570 lines
19 KiB
JavaScript
570 lines
19 KiB
JavaScript
/* -------------------------------------------- */
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import { MaleficesCommands } from "./malefices-commands.js";
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/* -------------------------------------------- */
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export class MaleficesUtility {
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/* -------------------------------------------- */
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static async init() {
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Hooks.on('renderChatLog', (log, html, data) => MaleficesUtility.chatListeners(html));
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/*Hooks.on("dropCanvasData", (canvas, data) => {
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MaleficesUtility.dropItemOnToken(canvas, data)
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});*/
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this.rollDataStore = {}
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this.defenderStore = {}
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MaleficesCommands.init();
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Handlebars.registerHelper('count', function (list) {
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return list.length;
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})
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Handlebars.registerHelper('includes', function (array, val) {
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return array.includes(val);
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})
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Handlebars.registerHelper('upper', function (text) {
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return text.toUpperCase();
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})
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Handlebars.registerHelper('lower', function (text) {
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return text.toLowerCase()
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})
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Handlebars.registerHelper('upperFirst', function (text) {
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if (typeof text !== 'string') return text
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return text.charAt(0).toUpperCase() + text.slice(1)
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})
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Handlebars.registerHelper('notEmpty', function (list) {
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return list.length > 0;
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})
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Handlebars.registerHelper('mul', function (a, b) {
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return parseInt(a) * parseInt(b);
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})
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Handlebars.registerHelper('add', function (a, b) {
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return parseInt(a) + parseInt(b);
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})
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game.settings.register("world", "character-summary-data", {
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name: "character-summary-data",
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scope: "world",
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config: false,
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default: { npcList: [], x: 200, y: 200 },
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type: Object
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})
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}
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/*-------------------------------------------- */
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static upperFirst(text) {
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if (typeof text !== 'string') return text
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return text.charAt(0).toUpperCase() + text.slice(1)
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}
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/*-------------------------------------------- */
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static getTarots() {
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return duplicate(this.tarots)
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}
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static getTarot(tId) {
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return this.tarots.find(t => t._id == tId)
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}
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/* -------------------------------------------- */
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static async ready() {
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const tarots = await MaleficesUtility.loadCompendium("fvtt-malefices.malefices-tarots")
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this.tarots = tarots.map(i => i.toObject())
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}
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/* -------------------------------------------- */
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static async loadCompendiumData(compendium) {
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const pack = game.packs.get(compendium)
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return await pack?.getDocuments() ?? []
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}
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/* -------------------------------------------- */
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static async loadCompendium(compendium, filter = item => true) {
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let compendiumData = await MaleficesUtility.loadCompendiumData(compendium)
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return compendiumData.filter(filter)
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}
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/* -------------------------------------------- */
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static getActorFromRollData(rollData) {
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let actor = game.actors.get(rollData.actorId)
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if (rollData.tokenId) {
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let token = canvas.tokens.placeables.find(t => t.id == rollData.tokenId)
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if (token) {
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actor = token.actor
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}
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}
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return actor
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}
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/* -------------------------------------------- */
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static drawDeckCard(msgId) {
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if (game.user.isGM) {
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game.system.malefices.currentTirage.addCard(msgId)
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} else {
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game.socket.emit( "system.fvtt-malefices", {name: "msg-draw-card", data: {msgId: msgId}})
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}
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}
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/* -------------------------------------------- */
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static async chatListeners(html) {
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html.on("click", '.roll-destin', event => {
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let messageId = MaleficesUtility.findChatMessageId(event.currentTarget)
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let message = game.messages.get(messageId)
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let rollData = message.getFlag("world", "rolldata")
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let actor = this.getActorFromRollData(rollData)
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actor.incDecDestin(-1)
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rollData.isReroll = true
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this.rollMalefices(rollData)
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})
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html.on("click", '.draw-tarot-card', event => {
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let messageId = MaleficesUtility.findChatMessageId(event.currentTarget)
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this.drawDeckCard(messageId)
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})
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}
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/* -------------------------------------------- */
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static async preloadHandlebarsTemplates() {
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const templatePaths = [
