fvtt-rolemaster-frp/module/rmfrp-critical-tables.js

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export const RMFRP_CRITICALS = {
super_large_creature: {
name: "super_large_creature",
criticals: [
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon is knocked from your hand. It will take 2 rounds to recover."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike the terrible beast hard. Your weapon breaks in half."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike is powerful, but your grip was terrible. Roll a fumble for yourself."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "The numbing recoil of your strike to foe's chest sends you stumbling back."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike is powerful. You fumble the rest of the round."
}
},
isCreature: true,
score: "01-05"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon hits at a bad angle. Check for weapon breakage. Bum Luck."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A decoration pops off your weapon with impact to foe's side."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow foe's arm. Ready for a better strike. You gain the initiative next round."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike lands at a bad angle. You check for weapon breakage."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon lands uneven across foe's shoulder. Make a breakage check."
}
},
isCreature: true,
score: "06-10"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your blow was deflected, but you gain the initiative next round."
},
normal: {
key: "normal",
effects: [],
description: "You are daunted by the beast's gaze and swing weakly."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Back strike. Weapon seems to damage by touch only."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to back. You gain the initiative next round."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Acceptable strike to foe's leg.You gain the initiative next round."
}
},
isCreature: true,
score: "11-20"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing side blow. A spark of light reminds you your weapon is magical."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "This terrible creature's hide deflects the strongest blows."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike is solid and flat, but foe is not slowed at all."
},
slaying: {
key: "slaying",
effects: [],
description: "Sparks fly from your weapon as it embraces your foe."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing blow smears mithril like chalk across beast's hide."
}
},
isCreature: true,
score: "21-30"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe is unbalanced. You gain the initiative next round."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike to foe's side with your common weapon fails to penetrate."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike the fell titan in the chest. He yells back at you."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Boom! Solid without question. Try a vital spot next time."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid, but nowhere near a vital spot. Bruise foe's calf muscle."
}
},
isCreature: true,
score: "31-40"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You deal out a sharp and hard leg strike. Foe steps back to look at his leg."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike was more of a last minute parry to avoid the beast's."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You step under his assault and strike him hard in the abdomen."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Rip sinew, hair, horn and scale with a glancing blow to side."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike lands on foe's horn. The vibration has some effect."
}
},
isCreature: true,
score: "41- 50"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's back. Foe's hide is tough there. You need more strength."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Two light and quick shots to foe's forearm, provides a modest result."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "The vile beast leans foward. You strike at his snout in frantic response."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Unexpected weak spot found with your strike to foe's side."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike thumps foe on his nose. He is insulted, but not wounded badly."
}
},
isCreature: true,
score: "51-65"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "12",
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You step under foe's lunge and use the force against him. Strike to under belly. He feels the pain instantly."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe's neck with the flat of your weapon during a moment of opportunity."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -15,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your blow lands against foe's shoulder. You are pleased with the effect. Blood pours from the wound."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "50",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon seems to dig into foe's chest and devour his heart. Foe dies instantly. You are covered with blood."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "15",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shin strike. Skin is torn open and bone is bruised. This one hurts. You have initiative."
}
},
isCreature: true,
score: 66
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to thigh leaves a bad bruise. Your weapon cracks and bends. It will break after one more strike."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike on foe's leg. You move quickly away to avoid the retaliation."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard blow to foe's thigh. He stumbles, but does not fall. You have the initiative next round."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Flat strike to foe's upper body. Heavy blow breaks some bones. Foe's guard is down."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hammering foe's thigh gets you some respect. You have the initiative."
}
},
isCreature: true,
score: "67-70"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Minor forearm wound.The beast used its forearm for defense. Foe soaks up the damage."
},
normal: {
key: "normal",
effects: [],
description: "Solid strike to foe's head just bounces off."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 10,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "13",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch foe in his exposed leg. You come down hard on it. He will have a bruise. It slows him. You have the initiative."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "24",
wounds_per_round: 5,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Hard glancing strike crosses foe's shoulder and chest. Shoulder is slashed and chest is bruised."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's upper arm. This strike had few vices, but it was weak. Get it together."
}
},
isCreature: true,
score: "71-80"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's arm joint lands poorly. Foe will have a bruise. You think that you know what went wrong."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Violent strike to foe's forearm. Foe is bruised. Your weapon must make a breakage check."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "12",
wounds_per_round: 4,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "To make this strike land well, you almost climb onto foe. You deal out a brutal srike to his neck and leap back."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "25",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Just when your swing looked to be failing your weapon took control and crashed into foe's thigh."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain."
}
},
isCreature: true,
score: "81-90"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow is placed solidly against foe's side. The thick hide there protects him well."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Well placed and hard. Try a vital spot next time."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You have a uncomfortable opportunity to strike foe in his mouth. If foe has a breath weapon, he may not use it."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "35",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your master strike lands against foe's neck. Doom is in his face."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "12",
wounds_per_round: 4,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Slash at foe's neck fails to land very hard. You have the initiative for 2 rounds."
}
},
isCreature: true,
score: "91-95"
},
{
levels: {
magic: {
key: "magic",
effects: [],
description: "You are a mighty warrior. Your strike hits foe's neck and breaks it. Bones are crushed and the spine in broken. Foe drops in 1 round and dies. -25"
},
normal: {
key: "normal",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow severs vein and artery in foe's upper leg. He drops and dies"
},
"holy arms": {
key: "holy arms",
effects: [],
description: "Weapon bites into foe's skull. He just comes apart. He dies in 6 rounds. Your weapon is stuck. Foe rolls over and takes your weapon out of reach. all allies get (+10)"
},
slaying: {
key: "slaying",
effects: [],
description: "Your weapon plunges into foe's chest making the nature of its forging certain. He dies a terrible and swift death. Take 12 rounds to reclaim your weapon. +40H"
},
mithril: {
key: "mithril",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to lower skull area. Foe dies instantly. He stumbles on for 1 round, until he realizes this."
