Add UK/US translation
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lang/en.json
385
lang/en.json
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{
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{
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"TYPES": {
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"Adresse": "Agility",
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"Actor": {
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"Clairvoyance": "Clarity",
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"personnage": "Character",
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"creature": "Creature"
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},
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"Item": {
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"arme": "Weapon",
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"competence": "Skill",
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"protection": "Protection",
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"pacte": "Pact",
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"traitchaotique": "Chaotic Trait",
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"monnaie": "Currency",
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"don": "Gift",
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"tendance": "Tendency",
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"rune": "Rune",
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"equipement": "Equipment",
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"capacite": "Capacity",
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"origine": "Origin",
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"heritage": "Heritage",
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"metier": "Profession",
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"runeeffect": "Rune Effect",
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"bouclier": "Shield",
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"modifier": "Modifier",
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"traitespece": "Species Trait"
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}
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},
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"Adresse": "Address",
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"Puissance": "Power",
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"Clairvoyance": "Clairvoyance",
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"Présence": "Presence",
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"Trempe": "Temper",
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"MNBL.Assaut": "Assault",
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"MNBL.preciseattack": "Precise Attack",
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"MNBL.feint": "Feint",
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"MNBL.dirtyattack": "Dirty Attack",
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"MNBL.charge": "Charge",
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"MNBL.contain": "Contain the opponent",
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"MNBL.disarm": "Disarm",
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"MNBL.none": "None",
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"MNBL.lightcover": "Buckler or light (-2)",
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"MNBL.mediumcover": "Pavise or half (-5)",
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"MNBL.heavycover": "Almost complete (-10)",
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"MNBL.roll": "Roll",
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"MNBL.defensecapacity": "Defensive Capacity",
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"MNBL.attackcapacity": "Offensive Capacity",
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"MNBL.lessthanshort": "Less than short (10)",
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"MNBL.shortmore": "Short and more (10)",
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"MNBL.mediummore": "Medium and more (20)",
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"MNBL.longmore": "Long and more (25)",
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"MNBL.noneunknwon": "None/Unknown",
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"MNBL.easy": "Easy (5)",
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"MNBL.medium": "Medium (10)",
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"MNBL.hard": "Hard (15)",
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"MNBL.hazardous": "Hazardous (20)",
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"MNBL.insane": "Insane (25)",
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"MNBL.puremadness": "Pure Madness (30)",
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"MNBL.pronouncerune": "Pronounce the rune",
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"MNBL.tracerune": "Trace the rune",
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"MNBL.pronounced": "Pronounced",
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"MNBL.traced": "Traced",
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"MNBL.meleeweapon": "Melee Weapon",
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"MNBL.meleethrowweapon": "Melee and Throw Weapon",
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"MNBL.throwweapon": "Throw Weapon",
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"MNBL.shootweapon": "Shoot Weapon",
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"MNBL.specialweapon": "Special (capacity/gift)",
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"MNBL.all": "All",
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"MNBL.beastslords": "Beast Lords",
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"MNBL.elementslords": "Elemental Lords",
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"MNBL.law": "Law",
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"MNBL.chaos": "Chaos",
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"MNBL.level": "Level",
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"MNBL.points": "Points",
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"MNBL.aspect": "Aspect",
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"MNBL.margin": "Margin",
