<form class="{{cssClass}}" autocomplete="off"> {{!-- Sheet Header --}} <header class="sheet-header"> <div class="header-fields"> <div class="flexrow"> <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" /> <div class="flexcol"> <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1> </div> </div> </header> {{!-- Sheet Tab Navigation --}} <nav class="sheet-tabs tabs" data-group="primary"> <a class="item" data-tab="principal">Attributs</a> <a class="item" data-tab="competences">Compétences</a> <a class="item" data-tab="equipement">Attaques</a> <a class="item" data-tab="biodata">Bio&Notes</a> </nav> {{!-- Sheet Body --}} <section class="sheet-body"> {{!-- Main Tab --}} <div class="tab principal" data-group="primary" data-tab="principal"> <div class="grid grid-2col"> <div class="sheet-box color-bg-archetype"> <ul class="item-list alternate-list"> {{#each data.attributs as |attr key|}} <li class="item flexrow " data-attr-key="{{key}}"> <img class="item-name-img" src="systems/fvtt-mournblade/assets/icons/{{attr.labelnorm}}.webp"> <span class="item-name-label competence-name item-field-label-medium"><a class="roll-attribut">{{attr.label}}</a></span> <select class="status-small-label color-class-common item-field-label-short" type="text" name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="Number"> {{#select attr.value}} {{> systems/fvtt-mournblade/templates/partial-list-niveau-creature.html}} {{/select}} </select> </li> {{/each}} </ul> <h4 class="item-name-label competence-name">Santé</h4> <ul class="item-list alternate-list"> <li class="item flexrow"> <label class="label-name">Total</label> <input type="text" class="input-numeric-short" name="system.sante.base" value="{{data.sante.base}}" data-dtype="Number" /> </li> <li class="item flexrow"> <label class="label-name">Non létaux</label> <a class="sante-modify plus-minus-button" data-type="nonletaux" data-value="-1">-</a> <input type="text" class="input-numeric-short" name="system.sante.nonletaux" value="{{data.sante.nonletaux}}" data-dtype="Number" /> <a class="sante-modify plus-minus-button" data-type="nonletaux" data-value="+1">+</a> </li> <li class="item flexrow"> <label class="label-name">Létaux</label> <a class="sante-modify plus-minus-button" data-type="letaux" data-value="-1">-</a> <input type="text" class="input-numeric-short" name="system.sante.letaux" value="{{data.sante.letaux}}" data-dtype="Number" /> <a class="sante-modify plus-minus-button" data-type="letaux" data-value="+1">+</a> </li> <li class="item flexrow"> <label class="label-name">Malus</label> <input type="text" class="input-numeric-short" name="system.sante.malusmanuel" value="{{data.sante.malusmanuel}}" data-dtype="Number" /> <label class="label-name">Malus auto</label> <label class="label-name">{{santeMalus}}</label> </li> </ul> </div> <div class="sheet-box color-bg-archetype"> <h4 class="item-name-label competence-name">Ame</h4> <ul class="item-list alternate-list"> <li class="item flexrow"> <label class="label-name">Max</label> <input type="text" class="input-numeric-short" name="system.ame.fullmax" value="{{data.ame.fullmax}}" data-dtype="Number" /> <label class="label-name">Max Actuel</label> <input type="text" class="input-numeric-short" name="system.ame.currentmax" value="{{data.ame.currentmax}}" data-dtype="Number" /> <li class="item flexrow"> <label class="label-name">Consommé</label> <a class="ame-modify plus-minus-button" data-value="-1">-</a> <input type="text" class="input-numeric-short" name="system.ame.value" value="{{data.ame.value}}" data-dtype="Number" /> <a class="ame-modify plus-minus-button" data-value="+1">+</a> </li> <li class="item flexrow"> <label class="label-name">Malus auto</label> <label class="label-name">{{ameMalus}}</label> </li> </ul> <h4 class="item-name-label competence-name">Combat</h4> <ul class="item-list alternate-list"> <li class="item flexrow"> <label class="competence-name">Initiative</label> <label class="competence-name">{{combat.initBase}}</label> <input type="text" class="input-numeric-short" name="system.combat.initbonus" value="{{data.combat.initbonus}}" data-dtype="Number" /> <label class="competence-name">{{combat.initTotal}}</label> </li> <li class="item flexrow"> <label class="competence-name">Vitesse</label> <label class="competence-name">{{combat.vitesseBase}}</label> <input type="text" class="input-numeric-short" name="system.combat.vitessebonus" value="{{data.combat.vitessebonus}}" data-dtype="Number" /> <label class="competence-name">{{combat.vitesseTotal}}</label> </li> <li class="item flexrow"> <label class="competence-name">Défense</label> <label class="competence-name">{{combat.defenseBase}}</label> <input