}
},
isCreature: true,
score: "96-98"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A little bird shows you the flaw in foe's armor. Your strike plunges into this vulnerable spot killing foe instantly."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You step into the right spot and rip open foe's side. Your blow shatters some ribs."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through foe's heart kills him instantly. You are too close. He pins you under him as he dies."
},
slaying: {
key: "slaying",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe's eye is in reach and you ram your weapon home. Foe dies after 3 rounds of inactivity. You have half the round left."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Crush the bones in foe's neck with a mighty blow. Foe drops and dies in 1 round."
}
},
isCreature: true,
score: "99-100"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "13",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Wound foe along his side with an excellent strike. Foe leaps back away from your weapon."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "12",
wounds_per_round: 1,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing strike to foe's abdomen loses much of the impact on foe's hide."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Brutal strike to foe's forearm. He reels from your presence. You are his bane."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's leg severs a vein and tears muscles. Foe flails around for 6 rounds before he dies."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "30",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Graceful assault knocks down foe's defenses. He just cannot get his guard up."
}
},
isCreature: true,
score: "101-150"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "25",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "You pop foe on his head with some useful results. Foe is confused just long enough for a blow."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "20",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon wounds deep and cuts muscles and tendons. Foe's wound bleeds heavily."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "40",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Vicious blow to forehead sends foe to the ground. If he falls on stone, he is in a coma."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Awesome blow to foe's neck. His neck and back are broken. Foe drops and suffocates in 12 rounds."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "25",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Incredible strike across foe's calf trips him to the ground. The bigger they are…."
}
},
isCreature: true,
score: "151-175"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 25,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Solid shot to foe's chest. Foe is down. You take an 'A' Unbalancing Critical result, because you are so close."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 20,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe presents a weak spot and you strike. Blow lands at the base of the neck. Tendons are damaged."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "25",
wounds_per_round: false,
stunned: 9,
round_bonus_duration: false,
cannot_parry: 9,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's abdomen. Foe has the biggest bruise you have ever seen."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "24",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Clean strike to foe's eye kills him in one round. He fights on for 1 round before he realizes he is dead."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "28",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Brutal strike to foe's side. You rip him open and he is hating life. His blood gets all over you."
}
},
isCreature: true,
score: "176-200"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "35",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Rip open foe's abdomen. Blood covers you. This cruel wound will not be healed easily."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "35",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "When your strike lands on foe's back, bones crackle and pop. Internal damage is certain."
},
"holy arms": {
key: "holy arms",
effects: [],
description: "You duck around foe's side and catch him in the ear. Blow collapses skull. Foe dies of massive brain damage in 3 rounds.+15H (+20)"
},
slaying: {
key: "slaying",
effects: [],
description: "Foe steps right into your swing. You tear open foe's abdomenal and drop him in a heap. You are entangled in his fall. Foe dies in 4 rounds from shock. +35H"
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "30",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Vicious blow to foe's leg. You can hear the mithril in your weapon talking, as you rip foe open."
}
},
isCreature: true,
score: "201-250"
},
{
levels: {
magic: {
key: "magic",
effects: [],
description: "You leap up and slam foe in the eye. He does not realize he is dead yet. Next round he will. Your weapon is stuck for a round. -20"
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Foe lowers his eyes within your reach and you strike with great skill and fury. He is blinded."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "50",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your mighty blow is the stuff epics are made of. Foe's spine is broken. He dies in 2 rounds."
},
slaying: {
key: "slaying",
effects: [],
description: "Strike to side kills foe after a chain reaction of bones shatter. You are covered with blood."
},
mithril: {
key: "mithril",
effects: [],
description: "Awe inspiring strike drives bone through both lungs. Foe realizes his doom before falling into a coma. He dies in 18 rounds. —"
}
},
isCreature: true,
score: "251+"
}
]
},
tiny: {
name: "tiny",
criticals: [
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon is knocked from your hand. It will take 2 rounds to recover."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike the terrible beast hard. Your weapon breaks in half."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike is powerful, but your grip was terrible. Roll a fumble for yourself."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "The numbing recoil of your strike to foe's chest sends you stumbling back."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike is powerful. You fumble the rest of the round."
}
},
isCreature: true,
score: "01-05"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon hits at a bad angle. Check for weapon breakage. Bum Luck."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A decoration pops off your weapon with impact to foe's side."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow foe's arm. Ready for a better strike. You gain the initiative next round."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike lands at a bad angle. You check for weapon breakage."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon lands uneven across foe's shoulder. Make a breakage check."
}
},
isCreature: true,
score: "06-10"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your blow was deflected, but you gain the initiative next round."
},
normal: {
key: "normal",
effects: [],
description: "You are daunted by the beast's gaze and swing weakly."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Back strike. Weapon seems to damage by touch only."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to back. You gain the initiative next round."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Acceptable strike to foe's leg.You gain the initiative next round."
}
},
isCreature: true,
score: "11-20"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing side blow. A spark of light reminds you your weapon is magical."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "This terrible creature's hide deflects the strongest blows."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike is solid and flat, but foe is not slowed at all."
},
slaying: {
key: "slaying",
effects: [],
description: "Sparks fly from your weapon as it embraces your foe."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing blow smears mithril like chalk across beast's hide."