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'systems/fvtt-malefices/templates/actors/editor-notes-gm.hbs',
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'systems/fvtt-malefices/templates/items/partial-item-nav.hbs',
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'systems/fvtt-malefices/templates/items/partial-item-description.hbs'
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]
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return loadTemplates(templatePaths);
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}
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/* -------------------------------------------- */
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static removeChatMessageId(messageId) {
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if (messageId) {
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game.messages.get(messageId)?.delete();
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}
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}
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static findChatMessageId(current) {
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return MaleficesUtility.getChatMessageId(MaleficesUtility.findChatMessage(current));
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}
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static getChatMessageId(node) {
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return node?.attributes.getNamedItem('data-message-id')?.value;
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}
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static findChatMessage(current) {
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return MaleficesUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'));
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}
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static findNodeMatching(current, predicate) {
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if (current) {
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if (predicate(current)) {
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return current;
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}
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return MaleficesUtility.findNodeMatching(current.parentElement, predicate);
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}
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return undefined;
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}
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/* -------------------------------------------- */
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static createDirectOptionList(min, max) {
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let options = {};
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for (let i = min; i <= max; i++) {
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options[`${i}`] = `${i}`;
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}
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return options;
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}
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/* -------------------------------------------- */
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static buildListOptions(min, max) {
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let options = ""
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for (let i = min; i <= max; i++) {
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options += `<option value="${i}">${i}</option>`
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}
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return options;
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}
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/* -------------------------------------------- */
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static getTarget() {
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if (game.user.targets) {
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for (let target of game.user.targets) {
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return target
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}
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}
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return undefined
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}
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/* -------------------------------------------- */
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static updateRollData(rollData) {
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let id = rollData.rollId
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let oldRollData = this.rollDataStore[id] || {}
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let newRollData = mergeObject(oldRollData, rollData)
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this.rollDataStore[id] = newRollData
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}
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/* -------------------------------------------- */
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static async onSocketMesssage(msg) {
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console.log("SOCKET MESSAGE", msg.name)
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if (msg.name == "msg-draw-card") {
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if ( game.user.isGM && game.system.malefices.currentTirage) {
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game.system.malefices.currentTirage.addCard(msg.data.msgId)
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}
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}
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}
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/* -------------------------------------------- */
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static async searchItem(dataItem) {
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let item
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if (dataItem.pack) {
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let id = dataItem.id || dataItem._id
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let items = await this.loadCompendium(dataItem.pack, item => item.id == id)
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item = items[0] || undefined
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} else {
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item = game.items.get(dataItem.id)
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}
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return item
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}
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/* -------------------------------------------- */
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static chatDataSetup(content, modeOverride, isRoll = false, forceWhisper) {
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let chatData = {
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user: game.user.id,
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rollMode: modeOverride || game.settings.get("core", "rollMode"),
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content: content
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};
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if (["gmroll", "blindroll"].includes(chatData.rollMode)) chatData["whisper"] = ChatMessage.getWhisperRecipients("GM").map(u => u.id);
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if (chatData.rollMode === "blindroll") chatData["blind"] = true;
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else if (chatData.rollMode === "selfroll") chatData["whisper"] = [game.user];
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if (forceWhisper) { // Final force !
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chatData["speaker"] = ChatMessage.getSpeaker();
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chatData["whisper"] = ChatMessage.getWhisperRecipients(forceWhisper);
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}
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return chatData;
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}
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/* -------------------------------------------- */
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static async showDiceSoNice(roll, rollMode) {
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if (game.modules.get("dice-so-nice")?.active) {
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if (game.dice3d) {
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let whisper = null;
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let blind = false;
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rollMode = rollMode ?? game.settings.get("core", "rollMode");
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switch (rollMode) {
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case "blindroll": //GM only
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blind = true;
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case "gmroll": //GM + rolling player
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whisper = this.getUsers(user => user.isGM);
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break;
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case "roll": //everybody
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whisper = this.getUsers(user => user.active);
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break;