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"MNBL.goodadventure" : "Good Adventure",
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"MNBL.base": "Base",
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"MNBL.current": "Current",
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"MNBL.alignement" : "Alignment",
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"MNBL.eclat": "Shard",
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"MNBL.exp": "Experience",
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"MNBL.attributes": "Attributes",
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"MNBL.skills": "Skills",
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"MNBL.abilities": "Gifts/Pacts",
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"MNBL.abilities": "Gifts/Pacts",
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"MNBL.equipmentactions": "Equipment/Actions",
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"MNBL.bio": "Bio & Notes",
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"MNBL.health": "Health",
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"MNBL.bonus": "Bonus",
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"MNBL.malus": "Penalty",
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"MNBL.nonlethal": "Non-Lethal",
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"MNBL.lethal": "Lethal",
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"MNBL.automalus" : "Auto Penalty",
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"MNBL.soul": "Soul",
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"MNBL.currentmax": "Current Max",
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"MNBL.consumed": "Consumed",
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"MNBL.damagebonus": "Damage Bonus",
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"MNBL.speed": "Speed",
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"MNBL.defense": "Defense",
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"MNBL.totalprotection": "Total Protection",
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"MNBL.modifier": "Modifiers",
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"MNBL.type": "Type",
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"MNBL.value": "Value",
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"MNBL.gifts": "Gifts",
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"MNBL.allegiance": "Allegiance",
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"MNBL.pacts": "Pacts",
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"MNBL.runes": "Runes",
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"MNBL.highlanguage": "High Speech",
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"MNBL.difficulty": "Difficulty",
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"MNBL.tendancies": "Tendencies",
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"MNBL.chaotictraits": "Chaotic Traits",
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"MNBL.activatedrunes": "Activated Runes",
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"MNBL.activatedrunes": "Activated Runes",
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"MNBL.mode": "Mode",
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"MNBL.addpredilection": "Add a specialization",
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"MNBL.duration": "Duration",
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"MNBL.aimingbonus": "Aiming Bonus",
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"MNBL.treasuremoney": "Treasures and Money",
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"MNBL.alignement": "Alignment",
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"MNBL.quantity": "Quantity",
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"MNBL.all": "All",
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"MNBL.unit": "Unit",
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"MNBL.allegiance": "Allegiance",
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"MNBL.specialactions": "Special Actions",
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"MNBL.applydamage": "Apply damage/bonus/penalty",
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"MNBL.knockout": "Knock Out",
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"MNBL.aspect": "Aspect",
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"MNBL.flee": "Flee",
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"MNBL.Assaut": "Smite",
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"MNBL.immobilize": "Immobilize",
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"MNBL.mounted": "Mounted",
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"MNBL.weapons": "Weapons",
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"MNBL.attack": "Attack",
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"MNBL.attack": "Attack",
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"MNBL.attackcapacity": "Offensive Ability",
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"MNBL.attackmountbonus": "Mounted attacker vs ground defender (+5)",
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"MNBL.attacks": "Attacks",
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"MNBL.attribut": "Attribute",
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"MNBL.attributes": "Attributes",
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"MNBL.automalus": "Auto Penalty",
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"MNBL.base": "Base",
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"MNBL.beastslords": "Beast Lords",
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"MNBL.bio": "Bio & Notes",
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"MNBL.bonus": "Bonus",
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"MNBL.candoublebonusskill": "Bonuses can be doubled (cf. Profession)",
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"MNBL.chaos": "Chaos",
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"MNBL.chaotictraits": "Chaotic Traits",
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"MNBL.charge": "Charge",
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"MNBL.consumed": "Consumed",
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"MNBL.contain": "Contain the opponent",