}
},
isCreature: true,
score: "21-30"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe is unbalanced. You gain the initiative next round."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike to foe's side with your common weapon fails to penetrate."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike the fell titan in the chest. He yells back at you."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Boom! Solid without question. Try a vital spot next time."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid, but nowhere near a vital spot. Bruise foe's calf muscle."
}
},
isCreature: true,
score: "31-40"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You deal out a sharp and hard leg strike. Foe steps back to look at his leg."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike was more of a last minute parry to avoid the beast's."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You step under his assault and strike him hard in the abdomen."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Rip sinew, hair, horn and scale with a glancing blow to side."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike lands on foe's horn. The vibration has some effect."
}
},
isCreature: true,
score: "41- 50"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's back. Foe's hide is tough there. You need more strength."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Two light and quick shots to foe's forearm, provides a modest result."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "The vile beast leans foward. You strike at his snout in frantic response."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Unexpected weak spot found with your strike to foe's side."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike thumps foe on his nose. He is insulted, but not wounded badly."
}
},
isCreature: true,
score: "51-65"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "12",
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You step under foe's lunge and use the force against him. Strike to under belly. He feels the pain instantly."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe's neck with the flat of your weapon during a moment of opportunity."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -15,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your blow lands against foe's shoulder. You are pleased with the effect. Blood pours from the wound."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "50",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon seems to dig into foe's chest and devour his heart. Foe dies instantly. You are covered with blood."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "15",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shin strike. Skin is torn open and bone is bruised. This one hurts. You have initiative."
}
},
isCreature: true,
score: 66
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to thigh leaves a bad bruise. Your weapon cracks and bends. It will break after one more strike."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike on foe's leg. You move quickly away to avoid the retaliation."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard blow to foe's thigh. He stumbles, but does not fall. You have the initiative next round."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Flat strike to foe's upper body. Heavy blow breaks some bones. Foe's guard is down."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hammering foe's thigh gets you some respect. You have the initiative."
}
},
isCreature: true,
score: "67-70"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Minor forearm wound.The beast used its forearm for defense. Foe soaks up the damage."
},
normal: {
key: "normal",
effects: [],
description: "Solid strike to foe's head just bounces off."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 10,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "13",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch foe in his exposed leg. You come down hard on it. He will have a bruise. It slows him. You have the initiative."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "24",
wounds_per_round: 5,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Hard glancing strike crosses foe's shoulder and chest. Shoulder is slashed and chest is bruised."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's upper arm. This strike had few vices, but it was weak. Get it together."
}
},
isCreature: true,
score: "71-80"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's arm joint lands poorly. Foe will have a bruise. You think that you know what went wrong."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Violent strike to foe's forearm. Foe is bruised. Your weapon must make a breakage check."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "12",
wounds_per_round: 4,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "To make this strike land well, you almost climb onto foe. You deal out a brutal srike to his neck and leap back."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "25",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Just when your swing looked to be failing your weapon took control and crashed into foe's thigh."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain."
}
},
isCreature: true,
score: "81-90"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow is placed solidly against foe's side. The thick hide there protects him well."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Well placed and hard. Try a vital spot next time."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You have a uncomfortable opportunity to strike foe in his mouth. If foe has a breath weapon, he may not use it."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "35",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your master strike lands against foe's neck. Doom is in his face."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "12",
wounds_per_round: 4,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Slash at foe's neck fails to land very hard. You have the initiative for 2 rounds."
}
},
isCreature: true,
score: "91-95"
},
{
levels: {
magic: {
key: "magic",
effects: [],
description: "You are a mighty warrior. Your strike hits foe's neck and breaks it. Bones are crushed and the spine in broken. Foe drops in 1 round and dies. -25"
},
normal: {
key: "normal",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow severs vein and artery in foe's upper leg. He drops and dies"
},
"holy arms": {
key: "holy arms",
effects: [],
description: "Weapon bites into foe's skull. He just comes apart. He dies in 6 rounds. Your weapon is stuck. Foe rolls over and takes your weapon out of reach. all allies get (+10)"
},
slaying: {
key: "slaying",
effects: [],
description: "Your weapon plunges into foe's chest making the nature of its forging certain. He dies a terrible and swift death. Take 12 rounds to reclaim your weapon. +40H"
},
mithril: {
key: "mithril",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to lower skull area. Foe dies instantly. He stumbles on for 1 round, until he realizes this."
}
},
isCreature: true,
score: "96-98"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A little bird shows you the flaw in foe's armor. Your strike plunges into this vulnerable spot killing foe instantly."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You step into the right spot and rip open foe's side. Your blow shatters some ribs."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through foe's heart kills him instantly. You are too close. He pins you under him as he dies."
},
slaying: {
key: "slaying",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe's eye is in reach and you ram your weapon home. Foe dies after 3 rounds of inactivity. You have half the round left."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Crush the bones in foe's neck with a mighty blow. Foe drops and dies in 1 round."
}
},
isCreature: true,
score: "99-100"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "13",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Wound foe along his side with an excellent strike. Foe leaps back away from your weapon."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "12",
wounds_per_round: 1,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing strike to foe's abdomen loses much of the impact on foe's hide."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Brutal strike to foe's forearm. He reels from your presence. You are his bane."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's leg severs a vein and tears muscles. Foe flails around for 6 rounds before he dies."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "30",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Graceful assault knocks down foe's defenses. He just cannot get his guard up."
}
},
isCreature: true,
score: "101-150"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "25",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "You pop foe on his head with some useful results. Foe is confused just long enough for a blow."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "20",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon wounds deep and cuts muscles and tendons. Foe's wound bleeds heavily."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "40",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Vicious blow to forehead sends foe to the ground. If he falls on stone, he is in a coma."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Awesome blow to foe's neck. His neck and back are broken. Foe drops and suffocates in 12 rounds."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "25",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Incredible strike across foe's calf trips him to the ground. The bigger they are…."