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case "selfroll":
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whisper = [game.user.id];
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break;
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}
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await game.dice3d.showForRoll(roll, game.user, true, whisper, blind);
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}
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}
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}
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/* -------------------------------------------- */
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static processSpecialCard(actor, rollData) {
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if (rollData.selectedCard.name.toLowerCase().includes("archange")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("archange"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "gmroll", {
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content: `Conséquence supplémentaire ! <br>L'Archange : ${actor.name} gagne 1 point de Spiritualité.` })
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actor.incDecAttr("spiritualite", 1)
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}
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}
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if (rollData.selectedCard.name.toLowerCase().includes("vicaire")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("vicaire"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "blindroll", {
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content: `Conséquence supplémentaire ! <br>Le Vicaire : ${actor.name} vient de gagner 1 point en Pratique de la Magie Blanche (MPMB, secret).` })
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actor.incDecMPMB(1)
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}
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}
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if (rollData.selectedCard.name.toLowerCase().includes("chance")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("chance"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "gmroll", {
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content: `Conséquence supplémentaire ! <br>La Chance : ${actor.name} a gagné 1 point de Destin.` })
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actor.incDecDestin(1)
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}
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}
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if (rollData.selectedCard.name.toLowerCase().includes("mort")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("mort"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "gmroll", {
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content: `Conséquence supplémentaire ! <br>La Mort : ${actor.name} est pétrifié par la peur.` })
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actor.incDecDestin(1)
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}
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}
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if (rollData.selectedCard.name.toLowerCase().includes("diable")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("diable"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "gmroll", {
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content: `Conséquence supplémentaire ! <br>Le Diable : ${actor.name} gagne 1 point de Rationnalité.` })
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actor.incDecAttr("rationnalite", 1)
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}
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}
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if (rollData.selectedCard.name.toLowerCase().includes("lune noire")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("lune noire"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "blindroll", {
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content: `Conséquence supplémentaire ! <br>La Lune Noire : ${actor.name} vient de gagner 1 point de Fluide (secret).` })
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actor.incDecFluide(1)
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}
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}
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if (rollData.selectedCard.name.toLowerCase().includes("grand livre")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("grand livre"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "blindroll", {
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content: `Conséquence supplémentaire ! <br>La Lune Noire : ${actor.name} vient de gagner 1 point de Fluide (secret).` })
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actor.incDecFluide(1)
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}
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}
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if (rollData.selectedCard.name.toLowerCase().includes("sorcier")) {
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let actorCard = actor.items.find( c => c.type =="tarot" && c.name.toLowerCase().includes("sorcier"))
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if (actorCard) {
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MaleficesUtility.createChatMessage(actor.name, "blindroll", {
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content: `Conséquence supplémentaire ! <br>Le Vicaire : ${actor.name} vient de gagner 1 point en Pratique de la Magie Noire (MPMN, secret).` })
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actor.incDecMPMN(1)
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}
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}
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}
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/* -------------------------------------------- */
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static computeResults(rollData) {
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rollData.isSuccess = false
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if (rollData.total <= rollData.target) {
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rollData.isSuccess = true
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}
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if (rollData.total == 1) {
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rollData.isSuccess = true
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rollData.isCritical = true
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}
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if (rollData.total == 20) {
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rollData.isSuccess = false
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rollData.isFumble = true
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}
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if (rollData.total <= Math.floor(rollData.target / 3)) {
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rollData.isPart = true
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}
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}
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/* -------------------------------------------- */
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static async tirageConfrontationMalefices(rollData) {
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let actor = game.actors.get(rollData.actorId)
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rollData.target = rollData.attr.value - rollData.confrontationDegre + rollData.confrontationModif
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let deck = this.getTarots()
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let index = Math.round(Math.random() * (deck.length-1))
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let selectedCard = deck[index]
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selectedCard.system.ispositif = (Math.random() > 0.5)
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selectedCard.value = (selectedCard.system.ispositif)? selectedCard.system.numericvalueup : selectedCard.system.numericvaluedown
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rollData.total = selectedCard.value
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rollData.selectedCard = selectedCard
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await MaleficesUtility.createChatMessage(actor.name, "gmroll", {
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content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
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})
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this.computeResults(rollData)
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if (rollData.isSuccess) {
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rollData.gainAttr = Math.ceil(rollData.confrontationDegre/2) + ((rollData.isCritical ) ? 1 : 0)
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actor.incDecAttr(rollData.attr.abbrev, rollData.gainAttr )
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} else {
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rollData.gainAttr = rollData.confrontationDegre
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actor.incDecAttr(rollData.attr.abbrev, -rollData.gainAttr )
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}
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await MaleficesUtility.createChatMessage(actor.name, "gmroll", {
