave;res les plus &eacute;lev&eacute;es aux plus basses. Ces v&ecirc;tements qu&rsquo;elle conna&icirc;t bien lui octroient un bonus de &nbsp;+ &nbsp;1 &agrave; ses tests de Com&eacute;die (D&eacute;guisement), S&eacute;duction et Classe (quand ils sont &eacute;l&eacute;gants comme une robe de soir&eacute;e).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.oS6B1O5LuAXhEVMs"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493602656,"modifiedTime":1672495639317,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"16ilHVIWM33UOauS"}
{"name":"Propriété somptueuse","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;elfe poss&egrave;de un superbe h&ocirc;tel particulier, tenu par une nu&eacute;e de domestiques, rempli de meubles magnifiques et renfermant une garde-robe princi&egrave;re. Il b&eacute;n&eacute;ficie de + 2 en Fortune.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.vO1MKoNhGzEGyvsG"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488749699,"modifiedTime":1672495698654,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"1BW1vlVxljzZolJS"}
{"name":"Serviteur débrouillard","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le ph&eacute;nix a un serviteur humain d&eacute;vou&eacute; et pragmatique, qui est pour lui un Alli&eacute; et un F&eacute;al, c&rsquo;est-&agrave;-dire qu&rsquo;il est au courant de l&rsquo;existence des f&eacute;es et respecte la Loi du Silence. Il l&rsquo;aide &agrave; interagir avec le monde moderne. Ses Caract&eacute;ristiques sont celles d&rsquo;un Larbin (4 Caract&eacute;ristiques et Comp&eacute;tences au rang 3, 4 Caract&eacute;ristiques et Comp&eacute;tences au rang 2).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.OoFLDb6WBg1Pk0DW"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492110830,"modifiedTime":1672495712298,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"1Lz2lIvwM1vLC1cm"}
{"name":"Amie des fées modernes","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La f&eacute;e &eacute;lectricit&eacute; a tent&eacute; de chercher un soutien dans la soci&eacute;t&eacute; f&eacute;&eacute;rique en se regroupant avec d&rsquo;autres f&eacute;es modernes. Elle a au moins une f&eacute;e moderne pour Contact dans chaque grande cour f&eacute;&eacute;rique. La nature et l&rsquo;identit&eacute; du Contact sont laiss&eacute;es &agrave; la discr&eacute;tion du Docte.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ftdAB57s05c00RRq"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493252829,"modifiedTime":1672495504712,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"1yZBaCs4H3Zl812E"}
{"name":"Sixième sens architectural","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La gargouille &eacute;tant souvent gardienne d&rsquo;un lieu ancien pourvu de passages secrets ou cachettes diverses, elle a un don pour rep&eacute;rer les anomalies dans un &eacute;difice pouvant en receler. Elle b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 aux tests d&rsquo;Observation + Perception lorsqu&rsquo;il s&rsquo;agit de rep&eacute;rer un passage secret ou une cachette dans les murs.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.dQCu1V3smDAfOHWc"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494629074,"modifiedTime":1672495719095,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"2RwrRpVXNENJOSWI"}
{"name":"Marginal innocent","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Votre marginalit&eacute; au sein de la soci&eacute;t&eacute; f&eacute;&eacute;rique est un atout : vous pouvez jouer la carte de la neutralit&eacute;, de la candeur, de l&rsquo;ignorance dans un monde rempli d&rsquo;intrigues. &nbsp;Vous b&eacute;n&eacute;ficiez ainsi de l&rsquo;indulgence des f&eacute;es exp&eacute;riment&eacute;es en cas de faute ou de manquement &agrave; l&rsquo;&eacute;tiquette. Cela se traduit par un bonus de + 1 aux tests de Classe ou S&eacute;duction lorsqu&rsquo;un comportement ou une r&eacute;ponse est attendue et aux tests de Com&eacute;die pour jouer les na&iuml;fs aupr&egrave;s d&rsquo;une f&eacute;e.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.aQbYoIF6Xc1lrWVG"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487719210,"modifiedTime":1672495683999,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"3eG0HwHaeMNzYkcc"}
{"name":"Arme fétiche (Orc)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;orc a une arme favorite &agrave; laquelle il a donn&eacute; un nom, qu&rsquo;il a fait am&eacute;liorer sp&eacute;cialement pour lui. Elle occasionne un point de d&eacute;g&acirc;t suppl&eacute;mentaire que sa valeur normale et le rassure en situation de stress : il a un bonus de &nbsp;+ &nbsp;1 aux tests impliquant son Sang-froid quand il l&rsquo;a en main.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.GTgHRk3TXtFoqvbh"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491735251,"modifiedTime":1672495580392,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"3vSBTIWmXFlnBNny"}
{"name":"Spécialités typiques (Golem)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Ma&icirc;trise de soi </em>dans Fortitude ; <em>Strat&eacute;gie </em>dans Art de la guerre.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.kodlSepaG2eaTZvF"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494835443,"modifiedTime":1672495740222,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"4Hgz7ujM95ymzDGN"}
{"name":"Spécialités typiques (Elfe)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Culture g&eacute;n&eacute;rale</em> dans Culture ; <em>Beau monde</em> dans Entregent.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.uSzPFcj4rNCF7gu3"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488802012,"modifiedTime":1672495728227,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"4QYr9WdzwJIvZ3uk"}
{"name":"Accointance gobeline","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;orc est un strat&egrave;ge et il a besoin de mat&eacute;riel lourd et de munitions. Il a pour contact un gang de gobelins qui le ravitaille de bonne gr&acirc;ce sans demander de prix exorbitants.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.nveIbdnjHddMBFV1"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491623868,"modifiedTime":1672495453830,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"4iMqREX0CUfJkVkC"}
{"name":"Voix enjôleuse","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ondine a naturellement une voix enj&ocirc;leuse, qui lui fait b&eacute;n&eacute;ficier d&rsquo;un bonus de &nbsp;+ &nbsp;2 pour toutes les tentatives de s&eacute;duction utilisant la voix.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.BbdYNWgypsDBlQVY"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491531317,"modifiedTime":1672495776382,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"4pUV636cKiTa4MGn"}
{"name":"Don des langues","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le protys est particuli&egrave;rement dou&eacute; pour les langues vivantes. Il parle deux langues de plus que celles octroy&eacute;es par son rang de Culture. En outre, acheter une langue en tant que Sp&eacute;cialit&eacute; ne lui co&ucirc;te que 4 points d&rsquo;Exp&eacute;rience au lieu de 8.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.D320Vfzvqt6qUCpp"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495097847,"modifiedTime":1672495617249,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"4rtEB5TpOOUk6c9m"}
{"name":"Brevets","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le fouinard a vendu quelques brevets d&rsquo;invention pour arrondir sa bourse. Il b&eacute;n&eacute;ficie d&rsquo;un + 2 en Fortune. Il est &eacute;galement reconnu dans la communaut&eacute; scientifique humaine comme un inventeur g&eacute;nial.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.zP5ry7QdG8dGIalY"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494368734,"modifiedTime":1672495586359,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"5FSeVgBB8vS3KAW0"}
{"name":"Bel hidalgo","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le ph&eacute;nix a quelque chose de superbe. Il b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 &agrave; ses tests de S&eacute;duction et de Classe.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.DeJdfMqXohABZpTF"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492035615,"modifiedTime":1672495584246,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"5tX9wpqIpcMWGwSb"}
{"name":"Fortune immobilière","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le vampyr poss&egrave;de une fortune immobili&egrave;re qui lui permet d&rsquo;avoir de confortables rentes et toujours au moins un petit pied &agrave; terre dans la plupart des grandes villes d&rsquo;Europe (&agrave; la discr&eacute;tion du Docte). Cela lui donne un bonus de + 2 en Fortune.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.7eNbSlcYuZ7cBcCL"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493034403,"modifiedTime":1672495630346,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"6KlpRZRxRV0k1Vgm"}
{"name":"Ami des pixies","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le fouinard a toujours un objet scientifique &laquo; &nbsp;rigolo &nbsp;&raquo; sur lui. Lorsqu&rsquo;il se prom&egrave;ne en for&ecirc;t et cherche les pixies, il ne lui faut pas plus de 5 minutes pour en trouver au moins une, attir&eacute;e par ce pr&eacute;sent. De plus, elles sont toujours bien dispos&eacute;es envers lui.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.U1biTwA9a3pOxkPX"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494310658,"modifiedTime":1672495487525,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"6NGqgDURYO4Bx3BY"}
{"name":"Connaissance de larmée","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;orc a servi dans l&rsquo;arm&eacute;e et a marqu&eacute; les esprits par ses comp&eacute;tences. Il a donc des Contacts facilit&eacute;s avec la grande muette et un certain prestige, ce qui se traduit par la Sp&eacute;cialit&eacute; Grande muette pour sa Comp&eacute;tence Autorit&eacute;, qu&rsquo;il peut utiliser &agrave; la place d&rsquo;Entregent quand il veut faire appel &agrave; un r&eacute;seau de militaires.<br><em><strong>Note : </strong>cet atout n&eacute;cessite que l&rsquo;orc soit un minimum &acirc;g&eacute; (au moins 25 ans).</em></p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ogYTOMxe3E6e7eDo"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491816623,"modifiedTime":1672495598936,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"7ZhYB9JmZ0WViQKU"}
{"name":"Ami des lettrés","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La gargouille aime souvent lire et, si elle ne se d&eacute;place pas souvent loin de son lieu, elle aime entretenir une correspondance avec des &eacute;rudits sp&eacute;cialistes des domaines qui l&rsquo;int&eacute;ressent particuli&egrave;rement (histoire, l&eacute;gendes, philosophie, soci&eacute;t&eacute;s secr&egrave;tes, etc.). Elle a ainsi 3 Contacts gratuits qui sont des correspondants lettr&eacute;s habitant en France ou en Europe.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.7WGFejIj8erzDHEP"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494497936,"modifiedTime":1672495478431,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"7b1Q5hUt6gJkw9G5"}
{"name":"Spécialités typiques (Fleur de métal)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>App&acirc;ts </em>dans S&eacute;duction &nbsp;; <em>Mentir </em>dans Com&eacute;die.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.u5Cc972pVk6hJneK"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493657296,"modifiedTime":1672495731846,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"7zQjbysHY8f4Dsn3"}
{"name":"Spécialités typiques (Gargouille)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Furtivit&eacute; </em>dans Discr&eacute;tion ; <em>Spiritisme </em>dans Occultisme.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.33qcjE1pMc1vWMlb"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494667482,"modifiedTime":1672495734220,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"9LP7Kb6LH2dv9pLV"}
{"name":"Protecteur vampyrique","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Du fait de son ascendance, la fleur de m&eacute;tal est rest&eacute;e tr&egrave;s proche de la lign&eacute;e vampyrique qui lui a donn&eacute; naissance. Elle conna&icirc;t un Comte ou une Comtesse vampyrique, qui est pour elle un Alli&eacute; et la prot&eacute;gera socialement mais ne se battra pas pour elle : il enverra un serviteur d&eacute;vou&eacute; le faire &agrave; sa place, de rang Acolyte.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.8DJiB2JzIAHn6Fjw"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493471596,"modifiedTime":1672495700421,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"9PmnNOy5Hqq4PZZf"}
{"name":"Spécialités typiques (Fouinard)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>M&eacute;canique </em>dans Habilet&eacute;s ; <em>Investigation</em> dans Observation.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.tReGMkJIDZNlk74d"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494441311,"modifiedTime":1672495732780,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"9wkEZb9bh7VuKkfl"}
{"name":"Féal dévoué","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le loup-garou a un domestique humain, un F&eacute;al et Alli&eacute;, qui est au courant de la v&eacute;rit&eacute; et de sa nature f&eacute;&eacute;rique. Ce domestique veille au mieux aux int&eacute;r&ecirc;ts de son ma&icirc;tre et &agrave; sa s&eacute;curit&eacute;, tout particuli&egrave;rement les nuits de pleine lune. Ses Caract&eacute;ristiques sont celles d&rsquo;un Larbin (4 Caract&eacute;ristiques et Comp&eacute;tences au rang 3, 4 Caract&eacute;ristiques et Comp&eacute;tences au rang 2).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.EOHi9HuqFww5RWWn"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489989891,"modifiedTime":1672495629311,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"ALVmgULBrESm9dTg"}
{"name":"Santé de fer","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gnome n&rsquo;est jamais malade, y compris lorsque la maladie est de nature f&eacute;&eacute;rique (comme le pouvoir Contagion).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ZCI8X49MHXwDW0Wu"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489168344,"modifiedTime":1672495710237,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"AhuUOPZX1XLFMWOG"}
{"name":"Visage impassible","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le vampyr a l&rsquo;air imperturbable. Quelle que soit la situation, toute personne tentant un test de Sensibilit&eacute; + Perception sur lui subit un malus de - 2.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ZGq8igSowQnukFab"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493063352,"modifiedTime":1672495775151,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"AtSfj2VVjmEiegFV"}
{"name":"Spécialités typiques (Léporide)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Diplomatie </em>dans Rh&eacute;torique et <em>Cr&eacute;dit </em>dans Entregent.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.HgtIfs3LVHUX5bCU"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489720088,"modifiedTime":1672495745041,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"AtybgsC4YnGDYhGz"}
{"name":"Air désinvolte","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le l&eacute;poride, quelle que soit la situation, a toujours l&rsquo;air &agrave; l&rsquo;aise, le sourire en coin, la m&egrave;che rebelle et l&rsquo;&oelig;il rieur. Un observateur tentant de discerner son v&eacute;ritable &eacute;tat mental et psychologique, pour y d&eacute;celer de l&rsquo;inqui&eacute;tude par exemple, subit un malus de - 2 &agrave; son test de Sensibilit&eacute;.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.QtPPK7M5yvgCXSjB"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489589774,"modifiedTime":1672495458430,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"BB5KQuJqGyL48WET"}
{"name":"Identité discrète","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La f&eacute;e &eacute;lectricit&eacute; a pr&eacute;f&eacute;r&eacute; masquer son identit&eacute; f&eacute;&eacute;rique pour &eacute;viter les ennuis dans les cours les plus traditionalistes. Elle poss&egrave;de donc une identit&eacute; f&eacute;&eacute;rique fictive et se fait passer pour un autre type de cr&eacute;ature. Elle est connue sous cette fausse identit&eacute; et peut fournir des preuves de sa fausse nature.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.aPNjuLpttqwcB99h"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493290353,"modifiedTime":1672495649767,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"BMcAZ2NJ9yN2181U"}
