/** * Malefices system * Author: Uberwald * Software License: Prop */ /* -------------------------------------------- */ /* -------------------------------------------- */ // Import Modules import { MaleficesActor } from "./malefices-actor.js"; import { MaleficesItemSheet } from "./malefices-item-sheet.js"; import { MaleficesActorSheet } from "./malefices-actor-sheet.js"; import { MaleficesNPCSheet } from "./malefices-npc-sheet.js"; import { MaleficesUtility } from "./malefices-utility.js"; import { MaleficesCombat } from "./malefices-combat.js"; import { MaleficesItem } from "./malefices-item.js"; import { MaleficesHotbar } from "./malefices-hotbar.js" import { MALEFICES_CONFIG } from "./malefices-config.js" /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ /************************************************************************************/ Hooks.once("init", async function () { console.log(`Initializing Malefices RPG`); game.system.malefices = { config: MALEFICES_CONFIG, MaleficesHotbar } /* -------------------------------------------- */ // preload handlebars templates MaleficesUtility.preloadHandlebarsTemplates(); /* -------------------------------------------- */ // Set an initiative formula for the system CONFIG.Combat.initiative = { formula: "1d6", decimals: 1 }; /* -------------------------------------------- */ game.socket.on("system.fvtt-malefices", data => { MaleficesUtility.onSocketMesssage(data) }); /* -------------------------------------------- */ // Define custom Entity classes CONFIG.Combat.documentClass = MaleficesCombat CONFIG.Actor.documentClass = MaleficesActor CONFIG.Item.documentClass = MaleficesItem /* -------------------------------------------- */ // Register sheet application classes Actors.unregisterSheet("core", ActorSheet); Actors.registerSheet("fvtt-malefices", MaleficesActorSheet, { types: ["personnage"], makeDefault: true }); Actors.registerSheet("fvtt-malefices", MaleficesNPCSheet, { types: ["pnj"], makeDefault: false }); Items.unregisterSheet("core", ItemSheet); Items.registerSheet("fvtt-malefices", MaleficesItemSheet, { makeDefault: true }); MaleficesUtility.init() }); /* -------------------------------------------- */ function welcomeMessage() { ChatMessage.create({ user: game.user.id, whisper: [game.user.id], content: `
Bienvenu dans Malefices, le JDR qui sent le souffre ! ` }); } /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.once("ready", function () { // User warning if (!game.user.isGM && game.user.character == undefined) { ui.notifications.info("Attention ! Aucun personnage relié au joueur !"); ChatMessage.create({ content: "WARNING Le joueur " + game.user.name + " n'est pas relié à un personnage !", user: game.user._id }); } // CSS patch for v9 if (game.version) { let sidebar = document.getElementById("sidebar"); sidebar.style.width = "min-content"; } welcomeMessage(); MaleficesUtility.ready() MaleficesUtility.init() }) /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.on("chatMessage", (html, content, msg) => { if (content[0] == '/') { let regExp = /(\S+)/g; let commands = content.match(regExp); if (game.system.Malefices.commands.processChatCommand(commands, content, msg)) { return false; } } return true; });