type="text" class="input-numeric-short" name="system.combat.defensebonus" value="{{data.combat.defensebonus}}" data-dtype="Number" /> <label class="competence-name">{{combat.defenseTotal}}</label> </li> <li class="item flexrow"> <label class="competence-name">Total protection</label> <label class="competence-name">{{protectionTotal}}</label> </li> <li class="item flexrow"> <label class="competence-name">Ressources</label> <input type="text" class="input-numeric-short" name="system.ressources.value" value="{{data.ressources.value}}" data-dtype="Number" /> </li> </ul> </div> </div> <div> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Modificateurs</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Type</label> </span> <span class="item-field-label-short"> <label class="short-label">Valeur</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> </div> </li> {{#each modifiers as |modifier key|}} <li class="item flexrow " data-item-id="{{modifier._id}}" data-item-type="modifier"> <img class="item-name-img" src="{{modifier.img}}" /> <span class="item-name-label competence-name">{{modifier.name}}</span> <span class="item-field-label-short">{{upperFirst modifier.system.modifiertype}}</span> <span class="item-field-label-short">{{modifier.system.value}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> </div> {{!-- Competence Tab --}} <div class="tab competences" data-group="primary" data-tab="competences"> <div class="flexrow"> <div class="sheet-box color-bg-archetype"> <ul class="item-list alternate-list"> <li class="item flexrow"> <span class="item-name-label-header"> <h3><label class="items-title-text">Compétences</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Niveau</label> </span> <div class="item-filler"> </div> </li> {{#each skills as |skill key|}} <li class="item flexrow " data-item-id="{{skill._id}}" data-item-type="competence"> <img class="item-name-img" src="{{skill.img}}" /> <div class="flexcol item-name-label"> <span class="item-name-label competence-name"><a class="roll-competence" data-attr-key="tochoose">{{skill.name}}</a></span> <span class="predilection-text"> {{#each skill.system.predilections as |pred key|}} {{pred.name}}, {{/each}} </span> </div> <select class="status-small-label color-class-common edit-item-data competence-niveau" type="text" data-item-field="niveau" value="{{skill.system.niveau}}" data-dtype="Number"> {{#select skill.system.niveau}} {{> systems/fvtt-mournblade/templates/partial-list-niveau.html}} {{/select}} </select> {{#if (ne skill.system.attribut1 "none")}} <span class="item-field-label-short"> <button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut1}}">{{upper skill.system.attribut1}} : {{skill.system.attribut1total}}</button> </span> {{/if}} {{#if (ne skill.system.attribut2 "none")}} <span class="item-field-label-short"> <button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut2}}">{{upper skill.system.attribut2}} : {{skill.system.attribut2total}}</button> </span> {{/if}} {{#if (ne skill.system.attribut3 "none")}} <span class="item-field-label-short"> <button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut3}}">{{upper skill.system.attribut3}} : {{skill.system.attribut3total}}</button> </span> {{/if}} <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> </div> </div> {{!-- Equipement Tab --}} <div class="tab equipement" data-group="primary" data-tab="equipement"> <div class="flexcol"> <div class="sheet-box color-bg-archetype"> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Armes/Capacités</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Attaque</label> </span> <span class="item-field-label-short"> <label class="short-label">Défense</label> </span> <span class="item-field-label-short"> <label class="short-label">Dégats</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="arme" title="Ajouter une arme"><i class="fas fa-plus"></i></a> </div> </li> {{#each armes as |arme key|}} <li class="item flexrow " data-item-id="{{arme._id}}" data-item-type="arme"> <img class="item-name-img" src="{{arme.img}}" /> <span class="item-name-label competence-name">{{arme.name}}</span> <span class="item-field-label-short"> {{#if (eq arme.system.typearme "special")}} <button class="roll-arme-special button-sheet-roll">Utiliser</button> {{else}} {{#if arme.system.equipped}} <button class="roll-arme-offensif button-sheet-roll">{{arme.system.totalOffensif}}</button> {{else}} <button disabled class="roll-arme-offensif button-sheet-roll">{{arme.system.totalOffensif}}</button> {{/if}} {{/if}} </span> {{#if arme.system.isdefense}} <span class="item-field-label-short arme-defensif"><label class="arme-defensif">{{arme.system.totalDefensif}}</label></span> {{else}} <span class="item-field-label-short arme-defensif"><label class="arme-defensif">-</label></span> {{/if}} {{#if (eq arme.system.typearme "special")}} <span class="item-field-label-short arme-defensif"><label class="arme-defensif">-</label></span> {{else}} <span class="item-field-label-short"> {{#if arme.system.equipped}} <button class="roll-arme-degats button-sheet-roll">{{arme.system.totalDegats}}</button> {{else}} <button disabled class="roll-arme-degats button-sheet-roll">{{arme.system.totalDegats}}</button> {{/if}} </span> {{/if}} <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-equip" title="Worn">{{#if arme.system.