{"name":"Spécialités typiques (Phenix)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Armes blanches l&eacute;g&egrave;res</em> dans M&ecirc;l&eacute;e ; <em>Histoire </em>dans Culture.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.EgHkdud1dg3QH5US"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492233776,"modifiedTime":1672495755569,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"C12DLUxVOyQYUTmo"}
{"name":"Bonimenteur","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La jovialit&eacute; naturelle du farfadet lui permet de b&eacute;n&eacute;ficier d&rsquo;un bonus de + 1 pour convaincre quelqu&rsquo;un de sa bonne foi (m&ecirc;me quand il ment) et de + 2 quand il incite quelqu&rsquo;un &agrave; boire.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.pBexZVPenA0cYeGd"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488872051,"modifiedTime":1672495585328,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"C7pTX0RXqkZ5CKht"}
{"name":"Ami ogre gourmet","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le meilleur ami du troll est un ogre ventripotent qui tient un restaurant pas tr&egrave;s loin de chez lui, lui fait des prix et est toujours pr&ecirc;t &agrave; lui rendre service. Il compte comme un Contact mais n&rsquo;est pas un Combattant &nbsp;: il ne prendra pas de risque quand il apporte son aide.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.tSk4XU8Kgc8iTTGY"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492793071,"modifiedTime":1672495501695,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"ClyV1NhOS6yZRj3n"}
{"name":"Spécialités typiques (Vampyr)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>&Eacute;tiquette </em>dans Classe &nbsp;; <em>Commander </em>dans Autorit&eacute;.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.vaDq6J2PrYCaywQM"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493107316,"modifiedTime":1672495767339,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"Dbvq0i2lfuwqde8I"}
{"name":"Contacts nobles","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gobelin travaille pour la Monarchie et ravitaille quelques nobles en armes et autres marchandises illicites. Il commence le jeu avec trois Contacts poss&eacute;dant le titre de Chevalier, Marquis ou Comte.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ub54zB7UxTvo1nwy"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489314028,"modifiedTime":1672495607049,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"Ds5yCifYPlqqelkL"}
{"name":"Spécialités typiques (Korrigan)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Crochetage </em>dans Larcin et <em>Argent </em>dans Classe.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.qSrzsO41WyszAVDg"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489543564,"modifiedTime":1672495743837,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"EXfptSO6dH1BRf7Y"}
{"name":"Ami des bouchers","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ogre est le meilleur client de tous les bouchers de sa ville, et des lieux qu&rsquo;il visite en g&eacute;n&eacute;ral. Ils sont bienveillants envers lui et ne lui refuseront pas un petit service.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.3EwL7pFz3y7SFIz8"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491070238,"modifiedTime":1672495472762,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"EXuURHbw23kUeSPR"}
{"name":"Déplacement silencieux","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;elfe a pris l&rsquo;habitude de faire tr&egrave;s peu de bruit lorsqu&rsquo;il marche et b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 &agrave; ses tests de Discr&eacute;tion faisant intervenir la d&eacute;tection du bruit.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.J1zwTlC4ineWze2x"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488343977,"modifiedTime":1672495613321,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"EsBVHKr0XZkAqUtp"}
{"name":"Amis dans la pègre","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le smog s&rsquo;est li&eacute; au milieu du crime et notamment &agrave; un petit gang de quatre malfaiteurs qui sont ses amis, c&rsquo;est-&agrave;-dire un peu plus que des Contacts, mais un peu moins que des Alli&eacute;s. Ils pourront &eacute;ventuellement l&rsquo;aider pour un combat s&rsquo;ils y trouvent aussi leur compte. Ce sont des Larbins.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.BhIPMAgARq7YwFGh"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495240715,"modifiedTime":1672495508264,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"GFnBctn1HdETOzps"}
{"name":"Spécialités typiques (Gobelin)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Embuscade </em>dans Art de la Guerre et <em>Pi&egrave;ges*</em> dans Larcin.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.tbif2IrH4qqYAsh9"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489364700,"modifiedTime":1672495739155,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"GJrxhCCB9SJJdTkZ"}
{"name":"Vilain petit canard de la noblesse féérique","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Vous &ecirc;tes le rejeton d&rsquo;une grande famille (Fr&eacute;don, Ald&eacute;bard, Carwent, Baudemagu, Bermellon, Glaucos, Golderon, Gwendelon, Gwestiniog) mais avez &eacute;t&eacute; la d&eacute;ception de vos parents quand vous &ecirc;tes n&eacute; sous l&rsquo;apparence d&rsquo;un simple humain. Cette noblesse pourra cependant vous ouvrir des portes. Vous portez un des noms f&eacute;&eacute;riques ci-dessus gratuitement, ce qui r&eacute;duit votre d&eacute;savantage &laquo; Inf&eacute;riorit&eacute; politique &raquo; &agrave; un malus de - 1 au lieu de - 2. Vous &ecirc;tes au fait des relations diplomatiques entre les grandes familles f&eacute;&eacute;riques et b&eacute;n&eacute;ficiez de la Sp&eacute;cialit&eacute; gratuite Politique pour Entregent et d&rsquo;un rang gratuit en H&eacute;raldique (Comp&eacute;tence futile).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.h2RBGHTnP3cQX18o"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487678018,"modifiedTime":1672495774249,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"GaPJJgjz3lnlq9pf"}
{"name":"Impeccable","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La succube a la capacit&eacute; inexplicable d&rsquo;&ecirc;tre toujours impeccable. Elle n&rsquo;est jamais couverte de poussi&egrave;re ou de boue, jamais en sueur, jamais &eacute;carlate&hellip; Elle reste toujours parfaite, quel que soit le traitement qu&rsquo;on lui a fait subir.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.6vammHjsOtG7Lwyh"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492409381,"modifiedTime":1672495653285,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"Hb2MZ2vSmB8IIVE8"}
{"name":"Chaudron de pièces dor","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le farfadet a une r&eacute;serve de pi&egrave;ces d&rsquo;or rutilantes qu&rsquo;il garde dans un petit chaudron (ou &eacute;quivalent), qui lui octroie + 1 en Fortune.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.nJEgx9SU7qe97ys2"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488944850,"modifiedTime":1672495595326,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"I5Vwjn903YkTKAgY"}
{"name":"Ami dun(e) ondin(e)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le korrigan est brillant et aime les gens brillants. Il conna&icirc;t un(e) ondin(e) qui est pour lui un(e) Alli&eacute;(e) &nbsp;(5 en Esprit et Prestance, 3 et 2 dans les autres Caract&eacute;ristiques pour un total de 26 ; Comp&eacute;tences de Gentleman au rang 4 et d&rsquo;&Eacute;rudit ainsi que Mouvement au rang 3 ; 2 Comp&eacute;tences futiles au rang 5 le reste au rang 0) et &agrave; qui il aime rendre visite.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.1pXqNqKRKu4UBoYs"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489405984,"modifiedTime":1672495470311,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"I5WSS6c6Ko1p6msd"}
{"name":"Empathique","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le sylve sent instinctivement l&rsquo;&eacute;tat d&rsquo;esprit des gens. Il b&eacute;n&eacute;ficie naturellement d&rsquo;un bonus de + 1 &agrave; ses tests de Sensibilit&eacute; vis-&agrave;-vis des humains ou des f&eacute;es pour d&eacute;terminer leurs sentiments.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.YDfRn8oFLhXnrTEE"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492620709,"modifiedTime":1672495619881,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"IHiLppPJxcru8v3u"}
{"name":"Ami des saltimbanques","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Du fait de ses diverses capacit&eacute;s, le gremelin conna&icirc;t beaucoup de gens dans le milieu du spectacle de rue. Il a toujours, quelle que soit la ville d&rsquo;Europe dans laquelle il se trouve, au moins un Contact bienveillant dans ces milieux.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.5ZBJQj2NXwcYeAJd"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494887653,"modifiedTime":1672495489309,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"IIvAjRXHK2VXZFtn"}
{"name":"Sang-froid surnaturel","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ogre est un tueur froid et m&eacute;thodique. Il b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 &agrave; ses tests de Fortitude (Ma&icirc;trise de soi) + Sang-froid pour &eacute;viter la panique ou la fureur sanguinaire.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.XmJ6nmXoJVqL8nVf"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491227002,"modifiedTime":1672495708353,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"IaeerhTCWQEqTXde"}
{"name":"Parfum idoine","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le protys sait toujours choisir un parfum adapt&eacute; &agrave; ses interlocuteurs et b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 en S&eacute;duction aupr&egrave;s de quelqu&rsquo;un s&rsquo;il a pris le temps de choisir un tel parfum parmi son stock personnel.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.qvB63NkPKZ7bdIwZ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495157138,"modifiedTime":1672495694729,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"IblaRmIclMCDLwY8"}
{"name":"Contacts mondains","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le go&ucirc;t du luxe du bastet l&rsquo;am&egrave;ne &agrave; c&ocirc;toyer du beau monde. Il poss&egrave;de un Contact mondain appartenant &agrave; la noblesse ou &agrave; la grande bourgeoisie humaine dans la plupart des r&eacute;gions de France et les capitales europ&eacute;ennes. En outre, il b&eacute;n&eacute;ficie de la Sp&eacute;cialit&eacute; <em>Beau monde</em> pour la Comp&eacute;tence Entregent.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.oNJr0igKi98jgfTi"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488162171,"modifiedTime":1672495605849,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"J2GVruKudU8ln321"}
{"name":"Contact armurier","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le troll conna&icirc;t un armurier qui lui procure ou lui r&eacute;pare ses armes blanches lourdes &agrave; moiti&eacute; prix, voire &agrave; l&rsquo;&oelig;il, en &eacute;change d&rsquo;un service.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.cc4V6R85E3QtNeUp"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492824470,"modifiedTime":1672495601662,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"JQYocg51Ts29outl"}
{"name":"Beau parleur","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le korrigan b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 &agrave; toute action visant &agrave; briller en soci&eacute;t&eacute;.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.v5uhHzY9lzgTrjJv"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489436976,"modifiedTime":1672495581583,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"Jb2z0jBykMd3zwwl"}
{"name":"Méfiance naturelle","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ondine ne se laisse pas charmer par les belles paroles des flatteurs et des manipulateurs et b&eacute;n&eacute;ficie de ce fait d&rsquo;un bonus de + 1 &agrave; tous ses tests de Fortitude pour r&eacute;sister aux s&eacute;ductions et manipulations et &agrave; ses tests de Sensibilit&eacute; pour d&eacute;tecter le mensonge.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.h5hXDe4M07KJbMVR"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491490363,"modifiedTime":1672495685273,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"K4nz3BSvDSOlmkk2"}
{"name":"Imitateur génial","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gremelin est capable d&rsquo;imiter toutes sortes de cris d&rsquo;animaux &agrave; la perfection.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ILjbu6I8TeQL2yUP"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494948181,"modifiedTime":1672495652341,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"KcBt0wxIZFDUAkaO"}
{"name":"Fragilité trompeuse","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Aussi bien sous forme d&eacute;masqu&eacute;e que masqu&eacute;e, l&rsquo;elfe cultive une apparence fragile, ce qui aboutit souvent &agrave; ce qu&rsquo;on ne se m&eacute;fie pas de lui, alors qu&rsquo;il peut &ecirc;tre tr&egrave;s vif quand il s&rsquo;agit de passer &agrave; l&rsquo;attaque. Il b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 suppl&eacute;mentaire &agrave; ses tests d&rsquo;Initiative quand il s&rsquo;attend &agrave; attaquer (ce bonus ne fonctionne pas quand l&rsquo;elfe est surpris ou lui-m&ecirc;me attaqu&eacute;).&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.p737Wmxv9VAuS7bw"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488711202,"modifiedTime":1672495637141,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"KpmDxXWtWqRpbUFL"}
{"name":"Affinité occulte","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gnome b&eacute;n&eacute;ficie d&rsquo;une sensibilit&eacute; particuli&egrave;re avec les esprits et ce qui est secret. Il b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 &agrave; tous ses tests d&rsquo;Occultisme (en plus de toute Sp&eacute;cialit&eacute;).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.U5XHabXqdw10C2le"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489057509,"modifiedTime":1672495456914,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"MoXZGvdYfnVmvGWk"}
{"name":"Camarade ogre","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le loup-garou est li&eacute; &agrave; un ogre qui est son ami (Contact) et qui s&rsquo;arrange pour faire taire les t&eacute;moins g&ecirc;nants et faire dispara&icirc;tre les cadavres, lorsque le loup-garou s&rsquo;est trop laiss&eacute; aller, en les mangeant. En &eacute;change, le loup-garou rend des services &agrave; ce camarade en lui fournissant de la nourriture ou autre.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Okhb3EM8qoyzCf2I"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489956813,"modifiedTime":1672495588837,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"MyxYOG2tbt8h47d8"}
{"name":"Rapière ancestrale","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le ph&eacute;nix poss&egrave;de une rapi&egrave;re de qualit&eacute; exceptionnelle qui a appartenu &agrave; ses lointains anc&ecirc;tres et porte leurs armoiries. Contrairement aux rapi&egrave;res ordinaires, elle octroie un bonus de + 1 &agrave; l&rsquo;Initiative, occasionne 1 point de d&eacute;g&acirc;t suppl&eacute;mentaire par rapport &agrave; ce type d&rsquo;arme et lui conf&egrave;re un certain prestige social (&agrave; la discr&eacute;tion du Docte). La perdre ou la briser ne serait pas bon pour son Sang-froid&hellip;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.SkVBR9ZrVLlcG9Cn"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492072218,"modifiedTime":1672495706289,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"P3tTcUImTXQjhpGy"}
{"name":"Spécialités typiques (Bastet)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Chasse </em>dans Survie ; <em>Moyen improvis&eacute;</em> dans Habilet&eacute;s.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.FXdMhAdT89FJnOow"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488280866,"modifiedTime":1672495725249,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"PhuKJYtkxAs0zlUT"}
{"name":"Capitaine dindustrie","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le smog est un riche industriel qui poss&egrave;de des usines partout dans son pays d&rsquo;origine et est connu dans le monde des affaires. Ce statut social avec un rang de Fortune initial de 9 ne lui co&ucirc;te que 4 points de personnage au lieu de 8. Il ne peut &ecirc;tre achet&eacute; que si le smog a choisi le profil Savant (majeur ou mineur).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.0LyGlAqZp1USqRkT"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495270550,"modifiedTime":1672495590055,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"QKaD3T4S2QG7viaL"}