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"MNBL.creatureresourcecost": "Resource Cost (creatures)",
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"MNBL.current": "Current",
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"MNBL.currentmax": "Current Max",
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"MNBL.damage": "Damage",
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"MNBL.damage": "Damage",
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"MNBL.protections": "Protections",
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"MNBL.damagebonus": "Damage Bonus",
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"MNBL.defense": "Defense",
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"MNBL.defensebonus": "Defense Bonus",
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"MNBL.defensecapacity": "Defensive Ability",
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"MNBL.dice": "Dice",
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"MNBL.difficulty": "Difficulty",
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"MNBL.dirtyattack": "Cheap Shot",
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"MNBL.disadvantagepositions": "Disadvantageous positions (Max bonus +15)",
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"MNBL.disarm": "Disarm",
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"MNBL.doubleD20": "Double d20 (1 Shard Point)",
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"MNBL.dramaticfailure": "Dramatic Failure",
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"MNBL.duration": "Duration",
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"MNBL.easy": "Easy (5)",
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"MNBL.eclat": "Shard",
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"MNBL.elementslords": "Elemental Lords",
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"MNBL.equipmentactions": "Equipment/Actions",
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"MNBL.equipments": "Equipments",
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"MNBL.equipments": "Equipments",
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"MNBL.origin": "Origin",
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"MNBL.equipped": "Equipped",
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"MNBL.legacy": "Legacy",
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"MNBL.exp": "Experience",
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"MNBL.profession": "Profession",
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"MNBL.genre": "Gender",
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"MNBL.size": "Size",
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"MNBL.hair": "Hair",
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"MNBL.eyes": "Eyes",
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"MNBL.eyes": "Eyes",
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"MNBL.preferredhand": "Preferred Hand",
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"MNBL.failure": "Failure",
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"MNBL.weight": "Weight",
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"MNBL.feint": "Feint",
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"MNBL.soulmultiplier": "Soul Multiplier",
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"MNBL.flee": "Flee",
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"MNBL.formula": "Formula",
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"MNBL.genre": "Gender",
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"MNBL.gifts": "Gifts",
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"MNBL.goodadventure": "Good Adventure",
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"MNBL.hair": "Hair",
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"MNBL.hard": "Hard (15)",
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"MNBL.hascover": "Cover",
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"MNBL.hazardous": "Tricky (20)",
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"MNBL.health": "Health",
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"MNBL.healthmalus": "Health Penalty",
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"MNBL.heavycover": "Almost complete (-10)",
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"MNBL.heroicsuccess": "Heroic Success",
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"MNBL.highlanguage": "High Melnibonéan",
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"MNBL.ignorearmor": "Ignore Armor",
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"MNBL.ignorehealthmalus": "Ignore Health Penalty",
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"MNBL.ignorehealthmalus": "Ignore Health Penalty",
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"MNBL.ignoresoulmalus": "Ignore Soul Penalty",
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"MNBL.ignoresoulmalus": "Ignore Soul Penalty",
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"MNBL.immobilize": "Immobilize",
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"MNBL.weapon": "Weapon",
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"MNBL.insane": "Ridiculous (25)",
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"MNBL.nextattackbonus": "Bonus for next attack",
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"MNBL.isdefense": "Defensive",
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"MNBL.nextactionmalus": "Penalty to defender for next action",
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"MNBL.knockout": "Knock Out",
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"MNBL.applydamage": "Apply damage/bonus/penalty",
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"MNBL.law": "Law",
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"MNBL.attribut": "Attribute",
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"MNBL.legacy": "Legacy",
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"MNBL.skill": "Skill",
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"MNBL.lessthanshort": "Less than short (10)",
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"MNBL.target": "Target",
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"MNBL.lethal": "Lethal",
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"MNBL.usedpredilection": "Used Predilection",