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content: await renderTemplate(`systems/fvtt-malefices/templates/chat/chat-confrontation-result.hbs`, rollData)
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})
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this.processSpecialCard(actor, rollData)
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}
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/* -------------------------------------------- */
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static async rollMalefices(rollData) {
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let actor = game.actors.get(rollData.actorId)
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// Build the dice formula
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let diceFormula = "1d20"
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rollData.target = rollData.attr.value + rollData.bonusMalusPerso + rollData.bonusMalusSituation + rollData.bonusMalusDef + rollData.bonusMalusPortee
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if (rollData.attr.abbrev == "physique") {
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rollData.target += rollData.phyMalus
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}
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rollData.diceFormula = diceFormula
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// Performs roll
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console.log("Roll formula", diceFormula)
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let myRoll = new Roll(diceFormula).roll({ async: false })
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await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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rollData.roll = myRoll
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rollData.total = myRoll.total
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this.computeResults(rollData)
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let msg = await this.createChatWithRollMode(rollData.alias, {
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content: await renderTemplate(`systems/fvtt-malefices/templates/chat/chat-generic-result.hbs`, rollData)
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})
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msg.setFlag("world", "rolldata", rollData)
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if (rollData.mode == "initiative") {
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actor.setFlag("world", "initiative", myRoll.total)
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}
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console.log("Rolldata result", rollData)
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}
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/* -------------------------------------------- */
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static sortArrayObjectsByName(myArray) {
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myArray.sort((a, b) => {
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let fa = a.name.toLowerCase();
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let fb = b.name.toLowerCase();
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if (fa < fb) {
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return -1;
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}
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if (fa > fb) {
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return 1;
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}
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return 0;
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})
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}
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/* -------------------------------------------- */
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static getUsers(filter) {
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return game.users.filter(filter).map(user => user.id);
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}
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/* -------------------------------------------- */
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static getWhisperRecipients(rollMode, name) {
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switch (rollMode) {
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case "blindroll": return this.getUsers(user => user.isGM);
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case "gmroll": return this.getWhisperRecipientsAndGMs(name);
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case "useronly": return this.getWhisperRecipientsOnly(name);
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case "selfroll": return [game.user.id];
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}
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return undefined;
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}
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/* -------------------------------------------- */
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static getWhisperRecipientsOnly(name) {
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let recep1 = ChatMessage.getWhisperRecipients(name) || [];
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return recep1
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}
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/* -------------------------------------------- */
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static getWhisperRecipientsAndGMs(name) {
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let recep1 = ChatMessage.getWhisperRecipients(name) || [];
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return recep1.concat(ChatMessage.getWhisperRecipients('GM'));
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}
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/* -------------------------------------------- */
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static blindMessageToGM(chatOptions) {
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let chatGM = duplicate(chatOptions);
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chatGM.whisper = this.getUsers(user => user.isGM);
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chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
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console.log("blindMessageToGM", chatGM);
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game.socket.emit("system.fvtt-malefices", { msg: "msg_gm_chat_message", data: chatGM });
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}
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/* -------------------------------------------- */
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static split3Columns(data) {
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let array = [[], [], []];
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if (data == undefined) return array;
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let col = 0;
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for (let key in data) {
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let keyword = data[key];
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keyword.key = key; // Self-reference
|
|
array[col].push(keyword);
|
|
col++;
|
|
if (col == 3) col = 0;
|
|
}
|
|
return array;
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async createChatMessage(name, rollMode, chatOptions) {
|
|
switch (rollMode) {
|
|
case "blindroll": // GM only
|
|
if (!game.user.isGM) {
|
|
this.blindMessageToGM(chatOptions);
|
|
|
|
chatOptions.whisper = [game.user.id];
|
|
chatOptions.content = "Message only to the GM";
|
|
}
|
|
else {
|
|
chatOptions.whisper = this.getUsers(user => user.isGM);
|
|
}
|
|
break;
|
|
default:
|
|
chatOptions.whisper = this.getWhisperRecipients(rollMode, name);
|
|
break;
|
|
}
|
|
chatOptions.alias = chatOptions.alias || name;
|
|
return await ChatMessage.create(chatOptions);
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static getBasicRollData() {
|
|
let rollData = {
|
|
rollId: randomID(16),
|
|
bonusMalusPerso: 0,
|
|
bonusMalusSituation: 0,
|
|
bonusMalusDef: 0,
|
|
bonusMalusPortee: 0,
|
|
rollMode: game.settings.get("core", "rollMode")
|
|
}
|
|
MaleficesUtility.updateWithTarget(rollData)
|
|
return rollData
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static updateWithTarget(rollData) {
|
|
let target = MaleficesUtility.getTarget()
|
|
if (target) {
|
|
rollData.defenderTokenId = target.id
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async createChatWithRollMode(name, chatOptions) {
|
|
return await this.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions)
|
|
}
|
|
|
|
/* -------------------------------------------- */
|
|
static async confirmDelete(actorSheet, li) {
|
|
let itemId = li.data("item-id");
|
|
let msgTxt = "<p>Are you sure to remove this Item ?";
|
|
let buttons = {
|
|
delete: {
|
|
icon: '<i class="fas fa-check"></i>',
|
|
label: "Yes, remove it",
|
|
callback: () => {
|
|
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
|
li.slideUp(200, () => actorSheet.render(false));
|
|
}
|
|
},
|
|
cancel: {
|
|
icon: '<i class="fas fa-times"></i>',
|
|
label: "Cancel"
|
|
}
|
|
}
|
|
msgTxt += "</p>";
|
|
let d = new Dialog({
|
|
title: "Confirm removal",
|
|
content: msgTxt,
|
|
buttons: buttons,
|
|
default: "cancel"
|
|
});
|
|
d.render(true);
|
|
}
|
|
|
|
} |