{"name":"Propriétaire terrien","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ogre poss&egrave;de une propri&eacute;t&eacute; agricole o&ugrave; il fait &eacute;lever divers troupeaux des plus abondants pour subvenir &agrave; ses besoins en nourriture. Il gagne un + 1 en Fortune et n&rsquo;a pas de difficult&eacute; &agrave; se nourrir tant qu&rsquo;il peut acc&eacute;der &agrave; cette source de nourriture sans encombre.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.le3VLtYyVYI1jF76"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491190661,"modifiedTime":1672495697714,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"QUoym3DoD2AWTNFu"}
{"name":"Contacts aristocratiques","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le smog est dou&eacute; avec les poisons. Il a d&eacute;j&agrave; &eacute;t&eacute; recrut&eacute; par des aristocrates f&eacute;&eacute;riques qui voulaient employer ses talents pour empoisonner ou d&eacute;jouer des tentatives d&rsquo;empoisonnement. Le smog poss&egrave;de trois Contacts suppl&eacute;mentaires, appartenant &agrave; l&rsquo;aristocratie f&eacute;&eacute;rique, qui peuvent &ecirc;tre Chevaliers, Barons, Comtes ou Marquis.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.OMd6Ai4wZbwyECkW"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495305178,"modifiedTime":1672495602863,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"R0N4zxCCecLFrB4r"}
{"name":"Homme de main","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le troll a &eacute;t&eacute; sollicit&eacute; plusieurs fois pour des missions de surveillance, d&rsquo;escorte, de gardiennage, etc. par une faction donn&eacute;e parmi les suivantes : Monarchie / Gardiens du Silence, M&eacute;taphysiciens, Technologues, Sicaires, Druides, Monarchomaques. Gr&acirc;ce &agrave; un num&eacute;ro de t&eacute;l&eacute;phone qu&rsquo;on lui a donn&eacute;, il peut avoir un Contact au sein de cette faction (&agrave; choisir) dans chaque grande ville.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.vqkuC0y1bovZkjJ3"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492851559,"modifiedTime":1672495645352,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"R76q14cwE2gpuyVT"}
{"name":"Spécialités typiques (Sylve)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Psychologie </em>dans Sensibilit&eacute; ; <em>Premiers soins</em> dans M&eacute;decine.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.KG3sL6oQYn6BKt2z"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492694135,"modifiedTime":1672495764080,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"RbVUZBxkWktHflUb"}
{"name":"Repère souterrain","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gnome dispose d&rsquo;un terrain de modestes dimensions qui abrite une grotte, une tr&egrave;s grande cave ou autre espace souterrain, dont il est le seul &agrave; conna&icirc;tre l&rsquo;entr&eacute;e et qui est immense, ce qui lui permet d&rsquo;y stocker quantit&eacute; de livres, d&rsquo;outils, d&rsquo;&oelig;uvres et d&rsquo;inventions de toutes sortes et dimensions.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.PNrWSu99UhcPIlXL"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489141674,"modifiedTime":1672495707411,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"S5NRuzEqK4emDB5L"}
{"name":"Spécialités typiques (Smog)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Fa&euml;ologie </em>dans Sciences &nbsp;; <em>Connaissance de la P&egrave;gre</em> dans Monde du crime.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.3DPgQOtPp6qliLX7"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495383482,"modifiedTime":1672495760392,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"SWTA2n6ctMvPyA3B"}
{"name":"Domaine naturel","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le sylve, bien qu&rsquo;il puisse parfaitement habiter en ville, poss&egrave;de un vaste domaine naturel qui lui conf&egrave;re + 1 en Fortune. Ce havre de paix dissimule en g&eacute;n&eacute;ral une petite habitation discr&egrave;te. Ce peut &ecirc;tre une colline, un bois, un vallon&hellip;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ozsGiBNhYMUxSQbb"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492592427,"modifiedTime":1672495614752,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"T8SduUgWGmUHAjCX"}
{"name":"Sens de la surprise","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gremelin a un don pour surprendre les gens. Il b&eacute;n&eacute;ficie d&rsquo;un bonus de + &nbsp;1 &agrave; ses tests pour surprendre quelqu&rsquo;un (Discr&eacute;tion pour s&rsquo;approcher, attaquer, faire sursauter par un cri inattendu, lancer un sujet de conversation d&eacute;concertant, etc.).&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.pSJE3dXyHeUfWgKG"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494975907,"modifiedTime":1672495711277,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"TBqeVVeNwG7yUzjq"}
{"name":"Empathie avec les chauves-souris","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Comme avec le Pouvoir<em> Communication animale</em>, la gargouille est capable de communiquer avec les chauves-souris, et seulement avec elles.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.fJGSARKFXaUlinKz"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494537858,"modifiedTime":1672495618446,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"Tq1hA1Vq9hGL5Kxf"}
{"name":"Malice","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le bastet fait souvent preuve d&rsquo;Ing&eacute;niosit&eacute; pour se tirer de situations d&eacute;licates. Il b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 pour tous ses tests d&rsquo;Habilet&eacute;s (<em>Ing&eacute;niosit&eacute;</em>).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.avZ6An9vHcnd5LvB"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488237046,"modifiedTime":1672495680645,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"U7XD515wnumqYHyq"}
{"name":"Spécialités typiques (Ogre)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Intimider </em>dans Autorit&eacute; &nbsp;; <em>Connaissance de la P&egrave;gre</em> dans Monde du Crime.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.J5PxSwi25t7HoAHG"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491273981,"modifiedTime":1672495748713,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"Ur4a3QtD5vPXVSsd"}
{"name":"Ami des chats","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le bastet peut communiquer avec les chats, et seulement avec les chats, comme s&rsquo;il poss&eacute;dait le Pouvoir Communication animale. S&rsquo;il prend un peu de temps pour sympathiser avec eux dans un lieu (village, quartier d&rsquo;une ville), il peut facilement en convaincre un certain nombre de s&rsquo;organiser pour lui donner des informations &agrave; la mani&egrave;re d&rsquo;un r&eacute;seau d&rsquo;espions &agrave; l&rsquo;intellect cependant limit&eacute;.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.zSJVW7l5hrG5hjgM"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488121017,"modifiedTime":1672495473660,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"VDmgnMI4SAGJaVzn"}
{"name":"Ami gargouille ou gnome","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Du fait de leur commune passion pour les vieilles pierres, la gargouille, le gnome et le golem font bon m&eacute;nage. Le golem a un Contact gargouille ou gnome qui est pr&ecirc;t &agrave; lui rendre service, dans la mesure de ses moyens mais pas au point de se battre pour lui.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.yphuPllxDNMkttpc"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494733069,"modifiedTime":1672495497334,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"WBnD8yq6oSl6EhjX"}
{"name":"Spécialités supplémentaires (Faux-Semblant)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>2 au choix &agrave; la cr&eacute;ation de personnage ; si cet atout est acquis apr&egrave;s la r&eacute;v&eacute;lation du Faux-Semblant, les Comp&eacute;tences deviennent celles du type de f&eacute;e r&eacute;v&eacute;l&eacute;.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.dEOq6WxqhmcR5gSR"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487797583,"modifiedTime":1672495720199,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"Wf24f9LgVNz2cMNS"}
{"name":"Manipulation électrique","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La f&eacute;e &eacute;lectricit&eacute; est capable de d&eacute;charger ou de recharger &agrave; volont&eacute; n&rsquo;importe quelle pile ou batterie de taille raisonnable en un tour.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.itZFMbRKfj6oGNys"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493322172,"modifiedTime":1672495682890,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"WwSTVWtf5G3eSXvi"}
{"name":"Argot gobelin (Gobelin)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gobelin ma&icirc;trise gratuitement un argot que seuls les gobelins parlent ou presque. Il peut l&rsquo;enseigner &agrave; ses compagnons. Nul ne pourra comprendre leur conversation sans conna&icirc;tre cet argot. Toutefois, c&rsquo;est une langue particuli&egrave;rement disgracieuse. Pour le gobelin, cette langue n&rsquo;est pas comptabilis&eacute;e parmi celles qui sont octroy&eacute;es par un rang en Culture.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.8FQLBFI5OGdl2W4w"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489238492,"modifiedTime":1672495533143,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"X7QR0qlKX2IADmNu"}
{"name":"Muse des technophiles","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Toute f&eacute;e, ou humain initi&eacute;, technophile qui se respecte consid&egrave;re la f&eacute;e &eacute;lectricit&eacute; &agrave; la fois comme une muse technologique et comme une merveille de la nature. Elle est toujours bien re&ccedil;ue chez eux et ils lui rendront spontan&eacute;ment service.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.wSESbWV4zU4obaBy"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493358207,"modifiedTime":1672495690760,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"XUHdQrlCvi6FXNC9"}
{"name":"Cadeau approprié","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Lorsque le korrigan cherche &agrave; s&rsquo;attirer les bonnes gr&acirc;ces de quelqu&rsquo;un, il a le don pour trouver un objet qui lui fera extr&ecirc;mement plaisir. Lorsqu&rsquo;il lui fait un cadeau, il b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 &agrave; tout test impliquant une interaction sociale avec cette personne. Cet &eacute;tat de gr&acirc;ce ne dure qu&rsquo;une journ&eacute;e.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.npcfeMsw8qOIzebI"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489465839,"modifiedTime":1672495587786,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"XZpG5WuDlxes1oQs"}
{"name":"Spécialités typiques (Succube / Incube)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Beau Monde </em>dans Entregent ; <em>&Eacute;l&eacute;gance </em>dans Classe.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ErX9bUEEjVEbaSM8"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492493264,"modifiedTime":1672495761258,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"XpJLaRbCtX33hbNI"}
{"name":"Amant éperdu","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La fleur de M&eacute;tal a s&eacute;duit un jeune homme de Fortune modeste (rang 4) qui est absolument fou d&rsquo;elle. Il est pr&ecirc;t &agrave; mourir pour elle et elle le manipule froidement comme un pantin. Il est consid&eacute;r&eacute; comme un Alli&eacute; sur lequel elle peut totalement compter. Ses Caract&eacute;ristiques sont celles d&rsquo;un Larbin (4 &nbsp;Caract&eacute;ristiques et Comp&eacute;tences au rang 3, 4 Caract&eacute;ristiques et Comp&eacute;tences au rang 2).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.jqPk0jJGBMKamCJa"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493511979,"modifiedTime":1672495465465,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"YNbOeIrsXwrqU4kZ"}
{"name":"Enthousiasme des foules","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ange est un meneur d&rsquo;homme et peut soulever les foules pour les amener &agrave; combattre l&rsquo;injustice. Lorsqu&rsquo;il s&rsquo;exprime en public sur une grande cause et veut convaincre le plus grand nombre, il dispose d&rsquo;un bonus de + 2 &agrave; tous ses tests de Rh&eacute;torique.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.3SGeoVIuzkHBrQKS"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487961062,"modifiedTime":1672495623465,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"YaxuqYnkDKzQmm63"}
{"name":"Arme fétiche (Ange)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ange, pour punir, poss&egrave;de une arme qu&rsquo;il a fait am&eacute;liorer chez un fouinard ou un gnome ou autre armurier talentueux et qu&rsquo;il a fait orner par un grand joaillier. Cette arme lui procure + 1 point de d&eacute;g&acirc;ts et + 1 aux interactions sociales o&ugrave; elle est apparente et &agrave; m&ecirc;me d&rsquo;impressionner l&rsquo;interlocuteur.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.UnAHDFRuyAaeZLGQ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487865901,"modifiedTime":1672495578990,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"aDzVxLKJrMrK1SdJ"}
{"name":"Ami des comédiens","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Pour parfaire son art de la dissimulation et de la com&eacute;die, le protys a fr&eacute;quent&eacute; beaucoup de com&eacute;diens. Il conna&icirc;t au moins un com&eacute;dien dans la plupart des grandes villes d&rsquo;Europe. Ces Contacts sont laiss&eacute;s &agrave; la discr&eacute;tion du Docte.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.i09AGQA4YrzU1z38"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495060702,"modifiedTime":1672495474818,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"b3lT92p0x7KQpAIg"}
{"name":"Ami des druides","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Les druides ont un a priori positif envers l&rsquo;elfe. Ce dernier b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 dans toutes ses interactions sociales avec eux.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.0G6SLiQ5ohIuTWhZ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488312844,"modifiedTime":1672495475892,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"cKptrIvUDI3e5OXG"}
{"name":"Ami des médecins juifs (Golem)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le golem, dans sa qu&ecirc;te des origines, a beaucoup fr&eacute;quent&eacute; de m&eacute;decins juifs et en conna&icirc;t au moins un dans chaque grande ville d&rsquo;Europe (&agrave; la discr&eacute;tion du Docte).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.G2HLXFmQANKSiXJj"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494705023,"modifiedTime":1672495480907,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"d52mcww5W7FEB2Tf"}
{"name":"Prince des ivrognes","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Quel que soit le d&eacute;bit de boisson visit&eacute;, le farfadet y trouve toujours un Contact qu&rsquo;il conna&icirc;t ou avec lequel il fait rapi\u0002dement connaissance, qui aura des confidences &agrave; faire ou pourra &ecirc;tre un soutien lors d&rsquo;une bonne bagarre de bistro. Il b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 aux tests de Com&eacute;die pour faire croire qu&rsquo;il est ivre et aux tests de Ressort + Constitution pour r&eacute;sister aux effets de l&rsquo;alcool.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.KjaqrPbeUgwrHFIp"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488845654,"modifiedTime":1672495695562,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"eYbQodG2XhtzoDQs"}
{"name":"Quartier bienveillant","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le sylve passe son temps &agrave; soulager les souffrances morales ou physiques de ses voisins, qui le consid&egrave;rent comme un saint homme (quand il vit quelque part suffisamment longtemps, &agrave; la discr&eacute;tion du Docte). Ils sont bienveillants envers lui et ne refuseront pas de lui rendre service.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.n7qmAhCDIze0vU32"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492651544,"modifiedTime":1672495705331,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"eYo2oD9g5UFHN1lx"}
