485 lines
22 KiB
HTML
485 lines
22 KiB
HTML
<form class="{{cssClass}}" autocomplete="off">
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{{!-- Sheet Header --}}
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<header class="sheet-header">
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<div class="header-fields">
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<div class="flexrow">
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<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
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<div class="flexcol">
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<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
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</div>
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</div>
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</header>
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{{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="principal">Attributs</a>
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<a class="item" data-tab="competences">Compétences</a>
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<a class="item" data-tab="equipement">Attaques</a>
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<a class="item" data-tab="biodata">Bio&Notes</a>
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</nav>
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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{{!-- Main Tab --}}
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<div class="tab principal" data-group="primary" data-tab="principal">
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<div class="grid grid-2col">
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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{{#each data.attributs as |attr key|}}
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<li class="item flexrow " data-attr-key="{{key}}">
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<img class="item-name-img" src="systems/fvtt-mournblade/assets/icons/{{attr.labelnorm}}.webp">
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<span class="item-name-label competence-name item-field-label-medium"><a
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class="roll-attribut">{{attr.label}}</a></span>
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<select class="status-small-label color-class-common item-field-label-short" type="text"
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name="system.attributs.{{key}}.value" value="{{attr.value}}" data-dtype="Number">
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{{#select attr.value}}
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{{> systems/fvtt-mournblade/templates/partial-list-niveau-creature.html}}
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{{/select}}
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</select>
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</li>
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{{/each}}
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</ul>
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<h4 class="item-name-label competence-name">Santé</h4>
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<ul class="item-list alternate-list">
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<li class="item flexrow">
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<label class="label-name">Total</label>
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<input type="text" class="input-numeric-short" name="system.sante.base" value="{{data.sante.base}}"
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data-dtype="Number" />
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</li>
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<li class="item flexrow">
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<label class="label-name">Non létaux</label>
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<a class="sante-modify plus-minus-button" data-type="nonletaux" data-value="-1">-</a>
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<input type="text" class="input-numeric-short" name="system.sante.nonletaux"
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value="{{data.sante.nonletaux}}" data-dtype="Number" />
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<a class="sante-modify plus-minus-button" data-type="nonletaux" data-value="+1">+</a>
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</li>
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<li class="item flexrow">
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<label class="label-name">Létaux</label>
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<a class="sante-modify plus-minus-button" data-type="letaux" data-value="-1">-</a>
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<input type="text" class="input-numeric-short" name="system.sante.letaux" value="{{data.sante.letaux}}"
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data-dtype="Number" />
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<a class="sante-modify plus-minus-button" data-type="letaux" data-value="+1">+</a>
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</li>
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<li class="item flexrow">
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<label class="label-name">Malus</label>
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<input type="text" class="input-numeric-short" name="system.sante.malusmanuel"
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value="{{data.sante.malusmanuel}}" data-dtype="Number" />
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<label class="label-name">Malus auto</label>
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<label class="label-name">{{santeMalus}}</label>
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</li>
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</ul>
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</div>
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<div class="sheet-box color-bg-archetype">
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<h4 class="item-name-label competence-name">Ame</h4>
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<ul class="item-list alternate-list">
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<li class="item flexrow">
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<label class="label-name">Max</label>
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<input type="text" class="input-numeric-short" name="system.ame.fullmax" value="{{data.ame.fullmax}}"
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data-dtype="Number" />
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<label class="label-name">Max Actuel</label>
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<input type="text" class="input-numeric-short" name="system.ame.currentmax"
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value="{{data.ame.currentmax}}" data-dtype="Number" />
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<li class="item flexrow">
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<label class="label-name">Consommé</label>
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<a class="ame-modify plus-minus-button" data-value="-1">-</a>
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<input type="text" class="input-numeric-short" name="system.ame.value" value="{{data.ame.value}}"
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data-dtype="Number" />
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<a class="ame-modify plus-minus-button" data-value="+1">+</a>
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</li>
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<li class="item flexrow">
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<label class="label-name">Malus auto</label>
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<label class="label-name">{{ameMalus}}</label>
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</li>
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</ul>
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<h4 class="item-name-label competence-name">Combat</h4>
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<ul class="item-list alternate-list">
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<li class="item flexrow">
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<label class="competence-name">Initiative</label>
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<label class="competence-name">{{combat.initBase}}</label>
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<input type="text" class="input-numeric-short" name="system.combat.initbonus"
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value="{{data.combat.initbonus}}" data-dtype="Number" />
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<label class="competence-name">{{combat.initTotal}}</label>
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</li>
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<li class="item flexrow">
