155 lines
5.2 KiB
JavaScript
155 lines
5.2 KiB
JavaScript
import { MaleficesUtility } from "./malefices-utility.js";
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export class MaleficesTirageTarotDialog extends Dialog {
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/* -------------------------------------------- */
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static async create(actor, tirageData) {
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let options = { classes: ["MaleficesDialog"], width: 820, height: 740, 'z-index': 99999 };
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let html = await renderTemplate('systems/fvtt-malefices/templates/dialogs/tirage-tarot-dialog.hbs', tirageData);
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return new MaleficesTirageTarotDialog(actor, tirageData, html, options);
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}
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/* -------------------------------------------- */
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constructor(actor, tirageData, html, options, close = undefined) {
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let conf = {
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title: "Tirage des tarots",
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content: html,
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buttons: {
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cancel: {
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icon: '<i class="fas fa-times"></i>',
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label: "Fermer/Annuler",
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callback: () => { this.close() }
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}
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},
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close: close
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}
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super(conf, options);
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this.actor = actor;
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this.tirageData = tirageData;
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}
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/* -------------------------------------------- */
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async sendCardRequest() {
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this.tirageData.state = 'waiting-user-card'
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let msg = await MaleficesUtility.createChatMessage(this.tirageData.user.name, "useronly", {
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content: await renderTemplate(`systems/fvtt-malefices/templates/chat/request-tarot-card.hbs`, this.tirageData)
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})
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//msg.setFlag("world", "tirage-data", this.tirageData)
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console.log("MSG IS", msg)
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}
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/* -------------------------------------------- */
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drawCard() {
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let index = Math.round(Math.random() * (this.tirageData.deck.length-1))
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let selectedCard = this.tirageData.deck[index]
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selectedCard.system.ispositif = true
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if ( selectedCard.system.isdualside) { // Cas des cartes pouvant avoir 2 sens
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selectedCard.system.ispositif = (Math.random() > 0.5)
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}
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console.log("CARD SELECTED:", selectedCard)
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// Cas spécial de la Roue de la Fortune
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if ( selectedCard.name.toLowerCase().includes("fortune")) {
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this.tirageData.maxPlayerCard += 1
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this.tirageData.maxSecretCard += 1
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}
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let newList = []
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for(let card of this.tirageData.deck) {
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if (card.name != selectedCard.name) {
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newList.push(card)
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}
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}
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this.tirageData.deck = newList
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return selectedCard
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}
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/* -------------------------------------------- */
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async addCard( msgId ) {
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MaleficesUtility.removeChatMessageId(msgId)
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let selectedCard = this.drawCard()
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selectedCard.system.isgm = false
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await MaleficesUtility.createChatMessage(this.tirageData.user.name, "gmroll", {
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content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
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})
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if (this.tirageData.cards[0].name == "???") {
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this.tirageData.cards.shift()
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}
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this.tirageData.cards.push(selectedCard)
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this.tirageData.nbCard++
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if (this.tirageData.nbCard == this.tirageData.maxPlayerCard) {
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for (let i=0; i<this.tirageData.maxSecretCard; i++) {
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let selectedCard = this.drawCard()
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selectedCard.system.isgm = true
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await MaleficesUtility.createChatMessage(this.tirageData.user.name, "blindroll", {
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content: await renderTemplate(`systems/fvtt-malefices/templates/chat/display-tarot-card.hbs`, selectedCard)
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})
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if (this.tirageData.secretCards[0].name == "???") {
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this.tirageData.secretCards.shift()
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}
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this.tirageData.secretCards.push(selectedCard)
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}
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this.tirageData.actors = duplicate(game.actors)
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this.tirageData.state = 'attribute-to-actor'
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}else {
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this.sendCardRequest()
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}
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this.refreshDialog()
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}
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/* -------------------------------------------- */
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async processSelectedPlayer() {
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let user = game.users.get(this.tirageData.playerId)
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this.tirageData.user = user
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this.tirageData.players = null
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console.log("Going to work with ", user.name)
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game.system.malefices.currentTirage = this
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this.refreshDialog()
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this.sendCardRequest()
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}
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/* -------------------------------------------- */
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attributeToActor(actorId) {
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let actor = game.actors.get(actorId)
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if (actor) {
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actor.createEmbeddedDocuments('Item', this.tirageData.cards)
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actor.createEmbeddedDocuments('Item', this.tirageData.secretCards)
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ui.notifications.info("Les cartes ont été attribuées à " + actor.name)
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}
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}
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/* -------------------------------------------- */
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async refreshDialog() {
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const content = await renderTemplate("systems/fvtt-malefices/templates/dialogs/tirage-tarot-dialog.hbs", this.tirageData)
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this.data.content = content
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this.render(true)
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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var dialog = this;
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function onLoad() {
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}
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$(function () { onLoad(); });
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html.find('#playerId').change((event) => {
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if ( event.currentTarget.value != "none") {
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dialog.tirageData.playerId = event.currentTarget.value
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dialog.processSelectedPlayer()
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}
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})
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html.find('#actorId').change((event) => {
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if ( event.currentTarget.value != "none") {
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let actorId = event.currentTarget.value
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dialog.attributeToActor(actorId)
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}
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})
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}
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} |