{"name":"Une conquête dans chaque port","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le l&eacute;poride a beaucoup voyag&eacute; et beaucoup s&eacute;duit. Il a au moins une conqu&ecirc;te (amante ou amant) dans chaque grande ville d&rsquo;Europe (&agrave; la discr&eacute;tion du Docte) pr&ecirc;te &agrave; lui rendre service ou &agrave; partager des informations avec lui.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.aMnrHNCtu84ZFbtZ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489679124,"modifiedTime":1672495773058,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"ftyACBMZMBhVcah1"}
{"name":"Amie des mélomanes","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ondine chante si bien qu&rsquo;elle s&rsquo;attire, partout o&ugrave; elle se produit, l&rsquo;admiration des m&eacute;lomanes. Elle poss&egrave;de un admirateur dans chaque grande ville d&rsquo;Europe qui est pour elle un Contact. Son identit&eacute; est laiss&eacute;e &agrave; l&rsquo;appr&eacute;ciation du Docte.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.vhAfvdMBPKU3I2im"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491354039,"modifiedTime":1672495507292,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"g9m8KJJUjxq8CjAe"}
{"name":"Spécialités typiques (Ondine)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>App&acirc;ts </em>dans S&eacute;duction et <em>Intuition</em> dans Sensibilit&eacute;.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.q4kPkEog4TYG0EgE"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491571016,"modifiedTime":1672495751119,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"gVh6q3jpllu7DHrk"}
{"name":"Amie des artistes","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Par sa beaut&eacute;, la fleur de m&eacute;tal fascine les artistes aussi bien f&eacute;&eacute;riques qu&rsquo;humains, c&rsquo;est une muse pour eux. Elle b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 pour toute interaction sociale avec les artistes.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.OivRdTfDc0zjge9p"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493567199,"modifiedTime":1672495503796,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"gyAAgeQvztG6duJw"}
{"name":"Féal","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Vous &ecirc;tes le F&eacute;al d&rsquo;une f&eacute;e noble ayant le titre de Chevalier d&rsquo;une petite ville. Cette f&eacute;e vous prot&egrave;ge et garantit que vous respectez la Loi du Silence. &Agrave; vous de d&eacute;terminer si vous &ecirc;tes un serviteur fid&egrave;le, un ami, un parent de cette f&eacute;e, ou un m&eacute;lange de tout cela.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.l24kHGRhhYxRcNIO"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487644711,"modifiedTime":1672495628350,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"gyBpkbXfE289mcg2"}
{"name":"Idole des cours elfiques","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ondine n&rsquo;est pas une rivale dangereuse pour les elfes, du fait de son caract&egrave;re aquatique, mais sa beaut&eacute;, son bon go&ucirc;t et ses talents artistiques en font l&rsquo;idole des cours elfiques. Elle y est toujours bien re&ccedil;ue et, bien que ne b&eacute;n&eacute;ficiant pas de la pr&eacute;f&eacute;rence elfique, jouit d&rsquo;un traitement de faveur.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.rpIRxEVfi8NWfXhd"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491413249,"modifiedTime":1672495651167,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"h8wYjspi2K71TRmm"}
{"name":"Gardien du trésor","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le korrigan b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 &agrave; toutes ses actions visant &agrave; prot&eacute;ger ou r&eacute;cup&eacute;rer son tr&eacute;sor.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ZovSuhpZNXtQW6bf"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489510711,"modifiedTime":1672495640460,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"iEVgSFjqOkBNDT1m"}
{"name":"Laboratoire secret (Fouinard)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le fouinard poss&egrave;de un laboratoire vaste mais discret (cave, grenier&hellip;) pr&egrave;s de chez lui, dans lequel il travaille &agrave; ses inventions les plus folles.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.cHoBRaPcXH9L1Fot"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494400926,"modifiedTime":1672495677808,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"iNHEH1KxdTzZEOzA"}
{"name":"Titre de noblesse","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le ph&eacute;nix fait partie d&rsquo;une ancienne famille aristocratique. Il est Chevalier sans terre li&eacute; &agrave; un Baron &agrave; d&eacute;terminer avec lequel il aura un lien remontant &agrave; plusieurs g&eacute;n&eacute;rations. Ce titre est cumulable avec un autre titre &eacute;ventuellement achet&eacute; &agrave; la cr&eacute;ation de personnage.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.t9nFRmA9Me1l3Lgj"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492164589,"modifiedTime":1672495770271,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"jGaluZKMaeopQ1vq"}
{"name":"Ami(e) anarchiste","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p>Le gobelin a un(e) ami(e) humain(e) anarchiste, qui compte comme un Contact dans ce milieu et lui confectionne des bombes ou grenades d&rsquo;Allumage facile sans trop poser de questions.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ptGao5iFRgCbP3LP"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489335015,"modifiedTime":1672495502913,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"lunIDsjFzDk7dtzy"}
{"name":"Ancrage humain fort","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Ayant peu voire pas du tout fr&eacute;quent&eacute; la soci&eacute;t&eacute; f&eacute;&eacute;rique, vous avez pass&eacute; la plupart de votre vie parmi les humains. Vous avez une Sp&eacute;cialit&eacute; gratuite en Entregent pour un type de milieu humain de votre choix (Beau monde, Bourgeoisie, Prol&eacute;tariat, etc.) ainsi que 3 Points de Personnage suppl&eacute;mentaires pour choisir des Contacts humains dans les tableaux de Profils.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.dS7bFbjWrSev9FmK"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487759416,"modifiedTime":1672495509656,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"lxquAddcvZEWfTlr"}
{"name":"Odeur irrésistible","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;odeur naturelle de la succube est un parfum en lui-m&ecirc;me, et un parfum inimi\u0002table. Elle b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 &agrave; toutes ses tentatives de S&eacute;duction.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.H2uIPERbwkmIuoCI"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492447363,"modifiedTime":1672495693692,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"lz9TgxnO0YfWjtZI"}
{"name":"Prouesses sexuelles","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le l&eacute;poride est un amant inoubliable. Toute personne y ayant go&ucirc;t&eacute; ne demande qu&rsquo;&agrave; recommencer et est pr&ecirc;te &agrave; lui rendre service pour ce faire.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.gXQ4eg3F71kdRw8G"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489650879,"modifiedTime":1672495703706,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"ma0WKyjDNo0UT1GA"}
{"name":"Argot gobelin (Orc)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;orc conna&icirc;t l&rsquo;argot gobelin, que seuls les gobelins parlent. Il peut l&rsquo;enseigner &agrave; ses compagnons. Nul ne pourra comprendre leur conversation sans conna&icirc;tre cet argot. Toutefois, c&rsquo;est une langue particuli&egrave;rement disgracieuse. Cet atout ne compte pas parmi les langues octroy&eacute;es par un rang en Culture.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.iOgyk4iqaTy84hqM"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491680139,"modifiedTime":1672495535540,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"meEVWCsoKjj6cH8M"}
{"name":"Amant(e) indéfectible","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La succube est l&rsquo;amante d&rsquo;une personne humaine, folle d&rsquo;elle, fortun&eacute;e (Fortune = 6), connaissant sa v&eacute;ritable nature, et pr&ecirc;te &agrave; tout pour elle, m&ecirc;me &agrave; risquer sa vie. On la consid&egrave;re comme un(e) Alli&eacute;(e). Ses Caract&eacute;ristiques sont celles d&rsquo;un Larbin (4 Caract&eacute;ristiques et Comp&eacute;tences au rang 3, 4 Caract&eacute;ristiques et Comp&eacute;tences au rang 2). La succube devra toutefois donner de sa personne.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Hi47ZCeo2A2yKhuT"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492338399,"modifiedTime":1672495466750,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"mfBc0t24GEEmHFUf"}
{"name":"Ami des animaux","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le sylve passe son temps &agrave; recueillir des animaux et &agrave; les soigner. En &eacute;change, ils peuvent accepter de lui rendre service. Le sylve a besoin du Pouvoir de <em>Communication animale</em> pour communiquer avec eux. &Agrave; chaque d&eacute;but de sc&eacute;nario, il peut avoir recueilli trois animaux, dans la limite du vraisemblable (pas d&rsquo;ours en ville et pas de tigre en Allemagne).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.mtjDX08FHrSTkzp5"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492542503,"modifiedTime":1672495471497,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"nVcdez2cROEGKRzx"}
{"name":"Ami des opprimés","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ange a d&eacute;j&agrave; aid&eacute; plusieurs opprim&eacute;s dans sa vie. Ces hommes et ces femmes lui sont &eacute;ternellement reconnaissants. Une fois par sc&eacute;nario, l&rsquo;ange peut s&rsquo;inventer parmi ces opprim&eacute;s un Contact pr&ecirc;t &agrave; lui rendre service. Le joueur incarnant l&rsquo;ange doit pr&eacute;ciser les circonstances dans lesquelles il a aid&eacute; ce Contact.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Tgi4jAQV2f9vE8Jl"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487841462,"modifiedTime":1672495483616,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"nYTwmI3New5Yt8HM"}
{"name":"Murmure à loreille des chevaux","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le farfadet a une affinit&eacute; sp&eacute;ciale avec les chevaux qui lui permet de communiquer avec eux comme s&rsquo;il disposait du Pouvoir <em>Communication animale</em>. Il b&eacute;n&eacute;ficie en outre d&rsquo;un bonus de + 1 &agrave; tous ses tests de Conduite (<em>&Eacute;quitation*</em> et <em>Conduite d&rsquo;attelage*</em>).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.gLqyE951QrUs8wKd"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488900688,"modifiedTime":1672495689605,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"oKtJTStz8QARm8Ig"}
{"name":"Empoisonneur","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gremelin est habile &agrave; rep&eacute;rer et dissimuler l&rsquo;usage du poison et b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 &agrave; tout test pour ce faire.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.qNdDaxzuLwyCfjfm"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494916767,"modifiedTime":1672495620771,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"oVN3AIyjg4PjH5G6"}
{"name":"Spécialités typiques (Gremelin)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>D&eacute;guisement</em> dans Com&eacute;die ; <em>D&eacute;placement silencieux </em>dans Discr&eacute;tion.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.c87mbeWbNyebMs5c"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495013409,"modifiedTime":1672495741406,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"oZtDTTejYjzClSjg"}
{"name":"Ami des petits animaux","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Sous ses dehors brutaux, et sous r&eacute;serve qu&rsquo;il ne soit pas affam&eacute;, le troll aime les petits animaux (souris, lapin, chat, furet, moineau, etc.) avec lesquels il peut &ecirc;tre d&rsquo;une douceur et d&rsquo;une patience &eacute;tonnantes. En &eacute;change, ils peuvent accepter de lui rendre service. Le troll a besoin du Pouvoir de Communication animale pour communiquer avec eux, de mani&egrave;re souvent tr&egrave;s simple. &Agrave; chaque d&eacute;but de sc&eacute;nario, il peut avoir recueilli trois animaux, dans la limite du vraisemblable (pas de renard arctique en ville et pas de yack en Italie).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.CMoehNU7hfVV9CiN"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492738889,"modifiedTime":1672495484625,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"ouze6HYz2BMjBs5R"}
{"name":"Fourrure soyeuse","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le l&eacute;poride est dot&eacute; d&rsquo;une fourrure si douce et agr&eacute;able qu&rsquo;il b&eacute;n&eacute;ficie, lorsqu&rsquo;il est d&eacute;masqu&eacute;, d&rsquo;un bonus de + 2 &agrave; toute tentative de S&eacute;duction.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.WcSi7zcA4voSzxEQ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489620558,"modifiedTime":1672495631225,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"pN9x7pDFMNhMh3zl"}
{"name":"Ami des scientifiques","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le fouinard a pour Contact un scientifique de haut vol dans chaque capitale d&rsquo;Europe (&agrave; la discr&eacute;tion du Docte), qui l&rsquo;aidera volontiers mais pas pour se battre.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ShdMQly9QhomPjrm"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494343646,"modifiedTime":1672495490565,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"pZovIGFderf3bEkg"}
{"name":"Admirateurs","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Partout o&ugrave; elle passe, la succube rassemble toujours autour d&rsquo;elle un groupe d&rsquo;admirateurs serviables (&agrave; la discr&eacute;tion du Docte).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.3124FNGOZQhMmZAt"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492304392,"modifiedTime":1672495455488,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"qE9rzRe1cjkESkOh"}
{"name":"Familier chauve-souris","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La gargouille est particuli&egrave;rement li&eacute;e avec une chauve-souris qui la suit partout et est pr&ecirc;te &agrave; lui rendre service, &agrave; espionner pour elle (la nuit seulement), etc. En &eacute;change, la gargouille doit s&rsquo;occuper d&rsquo;elle et bien la traiter. La gargouille doit poss&eacute;der <em>Empathie avec les chauves-souris</em> pour pouvoir donner efficacement des ordres &agrave; son familier.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.exHDSgSZ7KsphdCh"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494577430,"modifiedTime":1672495626991,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"qb4FDvDHIBjwTPvN"}
{"name":"Ami des tueurs à gages","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ogre a pour Contacts trois tueurs &agrave; gages f&eacute;&eacute;riques qui font r&eacute;guli&egrave;rement appel &agrave; lui pour faire dispara&icirc;tre les cadavres. Il peut ainsi se nourrir &agrave; l&rsquo;&oelig;il en toute discr&eacute;tion tout en entretenant un r&eacute;seau de relations.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.EP2N2cb73lYK2koo"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491140659,"modifiedTime":1672495495128,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"r7D4lyiO0Av7Oiei"}
{"name":"Spécialités typiques (Gnome)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Ma&icirc;trise de soi</em> dans Fortitude et<em> Explosifs*</em> dans Habilet&eacute;s.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.VfvuXMwKV9q8cHGt"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489201169,"modifiedTime":1672495738081,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"rS1houUJyRV4tfhx"}
{"name":"Spécialités typiques (Fée Electricité)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>&nbsp;<em>Investigation </em>dans Observation ; <em>Esquive</em> dans Mouvement.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.JQ9NZxjgAyR9JOZD"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672493402402,"modifiedTime":1672495730857,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"rWL8AHQNMFc0KJsy"}
{"name":"Aisance souterraine","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gnome b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 aux tests de Survie ou de Sp&eacute;l&eacute;ologie pour s&rsquo;orienter et se nourrir sous terre.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Kae60UbSL3C1C871"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489104784,"modifiedTime":1672495460077,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"s341yqM7IBx9ZswY"}