}
},
isCreature: true,
score: "151-175"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 25,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Solid shot to foe's chest. Foe is down. You take an 'A' Unbalancing Critical result, because you are so close."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 20,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe presents a weak spot and you strike. Blow lands at the base of the neck. Tendons are damaged."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "25",
wounds_per_round: false,
stunned: 9,
round_bonus_duration: false,
cannot_parry: 9,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's abdomen. Foe has the biggest bruise you have ever seen."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "24",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Clean strike to foe's eye kills him in one round. He fights on for 1 round before he realizes he is dead."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "28",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Brutal strike to foe's side. You rip him open and he is hating life. His blood gets all over you."
}
},
isCreature: true,
score: "176-200"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "35",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Rip open foe's abdomen. Blood covers you. This cruel wound will not be healed easily."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "35",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "When your strike lands on foe's back, bones crackle and pop. Internal damage is certain."
},
"holy arms": {
key: "holy arms",
effects: [],
description: "You duck around foe's side and catch him in the ear. Blow collapses skull. Foe dies of massive brain damage in 3 rounds.+15H (+20)"
},
slaying: {
key: "slaying",
effects: [],
description: "Foe steps right into your swing. You tear open foe's abdomenal and drop him in a heap. You are entangled in his fall. Foe dies in 4 rounds from shock. +35H"
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "30",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Vicious blow to foe's leg. You can hear the mithril in your weapon talking, as you rip foe open."
}
},
isCreature: true,
score: "201-250"
},
{
levels: {
magic: {
key: "magic",
effects: [],
description: "You leap up and slam foe in the eye. He does not realize he is dead yet. Next round he will. Your weapon is stuck for a round. -20"
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Foe lowers his eyes within your reach and you strike with great skill and fury. He is blinded."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "50",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your mighty blow is the stuff epics are made of. Foe's spine is broken. He dies in 2 rounds."
},
slaying: {
key: "slaying",
effects: [],
description: "Strike to side kills foe after a chain reaction of bones shatter. You are covered with blood."
},
mithril: {
key: "mithril",
effects: [],
description: "Awe inspiring strike drives bone through both lungs. Foe realizes his doom before falling into a coma. He dies in 18 rounds. —"
}
},
isCreature: true,
score: "251+"
}
]
},
unbalance: {
name: "unbalance",
criticals: [
{
levels: {
E: {
key: "E",
effects: [],
description: "You made a good sound effect."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Try again. What will your friends say?"
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You're not very good, are you?"
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You and your foe both stumble."
},
B: {
key: "B",
effects: [],
description: "You lunge 5 feet past your foe."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [],
description: "It is solid, even if randomly placed."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "When your attempt starts to fail, you slip in a punch."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your grip is neither firm or effective. Foe breaks free."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe recognizes this assault from grade school."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your opponent stands firmly in front of you."
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [],
description: "Strike lands on shoulder blade."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Knuckle foe's arm. You will need to do better than this."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Back strike. It has little imagination. You might as well punch."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Powerful strike fails to land solid. It still does some damage."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Weak side strike glances off kidneys. It could have been great."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side unbalances him and destroys equipment there."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Strike side. Foe moves back to block your next attack."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side sends him reeling. Foe checks wound for the damage."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe seeks to push you away. He lashes out in defensive manner."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Glancing side blow. You unbalance your foe. He recovers quickly."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "9",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Crack! Foe's rib reports damage to him in an unsubtle way. He is in pain."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shot to foe's chest. His lungs hesitate. He coughs it off and regains his footing."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Quick shot to chest causes foe to hesitate in pain.He still knows you're there."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "On line strike, but weak. Foe steps back and feigns an attack to draw off your assault."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike makes foe's footing uncertain. He pushes you clear and begins to right himself."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with leg armor"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg armor"
}
],
description: "Hard glancing blow to foe's leg."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's shoulder, while you bring your knee up to knock him over."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to calf. Wound impairs foe's movements. You have the initiative."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Light bash breaks foe's focus. You have the initiative next round."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -5,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You salvage your attack by tripping foe. You have the initiative next round."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Shot in back staggers foe for an instant. His guard drops and he is sadly unprotected."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Boom! Foe is hit in the face. He reels back 5 feet trying to regain his footing. His guard is down."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Double strike to both arms breaks foe's defense. He is open to attack and is having trouble recovering."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Attempt to spin foe's around"
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Your assault threatens to succeed. Your foe goes defensive to avoid your attack."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Knock foe over as if he was a sack of beans. He hits and starts to stand up."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Push foe's knee backwards. Foe struggles to avoid the pain."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Strike to chest takes wind out of foe. Foe's guard goes down."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Firm press to foe's chest. He give ground happily. Watch his weapon."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe and bring knee up to cause damage. Foe blocks some of the force."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "14",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike causes foe to fumble his stride. He almost falls down. Foe is recovering."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with leg armor"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg armor"
}
],
description: "Skipping calf strike. Foe does not give ground."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Miss foe's side and strike his thigh. You have initiative for 3 rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with thigh armor"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o thigh armor"
}
],
description: "Strike thigh. Foe is pushed back."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe bumps his thigh while blocking your attack. He steps back."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "13",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Bash foe in shoulder making him spin. You push him for good measure."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Excellent placement. Strike to weapon arm disarms foe. Foe is in great peril."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You catch foe's counter thrust and disarm him with a bash to the arm."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe's arm is pinned for a moment. He recovers by twisting you off."
