diff --git a/assets/ui/pc_sheet_bg.webp b/assets/ui/pc_sheet_bg.webp new file mode 100644 index 0000000..94d7da6 Binary files /dev/null and b/assets/ui/pc_sheet_bg.webp differ diff --git a/modules/mournblade-actor-sheet.js b/modules/mournblade-actor-sheet.js index 2ccd701..172f070 100644 --- a/modules/mournblade-actor-sheet.js +++ b/modules/mournblade-actor-sheet.js @@ -40,10 +40,9 @@ export class MournbladeActorSheet extends ActorSheet { data: actorData, effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)), limited: this.object.limited, - weapons: this.actor.checkAndPrepareWeapons( duplicate(this.actor.getWeapons()) ), - armors: this.actor.checkAndPrepareArmors( duplicate(this.actor.getArmors())), - shields: duplicate(this.actor.getShields()), - equipments: duplicate(this.actor.getEquipments()), + weapons: duplicate(this.actor.getWeapons()), + armors: duplicate(this.actor.getArmors()), + //equipments: duplicate(this.actor.getEquipments()), options: this.options, owner: this.document.isOwner, editScore: this.options.editScore, diff --git a/modules/mournblade-item-sheet.js b/modules/mournblade-item-sheet.js index 5fe0761..4c3ca85 100644 --- a/modules/mournblade-item-sheet.js +++ b/modules/mournblade-item-sheet.js @@ -59,8 +59,7 @@ export class MournbladeItemSheet extends ItemSheet { name: objectData.name, editable: this.isEditable, cssClass: this.isEditable ? "editable" : "locked", - optionsDiceList: MournbladeUtility.getOptionsDiceList(), - optionsStatusList: MournbladeUtility.getOptionsStatusList(), + attributs: MournbladeUtility.getAttributs(), data: itemData, limited: this.object.limited, options: this.options, @@ -109,45 +108,6 @@ export class MournbladeItemSheet extends ItemSheet { }); } - /* -------------------------------------------- */ - async viewSubitem(ev) { - let field = $(ev.currentTarget).data('type'); - let idx = Number($(ev.currentTarget).data('index')); - let itemData = this.object.data.data[field][idx]; - if (itemData.name != 'None') { - let spec = await Item.create(itemData, { temporary: true }); - spec.data.origin = "embeddedItem"; - new MournbladeItemSheet(spec).render(true); - } - } - - /* -------------------------------------------- */ - async deleteSubitem(ev) { - let field = $(ev.currentTarget).data('type'); - let idx = Number($(ev.currentTarget).data('index')); - let oldArray = this.object.data.data[field]; - let itemData = this.object.data.data[field][idx]; - if (itemData.name != 'None') { - let newArray = []; - for (var i = 0; i < oldArray.length; i++) { - if (i != idx) { - newArray.push(oldArray[i]); - } - } - this.object.update({ [`data.${field}`]: newArray }); - } - } - - /* -------------------------------------------- */ - async manageSpec() { - let itemData = this.object.data.data.specialisation[0]; - if (itemData.name != 'None') { - let spec = await Item.create(itemData, { temporary: true }); - spec.data.origin = "embeddedItem"; - new MournbladeItemSheet(spec).render(true); - } - } - /* -------------------------------------------- */ /** @override */ activateListeners(html) { @@ -196,308 +156,10 @@ export class MournbladeItemSheet extends ItemSheet { } - /* -------------------------------------------- */ - async addAbility(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - console.log("ABB", event, item, dataItem) - if (event.toElement.className == 'drop-abilities') { - let abilityArray = duplicate(this.object.data.data.abilities); - abilityArray.push(newItem); - await this.object.update({ 'data.abilities': abilityArray }); - } - if (event.toElement.className == 'drop-optionnal-abilities') { - let abilityArray = duplicate(this.object.data.data.optionnalabilities); - abilityArray.push(newItem); - await this.object.update({ 'data.optionnalabilities': abilityArray }); - } - } - - /* -------------------------------------------- */ - async addRacePerk(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - if (event.toElement.className == 'drop-race-perk') { - let perkArray = duplicate(this.object.data.data.perks); - perkArray.push(newItem); - await this.object.update({ 'data.perks': perkArray }); - } - } - - /* -------------------------------------------- */ - async addSpecialisation(item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - let specArray = [newItem]; - await this.object.update({ 'data.specialisation': specArray }); - } - - /* -------------------------------------------- */ - async addRoleSpecialisation(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - console.log("Add spec", event, newItem); - if (event.toElement.className == 'drop-spec1') { - let specArray = duplicate(this.object.data.data.specialisationsplus1); - specArray.push(newItem); - await this.object.update({ 'data.specialisationsplus1': specArray }); - } - if (event.toElement.className == 'drop-spec2') { - let specArray = duplicate(this.object.data.data.specincrease); - specArray.push(newItem); - await this.object.update({ 'data.specincrease': specArray }); - } - } - - /* -------------------------------------------- */ - async addRolePerk(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - console.log("Add spec", event, newItem); - if (event.toElement.className == 'drop-perk2') { - let perkArray = duplicate(this.object.data.data.perks); - perkArray.push(newItem); - await this.object.update({ 'data.perks': perkArray }); - } - if (event.toElement.className == 'drop-specialperk1') { - let perkArray = duplicate(this.object.data.data.specialperk); - perkArray.push(newItem); - await this.object.update({ 'data.specialperk': perkArray }); - } - } - - /* -------------------------------------------- */ - async addPower(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - if (event.toElement.className == 'drop-spec-power') { - let powArray = duplicate(this.object.data.data.powers); - powArray.push(newItem); - await this.object.update({ 'data.powers': powArray }); - } - } - - /* -------------------------------------------- */ - async addAbilityPower(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - if (event.toElement.className == 'drop-ability-power') { - let powArray = duplicate(this.object.data.data.powersgained); - powArray.push(newItem); - await this.object.update({ 'data.powersgained': powArray }); - } - } - /* -------------------------------------------- */ - async addAbilityEffect(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - if (event.toElement.className == 'drop-ability-effect') { - let powArray = duplicate(this.object.data.data.effectsgained); - powArray.push(newItem); - await this.object.update({ 'data.effectsgained': powArray }); - } - } - - /* -------------------------------------------- */ - async addAbilitySpec(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - if (event.toElement.className == 'drop-ability-spec') { - let powArray = duplicate(this.object.data.data.specialisations); - powArray.push(newItem); - await this.object.update({ 'data.specialisations': powArray }); - } - } - /* -------------------------------------------- */ - async addAbilityWeaponArmor(event, item, dataItem) { - let newItem = duplicate(item.data); - newItem._id = randomID(dataItem.id.length); - if (event.toElement.className == 'drop-ability-weapon') { - let weaponArray = duplicate(this.object.data.data.attackgained); - weaponArray.push(newItem); - await this.object.update({ 'data.attackgained': weaponArray }); - } - if (event.toElement.className == 'drop-ability-armor') { - let armorArray = duplicate(this.object.data.data.armorgained); - armorArray.push(newItem); - await this.object.update({ 'data.armorgained': armorArray }); - } - } - - /* -------------------------------------------- */ - async addPerkSpecialisation(event, item, dataItem) { - let newItem = duplicate(item.data); - if (event.toElement.className == 'drop-spec-perk') { - //console.log("PER SPEC", event) - let key = event.toElement.dataset["key"]; - if (key == 'affectedspec') { - await this.object.update({ 'data.features.affectedspec.value': newItem.name }); - } else { - await