{"name":"Laboratoire secret (Smog)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le smog poss&egrave;de un vaste laboratoire dans lequel il dispose de produits chimiques divers lui permettant d&rsquo;utiliser correctement ses talents. Ce laboratoire est un lieu secret et recul&eacute;.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Hol8T2KF751bxKz5"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495347485,"modifiedTime":1672495678769,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"s7k97nTHI7SHSFYJ"}
{"name":"Collection darmes anciennes","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le golem poss&egrave;de toute une collection d&rsquo;armes blanches l&eacute;g&egrave;res et lourdes et d&rsquo;armes de trait anciennes. On consid&egrave;re qu&rsquo;il a au moins un exemplaire de chaque arme blanche et arme de trait du tableau des armes et m&ecirc;me d&rsquo;autres plus exotiques issues des quatre coins du monde.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.rEuDeCusq3fgpzeY"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494790391,"modifiedTime":1672495597601,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"tEu39ZX0ildEAZT9"}
{"name":"Faciès aristocratique","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le vampyr a parfaitement l&rsquo;air d&rsquo;un aristocrate, ce qui lui donne certaines primaut&eacute;s dans le monde humain : il est difficilement arr&ecirc;t&eacute; par la police, on lui lib&egrave;re toujours une table au restaurant, m&ecirc;me s&rsquo;il est plein, il impressionne les gens du peuple, il a facilement ses entr&eacute;es dans les clubs&hellip; Il a gratuitement la Sp&eacute;cialit&eacute; <em>Cr&eacute;dit </em>pour Entregent et celle-ci lui octroie un bonus de + 2 au lieu de + 1 quand il interagit avec les humains.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.63Cvsg2jC3tUVxg1"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492981997,"modifiedTime":1672495624693,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"tGCjNexPB8QfyWlM"}
{"name":"Contacts dans la pègre","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le gobelin conna&icirc;t bien les milieux du crime. Il peut, une fois par sc&eacute;nario, faire appel &agrave; un nouveau Contact appartenant au milieu de la p&egrave;gre, avec lequel il n&rsquo;a pas demauvaises relations et qui lui revient en m&eacute;moire selon les besoins du moment.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.0t6ociyd38cEh7LE"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672489278038,"modifiedTime":1672495604385,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"tu3eubEX036zQJJA"}
{"name":"Domestique dévoué","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>L&rsquo;ange a un domestique qu&rsquo;il traite particuli&egrave;rement bien par rapport aux canons de la Belle &Eacute;poque. Ce serviteur ne peut &ecirc;tre de nature f&eacute;&eacute;rique. C&rsquo;est un Alli&eacute; pour l&rsquo;ange et un F&eacute;al, c&rsquo;est-&agrave;-dire un humain au courant de l&rsquo;existence des f&eacute;es et respectant scrupuleusement la Loi du Silence. Ses Caract&eacute;ristiques sont celles d&rsquo;un Larbin (4 Caract&eacute;ristiques et Comp&eacute;tences au rang 3, 4 Caract&eacute;ristiques et Comp&eacute;tences au rang 2).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.aHhwCPgTtOsCsqkD"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672487926484,"modifiedTime":1672495615726,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"uWzqhQV79m8zPsUK"}
{"name":"Âme damnée","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le vampyr poss&egrave;de un serviteur f&eacute;&eacute;rique (esp&egrave;ce &agrave; choisir) qui le sert presque aveugl&eacute;ment, allant jusqu&rsquo;&agrave; mettre sa vie en danger pour lui. Sa fid&eacute;lit&eacute; est totale. Ses Caract&eacute;ristiques sont celles d&rsquo;un Larbin (4 Caract&eacute;ristiques et Comp&eacute;tences au rang 3, 4 Caract&eacute;ristiques et Comp&eacute;tences au rang 2).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.iHV8Ju4XOIrjUAEX"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672492940376,"modifiedTime":1672495469024,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"vXSrx4nFUOP9GWsT"}
{"name":"Spécialités typiques (Ange)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Premiers soins</em> dans M&eacute;decine et <em>Persuader </em>dans Rh&eacute;torique.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.JWTcT8Zo7Rqrea1d"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488080808,"modifiedTime":1672495723439,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"w4z4OXCI4j4RzRbM"}
{"name":"Caverne secrète","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le golem poss&egrave;de un lopin de terre abritant une gigantesque caverne am&eacute;nag&eacute;e pour ses besoins &nbsp;en une dizaine de pi&egrave;ces tr&egrave;s confortablement meubl&eacute;es. L&rsquo;existence de cette caverne n&rsquo;est connue que de lui seul.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.dCfAYhO9V2Gtyr2S"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672494761270,"modifiedTime":1672495592791,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"xl85zd9B6u8hcYKT"}
{"name":"Spécialités typiques (Farfadet)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Connaissance de la p&egrave;gre</em> dans Monde du crime ; <em>Mensonge </em>dans Com&eacute;die.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.MZxARAFXMOoNMHSA"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488973144,"modifiedTime":1672495729275,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"xlCJ6ckVMeGBXn6x"}
{"name":"Spécialités typiques (Loup-Garou)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Course </em>dans Mouvement ; <em>Sciences occultes</em> dans Occultisme.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.iEeCT8SlDozqiIdE"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672490056004,"modifiedTime":1672495747562,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"yV2x8OZjWqiG1t9K"}
{"name":"Spécialités typiques (Protys)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p><em>Persuader </em>dans Rh&eacute;torique ; <em>D&eacute;guisement </em>dans Com&eacute;die.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.E7yy4vcEI36CJUfN"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495194905,"modifiedTime":1672495757504,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"yn88WoeEoY969EPa"}
{"name":"Grand seigneur","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Le loup-garou poss&egrave;de un grand domaine sur lequel se trouve une for&ecirc;t. Lui et sa meute peuvent ainsi s&rsquo;&eacute;brouer &agrave; leur guise dans ce domaine dont les habitants ne sont pas toujours rassur&eacute;s mais savent qu&rsquo;il faut se barricader chez soi les nuits de pleine lune. Ce grand domaine lui procure un bonus de + 1 en Fortune.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.OQLhKpL6iSRgKYb8"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672490019201,"modifiedTime":1672495644408,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"zZGydhQZFhTr9MPO"}
{"name":"Spécialités typiques (Orc)","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>Un type d&rsquo;armes au choix (<em>Armes blanches l&eacute;g&egrave;res</em>, <em>Armes &agrave; feu lourdes*</em>, etc.) dans M&ecirc;l&eacute;e ou Tir ; <em>Courage </em>dans Ressort.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.c6YMW21t1ABYFWwd"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672491905135,"modifiedTime":1672495753507,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"zaKFtgrnaKI0HDAj"}
{"name":"Miroir de Narcisse","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>En passant un quart d&rsquo;heure seul &agrave; contempler son reflet et &agrave; m&eacute;diter sous forme d&eacute;masqu&eacute;e dans un endroit calme, le protys peut regagner un point d&rsquo;Esprit ou de Sang-froid temporaire ou un point d&rsquo;usage (voir, sur ce sujet, le chapitre consacr&eacute; aux Pouvoirs f&eacute;&eacute;riques, p. 208).&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.8qOn0BQk5bnebNKR"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672495127616,"modifiedTime":1672495687701,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"zvmem5J3nUh5vOMM"}
{"name":"Grâce féline","type":"atoutfeerique","img":"systems/fvtt-les-heritiers/assets/icons/fairy_atout.webp","system":{"description":"<p>La gr&acirc;ce naturelle du bastet lui permet d&rsquo;avoir l&rsquo;air &eacute;l&eacute;gant en toutes circons\u0002tances et de conna&icirc;tre par instinct les endroits les plus classieux ou confortables pour lui. Sa Sp&eacute;cialit&eacute; &Eacute;l&eacute;gance lui conf&egrave;re un bonus de + 2 au lieu de + 1 (non cumulatif avec le bonus li&eacute; &agrave; la s&eacute;duction), et il n&rsquo;a pas besoin de faire de test pour trouver d&rsquo;instinct le lieu le plus confortable des environs.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.5mIUcJwwZbATHj8y"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672488207514,"modifiedTime":1672495642729,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"zvtBlG6KCIn0oCVk"}

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{"name":"Crocs effilés","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 2 points de dégâts. 1 point de dégât de saignement supplémentaire par tour.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> arme naturelle de M&ecirc;l&eacute;e causant 2 points de d&eacute;g&acirc;ts.</p>\n<p>La cr&eacute;ature est dot&eacute;e de crocs qui s&rsquo;utilisent avec la Comp&eacute;tence M&ecirc;l&eacute;e. L&rsquo;utilisation des crocs peut se cumuler avec une attaque de griffe lors d&rsquo;une attaque double &nbsp;(voir les man&oelig;uvres avanc&eacute;es de M&ecirc;l&eacute;e, p. 199).</p>\n<p><em><strong>Effet suppl&eacute;mentaire &nbsp;:</strong></em> 1 point de d&eacute;g&acirc;t de saignement suppl&eacute;mentaire par tour.</p>\n<p>Outre les d&eacute;g&acirc;ts dus &agrave; la morsure des crocs, la victime est affect&eacute;e de saignement. Elle perd un point de Vie par tour apr&egrave;s la morsure jusqu&rsquo;&agrave; ce qu&rsquo;elle ait pris un tour pour limiter le saignement en le comprimant avec un linge ou un pansement adapt&eacute;. Le saignement s&rsquo;arr&ecirc;te pour de bon une fois qu&rsquo;ont &eacute;t&eacute; administr&eacute;s les premiers soins. Les d&eacute;g&acirc;ts de saignement peuvent se cumuler avec une morsure additionnelle si rien n&rsquo;est fait pour l&rsquo;arr&ecirc;ter.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.UBQ5t5bzb6Dcr6Pm"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396544697,"modifiedTime":1672482922956,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"0cNSRJVPk3GbvxfD"}
{"name":"Doigts adhésifs","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Permet dadhérer aux parois et plafonds.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> permet d&rsquo;adh&eacute;rer aux parois et plafonds.</p>\n<p>Les doigts de la cr&eacute;ature ont des propri&eacute;t&eacute;s physiques adh&eacute;sives hors du commun qui lui permettent de se d&eacute;placer &agrave; son aise sur les murs et m&ecirc;me les plafonds aussi facilement que si elle &eacute;tait au sol.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.YWG5DvW2J1naqK9n"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397329629,"modifiedTime":1672482949637,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"3cen1VbPT8CBhZzp"}
{"name":"Doigts de fée","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Bonus de + 2 pour les tâches manuelles méticuleuses.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet &nbsp;:</strong></em> bonus de + 2 pour les t&acirc;ches manuelles m&eacute;ticuleuses.</p>\n<p>Les doigts de la cr&eacute;ature sont surnaturellement habiles pour les t&acirc;ches manuelles minutieuses &nbsp;: artisanat, chirurgie, couture, crochetage, dessin, horlogerie, m&eacute;canique, etc. Ils octroient un bonus de + 2 pour ce type d&rsquo;actions.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.45whZkVAPWE7YQpH"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397362691,"modifiedTime":1672482953190,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"4RoXvUesmLiNa95L"}
{"name":"Mains battoirs","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 1 point de dégât avec un bonus de + 1 pour assommer.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet : </strong></em>arme naturelle de M&ecirc;l&eacute;e causant 1 point de d&eacute;g&acirc;t avec un bonus de + 1 pour assommer.</p>\n<p>La cr&eacute;ature a des mains solides comme des gourdins, efficaces pour assommer son prochain.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.G4TU1LBc6B2N9Xju"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397733515,"modifiedTime":1672483028582,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"4aNruZt8sQrzdgrh"}
{"name":"Fugacité","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Un malus de - 1 affecte les attaques et tirs contre la créature et tout test cherchant à la cerner (Art de la guerre, Observation, Sensibilité, etc.).","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet : </strong></em>un malus de - 1 affecte les attaques et tirs contre la cr&eacute;ature et tout test cherchant &agrave; la cerner (Art de la guerre, Observation, Sensibilit&eacute;, etc.).</p>\n<p>L&rsquo;aspect de la cr&eacute;ature est toujours mouvant et fuyant, entravant les tentatives pour la frapper, la saisir, lui tirer dessus, pr&eacute;voir ses mouvements ou comprendre ses sentiments et intentions.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.wGUAgzA1nWXG2TpS"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397393808,"modifiedTime":1672482955730,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"7Ezoe4WtctKqVt9I"}
{"name":"Crocs inaltérables","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 2 points de dégâts. Permet de ronger presque tout et ignore 1 point éventuel darmure","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> arme naturelle de M&ecirc;l&eacute;e causant 2 points de d&eacute;g&acirc;ts.</p>\n<p>La cr&eacute;ature est dot&eacute;e de crocs qui s&rsquo;utilisent avec la Comp&eacute;tence M&ecirc;l&eacute;e. L&rsquo;utilisation des crocs peut se cumuler avec une attaque de griffe lors d&rsquo;une attaque double &nbsp;(voir les man&oelig;uvres avanc&eacute;es de M&ecirc;l&eacute;e, p. 199).</p>\n<p><em><strong>Effet suppl&eacute;mentaire &nbsp;:</strong></em> permet de ronger presque tout et ignore 1 point &eacute;ventuel d&rsquo;armure.</p>\n<p>Gr&acirc;ce &agrave; ses crocs ou dents d&rsquo;une duret&eacute; inalt&eacute;rable, la cr&eacute;ature est capable de m&acirc;cher &agrave; peu pr&egrave;s n&rsquo;importe quoi, sauf les pierres et les m&eacute;taux les plus durs (diamant, granit, acier&hellip;).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.0KYe8UnrUOIibW8n"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396544697,"modifiedTime":1672482926340,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"C2afkAhSSz3syWWz"}
{"name":"Luminescence","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Lumière dintensité modifiable.","duree":"","portee":"(Féérie + Prestance mètres) x 2","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> lumi&egrave;re d&rsquo;intensit&eacute; modifiable.</p>\n<p><em><strong>Zone d&rsquo;effet : </strong></em>(F&eacute;&eacute;rie + Prestance m&egrave;tres) x 2.</p>\n<p>La cr&eacute;ature &eacute;met une lumi&egrave;re dont elle peut modifier &agrave; volont&eacute; l&rsquo;intensit&eacute;, sachant que l&rsquo;intensit&eacute; maximale qu&rsquo;elle puisse fournir est celle d&rsquo;une lampe &eacute;lectrique de 60 watts. Elle ne peut pas &eacute;blouir quelqu&rsquo;un en usant de cette Capacit&eacute; naturelle.</p>\n<p><em><strong>Note :</strong> le d&eacute;savantage Luminescence persistante fait que la cr&eacute;ature ne peut arr&ecirc;ter d&rsquo;&eacute;mettre de la lumi&egrave;re.</em></p>"},"effects":[],"flags":{"core":{"sourceId":"Item.MZHLeM3YDXZhk2jx"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397672343,"modifiedTime":1672483025501,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"DxnYeBp2rC3bA7Sc"}
{"name":"Ailes","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p>La cr&eacute;ature poss&egrave;de des ailes lorsqu&rsquo;elle est d&eacute;masqu&eacute;e. Sauf indication contraire, on consid&egrave;re que le personnage de taille moyenne a une envergure de 2 m lorsque ses ailes sont d&eacute;ploy&eacute;es et le personnage de grande taille a une envergure de 2,5 &agrave; 3 m. M&ecirc;me repli&eacute;es, les ailes augmentent sa taille, ce qui occasionne un malus de - 2 &agrave; ses tentatives de Discr&eacute;tion. Les ailes s&rsquo;utilisent avec la Comp&eacute;tence Mouvement Sp&eacute;cialit&eacute; Vol. La vitesse en Vol est Mouvement + 1 (= Sp&eacute;cialit&eacute; Vol) x 8 km/h.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.fBsK4rbuilZL5ebT"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672395992140,"modifiedTime":1672482904795,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"EeKjkHWArLelgfQH"}