},
B: {
key: "B",
effects: [],
description: "Bend weapon arm in the wrong direction. Foe drops his weapon."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Knock foe back with a blow to the jaw. Foe loses balance and falls. he hits his head and goes unconscious."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -90,
damage: "9",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's leg sends him down. Foe's knee is broken and his doom is at hand. He falls to the ground helpless."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard strike to head. If foe has no helm, he is knocked out for 24 hours. If he has a helm, he is knocked back 10 feet."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Shoulder strike sends foe spinning. He comes all the way around before stopping. Well placed shot."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Stirke to foe's elbow numbs it. He drops his weapon and grips his elbow. He forgets you are still attacking him."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -10,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shoulder strike blasts foe down. He lands on his stomach and tries to roll over."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "8",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's ribs. Foe's ribs crack and foe shows the pain. His war effort is impaired."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Break foe's collar bone. Spin foe around. He is disoriented and out of position."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -50,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hasty press upon foe's chest produces excellent results. Foe is unbalanced."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab loose piece of foe's garments and use it to throw him around. Foe is confused."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Knock foe down with a blow to the thigh. He lands on his wespon and takes some time to get off it."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Bruise foe's leg. Muscles suffer damage and foe limps back from your"
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Lift foe up into the air. You send him sprawling on the ground. He drops his weapon."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hammer foe's lower leg. He has trouble standing, but manages."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid damage to foe's calf. His attempts to avoid the pain make him an easier target."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 4,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's shield arm. Foe stumbles 3 feet and falls down. Foe is disarmed."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "11",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Heavy blow to foe's weapon arm. Mild fracture. Foe is knocked back 5 feet."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "11",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep foe to the side and knock him over. He breaks his ankle."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's shield side. If foe has a shield, it is torn away."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's shield arm for leverage. You treat it badly, trying to unbalance foe."
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Awesome side shot sends foe tripping sideways. He goes down rolling and breaks a leg."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's side. He almost goes down, but recovers by dropping everything in his shield arm."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Brutal strike sends foe down. You step on his weapon arm and hold it down. Foe should surrender."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "12",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: 1,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Side strike. Disoriented foe strikes out for you in the wrong direction. You move to take advantage."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Good shot to foe's side sends him stumble to the right 3 feet. It must have really hurt."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 12,
round_bonus_duration: false,
cannot_parry: 12,
mustparry: false,
condition: "none"
}
],
description: "Cruel blow to foe's head. Foe sees stars."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "14",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Precise blow sends foe down. Foe is face down and disarmed."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 9,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe's shield arm. If foe has a shield it is broken. If not the arm is broken."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "13",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Elbow to the back. Foe stumbles 5 feet sideways. Foe cannot seem to get his head clear."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You really hammer foe. He reels back 10 feet. He almost went down. You move in to finish him."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's shield shoulder. If foe has no shield, he is knocked down,has a useless arm, and passes out."
},
C: {
key: "C",
effects: [],
description: "Spin foe around. He ends up 10 feet from you and facing the wrong direction. Foe fumbles his weapon."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "10",
wounds_per_round: false,
stunned: 8,
round_bonus_duration: false,
cannot_parry: 8,
mustparry: false,
condition: "none"
}
],
description: "Foe stumbles back from you 10 feet and takes a full round to fall. He hits hard and fractures an arm. He is down."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Head strike. If foe has no helm, he is knocked out for 2 hours. If foe has a helm, he is better off."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "9",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to side of foe's head. Strike damages his ear and balance. Foe is impaired for 3 weeks."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike snaps foe's neck. He falls back 5 feet, spins, and tumbles to the ground. He dies of shock and suffocation in 3 rounds."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Smooth and snazzy strike sends foe down on his knees. His weapon goes flying. Foe has blacked out. He stares straight ahead without blinking."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike head and shatter foe's helm. Pieces fly in all diections. If foe has no helm he is in a coma foe 4 weeks."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's stomach. He bends down in pain and you send him sprawling on his face. He hits harder than you could have hoped."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Bash foe in his side. His legs forget to follow as he steps back. He falls in an embarrassing prone position. He has no clue to what happened."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Frightening strike to foe's head. Temple crushed, neck broken. Foe lands 20 feet away. He dies instantly."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Powerful strike flips foe into the air before smashing him to the ground. Foe breaks both arms and hits his head. Foe is in a coma for 2 months."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Savage blow to foe's head. Foe is knocked down. He falls into a coma and dies in 12 rounds due to a severed vein."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Brutal hip strike knocks foe down. Fall tears tendons, and fractures bone in leg. The pain his great."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Send foe flying 10 feet. He lands on his face. The twisting of his neck causes nerve damage. He is paralyzed from the waist down."
}
},
isCreature: false,
score: 100
}
]
},
martial_arts_strike: {
name: "martial_arts_strike",
criticals: [
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "How did you botch this beautiful strike?"
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing blow makes a strange sound."
},
D: {
key: "D",
effects: [],
description: "You impress foe with your form."
},
A: {
key: "A",
effects: [],
description: "Strike loses its power."
},
B: {
key: "B",
effects: [],
description: "Fine artistry, but no extra damage."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing strike makes foe respect you."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Not so solid a strike."
},
D: {
key: "D",
effects: [],
description: "Foe steps out of most of the strike."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike slows to a tap."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your master would be so embarrassed."
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike foe to unbalance him before you attempt a killing blow."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Forceful. Foe steps back. You have initiative."
},
D: {
key: "D",
effects: [],
description: "Kick foe's side. He stumbles out of the way. You have the initiative."
},
A: {
key: "A",
effects: []
},
B: {
key: "B",
effects: [],
description: "Blow to shoulder. Foe steps back and yields the initiative to you."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Snappy double shot to ribs. Crack! Ribs are fractured."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Hard strike. Foe lashes out to avoid your next attack."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe blocks your attack. He falls back to recover from your onslaught."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You take an open shot to foe's side. You have initiative."
