{{!-- Sheet Header --}}

    {{#each system.caracteristiques as |carac key|}} {{#if (eq kind "physical")}}
  • {{carac.label}}

  • {{/if}} {{/each}}
    {{#each system.caracteristiques as |carac key|}} {{#if (eq kind "mental")}}
  • {{carac.label}}

  • {{/if}} {{/each}}
{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Competence Tab --}}
{{#each utileSkills as |skillList keyProfil|}}
  •  
  • {{#each skillList as |skill key|}}
  • {{skill.name}} {{#each skill.system.specialites as |specialite key|}} {{specialite.name}} {{/each}}
  • {{/each}}
{{/each}}
  •  
  • {{#each futileSkills as |skill key|}}
  • {{skill.name}}
  • {{/each}}
{{!-- Equipement Tab --}}
  •  
  • {{#each armes as |arme key|}}
  • {{arme.name}} {{#if arme.system.equipped}} {{else}} {{/if}} {{#if arme.system.isdefense}} {{else}} {{/if}} {{#if arme.system.equipped}} {{else}} {{/if}}
     
  • {{/each}}
  •  
  • {{#each protections as |protection key|}}
  • {{protection.name}}
     
  • {{/each}}
{{!-- Equipement Tab --}}

  •  
  • {{#each monnaies as |monnaie key|}}
  • {{monnaie.name}} {{monnaie.system.quantite}} - +
     
  • {{/each}}

  •  
  • {{#each equipements as |equipement key|}}
  • {{equipement.name}} {{equipement.system.quantite}} - +
     
  • {{/each}}
  •  
  • {{#each artefacts as |artefact key|}}
  • {{artefact.name}} {{artefact.system.quantite}} - +
     
  • {{/each}}
{{!-- Biography Tab --}}
    {{#each historiques as |historique key|}}
  • {{/each}} {{#each profils as |profil key|}}
  • {{/each}}
  • Description

    {{editor description target="system.biodata.description" button=true owner=owner editable=editable}}