{"name":"Cheveux préhensiles","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"Une seule","effet":"Permet une Bagatelle de plus par tour pour saisir un objet avec les cheveux ; gêne un assaillant à proximité (malus de - 1) ; bonus de + 2 pour saisir, immobiliser et étrangler quelquun.","duree":"","portee":"","resistance":"autre","resistanceautre":"Esquive","isvirulence":false,"virulence":"","description":"<p><em><strong>Effets : </strong></em>permet une Bagatelle de plus par tour pour saisir un objet avec les cheveux ; g&ecirc;ne un assaillant &agrave; proximit&eacute; (malus de - 1) ; bonus de + 2 pour saisir, immobiliser et &eacute;trangler quelqu&rsquo;un. &nbsp;</p>\n<p><em><strong>Cible :</strong></em> une seule. &nbsp;</p>\n<p><em><strong>R&eacute;sistance :</strong></em> Esquive. &nbsp;</p>\n<p>La cr&eacute;ature est dot&eacute;e de cheveux vivants qui peuvent attraper et porter de petits objets allant jusqu&rsquo;&agrave; 2 kg. &nbsp; Leur longueur maximale est d&rsquo;1m 50. Ce membre suppl&eacute;mentaire permet trois utilisations possibles. &nbsp;</p>\n<p>Premi&egrave;rement, la cr&eacute;ature a droit &agrave; une Bagatelle suppl&eacute;mentaire par tour pour ouvrir une porte, se saisir d&rsquo;un objet &agrave; port&eacute;e, le lancer (hors attaque), activer un levier, etc. &nbsp;</p>\n<p>Deuxi&egrave;mement, la chevelure peut g&ecirc;ner une attaque de M&ecirc;l&eacute;e effectu&eacute;e par un assaillant &agrave; port&eacute;e des cheveux en l&rsquo;affectant d&rsquo;un malus de - 1 (co&ucirc;te la Bagatelle suppl&eacute;mentaire susmentionn&eacute;e). &nbsp;</p>\n<p>Troisi&egrave;mement, cette chevelure anim&eacute;e peut renforcer une Prise pour saisir, immobiliser, &eacute;tran\u0002gler une cible en octroyant un bonus de + 2 (co&ucirc;te la Bagatelle suppl&eacute;mentaire susmentionn&eacute;e).&nbsp;</p>\n<p><em><strong>Note :</strong> la cr&eacute;ature ne peut attraper qu&rsquo;une personne, arme ou objet par tour. Si elle utilise ses mains en plus de ses cheveux pr&eacute;hensiles pour immobiliser ou &eacute;trangler quelqu&rsquo;un, elle b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2.</em></p>"},"effects":[],"flags":{"core":{"sourceId":"Item.fzsiy1ZQva9sDjOD"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396354757,"modifiedTime":1672482915179,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"GvINUZiTYlcOWWpb"}
{"name":"Griffes","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 1 point de dégât.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet : </strong></em>arme naturelle de M&ecirc;l&eacute;e causant 1 point de d&eacute;g&acirc;t.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.zBFT9OethKAKidAP"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397416998,"modifiedTime":1672482958012,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"HNjzgnYF9qg4jqU1"}
{"name":"Lévitation","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Fait flotter au-dessus du sol ; déplacement silencieux.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet &nbsp;:</strong></em> fait flotter au-dessus du sol &nbsp;; d&eacute;placement silencieux.</p>\n<p>La cr&eacute;ature glisse &agrave; une trentaine de centim&egrave;tres du sol et n&rsquo;est donc pas soumise aux irr&eacute;gularit&eacute;s du terrain : elle ignore tous les malus li&eacute;s &agrave; la surface (terrain glissant, pentu, rocailleux, etc.) et ne fait aucun bruit en se d&eacute;pla&ccedil;ant. En revanche, elle ne vole pas et chute normalement en l&rsquo;absence de surface sous son nuage magique.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.blshNeof51C4XQNF"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397629849,"modifiedTime":1672483021939,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"IkBKzMmAY4YjRE4U"}
{"name":"Dissimulation végétale","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Bonus de + 3 en Discrétion dans un milieu donné.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> bonus de + 3 en Discr&eacute;tion dans un milieu donn&eacute;.</p>\n<p>La cr&eacute;ature est &agrave; l&rsquo;aise dans son milieu naturel. Les jardins, bois et for&ecirc;ts sont ses milieux naturels dans lesquels elle peut se fondre facilement. Elle y b&eacute;n&eacute;ficie d&rsquo;un bonus de + 3 en Discr&eacute;tion.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.hsB42dXDyJgX6drb"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396812375,"modifiedTime":1672482941997,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"KYW0NhCGOTYKRmpJ"}
{"name":"Vision thermique","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Manière spéciale de percevoir lenvironnement (voir descriptif spécifique).","duree":"","portee":"(Féérie + Perception) x 2 mètres.","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; :</strong></em> passive.</p>\n<p><em><strong>Dur&eacute;e :</strong></em> une sc&egrave;ne.</p>\n<p><em><strong>Port&eacute;e :</strong></em> (F&eacute;&eacute;rie + Perception) x 2 m&egrave;tres.</p>\n<p><em><strong>Effet : </strong></em>mani&egrave;re sp&eacute;ciale de percevoir l&rsquo;environnement (voir descriptif sp&eacute;cifique).</p>\n<p>Une fois activ&eacute;e, la Vision peut &ecirc;tre altern&eacute;e &nbsp;: la cr&eacute;ature peut passer de sa perception normale &agrave; sa Vision sans faire de test et sans d&eacute;penser d&rsquo;action.</p>\n<p>La cr&eacute;ature per&ccedil;oit son environnement en termes de zones de chaleur. Les zones chaudes sont en rouge et les froides en bleu. Les zones interm&eacute;diaires se traduisent en termes de d&eacute;grad&eacute;s violac&eacute;s et orang&eacute;s.&nbsp;<br>La cr&eacute;ature peut ainsi percevoir derri&egrave;re les obstacles si ces derniers ont moins de 3 cm d&rsquo;&eacute;paisseur. Toutefois, si cette vision est suffisamment pr&eacute;cise pour distinguer un quadrup&egrave;de d&rsquo;un bip&egrave;de, elle ne permet pas d&rsquo;identifier pr&eacute;cis&eacute;ment un individu ni son esp&egrave;ce. Notez que la vision thermique ne permet pas de voir aussi loin que la vision normale ou nocturne.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.GGJNGoe4qzYmO4oI"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672482389784,"modifiedTime":1672483048760,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"LqApfT5wDoie9cEZ"}
{"name":"Mort différée","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"Automatique quand les points de Vie passent sous zéro.","cibles":"","effet":"3 + Sang-froid points de Vie en bonus.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Activation : </strong></em>automatique quand les points de Vie passent sous z&eacute;ro.</p>\n<p><em><strong>Dur&eacute;e : </strong></em>F&eacute;&eacute;rie + Sang-froid tours.</p>\n<p><em><strong>Effet :</strong></em> 3 + Sang-froid points de Vie en bonus.</p>\n<p>La cr&eacute;ature, par son incroyable volont&eacute;, est capable de repousser temporairement la mort. Lorsque ses points de Vie devraient passer en dessous de z&eacute;ro et que la cr&eacute;ature devrait tomber inconsciente voire mourir sur le coup, elle dispose d&rsquo;un nombre de points de Vie suppl&eacute;mentaires li&eacute;s &agrave; son Sang-froid. Tant que cette Capacit&eacute; est active et que le dernier des points de Vie suppl&eacute;mentaires n&rsquo;est pas perdu, le personnage peut continuer d&rsquo;agir normalement, bien qu&rsquo;il soit affect&eacute; par le malus li&eacute; aux blessures (- 2). Lorsqu&rsquo;il a &eacute;puis&eacute; ses points de Vie suppl&eacute;mentaires, le personnage est confront&eacute; aux r&egrave;gles normales de mort (voir p. 188) : il tombe inconscient &agrave; moins d&rsquo;&ecirc;tre soign&eacute; avant la fin de la dur&eacute;e de cette Capacit&eacute;.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.IrBzhhQTC1SKYuWZ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397780981,"modifiedTime":1672483031414,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"MSnEdHeUkQbOl63L"}
{"name":"Cornes","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 1 point de dégât lors dune Attaque normale et 2 en Charge.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> arme naturelle de M&ecirc;l&eacute;e causant 1 point de d&eacute;g&acirc;t lors d&rsquo;une Attaque normale et 2 en Charge.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.5DWLCosGYEENvySy"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396484918,"modifiedTime":1672482917303,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"NIgmddp1FpebKrP5"}
{"name":"Crocs","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 2 points de dégâts","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> arme naturelle de M&ecirc;l&eacute;e causant 2 points de d&eacute;g&acirc;ts.</p>\n<p>La cr&eacute;ature est dot&eacute;e de crocs qui s&rsquo;utilisent avec la Comp&eacute;tence M&ecirc;l&eacute;e. L&rsquo;utilisation des crocs peut se cumuler avec une attaque de griffe lors d&rsquo;une attaque double &nbsp;(voir les man&oelig;uvres avanc&eacute;es de M&ecirc;l&eacute;e, p. 199).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Kpz5s2T6o9rax8Ry"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396544697,"modifiedTime":1672482921343,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"NVsnAqcp2UQaKBvM"}
{"name":"Griffes rétractiles","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 1 point de dégât.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet : </strong></em>arme naturelle de M&ecirc;l&eacute;e causant 1 point de d&eacute;g&acirc;t.</p>\n<p>La cr&eacute;ature est dot&eacute;e de griffes qui se r&eacute;tractent quand elles ne sont pas utilis&eacute;es.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.KlLC6HcyFITLvFqb"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397416998,"modifiedTime":1672483017134,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"PolslrWqn4tziCs0"}
{"name":"Caractéristique accrue","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Bonus de + 1 à une Caractéristique.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; : </strong></em>passive.</p>\n<p><em><strong>Effet :</strong></em> bonus de + 1 &agrave; une Caract&eacute;ristique.</p>\n<p>La cr&eacute;ature b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 dans une Caract&eacute;ristique donn&eacute;e (Agilit&eacute; accrue, Esprit accru, etc.). Ce bonus permet d&rsquo;exc&eacute;der le rang maximal que peut avoir une esp&egrave;ce f&eacute;&eacute;rique dans une Caract&eacute;ristique donn&eacute;e.</p>\n<p><em><strong>Note :</strong> pour Constitution accrue, la cr&eacute;ature b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 en Constitution, qui s&rsquo;applique &eacute;galement dans le calcul de ses points de Vie. Pour Force accrue, la cr&eacute;ature b&eacute;n&eacute;ficie d&rsquo;un bonus de + 1 en Force, qui s&rsquo;applique &eacute;galement dans le calcul du bonus aux d&eacute;g&acirc;ts.&nbsp;</em></p>"},"effects":[],"flags":{"core":{"sourceId":"Item.rTUKRHHO81T7xr1n"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396290694,"modifiedTime":1672482913378,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"QGGGGfbofpD6gvWd"}
{"name":"Vision nocturne","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Manière spéciale de percevoir lenvironnement (voir descriptif spécifique).","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; :</strong></em> passive.</p>\n<p><em><strong>Dur&eacute;e :</strong></em> une sc&egrave;ne.</p>\n<p><em><strong>Effet : </strong></em>mani&egrave;re sp&eacute;ciale de percevoir l&rsquo;environnement (voir descriptif sp&eacute;cifique).</p>\n<p>Une fois activ&eacute;e, la Vision peut &ecirc;tre altern&eacute;e &nbsp;: la cr&eacute;ature peut passer de sa perception normale &agrave; sa Vision sans faire de test et sans d&eacute;penser d&rsquo;action.</p>\n<p>La cr&eacute;ature voit dans les t&eacute;n&egrave;bres comme en plein jour. Elle ne subit aucun malus d&ucirc; &agrave; l&rsquo;obscurit&eacute;. Toutefois, elle souffre d&rsquo;un malus de - 2 &agrave; ses actions reposant sur la vue s&rsquo;il n&rsquo;y a pas une source de lumi&egrave;re minimale (&eacute;toiles, lune, chandelle&hellip;).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.xSHvlFTtea0OxTI7"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672482389784,"modifiedTime":1672483046703,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"RloFYsJbdnupKm7Q"}
{"name":"Crocs empoisonnés","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 2 points de dégâts. Poison causant un malus de - 1 pendant Féérie tours.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":true,"virulence":"Féérie x 3","description":"<p><em><strong>Effet :</strong></em> arme naturelle de M&ecirc;l&eacute;e causant 2 points de d&eacute;g&acirc;ts.</p>\n<p>La cr&eacute;ature est dot&eacute;e de crocs qui s&rsquo;utilisent avec la Comp&eacute;tence M&ecirc;l&eacute;e. L&rsquo;utilisation des crocs peut se cumuler avec une attaque de griffe lors d&rsquo;une attaque double &nbsp;(voir les man&oelig;uvres avanc&eacute;es de M&ecirc;l&eacute;e, p. 199).</p>\n<p><em><strong>Effet suppl&eacute;mentaire &nbsp;:</strong></em> poison causant un malus de - 1 pendant F&eacute;&eacute;rie tours.</p>\n<p><em><strong>R&eacute;sistance :</strong></em> physique, compar&eacute;e &agrave; la Virulence du poison.</p>\n<p><em><strong>Virulence du poison</strong></em> = F&eacute;&eacute;rie x 3.</p>\n<p>Outre les d&eacute;g&acirc;ts dus &agrave; la morsure des crocs, si la victime ne R&eacute;siste pas au poison, elle souffrira d&rsquo;un malus de - 1 &agrave; ses actions pendant F&eacute;&eacute;rie tours &agrave; partir du tour suivant. Les effets de ce poison ne sont pas cumulables.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.ZopyLjvsbVNCBjMZ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396544697,"modifiedTime":1672482924600,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"UtlsEhJ6rQA7Tdej"}
{"name":"Pattes de velours","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Bonus de + 2 aux tests de Discrétion sonore et arme naturelle causant 1 point de dégât.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet : </strong></em>bonus de + 2 aux tests de Discr&eacute;tion sonore et arme naturelle causant 1 point de d&eacute;g&acirc;t.</p>\n<p>Outre des griffes ac&eacute;r&eacute;es et r&eacute;tractiles &agrave; ses pattes, la cr&eacute;ature poss&egrave;de de petits coussinets, comme les chats. Comme elle ne fait aucun bruit en marchant, elle pourra donc s&rsquo;approcher facilement de quelqu&rsquo;un qui ne la voit et ne l&rsquo;entend pas. Elle b&eacute;n&eacute;ficie d&rsquo;un bonus de + 2 &agrave; tous ses tests de Discr&eacute;tion o&ugrave; le bruit fait partie des facteurs pris en compte pour la d&eacute;tection.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.3NbeE6AYGAlKKq7N"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672482224074,"modifiedTime":1672483033687,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"YKN2zYgm4r7UGP6N"}
{"name":"Apnée","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Permet de retenir sa respiration longtemps.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; :</strong></em> passive.</p>\n<p><em><strong>Dur&eacute;e :</strong></em> 20 + Constitution minutes avant de devoir reprendre de l&rsquo;air.</p>\n<p><em><strong>Effet :</strong></em> permet de retenir sa respiration longtemps.</p>\n<p>Cette Capacit&eacute; naturelle proche de celle des dauphins permet &agrave; la cr&eacute;ature de cesser totalement de respirer pendant au moins 20 minutes et par cons&eacute;quent de pouvoir plonger dans l&rsquo;eau pendant de longues p&eacute;riodes ou d&rsquo;&eacute;viter de suffoquer dans des environnements irrespirables ou de subir les effets des substances qu&rsquo;une cr&eacute;ature devant respirer normalement ne pourrait &eacute;viter d&rsquo;inhaler. Notez que des bulles d&rsquo;air ou tout autre moyen de reprendre son souffle peuvent &eacute;tendre la dur&eacute;e du pouvoir.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.RFmbvHunTJSgbDJp"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396057630,"modifiedTime":1672482907732,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"b5772Kxle54W9v6q"}