this.object.update({ 'data.features.gainspecdice.value': newItem.name }); - } - } - } - - /* -------------------------------------------- */ - async addPerkEffect(event, item, dataItem) { - let newItem = duplicate(item.data) - if (event.toElement.className == 'drop-perk-effect') { - let effectArray = duplicate(this.object.data.data.effectsgained) - effectArray.push(newItem) - await this.object.update({ 'data.effectsgained': effectArray }) - } - } - - /* -------------------------------------------- */ - async addEffectPower(event, item, dataItem) { - let newItem = duplicate(item.data) - if (event.toElement.className == 'drop-power-effect') { - let effectArray = duplicate(this.object.data.data.effectsgained) - effectArray.push(newItem); - await this.object.update({ 'data.effectsgained': effectArray }) - } - } - - /* -------------------------------------------- */ - async addEffectSpec(event, item, dataItem) { - let newItem = duplicate(item.data); - if (event.toElement.className == 'drop-effect-spec') { - let specArray = duplicate(this.object.data.data.recoveryrollspec); - specArray.push(newItem); - await this.object.update({ 'data.recoveryrollspec': specArray }); - } - if (event.toElement.className == 'drop-effect-specaffected') { - let specArray = duplicate(this.object.data.data.specaffected); - specArray.push(newItem); - await this.object.update({ 'data.specaffected': specArray }); - } - } - - /* -------------------------------------------- */ - async addEffectItem(event, item, dataItem) { - let newItem = duplicate(item.data); - if (event.toElement.className == 'drop-equipment-effect') { - let effectArray = duplicate(this.object.data.data.effects); - effectArray.push(newItem); - await this.object.update({ 'data.effects': effectArray }); - } - } - - /* -------------------------------------------- */ - async _onDrop(event) { - - if (this.object.type == 'weapon' || this.object.type == 'shield' || this.object.type == 'armor' || this.object.type == 'shield') { - let data = event.dataTransfer.getData('text/plain'); - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem); - if (item.data.type == 'effect') { - return this.addEffectItem(event, item, dataItem); - } - } - } - - if (this.object.type == 'power') { - let data = event.dataTransfer.getData('text/plain'); - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem); - if (item.data.type == 'effect') { - return this.addEffectPower(event, item, dataItem); - } - } - } - - if (this.object.type == 'effect') { - let data = event.dataTransfer.getData('text/plain'); - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem); - if (item.data.type == 'specialisation') { - return this.addEffectSpec(event, item, dataItem); - } - } - } - - if (this.object.type == 'race') { - let data = event.dataTransfer.getData('text/plain'); - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem); - if (item.data.type == 'ability') { - return this.addAbility(event, item, dataItem); - } - if (item.data.type == 'perk') { - return this.addRacePerk(event, item, dataItem); - } - } - } - - if (this.object.type == 'perk') { - let data = event.dataTransfer.getData('text/plain') - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem) - if (item.data.type == 'specialisation') { - return this.addPerkSpecialisation(event, item, dataItem) - } - if (item.data.type == 'effect') { - return this.addPerkEffect(event, item, dataItem); - } - } - } - - if (this.object.type == 'specialisation') { - let data = event.dataTransfer.getData('text/plain'); - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem); - if (item.data.type == 'power') { - return this.addPower(event, item, dataItem); - } - } - } - if (this.object.type == 'ability') { - let data = event.dataTransfer.getData('text/plain'); - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem); - if (item.data.type == 'effect') { - return this.addAbilityEffect(event, item, dataItem); - } - if (item.data.type == 'power') { - return this.addAbilityPower(event, item, dataItem); - } - if (item.data.type == 'specialisation') { - return this.addAbilitySpec(event, item, dataItem); - } - if (item.data.type == 'weapon' || item.data.type == 'armor') { - return this.addAbilityWeaponArmor(event, item, dataItem); - } - } - } - - if (this.object.type == 'role') { - let data = event.dataTransfer.getData('text/plain'); - if (data) { - let dataItem = JSON.parse(data); - let item = await MournbladeUtility.searchItem(dataItem); - if (item.data.type == 'specialisation') { - return this.addRoleSpecialisation(event, item, dataItem); - } - if (item.data.type == 'perk') { - return this.addRolePerk(event, item, dataItem); - } - } - } - - ui.notifications.warn("This item can not be dropped over another item"); - } - /* -------------------------------------------- */ get template() { let type = this.item.type; - return `systems/fvtt-Mournblade-rpg/templates/item-${type}-sheet.html`; + return `systems/fvtt-mournblade/templates/item-${type}-sheet.html`; } /* -------------------------------------------- */ diff --git a/modules/mournblade-utility.js b/modules/mournblade-utility.js index 2f9642f..8b0a639 100644 --- a/modules/mournblade-utility.js +++ b/modules/mournblade-utility.js @@ -39,6 +39,10 @@ export class MournbladeUtility { } + /* -------------------------------------------- */ + static getAttributs() { + return { adr: "Adresse", pui: "Puissance", cla: "Clairvoyance", pre: "Présence", tre: "Trempe"} + } /* -------------------------------------------- */ static pushInitiativeOptions(html, options) { } @@ -82,7 +86,8 @@ export class MournbladeUtility { static async preloadHandlebarsTemplates() { const templatePaths = [ - 'systems/fvtt-mournblade/templates/editor-notes-gm.html' + 'systems/fvtt-mournblade/templates/editor-notes-gm.html', + 'systems/fvtt-mournblade/templates/partial-item-description.html' ] return loadTemplates(templatePaths); } diff --git a/styles/simple.css b/styles/simple.css index 8e504e8..d8c123b 100644 --- a/styles/simple.css +++ b/styles/simple.css @@ -193,7 +193,7 @@ table {border: 1px solid #7a7971;} /* Styles limited to foundryvtt-vadentis sheets */ -.fvtt-pegasus-rpg .sheet-header { +.fvtt-mournblade .sheet-header { -webkit-box-flex: 0; -ms-flex: 0 0 210px; flex: 0 0 210px; @@ -213,7 +213,7 @@ table {border: 1px solid #7a7971;} margin-bottom: 10px; } -.fvtt-pegasus-rpg .sheet-header .profile-img { +.fvtt-mournblade .sheet-header .profile-img { -webkit-box-flex: 0; -ms-flex: 0 0 128px; flex: 0 0 128px; @@ -253,34 +253,34 @@ table {border: 1px solid #7a7971;} vertical-align: bottom; } -.fvtt-pegasus-rpg .sheet-header .header-fields { +.fvtt-mournblade .sheet-header .header-fields { -webkit-box-flex: 1; -ms-flex: 1; flex: 1; } -.fvtt-pegasus-rpg .sheet-header h1.charname { +.fvtt-mournblade .sheet-header h1.charname { height: 50px; padding: 0px; margin: 5px 0; border-bottom: 0; } -.fvtt-pegasus-rpg .sheet-header h1.charname input { +.fvtt-mournblade .sheet-header h1.charname input { width: 100%; height: 100%; margin: 0; } -.fvtt-pegasus-rpg .sheet-tabs { +.fvtt-mournblade .sheet-tabs { -webkit-box-flex: 0; -ms-flex: 0; flex: 0; } -.fvtt-pegasus-rpg .sheet-body, -.fvtt-pegasus-rpg .sheet-body .tab, -.fvtt-pegasus-rpg .sheet-body .tab .editor { +.fvtt-mournblade .sheet-body, +.fvtt-mournblade .sheet-body .tab, +.fvtt-mournblade .sheet-body .tab .editor { height: 100%; font-size: 0.8rem; } @@ -303,70 +303,70 @@ table {border: 1px solid #7a7971;} padding: 0 3px; } -.fvtt-pegasus-rpg .tox .tox-editor-container { +.fvtt-mournblade .tox .tox-editor-container { background: #fff; } -.fvtt-pegasus-rpg .tox .tox-edit-area { +.fvtt-mournblade .tox .tox-edit-area { padding: 0 8px; } -.fvtt-pegasus-rpg .resource-label { +.fvtt-mournblade .resource-label { font-weight: bold; text-transform: uppercase; } -.fvtt-pegasus-rpg .tabs { +.fvtt-mournblade .tabs { height: 40px; border-top: 1px solid #AAA; border-bottom: 1px solid #AAA; color: #000000; } -.fvtt-pegasus-rpg .tabs .item { +.fvtt-mournblade .tabs .item { line-height: 