},
B: {
key: "B",
effects: [],
description: "Good shot! You have initiative for 2 rounds."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Side strike jars foe's kidneys. Heavy bruise to muscles. Foe steps right into that one. He is in pain."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe and bring your knee into his ribs. The force of the strike throws him from your grasp."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to chest. Use your forehead in a brutal way to subdue foe. You have initiative for 3 rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Light, but well placed strike. You are already starting your next attack."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Strong, but poorly aimed strike forces foe to defend himself energetically."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike is solid. It turns foe around. You have a clean shot at foe's back next round, if you hurry."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Clever feint finds an opening in foe's guard. Your strike is light and fast. Bruise foe's chest."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Chest strike. Foe falls forward onto one knee in front of you. His guard is down for a moment."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Mild strike to foe's chest. He can see your next strike coming and he attempts to block it."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Chest strike. Foe makes a strange noise on impact. He blocks and recovers."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Draw down foe's defenses with a feint and then hammer him in chest. Your tactics are acceptable."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Step to the side and catch foe in his back. He stumbles forward. His guard is down."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "3",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid chest strike. The impact confuses foe greatly. His ribs are fractured. He hates you."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe is confused by your attack. He steps back to parry your next strike."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing kick to foe's back. The effects are reasonable for your modest effort."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hip strike spins foe. He is suspicious of gravity and struggles to stay standing."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 20,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "With a circular block and a focused central strike you break foe's defenses."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Textbook shot to foe's upper leg. The bruise is deep. Foe does not fall down."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike bends foe's hip in an odd direction. He is unbalanced."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Side strike sends foe stumbling to the left 5 feet. He recovers to face you."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -10,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Shoulder strike. Foe is badly unbalances and unable to defend himself."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong wheel kick sends foe 10 feet in any desired direction."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Back strike. Foe attempts to flee and then changes his mind."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Fist to chest. A solid punch. Foe is rattled a little."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Boom! Good shot to foe's stomach. He almost loses his lunch."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Draw out foe's weapon arm. You strike cleanly to disarm him. Textbook."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Brutal strike to upper leg. The bruise is deep. The pain makes it hard for foe to stand on the leg."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: 6,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow strikes a nerve in foe's upper leg. He is not in pain, but his leg is numb."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 5,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow on top of foe's foot is slightly misplaced, but quick. Bruise toe and mash toe nails."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Kick in back of foe's leg. He stumbles, but does not fall. You move to gain advantage."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -95,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Simultaneous palm strike to both of foe's ears. Destroy foe's hearing and balance."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Knife hand strike breaks foe's weapon arm, leaving it useless. Follow-up punch to solar plexus knocks foe out."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foe's weapon arm. Dislocate the arm and then break it. Use your"
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike Achilles tendon. Foe almost falls. He recovers his balance, but the pain is strong."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "4",
wounds_per_round: false,
stunned: 9,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in his forehead. The shock sprains neck and fractures foe's jaw. He cannot seem to close his jaw."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Elbow to solar plexus and back of fist to foe's face. Foe drops."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong knife hand to upper portion of foe's shield arm. Arm is broken."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Press your attack under the bottom of foe's ribcage. Knock the wind out of foe."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Weak spearhand to foe's side. It yields an excellent effect."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Spear hand strike to chest. Elbow shot to foe's side causes some confusion."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "5",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Kick foe's knee in backwards. Tendons and muscles are torn. Foe yells out frightfully in response."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to back of lower leg. Foe struggles to keep balance. He is unable to defend himself."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Firm flat palm strike to foe's collarbone. Bone is broken. Foe guard is down. It hurts him to raise his arm."
},
A: {
key: "A",
effects: [],
description: "Knife hand, spear hand combination. Foe must roll a weapon fumble."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hammer foe's weapon arm as it passes near you. The bruise is deep. Foe holds tight to his weapon."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: []
},
C: {
key: "C",
effects: []
},
D: {
key: "D",
effects: []
},
A: {
key: "A",
effects: []
},
B: {
key: "B",
effects: []
}
},
isCreature: false,
score: ""
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Front kick to midsection doubles foe over. You follow with a knee strike which breaks foe's nose and knocks foe out."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -10,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You turn a block into a strike to foe's weapon arm. Foe is disarmed. Strike damages cartilage."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Stirke and grip area behind foe's knee. Tendon and cartilage damage insures your success."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's shield arm. If foe has a shield, it is broken. If foe has no shield, his arm is broken."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You find an opening and strike the back of foe's knee. The impact damages tendons and unbalances foe."
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: []
},
C: {
key: "C",
effects: []
},
D: {
key: "D",
effects: []
},
A: {
key: "A",
effects: []
},
B: {
key: "B",
effects: []
}
},
isCreature: false,
score: ""
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -80,
damage: "15",
wounds_per_round: false,
stunned: 12,
round_bonus_duration: false,
cannot_parry: 12,
mustparry: false,
condition: "none"
}
],
description: "Powerful strike shatters knee and then disjoints it. Foe drops. Oh that hurts!"