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<label class="competence-name">Vitesse</label>
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<label class="competence-name">{{combat.vitesseBase}}</label>
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<input type="text" class="input-numeric-short" name="system.combat.vitessebonus"
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value="{{data.combat.vitessebonus}}" data-dtype="Number" />
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<label class="competence-name">{{combat.vitesseTotal}}</label>
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</li>
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<li class="item flexrow">
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<label class="competence-name">Défense</label>
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<label class="competence-name">{{combat.defenseBase}}</label>
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<input type="text" class="input-numeric-short" name="system.combat.defensebonus"
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value="{{data.combat.defensebonus}}" data-dtype="Number" />
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<label class="competence-name">{{combat.defenseTotal}}</label>
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</li>
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<li class="item flexrow">
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<label class="competence-name">Total protection</label>
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<label class="competence-name">{{protectionTotal}}</label>
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</li>
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<li class="item flexrow">
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<label class="competence-name">Ressources</label>
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<input type="text" class="input-numeric-short" name="system.ressources.value"
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value="{{data.ressources.value}}" data-dtype="Number" />
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</li>
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</ul>
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</div>
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</div>
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<div>
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Modificateurs</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Type</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Valeur</label>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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</div>
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</li>
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{{#each modifiers as |modifier key|}}
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<li class="item flexrow " data-item-id="{{modifier._id}}" data-item-type="modifier">
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<img class="item-name-img" src="{{modifier.img}}" />
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<span class="item-name-label competence-name">{{modifier.name}}</span>
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<span class="item-field-label-short">{{upperFirst modifier.system.modifiertype}}</span>
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<span class="item-field-label-short">{{modifier.system.value}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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</div>
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{{!-- Competence Tab --}}
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<div class="tab competences" data-group="primary" data-tab="competences">
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<div class="flexrow">
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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<li class="item flexrow">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Compétences</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Niveau</label>
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</span>
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<div class="item-filler"> </div>
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</li>
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{{#each skills as |skill key|}}
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<li class="item flexrow " data-item-id="{{skill._id}}" data-item-type="competence">
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<img class="item-name-img" src="{{skill.img}}" />
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<div class="flexcol item-name-label">
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<span class="item-name-label competence-name"><a class="roll-competence"
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data-attr-key="tochoose">{{skill.name}}</a></span>
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<span class="predilection-text">
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{{#each skill.system.predilections as |pred key|}}
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{{pred.name}},
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{{/each}}
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</span>
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</div>
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<select class="status-small-label color-class-common edit-item-data competence-niveau" type="text"
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data-item-field="niveau" value="{{skill.system.niveau}}" data-dtype="Number">
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{{#select skill.system.niveau}}
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{{> systems/fvtt-mournblade/templates/partial-list-niveau.html}}
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{{/select}}
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</select>
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{{#if (ne skill.system.attribut1 "none")}}
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<span class="item-field-label-short">
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<button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut1}}">{{upper
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skill.system.attribut1}} : {{skill.system.attribut1total}}</button>
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</span>
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{{/if}}
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{{#if (ne skill.system.attribut2 "none")}}
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<span class="item-field-label-short">
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<button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut2}}">{{upper
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skill.system.attribut2}} : {{skill.system.attribut2total}}</button>
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</span>
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{{/if}}
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{{#if (ne skill.system.attribut3 "none")}}
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<span class="item-field-label-short">
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<button class="roll-competence button-sheet-roll" data-attr-key="{{skill.system.attribut3}}">{{upper
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skill.system.attribut3}} : {{skill.system.attribut3total}}</button>
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</span>
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{{/if}}
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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</div>
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</div>
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{{!-- Equipement Tab --}}
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<div class="tab equipement" data-group="primary" data-tab="equipement">
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<div class="flexcol">
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Armes/Capacités</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Attaque</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Défense</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Dégats</label>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="arme" title="Ajouter une arme"><i
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class="fas fa-plus"></i></a>
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</div>
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</li>
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{{#each armes as |arme key|}}
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<li class="item flexrow " data-item-id="{{arme._id}}" data-item-type="arme">
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<img class="item-name-img" src="{{arme.img}}" />