{"name":"Vision","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Manière spéciale de percevoir lenvironnement (voir descriptif spécifique).","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; :</strong></em> passive.</p>\n<p><em><strong>Dur&eacute;e :</strong></em> une sc&egrave;ne.</p>\n<p><em><strong>Effet : </strong></em>mani&egrave;re sp&eacute;ciale de percevoir l&rsquo;environnement (voir descriptif sp&eacute;cifique).</p>\n<p>Une fois activ&eacute;e, la Vision peut &ecirc;tre altern&eacute;e &nbsp;: la cr&eacute;ature peut passer de sa perception normale &agrave; sa Vision sans faire de test et sans d&eacute;penser d&rsquo;action.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.g6pGiA8o8KLwb2WA"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672482389784,"modifiedTime":1672483041209,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"bF9AsW1s2pG2KLdu"}
{"name":"Dissimulation désertique","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Bonus de + 3 en Discrétion dans un milieu donné.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> bonus de + 3 en Discr&eacute;tion dans un milieu donn&eacute;.</p>\n<p>La cr&eacute;ature est &agrave; l&rsquo;aise dans son milieu naturel. Le d&eacute;sert est son milieu propice &agrave; la dissimulation. Elle y b&eacute;n&eacute;ficie d&rsquo;un bonus de + 3 en Discr&eacute;tion.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.asdI5X9e1ritdxzG"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396812375,"modifiedTime":1672482936997,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"eA502hhfnyyDx7et"}
{"name":"Capricorne","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Bonds de 2 mètres et cornes (1 point de dégât lors dune Attaque normale et 2 en Charge).","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; :</strong></em> passive.</p>\n<p><strong><em>Effet :</em></strong> bonds de 2 m&egrave;tres et cornes (1 point de d&eacute;g&acirc;t lors d&rsquo;une Attaque normale et 2 en Charge).</p>\n<p>La cr&eacute;ature est dot&eacute;e de pieds caprins lui permettant de faire d&rsquo;agiles sauts de cabri de 2 m&egrave;tres de haut et de long ainsi que de petites cornes de ch&egrave;vre ou de bouc.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.fIcPJgk2SDRoElo9"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396241257,"modifiedTime":1672482911601,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"fnuma1AXtrwp0K9z"}
{"name":"Sens décuplé","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Bonus de + 2 à un type de Perception spécifique.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><strong><em>Type de Capacit&eacute; :</em></strong> passif.</p>\n<p><em><strong>Effet &nbsp;: </strong></em>bonus de + 2 &agrave; un type de Perception sp&eacute;cifique.</p>\n<p>La cr&eacute;ature b&eacute;n&eacute;ficie d&rsquo;un bonus permanent de + 2 aux tests de Perception du sens en question : <em>Odorat d&eacute;cupl&eacute;, Ou&iuml;e d&eacute;cupl&eacute;e, Vue d&eacute;cupl&eacute;e</em>. Ce bonus permet d&rsquo;exc&eacute;der la limite du rang de Percep\u0002tion maximal de l&rsquo;esp&egrave;ce f&eacute;&eacute;rique.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.up2ChKsPzH0mNglb"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672482312405,"modifiedTime":1672483038913,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"k7XZRFJZV22JLA1M"}
{"name":"Dissimulation","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Bonus de + 3 en Discrétion dans un milieu donné.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> bonus de + 3 en Discr&eacute;tion dans un milieu donn&eacute;.</p>\n<p>La cr&eacute;ature est &agrave; l&rsquo;aise dans son milieu naturel. Elle y b&eacute;n&eacute;ficie d&rsquo;un bonus de + 3 en Discr&eacute;tion.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.nvL86dTLV5JAEOOL"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396812375,"modifiedTime":1672482934351,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"kwQHuyOYcFdccX88"}
{"name":"Dents dures","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 2 points de dégâts. Permet de ronger presque tout et ignore 1 point éventuel darmure.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> arme naturelle de M&ecirc;l&eacute;e causant 2 points de d&eacute;g&acirc;ts.</p>\n<p>La cr&eacute;ature est dot&eacute;e de crocs qui s&rsquo;utilisent avec la Comp&eacute;tence M&ecirc;l&eacute;e. L&rsquo;utilisation des crocs peut se cumuler avec une attaque de griffe lors d&rsquo;une attaque double &nbsp;(voir les man&oelig;uvres avanc&eacute;es de M&ecirc;l&eacute;e, p. 199).</p>\n<p><em><strong>Effet suppl&eacute;mentaire &nbsp;:</strong></em> permet de ronger presque tout et ignore 1 point &eacute;ventuel d&rsquo;armure.</p>\n<p>Gr&acirc;ce &agrave; ses crocs ou dents d&rsquo;une duret&eacute; inalt&eacute;rable, la cr&eacute;ature est capable de m&acirc;cher &agrave; peu pr&egrave;s n&rsquo;importe quoi, sauf les pierres et les m&eacute;taux les plus durs (diamant, granit, acier&hellip;).</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.hsa5hxYbPPttkvFi"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396544697,"modifiedTime":1672482931819,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"kxuHSgHMcoEQjfqW"}
{"name":"Dissimulation rocheuse","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Bonus de + 3 en Discrétion dans un milieu donné.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet :</strong></em> bonus de + 3 en Discr&eacute;tion dans un milieu donn&eacute;.</p>\n<p>La cr&eacute;ature est &agrave; l&rsquo;aise dans son milieu naturel. Montagnes, b&acirc;tisses en pierres de taille, statue de pierre sont des environnements propices &agrave; sa dissimulation. Elle y b&eacute;n&eacute;ficie d&rsquo;un bonus de + 3 en Discr&eacute;tion.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.PztwwoRRJr1lYNfK"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396812375,"modifiedTime":1672482939371,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"lklqORCzRFsyoPlo"}
{"name":"Ailes rétractiles","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p>La cr&eacute;ature poss&egrave;de des ailes lorsqu&rsquo;elle est d&eacute;masqu&eacute;e. Sauf indication contraire, on consid&egrave;re que le personnage de taille moyenne a une envergure de 2 m lorsque ses ailes sont d&eacute;ploy&eacute;es et le personnage de grande taille a une envergure de 2,5 &agrave; 3 m. M&ecirc;me repli&eacute;es, les ailes augmentent sa taille, ce qui occasionne un malus de - 2 &agrave; ses tentatives de Discr&eacute;tion. Les ailes s&rsquo;utilisent avec la Comp&eacute;tence Mouvement Sp&eacute;cialit&eacute; Vol. La vitesse en Vol est Mouvement + 1 (= Sp&eacute;cialit&eacute; Vol) x 8 km/h.<br><strong>Ailes r&eacute;tractiles :&nbsp;</strong><br>Contrairement aux autres ailes, ces ailes sont r&eacute;tractiles. On consid&egrave;re que le personnage poss&egrave;de son envergure normale, c&rsquo;est-&agrave;-dire humaine, lorsqu&rsquo;il replie ses ailes. Il ne souffre donc d&rsquo;aucun malus de Discr&eacute;tion.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.bRQovf0YzwXwE0uq"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672395992140,"modifiedTime":1672482906313,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"n24kMELT7E9bsGz3"}
{"name":"Vision électrique","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Manière spéciale de percevoir lenvironnement (voir descriptif spécifique).","duree":"","portee":"(Féérie + Perception) x 2 mètres.","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; :</strong></em> passive.</p>\n<p><em><strong>Dur&eacute;e :</strong></em> une sc&egrave;ne.</p>\n<p><em><strong>Port&eacute;e : </strong></em>(F&eacute;&eacute;rie + Perception) x 2 m&egrave;tres.</p>\n<p><em><strong>Effet : </strong></em>mani&egrave;re sp&eacute;ciale de percevoir l&rsquo;environnement (voir descriptif sp&eacute;cifique).</p>\n<p>Une fois activ&eacute;e, la Vision peut &ecirc;tre altern&eacute;e &nbsp;: la cr&eacute;ature peut passer de sa perception normale &agrave; sa Vision sans faire de test et sans d&eacute;penser d&rsquo;action.<br>La cr&eacute;ature per&ccedil;oit les champs &eacute;lectriques en surbrillance dor&eacute;e, sans restriction d&rsquo;obstacles. Elle n&rsquo;est limit&eacute;e que par la port&eacute;e de sa Perception. Elle peut ainsi percevoir les lignes &eacute;lectriques ou t&eacute;l&eacute;phoniques, mais &eacute;galement les influx nerveux des cr&eacute;atures animales vivantes (ce qui inclut les f&eacute;es et les humains). Toutefois, si cette vision est suffisamment pr&eacute;cise pour distinguer un quadrup&egrave;de d&rsquo;un bip&egrave;de, elle ne permet pas d&rsquo;identifier pr&eacute;cis&eacute;ment un individu ni son esp&egrave;ce. Notez que la vision &eacute;lectrique ne permet pas de voir aussi loin que la vision normale ou nocturne.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.Bot6RcaopOqXOdar"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672482389784,"modifiedTime":1672483043775,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"ndL2y0UXtlZfzmGE"}
{"name":"Griffes empoisonnées","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Arme naturelle de Mêlée causant 1 point de dégât. Poison causant un malus de - 1 pendant Féérie tours.","duree":"","portee":"","resistance":"physiquepassive","resistanceautre":"","isvirulence":true,"virulence":"Féérie x 3","description":"<p><em><strong>Effet : </strong></em>arme naturelle de M&ecirc;l&eacute;e causant 1 point de d&eacute;g&acirc;t.</p>\n<p><em><strong>Effet suppl&eacute;mentaire :</strong></em> poison causant un malus de - 1 pendant F&eacute;&eacute;rie tours.</p>\n<p><em><strong>R&eacute;sistance : </strong></em>physique, &agrave; comparer &agrave; la Virulence du poison.</p>\n<p><strong>Virulence du poison </strong>= F&eacute;&eacute;rie x 3.</p>\n<p>Outre les d&eacute;g&acirc;ts physiques subis, si la victime ne R&eacute;siste pas au poison, elle souffrira d&rsquo;un malus de - 1 &agrave; ses actions pendant F&eacute;&eacute;rie tours &agrave; partir du tour suivant. Les effets de ce poison ne sont pas cumulables.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.1Wh7kYvzLdVJrO3P"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397416998,"modifiedTime":1672482961407,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"su5MU5adJU2XRWP4"}
{"name":"Respiration aquatique","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Permet de respirer sous leau.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet : </strong></em>permet de respirer sous l&rsquo;eau.</p>\n<p>La cr&eacute;ature peut respirer sous l&rsquo;eau aussi longtemps qu&rsquo;elle le souhaite et &agrave; n&rsquo;importe quelle profondeur.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.MMvBu4OCHWQoeZLZ"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672482269764,"modifiedTime":1672483036193,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"w2Y4qLdxd1vhJeCJ"}
{"name":"Crochets descalade","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"","cibles":"","effet":"Permet de grimper aux parois verticales ; arme de Mêlée causant 1 point de dégât.","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Effet &nbsp;:</strong></em> permet de grimper aux parois verticales &nbsp;; arme de M&ecirc;l&eacute;e causant 1 point de d&eacute;g&acirc;t.<br>La cr&eacute;ature est dot&eacute;e de griffes lui permettant de facilement grimper aux surfaces verticales et de s&rsquo;y d&eacute;placer ais&eacute;ment, sans avoir besoin de test.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.yrJFRmBIf1DhB72Z"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396510849,"modifiedTime":1672482919197,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"w7ka5Is8GVSpMOGo"}
{"name":"Jet corrosif","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"actif","activation":"Test de Féérie + Précision.","cibles":"Une seule","effet":"Attaque dacide.","duree":"","portee":"","resistance":"autre","resistanceautre":"Esquive passive ou active.","isvirulence":false,"virulence":"","description":"<p><em><strong>Activation : </strong></em>test de F&eacute;&eacute;rie + Pr&eacute;cision.</p>\n<p><em><strong>Cible :</strong></em> une seule.</p>\n<p><em><strong>Port&eacute;e :</strong></em> F&eacute;&eacute;rie m&egrave;tres.</p>\n<p><em><strong>D&eacute;g&acirc;ts :</strong></em> 2 + MR.</p>\n<p><em><strong>Effet : </strong></em>attaque d&rsquo;acide.</p>\n<p><em><strong>R&eacute;sistance : </strong></em>Esquive passive ou active.</p>\n<p>La cr&eacute;ature peut cracher un jet d&rsquo;acide ou de venin corrosif r&eacute;duisant de 2 points la R&eacute;sistance des mat&eacute;riaux (bois, m&eacute;tal, roches, etc. : voir tableau p. 204) et causant des d&eacute;g&acirc;ts sur une cible : elle doit alors r&eacute;ussir un test de Pr&eacute;cision + F&eacute;&eacute;rie contre l&rsquo;Esquive de la cible. Cette derni&egrave;re peut se retrouver partiellement d&eacute;figur&eacute;e et perdre un point permanent en Prestance si elle n&rsquo;est pas soign&eacute;e imm&eacute;diatement, en cas de r&eacute;ussite critique du Jet corrosif.&nbsp;</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.N92T8kTqC1RVIBBS"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672397532788,"modifiedTime":1672483019761,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"xKAdf6CUZy1WgNqC"}
{"name":"Armure naturelle","type":"capacitenaturelle","img":"systems/fvtt-les-heritiers/assets/icons/natural_capacity.webp","system":{"pouvoirtype":"passif","activation":"","cibles":"","effet":"Absorbe 1 point de dégât (2 points à partir de 7 en Féérie).","duree":"","portee":"","resistance":"aucune","resistanceautre":"","isvirulence":false,"virulence":"","description":"<p><em><strong>Type de Capacit&eacute; : </strong></em>passive.</p>\n<p><em><strong>Effet :</strong></em> absorbe 1 point de d&eacute;g&acirc;t (2 points &agrave; partir de 7 en F&eacute;&eacute;rie).</p>\n<p>La peau de la cr&eacute;ature est naturellement dure et r&eacute;siste aux d&eacute;g&acirc;ts. Le personnage soustrait 1 point &agrave; chaque source de d&eacute;g&acirc;ts qui lui est inflig&eacute;e (&agrave; chaque coup, &agrave; chaque balle, etc.). Cette protection est cumulable avec une protection vestimentaire sous r&eacute;serve d&rsquo;avoir un v&ecirc;tement adapt&eacute; &agrave; la taille de la cr&eacute;ature d&eacute;masqu&eacute;e.</p>"},"effects":[],"flags":{"core":{"sourceId":"Item.QPRVDxM095bdRmzk"}},"_stats":{"systemId":"fvtt-les-heritiers","systemVersion":"10.0.5","coreVersion":"10.291","createdTime":1672396193242,"modifiedTime":1672482909553,"lastModifiedBy":"P06GBagBYC79kmcP"},"folder":null,"sort":0,"ownership":{"default":0,"P06GBagBYC79kmcP":3},"_id":"yWDg2KlXEz33TSmZ"}

View File

View File

@ -1444,6 +1444,7 @@ ul, li {
flex-shrink: 7;
}
.item-controls-fixed {
margin-left: 0.5rem;
min-width:3.2rem;
max-width: 3.2rem;
}

View File

@ -1,7 +1,7 @@
{
"id": "fvtt-les-heritiers",
"description": "Les Héritiers pour FoundryVTT",
"version": "10.0.5",
"version": "10.0.6",
"authors": [
{
"name": "Uberwald/LeRatierBretonnien",
@ -19,7 +19,7 @@
"gridUnits": "m",
"license": "LICENSE.txt",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-les-heritiers/raw/branch/master/system.json",
"download": "https://www.uberwald.me/gitea/public/fvtt-les-heritiers/archive/fvtt-les-heritiers-10.0.5.zip",
"download": "https://www.uberwald.me/gitea/public/fvtt-les-heritiers/archive/fvtt-les-heritiers-10.0.6.zip",
"languages": [
{
"lang": "fr",
@ -55,6 +55,24 @@
"system": "fvtt-les-heritiers",
"private": false,
"flags": {}
},
{
"type": "Item",
"label": "Capacités Naturelles",
"name": "capacites",
"path": "packs/capacites.db",
"system": "fvtt-les-heritiers",
"private": false,
"flags": {}
},
{
"type": "Item",
"label": "Atouts Féériques",
"name": "atouts-feeriques",
"path": "packs/atouts-feeriques.db",
"system": "fvtt-les-heritiers",
"private": false,
"flags": {}
}
],
"primaryTokenAttribute": "sante.vigueur",

View File

@ -36,6 +36,7 @@
"label": "Agilité",
"labelnorm": "agilite",
"abbrev": "agi",
"kind": "physical",
"value": 1,
"rang": 0,
"max": 1
@ -44,6 +45,7 @@
"label": "Constitution",
"labelnorm": "constitution",
"abbrev": "con",
"kind": "physical",
"value": 1,
"rang": 0,
"max": 1
@ -52,6 +54,7 @@
"label": "Force",
"labelnorm": "force",
"abbrev": "for",
"kind": "physical",
"value": 1,
"rang": 0,
"max": 1
@ -60,6 +63,7 @@
"label": "Précision",
"labelnorm": "precision",
"abbrev": "prec",
"kind": "physical",
"value": 1,
"rang": 0,
"max": 1
@ -68,6 +72,7 @@
"label": "Esprit",
"labelnorm": "esprit",
"abbrev": "esp",
"kind": "mental",
"value": 1,
"rang": 0,
"max": 1
@ -76,6 +81,7 @@
"label": "Perception",
"labelnorm": "perception",
"abbrev": "per",
"kind": "mental",
"value": 1,
"rang": 0,
"max": 1
@ -84,6 +90,7 @@
"label": "Présence",
"labelnorm": "presence",
"abbrev": "pre",
"kind": "mental",
"value": 1,
"rang": 0,
"max": 1
@ -92,6 +99,7 @@
"label": "Sang-Froid",
"labelnorm": "sangfroid",
"abbrev": "san",
"kind": "mental",
"value": 1,
"rang": 0,
"max": 1
@ -215,7 +223,7 @@
}
},
"types": [
"talenfeet",
"fee",
"avantage",
"desavantage",
"capacitenaturelle",

View File

@ -9,41 +9,38 @@
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<h4 class="item-name-label competence-name">Bonne Aventure</h4>