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -50,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Heel kick breaks bone in foe's foot. Foe has trouble standing. His foot looks bad."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -75,
damage: "5",
wounds_per_round: false,
stunned: 5,
round_bonus_duration: false,
cannot_parry: 5,
mustparry: false,
condition: "none"
}
],
description: "Kick to foe's leg is clean and mean. Leg is broken above the knee. Foe falls over slowly."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Kick to foe's weapon arm. Foe is disarmed. Your strike does little else."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "3",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Kick foe's weapon arm and send weapon flying 5 feet away. You break 2 of foe's weapons."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Round house kick to kidneys drops foe to his knees. You grip foe's neck and snap it very effectively. Foe dies in 9 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -80,
damage: "10",
wounds_per_round: false,
stunned: 9,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Clean strike to lower leg rips Achilles tendon and drops foe."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Open-handed blow to foe's adam's apple crushes foe's windpipe. Foe dies in 18 rounds of shock and asphyxiation."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Fluid move followed by a leaping kick to foe's back knocks foe down. He is shaken and tries to stand."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -30,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Wheel kick knocks foe flat. Smash tendons and tear muscle. You spin clear with too much energy."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to abdomen ruptures spleen. Foe spits out blood instantly. He drops and dies in 12 rounds."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Flying kick to foe's back. You knock foe down, disarm him, and leave him in trouble."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -100,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Jab to foe's eyes blinds him. Crescent kick sends foe 10 feet in the direction you select."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike to nerve in foe's leg. Foe's leg buckles. He does not fall, he crouches down in pain."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -85,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's knee shatters joint. Foe drops down hard. He grips his knee and spits out an oath."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Double palmstrike to foe's nose breaks cartilage and drives bone into brain."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: 30,
round_bonus_duration: false,
cannot_parry: 30,
mustparry: false,
condition: "none"
}
],
description: "Kick to foe's solar plexus. He stumbles back 10 feet. He falls very hard."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Round house kick catches foe in back of head. You slam foe's head into the ground. Severe concussion. Foe dies of hemorrhage in 9 rounds."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You block foe's attack. You then follow-up with a side strike that knocks foe down. Foe hits hard and loses his direction."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Roundhouse kick knocks foe out and fractures collarbone. Neck is sprained and shoulder muscles are bruised."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Disarm foe and use his weapon to kill him."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep lays foe out and heel strike to foe's sternum collapses the ribcage. Foe is helpless and dies in 4 rounds."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Gooosh! Awesome spear hand strike finds seam, penetrates solar plexus and ruptures the heart. Foe dies instantly."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Gooseneck strike. Foe's inner ear ruptured. Foe stands there while your follow-up strike knocks him down and out!"
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Knife hand strike to foe's weapon arm breaks bone. Kick to lower back breaks foe's backbone, leaving foe paralyzed from the waist down."
}
},
isCreature: false,
score: 100
}
]
},
grapple: {
name: "grapple",
criticals: [
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You grip strand of foes hair. It breaks."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your fingernails deal a vicious wound."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A little elbow before you lose your grip."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe escapes like the wind."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack falls short."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You have initiative next round."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe grabs, misses. You have initiative."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "This was not a special moment."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foes arm. Oops. Try again."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your grip fails."
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Lame attack, but foe is concerned. He moves back."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You cannot get a good grip, foe hurts himself evading. You have initiative."
},
D: {
key: "D",
effects: [
[],
[]
],
description: "Grab foe's head. If foe has helm, you twist it. Otherwise, you gain initiative."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You impede foes combat stance. You have the initiative."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe collides with your attack before you get a grip. Small bruise."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong passing blow near foe's head. His violent evasion is not productive."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe recovers, continues his defense by sweeping his weapon at your feet."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Push foe, unbalancing him. You have initiative for 2 rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe breaks free of a weak grip. You have the initiative next round."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe and give him a weak punch. He thinks you are dangerous."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Uncoordinated attack and a little luck, allows foe to escape your grasp. You have initiative for 2 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Collide with foe. You push him away and he stumbles back 5 feet. It went better than you could have hoped."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard, but poorly placed. Foe bounces back out of your grip. He looks like he does not recognize you."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Almost get a grip on foe's arm. He avoids his mistake. You gain the initiative next round."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You grip foe's shield arm. Foe's strike toward your head makes you let go of him. He keeps a distance."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Attack to upper leg. Foe spins to break free. He is disoriented badly. It takes a moment for him to see you."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack is almost comical as you seek any little grip you can get. All the tiny tugs finally have an effect on foe."
},
D: {
key: "D",
effects: [
[],
[]
],
description: "Strike to foe's shield arm. If foe has no shield, you immobilize arm for 6 rounds."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip to lower back. Foe wards off your attack and prepares for your next move."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Grip fails, but bash does not. You unbalance your foe. You have the initiative."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You and foe collide. He breaks your grip and stumbles away. You bounce back and miss a good opportunity."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's waist. Your grip appeared to be strong, but now it is losing its advantage. Your foe is working free."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Painful grip on foe's hand. You do not break anything, but he thinks so. You have initiative for 4 rounds."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hinder foes weapon arm. Foe violently frees himself and takes a defensive stance."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Pull foe over, he breaks free. He is having trouble recovering. Your heart is broken."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Grip to shield arm. Foe drops his shield as he wails in pain. You try to stay serious."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grapple foe's leg and try to lift it up off the ground. Foe slips away, but is off balance while recovering."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch foe's waist garments and pull him in. He is in trouble. He seeks to strike your hand and break your hold."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You get in close and grab at foe's hair. He is daunted and steps back to escape your reach."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip to foe's garments. They rip and you lose a hopeful hold. Foe is carried back by his break-away."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 3,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grasp around foe's leg proves effective. Foe is unbalanced for a moment."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Short fingers render thigh hold ineffectual. Try lower next time."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foe's side and shake him like a rattle. He is disoriented, but gets free."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe spins away and comes back to face you. He is unbalanced."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe spins out of your grasp. However, spin nullifies his conterattack."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "You find yourself on foes shield side. If he has a shield, you are stymied."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 3,
round_penalty_value: -50,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe around waist. Just when you think your grip is iron, he begins to break free. You might still prevail."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Clumsy bear hug around foe. Foe can do little to escape for the moment. Both his arms are pinned."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Grip to arm gives foe a bruised bicep. Foe shakes free and prepares for your assault."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Slipping grasp around foes waist is weak. He breaks your grip and stumbles out of your way."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grasp foe around neck and bring him to ground. Muscles and tendons tear. Foe is prone and immobilized for 3 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe, he falls down and you follow. You knock him prone to stand back up. He is down for 1 round."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab leg and flip foe to ground, pinning him. Prone and immobile for 2 rounds, he might surrender."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foes weapon, disarming him. Foe fails to recover weapon. He has put himself in a bad spot."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You grab foes weapon arm and make him drop it with a violent shake. Foe strains wrist trying to break free."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -75,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You almost disarm foe and trip him. He uses weapon arm to prevent his fall."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's shield arm. If foe has shield you grapple it. Until dropped: (-50)"
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe barely escapes immobilization, but must recover from the ordeal."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Passing chest strike. Foe eludes grapple, keeps defensive stance."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -20,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foe's neck. Push foe's chin back steadily. He should act soon, or..."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe evades your grasp by falling to the ground. A clever ploy. Smile at your good fortune."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -50,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Very strong grip around foe's waist. Foe is held at a great disadvanatge. He might get free."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: 3,
round_penalty_value: -70,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You grapple foe in a brutal way. Hold proves to be excellent. You have him. What next?"