40px; font-weight: bold; } -.fvtt-pegasus-rpg .tabs .item.active { +.fvtt-mournblade .tabs .item.active { text-decoration: underline; text-shadow: none; } -.fvtt-pegasus-rpg .items-list { +.fvtt-mournblade .items-list { list-style: none; margin: 1px 0; padding: 0; overflow-y: auto; } -.fvtt-pegasus-rpg .items-list .item-header { +.fvtt-mournblade .items-list .item-header { font-weight: bold; } -.fvtt-pegasus-rpg .items-list .item { +.fvtt-mournblade .items-list .item { height: 30px; line-height: 24px; padding: 1px 0; border-bottom: 1px solid #BBB; } -.fvtt-pegasus-rpg .items-list .item .item-image { +.fvtt-mournblade .items-list .item .item-image { -webkit-box-flex: 0; -ms-flex: 0 0 24px; flex: 0 0 24px; margin-right: 5px; } -.fvtt-pegasus-rpg .items-list .item img { +.fvtt-mournblade .items-list .item img { display: block; } -.fvtt-pegasus-rpg .items-list .item-name { +.fvtt-mournblade .items-list .item-name { margin: 0; } -.fvtt-pegasus-rpg .items-list .item-controls { +.fvtt-mournblade .items-list .item-controls { -webkit-box-flex: 0; -ms-flex: 0 0 86px; flex: 0 0 86px; @@ -377,10 +377,10 @@ table {border: 1px solid #7a7971;} /* ======================================== */ /* Sheet */ .window-app.sheet .window-content .sheet-header{ - background: url("../images/ui/pc_sheet_bg.webp") + /*background: #011d33 url("../images/ui/fond1.webp") repeat left top;*/ + background: url("../assets/ui/pc_sheet_bg.webp") + /*color: rgba(168, 139, 139, 0.5);*/ } -/* background: #011d33 url("../images/ui/fond1.webp") repeat left top;*/ -/*color: rgba(168, 139, 139, 0.5);*/ .window-app.sheet .window-content .sheet-header input[type="text"], .window-app.sheet .window-content .sheet-header input[type="number"], .window-app.sheet .window-content .sheet-header input[type="password"], .window-app.sheet .window-content .sheet-header input[type="date"], .window-app.sheet .window-content .sheet-header input[type="time"] { color: rgba(36, 37, 37, 0.75); @@ -391,7 +391,7 @@ table {border: 1px solid #7a7971;} .window-app .window-content, .window-app.sheet .window-content .sheet-body{ font-size: 0.8rem; - background: url("../images/ui/pc_sheet_bg.webp") repeat left top; + background: url("../assets/ui/pc_sheet_bg.webp") repeat left top; } /* background: rgba(245,245,240,0.6) url("../images/ui/sheet_background.webp") left top;*/ diff --git a/system.json b/system.json index a7691e4..cda9f5b 100644 --- a/system.json +++ b/system.json @@ -40,9 +40,9 @@ "styles": [ "styles/simple.css" ], - "templateVersion": 1, + "templateVersion": 2, "title": "Mournblade", "url": "", - "version": "0.0.1", + "version": "0.0.2", "background": "./images/ui/mournblade_welcome.webp" } \ No newline at end of file diff --git a/template.json b/template.json index 2719b4a..1dea424 100644 --- a/template.json +++ b/template.json @@ -102,6 +102,17 @@ }, "types": [ "arme", "competence", "protection", "pacte", "traitchaotique", "monnaie", "don", "tendance", "rune"], "arme": { + "typearme": "", + "bonusmaniementoff": 0, + "bonusmaniementdef": 0, + "degats": "", + "deuxmains": false, + "courte": 0, + "moyenne": 0, + "longue": 0, + "tr": 0, + "rarete": 0, + "prix": 0, "templates": [ "base" ] }, "predilection": { @@ -110,10 +121,17 @@ }, "competence": { "niveau": 0, - "attribut": "", + "attribut1": "", + "attribut2": "", + "attribut3": "", "templates": [ "base" ] }, "protection": { + "typeprotection": "", + "protection": 0, + "bonusmaniementdef": 0, + "rarete": 0, + "prix": 0, "templates": [ "base" ] }, "pacte": { @@ -126,12 +144,19 @@ "templates": [ "base" ] }, "don": { + "allegeance": "", + "prerequis": "", + "sacrifice": "", "templates": [ "base" ] }, "tendance": { "templates": [ "base" ] }, "rune": { + "formule": "", + "seuil": 0, + "prononcee": "", + "tracee": "", "templates": [ "base" ] } } diff --git a/templates/actor-partial-ames.html b/templates/actor-partial-ames.html deleted file mode 100644 index 2250f5d..0000000 --- a/templates/actor-partial-ames.html +++ /dev/null @@ -1,29 +0,0 @@ - -