<label class="item-name-label competence-name item-field-label-short">Base</label>
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.bonneaventure.base" value="{{system.bonneaventure.base}}" data-dtype="Number" />
<label class="item-name-label competence-name item-field-label-short">Actuelle</label>
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.bonneaventure.actuelle" value="{{system.bonneaventure.actuelle}}" data-dtype="Number" />
</li>
<li class="item flexrow ">
<h4 class="item-name-label competence-name item-field-label-medium">Expérience</h4>
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.experience.value" value="{{system.experience.value}}" data-dtype="Number" />
<h4 class="item-name-label competence-name item-field-label-medium">Eclat</h4>
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.eclat.value" value="{{system.eclat.value}}" data-dtype="Number" />
</li>
<li class="item flexrow">
<h4 class="item-name-label competence-name item-field-label-medium">Vigueur</h4>
<label class="status-small-label color-class-common item-field-label-short">{{system.sante.vigueur}}</label>
<h4 class="item-name-label competence-name item-field-label-medium">Etat</h4>
<select class="status-small-label color-class-common item-field-label-medium" type="text" name="system.sante.etat"
value="{{system.sante.etat}}" data-dtype="Number">
{{#select system.sante.etat}}
{{> systems/fvtt-les-heritiers/templates/partial-sante-etat.html}}
{{/select}}
</select>
<div class="flexrow">
<ul class="item-list alternate-list">
{{#each system.caracteristiques as |carac key|}}
{{#if (eq kind "physical")}}
<li class="item flexrow ">
<h4 class="item-name-label competence-name">{{carac.label}}</h4>
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.caracteristiques.{{key}}.value" value="{{carac.value}}" data-dtype="Number" />
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.caracteristiques.{{key}}.rang" value="{{carac.rang}}" data-dtype="Number" />
</li>
</ul>
{{/if}}
{{/each}}
</ul>
</div>
<div class="flexrow">
<ul class="item-list alternate-list">
{{#each system.caracteristiques as |carac key|}}
{{#if (eq kind "mental")}}
<li class="item flexrow ">
<h4 class="item-name-label competence-name">{{carac.label}}</h4>
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.caracteristiques.{{key}}.value" value="{{carac.value}}" data-dtype="Number" />
<input type="text" class="padd-right status-small-label color-class-common item-field-label-short"
name="system.caracteristiques.{{key}}.rang" value="{{carac.rang}}" data-dtype="Number" />
</li>
{{/if}}
{{/each}}
</ul>
</div>
</div>
</div>
</div>
@ -51,170 +48,82 @@
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="principal">Attributs</a>
<a class="item" data-tab="competences">Compétences</a>
<a class="item" data-tab="combat">Combat</a>
<a class="item" data-tab="equipement">Equipement</a>
<a class="item" data-tab="equipement">Fée</a>
<a class="item" data-tab="biodata">Bio&Notes</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Main Tab --}}
<div class="tab principal" data-group="primary" data-tab="principal">
<div class="flexcol">
<div class="grid grid-2col">
<div class="sheet-box color-bg-archetype">
<ul class="item-list alternate-list">
{{#each system.attributs as |attr key|}}
<li class="item flexrow " data-attr-key="{{key}}">
<img class="item-name-img" src="systems/fvtt-les-heritiers/assets/icons/{{attr.labelnorm}}.webp">
<span class="item-name-label competence-name item-field-label-medium"><a
class="roll-attribut">{{attr.label}}</a></span>
<select class="status-small-label color-class-common edit-item-data competence-niveau" type="text"
name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="Number">
{{#select attr.value}}
{{> systems/fvtt-les-heritiers/templates/partial-list-niveau.html}}
{{/select}}
</select>
</li>
{{/each}}
<li class="item flexrow">
<img class="item-name-img" src="systems/fvtt-les-heritiers/assets/icons/vitesse.webp">
<span class="item-name-label competence-name item-field-label-medium">Vitesse</span>
<input type="text" class="padd-right numeric-input item-field-label-short" name="system.vitesse.value"
value="{{system.vitesse.value}}" data-dtype="Number" />
</li>
</ul>
</div>
<div class="sheet-box color-bg-archetype">
<h4 class="item-name-label competence-name">Adversités</h4>
<ul class="item-list alternate-list">
{{#each system.adversite as |adv key|}}
<li class="item flexrow" data-adversite="{{key}}">
<a class="adversite-modify plus-minus-button" data-adversite-value="-1">-</a>
<div class="icon-adversite-container">
<img class="icon-adversite" src="systems/fvtt-les-heritiers/assets/icons/gemme_{{key}}.webp">
<div class="adversite-text">{{adv}}</div>
</div>
<a class="adversite-modify plus-minus-button" data-adversite-value="1">+</a>
<div class="">&nbsp;</div>
<div class="">&nbsp;</div>
<div class="">&nbsp;</div>
</li>
{{/each}}
</ul>
</div>
</div>
<div class="sheet-box color-bg-archetype">
<ul class="item-list alternate-list">
<li class="item flexrow">
<span class="item-name-label-header">
<h3><label class="items-title-text">Talents</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Résumé</label>
</span>
<div class="item-filler">&nbsp;</div>
</li>
{{#each talents as |talent key|}}
<li class="item flexrow " data-item-id="{{talent._id}}" data-item-type="competence">
<img class="item-name-img" src="{{talent.img}}" />
<span class="item-name-label competence-name">{{talent.name}}</span>
<span class="item-name-label item-field-label-long2">{{talent.system.resumebonus}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
<div class="flexrow">
<div class="sheet-box color-bg-archetype">
<ul class="item-list alternate-list">
<li class="item flexrow">
<span class="item-name-label-header">
<h3><label class="items-title-text">Talents de Cellule</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Résumé</label>
</span>
<div class="item-filler">&nbsp;</div>
</li>
{{#each talentsCell as |talent key|}}
<li class="item flexrow " data-item-id="{{talent._id}}" data-item-type="competence">
<img class="item-name-img" src="{{talent.img}}" />
<span class="item-name-label competence-name">{{talent.name}}</span>
<span class="item-name-label item-field-label-long2">{{talent.system.resumebonus}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
</div>
</div>
{{!-- Competence Tab --}}
<div class="tab competences" data-group="primary" data-tab="competences">
<div class="flexrow">
<div class="flexcol">
{{#each utileSkills as |skillList keyProfil|}}
<div class="sheet-box color-bg-archetype">
<ul class="item-list alternate-list">
<li class="item flexrow">
<span class="item-name-label-header">
<h3><label class="items-title-text">Compétences</label></h3>
<span class="item-field-label-long">
<h3><label class="items-title-text">{{upperFirst keyProfil}}</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Niveau</label>
</span>
<div class="item-filler">&nbsp;</div>
</li>
{{#each skills as |skill key|}}
{{#each skillList as |skill key|}}
<li class="item flexrow " data-item-id="{{skill._id}}" data-item-type="competence">
<img class="item-name-img" src="{{skill.img}}" />
<span class="item-name-label competence-name"><a class="roll-competence item-field-label-short"
<span class="item-field-label-long"><a class="roll-competence item-field-label-short"
data-attr-key="tochoose">{{skill.name}}</a></span>
<select class="status-small-label color-class-common edit-item-data competence-niveau" type="text"
<select class="item-field-label-short" type="text"
data-item-field="niveau" value="{{skill.system.niveau}}" data-dtype="Number">
{{#select skill.system.niveau}}
{{> systems/fvtt-les-heritiers/templates/partial-list-niveau.html}}
{{/select}}
</select>
{{#if (ne skill.system.attribut1 "none")}}
<button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut1}}">{{upper
skill.system.attribut1}} : {{skill.system.attribut1total}}</button>
{{/if}}
{{#if (ne skill.system.attribut2 "none")}}
<button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut2}}">{{upper
skill.system.attribut2}} : {{skill.system.attribut2total}}</button>
{{/if}}
{{#if (ne skill.system.attribut3 "none")}}
<button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut3}}">{{upper
skill.system.attribut3}} : {{skill.system.attribut3total}}</button>
{{/if}}
<input type="checkbox" class="item-field-label-short" name="skill.system.predilection" {{checked skill.system.predilection}}/>
{{#each skill.system.specialites as |specialite key|}}
<span class="item-field-label-long2">{{specialite.name}}</span>
{{/each}}
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
{{/each}}
<div class="sheet-box color-bg-archetype">
<ul class="item-list alternate-list">
<li class="item flexrow">
<span class="item-field-label-long2">
<h3><label class="items-title-text">Compétences Futiles</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Niveau</label>
</span>
<div class="item-filler">&nbsp;</div>
</li>
{{#each futileSkills as |skill key|}}
<li class="item flexrow " data-item-id="{{skill._id}}" data-item-type="competence">
<span class="item-field-label-long2"><a class="roll-competence item-field-label-short"
data-attr-key="tochoose">{{skill.name}}</a></span>
<select class="item-field-label-short" type="text"
data-item-field="niveau" value="{{skill.system.niveau}}" data-dtype="Number">
{{#select skill.system.niveau}}
{{> systems/fvtt-les-heritiers/templates/partial-list-niveau.html}}
{{/select}}
</select>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
@ -278,8 +187,8 @@
class="arme-defensif item-field-label-short defense-sheet">{{arme.system.totalDefensif}}</label></span>
{{else}}
<span class="item-field-label-short arme-defensif item-field-label-short"><label
class="arme-defensif item-field-label-short defense-sheet">N/A</label></span>
{{/if}}
class="arme-defensif item-field-label-short defense-sheet">N/A</label></span>
{{/if}}
<span class="item-field-label-short">
{{#if arme.system.equipped}}
@ -340,21 +249,22 @@
<div class="tab equipement" data-group="primary" data-tab="equipement">
<div class="flexcol">
<hr>
<div class="sheet-box color-bg-archetype">
<h4>
<label class="argent-total-text">
Argent Total : {{richesse.po}} PO - {{richesse.pa}} PA - {{richesse.sc}} SC (total {{richesse.valueSC}} SC)
</label>
</h4>
<h4>
<label class="argent-total-text">
Argent Total : {{richesse.po}} PO - {{richesse.pa}} PA - {{richesse.sc}} SC (total {{richesse.valueSC}}
SC)
</label>
</h4>
</div>
<div class="sheet-box color-bg-archetype">
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Richesses et Argent</label></h3>
<h3><label class="items-title-text">Richesses et Argent</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Quantité</label>
@ -370,7 +280,7 @@
<li class="item flexrow " data-item-id="{{monnaie._id}}" data-item-type="monnaie">
<img class="item-name-img" src="{{monnaie.img}}" />
<span class="item-name-label competence-name">{{monnaie.name}}</span>
<span class="item-name-label competence-name item-field-label-medium">{{monnaie.system.quantite}}
<span class="item-name-label competence-name item-field-label-medium">{{monnaie.system.quantite}}
<a class="quantity-modify plus-minus-button" data-quantite-value="-1">-</a>
<a class="quantity-modify plus-minus-button" data-quantite-value="+1">+</a>
</span>
@ -386,11 +296,12 @@
<hr>
<div class="sheet-box color-bg-archetype">
<h4>
<label class="argent-total-text">
Valeur Total Equipement : {{valeurEquipement.po}} PO - {{valeurEquipement.pa}} PA - {{valeurEquipement.sc}} SC (total {{valeurEquipement.valueSC}} SC)
</label>
</h4>
<h4>
<label class="argent-total-text">
Valeur Total Equipement : {{valeurEquipement.po}} PO - {{valeurEquipement.pa}} PA -
{{valeurEquipement.sc}} SC (total {{valeurEquipement.valueSC}} SC)
</label>
</h4>
</div>
<div class="sheet-box color-bg-archetype">

View File

@ -18,31 +18,18 @@
<div>
<ul>
<li class="hawkmoon-roll">Attribut : {{attr.label}} ({{attr.value}})</li>
<li class="hawkmoon-roll">Caractéristique : {{carac.label}} ({{carac.value}})</li>
{{#if competence}}
<li>Compétence : {{competence.name}} ({{competence.system.niveau}})</li>
{{/if}}
{{#if selectedMaitrise}}
<li>Maitrise : {{selectedMaitrise.name}}</li>
{{/if}}
{{#if arme}}
<li>Arme : {{arme.name}} (+{{arme.system.bonusmaniementoff}})</li>
{{/if}}
<li>Formule : {{diceFormula}}</li>
<li>Résultat du dé : {{diceResult}}</li>
{{#if bonusRoll}}
<li>{{textBonus}} : +{{bonusRoll.total}}</li>
{{/if}}
<li>Total : {{finalResult}}</li>
{{#if difficulte}}
{{#if sdValue}}
{{#if isSuccess}}
<li class="chat-success">Succés...
</li>
@ -51,34 +38,13 @@
{{/if}}
{{/if}}
{{#if isHeroique}}
<li class="chat-success">Héroïque !!!</li>
{{#if isCriticalSuccess}}
<li class="chat-success">Réussite Critique !!!</li>
{{/if}}
{{#if isDramatique}}
<li class="chat-failure">Dramatique !!!</li>
{{#if isCriticalFailure}}
<li class="chat-failure">Echec Critique !!!</li>
{{/if}}
{{#if isInit}}
<li>Initiative stockée ! </li>
{{/if}}
{{#if isSuccess}}
{{#if arme}}
<li>Votre adversaire perd 1 Etat de Combativité (manuel) </li>
{{#if (not arme.system.onlevelonly)}}
<button class="chat-card-button roll-chat-degat">Dégats de l'arme</button>
{{/if}}
{{/if}}
{{/if}}
{{#each predilections as |pred key|}}
<li>
<button class="chat-card-button predilection-reroll" data-predilection-index="{{key}}">Predilection :
{{pred.name}}</button>
</li>
{{/each}}
</ul>
</div>

View File

@ -9,57 +9,21 @@
<div class="flexcol">
<div class="flexrow">
{{#if (eq attrKey "tochoose")}}
<span class="roll-dialog-label">Attribut</span>
<select class="status-small-label color-class-common" id ="attrKey" type="text" name="attrKey" value="attrKey" data-dtype="string" >
{{#select attrKey}}
{{#each attributs as |attrLabel attrKey|}}
<option value="{{attrKey}}">{{attrLabel}}</option>
{{/each}}
{{/select}}
</select>
{{else}}
<span class="roll-dialog-label">{{attr.label}}</span>
<span class="small-label roll-dialog-label">{{attr.value}}</span>
{{/if}}
<span class="roll-dialog-label">Caracteristique</span>
<select class="status-small-label color-class-common" id="caracKey" type="text" name="caracKey" value="caracKey" data-dtype="string" >
{{#select caracKey}}
{{#each caracList as |carac key|}}
<option value="{{key}}">{{carac.label}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{#if nbAdversites}}
<div class="flexrow">
<span class="roll-dialog-label">Malus d'adversités </span>
<span class="small-label roll-dialog-label">- {{nbAdversites}}</span>
</div>
{{/if}}
{{#if competence}}
<div class="flexrow">
<span class="roll-dialog-label">{{competence.name}}</span>
<span class="small-label roll-dialog-label">{{competence.system.niveau}}</span>
</div>
{{#if maitrises}}
<div class="flexrow">
<span class="roll-dialog-label">Utiliser une maîtrise</span>
<select class="status-small-label color-class-common" id ="select-maitrise" type="text" name="select-maitrise" value="maitriseId" data-dtype="string" >
{{#select maitriseId}}
<option value="none">Aucune</option>
{{#each maitrises as |maitrise mKey|}}
<option value="{{maitrise.id}}">{{maitrise.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{/if}}
{{#if (count talents)}}
<div class="flexrow">
<span class="roll-dialog-label">Talents </span>
<select class="flex1" name="competence-talents" id="competence-talents" data-type="String" multiple>
{{#each talents as |talent key|}}
<option value="{{talent._id}}">{{talent.name}}</option>
{{/each}}
</select>
</div>
{{/if}}
<div class="flexrow">
@ -67,6 +31,8 @@
<select class="roll-dialog-label" id="bonus-malus-context" type="text" value="{{bonusMalusContext}}"
data-dtype="Number">
{{#select bonusMalusContext}}
<option value="-6">-6</option>
<option value="-5">-5</option>
<option value="-4">-4</option>
<option value="-3">-3</option>
<option value="-2">-2</option>
@ -76,37 +42,23 @@
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
<option value="6">+6</option>
{{/select}}
</select>
</div>
{{#if armeDefense}}
<div class="flexrow">
<span class="roll-dialog-label">Défense adversaire : </span>
<span class="roll-dialog-label"><strong>{{difficulte}}</strong> </span>
<span class="roll-dialog-label">Difficulté</span>
<select class="status-small-label color-class-common" id ="sdValue" type="text" name="sdValue" value="sdValue" data-dtype="string" >
{{#select sdValue}}
{{#each sdList as |label value|}}
<option value="{{value}}">{{label}} ({{value}})</option>
{{/each}}
{{/select}}
</select>
</div>
{{else}}
{{#if isInit}}
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Difficulté : </span>
<select class="roll-dialog-label" id="difficulte" type="text" name="difficulte" value="{{difficulte}}"
data-dtype="Number">
{{#select difficulte}}
<option value="0">Aucune/Inconnue</option>
<option value="5">Facile (5)</option>
<option value="10">Moyenne (10)</option>
<option value="15">Ardue (15)</option>
<option value="20">Hasardeuse (20)</option>
<option value="25">Insensée (25)</option>
<option value="30">Pure Folie (30)</option>
{{/select}}
</select>
{{/if}}
</div>
{{/if}}
</div>
</form>