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"MNBL.level": "Level",
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"MNBL.soulpoints": "Soul Points",
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"MNBL.lightcover": "Buckler or light (-2)",
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"MNBL.formula": "Formula",
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"MNBL.longmore": "Long and more (25)",
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"MNBL.dice":"Dice",
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"MNBL.longrange": "Long Range",
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"MNBL.success": "Success",
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"MNBL.malus": "Penalty",
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"MNBL.failure": "Failure",
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"MNBL.margin": "Margin",
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"MNBL.heroicsuccess": "Heroic Success",
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"MNBL.medium": "Average (10)",
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"MNBL.dramaticfailure": "Dramatic Failure",
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"MNBL.mediumcover": "Pavise or half (-5)",
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"MNBL.mediummore": "Medium and more (20)",
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"MNBL.attackmountbonus": "Mounted attacker vs ground defender (+5)",
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"MNBL.mediumrange": "Medium Range",
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"MNBL.targetdefense": "Opponent's Defense",
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"MNBL.meleethrowweapon": "Melee and Throwing Weapon",
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"MNBL.shootmodifier": "Shooting Modifiers",
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"MNBL.meleeweapon": "Melee Weapon",
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"MNBL.aimingbonus": "Aiming Bonus",
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"MNBL.mode": "Mode",
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"MNBL.targetseeshoot": "Target is aware of the shot",
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"MNBL.modifier": "Modifiers",
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"MNBL.notarget": "No designated target",
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"MNBL.runningtarget": "Running target (-5/-10 depending on range)",
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"MNBL.hascover": "Cover",
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"MNBL.range": "Range",
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"MNBL.disadvantagepositions": "Disadvantageous positions (Max bonus +15)",
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"MNBL.targetground": "Target on the ground (+5)",
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"MNBL.unarmedtarget": "Unarmed target (+5)",
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"MNBL.smallroomtarget": "Target in confined space (+5)",
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"MNBL.targetcantmove": "Target immobilized (+5)",
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"MNBL.targetbelow": "Target below (+5)",
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"MNBL.healthmalus": "Health Penalty",
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"MNBL.soulmalus": "Soul Penalty",
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"MNBL.registeredmodifiers": "Registered Modifiers",
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"MNBL.doubleD20": "Double the d20 (1 Shard Point)",
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"MNBL.pronouncedrune": "Pronounced Rune",
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"MNBL.tracedrune": "Traced Rune",
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"MNBL.equipped": "Equipped",
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"MNBL.rarity": "Rarity",
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"MNBL.price": "Price",
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"MNBL.modifiertype": "Modifier Type",
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"MNBL.modifiertype": "Modifier Type",
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"MNBL.prerequisites": "Prerequisites",
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"MNBL.mounted": "Mounted",
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"MNBL.predilections": "Predilections",
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"MNBL.nextactionmalus": "Penalty for next action",
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"MNBL.candoublebonusskill": "Good Adventure and Shard bonuses can be doubled (cf. Profession)",
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"MNBL.nextattackbonus": "Bonus for next attack",
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"MNBL.addpredilection": "Add a predilection",
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"MNBL.none": "None",
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"MNBL.defensebonus": "Defense Bonus",
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"MNBL.noneunknwon": "None/Unknown",
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"MNBL.nonlethal": "Non-Lethal",
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"MNBL.nonlethaldamage": "Non-Lethal Damage",
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"MNBL.nonlethaldamage": "Non-Lethal Damage",
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"MNBL.weapontype": "Weapon Type",
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"MNBL.notarget": "No designated target",
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"MNBL.origin": "Origin",
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"MNBL.pacts": "Pacts",
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"MNBL.points": "Points",
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"MNBL.preciseattack": "Precision Attack",
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"MNBL.predilections": "Specializations",
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"MNBL.preferredhand": "Preferred Hand",
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"MNBL.prerequisites": "Prerequisites",