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<span class="item-name-label competence-name">{{arme.name}}</span>
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<span class="item-field-label-short">
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{{#if (eq arme.system.typearme "special")}}
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<button class="roll-arme-special button-sheet-roll">Utiliser</button>
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{{else}}
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{{#if arme.system.equipped}}
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<button class="roll-arme-offensif button-sheet-roll">{{arme.system.totalOffensif}}</button>
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{{else}}
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<button disabled class="roll-arme-offensif button-sheet-roll">{{arme.system.totalOffensif}}</button>
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{{/if}}
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{{/if}}
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</span>
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{{#if arme.system.isdefense}}
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<span class="item-field-label-short arme-defensif"><label
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class="arme-defensif">{{arme.system.totalDefensif}}</label></span>
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{{else}}
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<span class="item-field-label-short arme-defensif"><label class="arme-defensif">-</label></span>
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{{/if}}
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{{#if (eq arme.system.typearme "special")}}
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<span class="item-field-label-short arme-defensif"><label class="arme-defensif">-</label></span>
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{{else}}
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<span class="item-field-label-short">
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{{#if arme.system.equipped}}
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<button class="roll-arme-degats button-sheet-roll">{{arme.system.totalDegats}}</button>
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{{else}}
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<button disabled class="roll-arme-degats button-sheet-roll">{{arme.system.totalDegats}}</button>
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{{/if}}
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</span>
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{{/if}}
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-equip" title="Worn">{{#if arme.system.equipped}}<i
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class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Protections</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Protection</label>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="protection" title="Ajouter une protection"><i
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class="fas fa-plus"></i></a>
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</div>
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</li>
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{{#each protections as |protection key|}}
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<li class="item flexrow " data-item-id="{{protection._id}}" data-item-type="protection">
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<img class="item-name-img" src="{{protection.img}}" />
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<span class="item-name-label competence-name">{{protection.name}}</span>
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<span class="item-field-label-short arme-defensif"><label
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class="arme-defensif">{{protection.system.protection}}</label>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-equip" title="Worn">{{#if protection.system.equipped}}<i
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class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Traits d'espèce</label></h3>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-add" data-type="traitespece" title="Ajouter un trait d'espèce"><i
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class="fas fa-plus"></i></a>
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</div>
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</li>
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{{#each traitsEspeces as |trait key|}}
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<li class="item flexrow " data-item-id="{{trait._id}}" data-item-type="traitespece">
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<img class="item-name-img" src="{{trait.img}}" />
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<span class="item-name-label competence-name">{{trait.name}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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{{#if (count runes)}}
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<div class="sheet-box color-bg-archetype">
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<ul class="item-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Runes</label></h3>
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</span>
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<span class="item-field-label-long">
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<label class="short-label">Haut parler</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Difficulté</label>
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</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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</div>
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</li>
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{{#each runes as |rune key|}}
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<li class="item flexrow " data-item-id="{{rune._id}}" data-item-type="rune">
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<img class="item-name-img" src="{{rune.img}}" />
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<span class="item-name-label competence-name"><a class="roll-rune">{{rune.name}}</a></span>
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<span class="item-field-label-long">{{rune.system.formule}}</span>
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<span class="item-field-label-short">{{rune.system.seuil}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
|
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
|
</div>
|
|
</li>
|
|
{{/each}}
|
|
</ul>
|
|
</div>
|
|
{{/if}}
|
|
|
|
{{#if (count equipements)}}
|
|
<div class="sheet-box color-bg-archetype">
|
|
<ul class="item-list alternate-list">
|
|
<li class="item flexrow list-item items-title-bg">
|
|
<span class="item-name-label-header">
|
|
<h3><label class="items-title-text">Equipements</label></h3>
|
|
</span>
|
|
<div class="item-filler"> </div>
|
|
<div class="item-controls item-controls-fixed">
|
|
<a class="item-control item-add" data-type="equipement" title="Ajouter un équipement"><i
|
|
class="fas fa-plus"></i></a>
|
|
</div>
|
|
</li>
|
|
{{#each equipements as |equipement key|}}
|
|
<li class="item flexrow " data-item-id="{{equipement._id}}" data-item-type="equipement">
|
|
<img class="item-name-img" src="{{equipement.img}}" />
|
|
<span class="item-name-label competence-name">{{equipement.name}}</span>
|
|
<div class="item-filler"> </div>
|
|
<div class="item-controls item-controls-fixed">
|
|
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
|
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
|
</div>
|
|
</li>
|
|
{{/each}}
|
|
</ul>
|
|
</div>
|
|
{{/if}}
|
|
|
|
</div>
|
|
|
|
</div>
|
|
|
|
|
|
{{!-- Biography Tab --}}
|
|
<div class="tab biodata" data-group="primary" data-tab="biodata">
|
|
|
|
{{#if isGM}}
|
|
<div class="grid grid-2col">
|
|
<div>
|
|
<ul class="item-list alternate-list">
|
|
<li class="flexrow item">
|
|
<label class="generic-label">Multiplicateur d'âme</label>
|
|
<input type="text" class="input-numeric-short" name="system.biodata.amemultiplier"
|
|
value="{{data.biodata.amemultiplier}}" data-dtype="Number" />
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
<div>
|
|
<ul class="item-list alternate-list">
|
|
<li class="flexrow item">
|
|
<label class="generic-label">Ignore le malus de Santé ?</label>
|
|
<input type="checkbox" name="system.biodata.ignoresantemalus" {{checked data.biodata.ignoresantemalus}} />
|
|
</li>
|
|
<li class="flexrow item">
|
|
<label class="generic-label">Ignore le malus d'Ame ?</label>
|
|
<input type="checkbox" name="system.biodata.ignoreamemalus" {{checked data.biodata.ignoreamemalus}} />
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
</div>
|
|
{{/if}}
|
|
|
|
<span>
|
|
<h3>Description</h3>
|
|
</span>
|
|
<div class="medium-editor item-text-long-line">
|
|
{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}
|
|
</div>
|
|
|
|
</div>
|
|
|
|
</section>
|
|
</form> |