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> <div class="sheet-box color-bg-archetype"> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Protections</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Protection</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="protection" title="Ajouter une protection"><i class="fas fa-plus"></i></a> </div> </li> {{#each protections as |protection key|}} <li class="item flexrow " data-item-id="{{protection._id}}" data-item-type="protection"> <img class="item-name-img" src="{{protection.img}}" /> <span class="item-name-label competence-name">{{protection.name}}</span> <span class="item-field-label-short arme-defensif"><label class="arme-defensif">{{protection.system.protection}}</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-equip" title="Worn">{{#if protection.system.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> <div class="sheet-box color-bg-archetype"> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Traits d'espèce</label></h3> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="traitespece" title="Ajouter un trait d'espèce"><i class="fas fa-plus"></i></a> </div> </li> {{#each traitsEspeces as |trait key|}} <li class="item flexrow " data-item-id="{{trait._id}}" data-item-type="traitespece"> <img class="item-name-img" src="{{trait.img}}" /> <span class="item-name-label competence-name">{{trait.name}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> {{#if (count runes)}} <div class="sheet-box color-bg-archetype"> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Runes</label></h3> </span> <span class="item-field-label-long"> <label class="short-label">Haut parler</label> </span> <span class="item-field-label-short"> <label class="short-label">Difficulté</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> </div> </li> {{#each runes as |rune key|}} <li class="item flexrow " data-item-id="{{rune._id}}" data-item-type="rune"> <img class="item-name-img" src="{{rune.img}}" /> <span class="item-name-label competence-name"><a class="roll-rune">{{rune.name}}</a></span> <span class="item-field-label-long">{{rune.system.formule}}</span> <span class="item-field-label-short">{{rune.system.seuil}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> {{/if}} {{#if (count equipements)}} <div class="sheet-box color-bg-archetype"> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Equipements</label></h3> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="equipement" title="Ajouter un équipement"><i class="fas fa-plus"></i></a> </div> </li> {{#each equipements as |equipement key|}} <li class="item flexrow " data-item-id="{{equipement._id}}" data-item-type="equipement"> <img class="item-name-img" src="{{equipement.img}}" /> <span class="item-name-label competence-name">{{equipement.name}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> {{/if}} </div> </div> {{!-- Biography Tab --}} <div class="tab biodata" data-group="primary" data-tab="biodata"> {{#if isGM}} <div class="grid grid-2col"> <div> <ul class="item-list alternate-list"> <li class="flexrow item"> <label class="generic-label">Multiplicateur d'âme</label> <input type="text" class="input-numeric-short" name="system.biodata.amemultiplier" value="{{data.biodata.amemultiplier}}" data-dtype="Number" /> </li> </ul> </div> <div> <ul class="item-list alternate-list"> <li class="flexrow item"> <label class="generic-label">Ignore le malus de Santé ?</label> <input type="checkbox" name="system.biodata.ignoresantemalus" {{checked data.biodata.ignoresantemalus}} /> </li> <li class="flexrow item"> <label class="generic-label">Ignore le malus d'Ame ?</label> <input type="checkbox" name="system.biodata.ignoreamemalus" {{checked data.biodata.ignoreamemalus}} /> </li> </ul> </div> </div> {{/if}} <span> <h3>Description</h3> </span> <div class="medium-editor item-text-long-line"> {{editor description target="system.biodata.description" button=true owner=owner editable=editable}} </div> </div> </section> </form>