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"MNBL.price": "Price",
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"MNBL.profession": "Profession",
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"MNBL.pronounced": "Spoken",
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"MNBL.pronouncedrune": "Spoken Rune",
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"MNBL.pronouncerune": "Speak the rune",
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"MNBL.protections": "Protections",
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"MNBL.puremadness": "Insane (30)",
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"MNBL.quantity": "Quantity",
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"MNBL.range": "Range",
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"MNBL.rarity": "Rarity",
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"MNBL.registeredmodifiers": "Registered Modifiers",
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"MNBL.reloadduration": "Reload Time",
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"MNBL.ressources": "Resources",
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"MNBL.roll": "Roll",
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"MNBL.runes": "Runes",
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"MNBL.runningtarget": "Running target (-5/-10 depending on range)",
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"MNBL.shootmodifier": "Shooting Modifiers",
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"MNBL.shootweapon": "Shoot Weapon",
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"MNBL.shortmore": "Short and more (10)",
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"MNBL.shortrange": "Short Range",
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"MNBL.size": "Size",
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"MNBL.skill": "Skill",
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"MNBL.skills": "Skills",
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"MNBL.smallroomtarget": "Target in confined space (+5)",
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"MNBL.soul": "Soul",
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"MNBL.soulmalus": "Soul Penalty",
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"MNBL.soulmultiplier": "Soul Multiplier",
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"MNBL.soulpoints": "Soul Points",
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"MNBL.specialactions": "Special Actions",
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"MNBL.specialweapon": "Special (ability/gift)",
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"MNBL.speciestrait": "Species Trait",
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"MNBL.speed": "Speed",
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"MNBL.success": "Success",
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"MNBL.target": "Target",
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"MNBL.targetbelow": "Target below (+5)",
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"MNBL.targetcantmove": "Target immobilized (+5)",
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"MNBL.targetdefense": "Opponent's Defense",
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"MNBL.targetground": "Target on the ground (+5)",
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"MNBL.targetseeshoot": "Target is aware of the shot",
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"MNBL.tendancies": "Tendencies",
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"MNBL.throwweapon": "Throwing Weapon",
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"MNBL.totalprotection": "Total Protection",
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"MNBL.traced": "Written",
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"MNBL.tracedrune": "Written Rune",
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"MNBL.tracerune": "Write the rune",
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"MNBL.treasuremoney": "Treasures and Money",
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"MNBL.twohands": "Two-handed",
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|
"MNBL.type": "Type",
|
||||||
|
"MNBL.unarmedtarget": "Unarmed target (+5)",
|
||||||
|
"MNBL.unit": "Unit",
|
||||||
|
"MNBL.use": "Use",
|
||||||
|
"MNBL.usedpredilection": "Used Predilection",
|
||||||
|
"MNBL.value": "Value",
|
||||||
|
"MNBL.weapon": "Weapon",
|
||||||
"MNBL.weaponbonusattack": "Handling Bonus (offensive)",
|
"MNBL.weaponbonusattack": "Handling Bonus (offensive)",
|
||||||
"MNBL.weaponbonusdefense": "Handling Bonus (defensive)",
|
"MNBL.weaponbonusdefense": "Handling Bonus (defensive)",
|
||||||
"MNBL.isdefense": "Defensive",
|
"MNBL.weapons": "Weapons",
|
||||||
"MNBL.twohands": "Two-handed",
|
"MNBL.weaponscapacities": "Weapons/Abilities",
|
||||||
"MNBL.ignorearmor": "Ignore Armor",
|
"MNBL.weapontype": "Weapon Type",
|
||||||
"MNBL.creatureresourcecost": "Resource Cost (creatures)",
|
"MNBL.weight": "Weight",
|
||||||
"MNBL.shortrange": "Short Range",
|
"Présence": "Presence",
|
||||||
"MNBL.mediumrange":"Medium Range",
|
"Puissance": "Might",
|
||||||
"MNBL.longrange":"Long Range",
|
"Trempe": "Mettle",
|
||||||
"MNBL.reloadduration": "Reload Time",
|
"TYPES": {
|
||||||
"MNBL.attacks": "Attacks",
|
"Actor": {
|
||||||
"MNBL.ressources": "Resources",
|
"creature": "Creature",
|
||||||
"MNBL.weaponscapacities": "Weapons/Capacities",
|
"personnage": "Character"
|
||||||
"MNBL.use": "Use",
|
},
|
||||||
"MNBL.speciestrait": "Species Trait"
|
"Item": {
|
||||||
|
"arme": "Weapon",
|
||||||
|
"bouclier": "Shield",
|
||||||
|
"capacite": "Ability",
|
||||||
|
"competence": "Skill",
|
||||||
|
"don": "Gifts",
|
||||||
|
"equipement": "Equipment",
|
||||||
|
"heritage": "Background",
|
||||||
|
"metier": "Profession",
|
||||||
|
"modifier": "Modifier",
|
||||||
|
"monnaie": "Currency",
|
||||||
|
"origine": "Origin",
|
||||||
|
"pacte": "Pacts",
|
||||||
|
"protection": "Protections",
|
||||||
|
"rune": "Rune",
|
||||||
|
"runeeffect": "Rune Effect",
|
||||||
|
"tendance": "Signs of Chaos",
|
||||||
|
"traitchaotique": "Background",
|
||||||
|
"traitespece": "Species Trait"
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user