{{typedata.label}}

-
 
- - -1 - -2 - -3 - / - -
- - \ No newline at end of file diff --git a/templates/actor-partial-paradigmes.html b/templates/actor-partial-paradigmes.html deleted file mode 100644 index 0edc592..0000000 --- a/templates/actor-partial-paradigmes.html +++ /dev/null @@ -1,22 +0,0 @@ -{{#each data.paradigmes as |para key|}} -
  • - - - - - {{#if para.editable}} -

    - -

    - {{else}} -

    {{para.label}}

    - {{/if}} -
    - - - -
  • -{{/each}} \ No newline at end of file diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html index 89a140e..4f115a1 100644 --- a/templates/actor-sheet.html +++ b/templates/actor-sheet.html @@ -9,8 +9,11 @@ {{!-- Sheet Tab Navigation --}} @@ -21,7 +24,7 @@ {{!-- Sheet Body --}}
    - {{!-- Combat Tab --}} + {{!-- Main Tab --}}
    @@ -29,140 +32,41 @@
    - -

    AMES

    +

    Attributs

    - {{>systems/fvtt-imperium5/templates/actor-partial-ames.html typeame="physique" typedata=data.amestype.physique}} - - {{>systems/fvtt-imperium5/templates/actor-partial-ames.html typeame="social" typedata=data.amestype.social}} - - {{>systems/fvtt-imperium5/templates/actor-partial-ames.html typeame="mental" typedata=data.amestype.mental}} - + {{#each data.attributs as |attr key|}} + + {{/each}}
    -
    -
    -
    +
    - -

    ARCHETYPE

    +

    Bonne Aventure

    -

    -
      -
    • - - {{archetype.name}} -
       
      -
      - - -
      -
    • -
    - -

    Spécialités

    -
      - {{#each specialites as |spec key|}} -
    • - - {{spec.name}} -
       
      -
      - - -
      -
    • - {{/each}} -
    - -

    Familiarités :

    -
      - {{#each familiarites as |fami key|}} -
    • - - {{fami.name}} -
       
      -
      - - -
      -
    • - {{/each}} -
    - + +
    + +
    + +

    Eclat

    +
    + +
    + +
    + +

    Expérience

    +
    + +
    +
    -
    - -
    - -
    - - - -

    PARADIGMES

    -
    -
      - {{> systems/fvtt-imperium5/templates/actor-partial-paradigmes.html}} -
    -
    - -
    - - - -

    NATURE PROFONDE

    -
    -
      -
    • - - {{nature.name}} -
       
      -
      - - -
      -
    • -
    - -

    Traits

    -
      - {{#each traits as |trait key|}} -
    • - - {{trait.name}} -
       
      -
      - - -
      -
    • - {{/each}} -
    - -

    Symbioses :

    -
      - {{#each symbioses as |symbiose key|}} -
    • - - {{symbiose.name}} -
       
      -
      - - -
      -
    • - {{/each}} -
    -
    - - -
    - {{!-- Equipement Tab --}} -
    + {{!-- Competence Tab --}} +
    diff --git a/templates/item-competence-sheet.html b/templates/item-competence-sheet.html new file mode 100644 index 0000000..96b7bca --- /dev/null +++ b/templates/item-competence-sheet.html @@ -0,0 +1,56 @@ +
    +
    + +
    +

    +
    +
    + + {{!-- Sheet Body --}} +
    + +
    + + + + + + + + + + + + + + + + + + {{> systems/fvtt-mournblade/templates/partial-item-description.html}} + +
    + +
    +
    diff --git a/templates/item-default-sheet.html b/templates/item-default-sheet.html deleted file mode 100644 index 0d9ec11..0000000 --- a/templates/item-default-sheet.html +++ /dev/null @@ -1,49 +0,0 @@ -
    -
    - -
    -

    -
    -
    - - {{!-- Sheet Body --}} -
    - -
    - {{#if (exists data.type)}} - - - - - {{/if}} - {{#if (exists data.value)}} - - - - - {{/if}} - - {{#if (exists data.aide)}} - - - - - {{/if}} - - {{#if (exists data.ressource)}} - - - - - {{/if}} - - {{> systems/fvtt-imperium5/templates/partial-item-description.html}} - -
    - -
    -
    diff --git a/templates/partial-equipment-effects.html b/templates/partial-equipment-effects.html deleted file mode 100644 index 1736d89..0000000 --- a/templates/partial-equipment-effects.html +++ /dev/null @@ -1,16 +0,0 @@ -
  • -
  • -
  • -
      -
    • -
    • - {{#each data.effects as |effect idx|}} -
    • - -
      - -
      -
    • - {{/each}} -
    -