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -50,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab an exposed garment. Uneasy grip impedes foe's actions."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 3,
round_penalty_value: -50,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Weak hold around foe's waist. He brings his knee up and you lose your grip. Foe does not recover quickly."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -40,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's weapon arm and beat on it, without concern foe the rest of foe. Foe is disarmed. You tear ligaments and pull muscles."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -50,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Entangle foe's weapon arm. His weapon is held immobile. He cannot use it, but he will not drop it. He tries to knee you to escape, this fails."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Entangle foe's weapon arm. Foe hangs onto his weapon, but the arm is immobilized. You try to make him strike himself. It fails."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 4,
round_penalty_value: -50,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grapple foe's shield arm. If foe has a shield, you pull it down. If foe has no shield, you immobilize his arm."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Entangle foe's shield arm. If foe has shield, your grip makes it impossible to use. Until shield dropped: (-30)"
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Entangle both of foe's arms and pin them to his body. Foe cannot move his"
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "3",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Brutal grip around foe's chest, leaves bruises all over him. Your assault has created much confusion."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Grab knee and send foe down. He breaks his fall by breaking his shield arm. He is disarmed and prone."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Useful grip on foe's neck. Foe's face turns red. He cannot breath easily. Slowly he breaks your grip."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip around foe's waist unbalances him. You have the initiative. Foe shares much profanity with you."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe stumbles, with your assistance, and falls. His weapon breaks on impact. If foe has no chest armor, he takes a D Krush."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "10",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your assault is strong and lucky. As you grapple foe, you stomp his foot. He falls hard, breaking his shoulder."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 9,
round_bonus_duration: false,
cannot_parry: 9,
mustparry: false,
condition: "none"
}
],
description: "Tie up both of foe's arms. He is immobile and cannot fight back effectively. You have him now."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grasp foe's leg, lifting it off the ground for a moment. You have the initiative for 6 rounds."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -10,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Entangle foe's leg and send him down. He does not hit hard. He pulls a muscle in his leg struggling."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -95,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Wrap up foes legs. Foe tumbles to the ground like a ragdoll breaking both arms and an ankle. Foe is knocked out."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 8,
round_penalty_value: -95,
damage: "15",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 4,
mustparry: false,
condition: "none"
}
],
description: "Painfully immobilize weapon arm. Foe cannot surrender quickly enough to avoid the damage and pain."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 30,
round_bonus_duration: false,
cannot_parry: 30,
mustparry: false,
condition: "none"
}
],
description: "Grapple foes legs and send him over. He hits his head in the fall. You get little resistance after that."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Entangle foes leg. Foe is knocked down. Foe lands on his weapon arm. He kicks and breaks free."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 4,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Pull foes legs together. He goes down, hitting hard and dropping his weapon. He feebly attempts to crawl for it."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Attack results in strangling hold. Foe flails legs in desperation. Foe is unable to break free and dies after 9 rounds of helpless struggling. Grim."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "20",
wounds_per_round: false,
stunned: 10,
round_bonus_duration: false,
cannot_parry: 10,
mustparry: false,
condition: "none"
}
],
description: "Entangle foe's legs. Grapple weapon arm and break it on an available surface. You send foe to the ground. He falls very hard and is knocked out."
},
D: {
key: "D",
effects: [
[],
[]
],
description: "Crushing grip around foe's neck. If no neck armor, foe dies in 6 rounds from your mortal grip. Foe is disarmed."
},
A: {
key: "A",
effects: [],
description: "Ride foe down and immobilize him. He can do nothing for 12 rounds. You are prone also, while holding him down."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Entangle foes arm and flip him to ground, fracturing his leg. You immobilize him completely. He is prone, face down and still conscious."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Crush foe's windpipe and pull the head from his body. You are mighty."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -75,
damage: "5",
wounds_per_round: false,
stunned: 5,
round_bonus_duration: false,
cannot_parry: 5,
mustparry: false,
condition: "none"
}
],
description: "Grip foes head and jerk it around. If foe has no neck armor, he dies."
},
D: {
key: "D",
effects: [
[],
[]
],
description: "Grapple foe's head. His skull is fractured during this assault. If he has no helm, he is in a coma for 30 days."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foes legs are entangled long enough to make him fall. He is knocked out for 5 rounds."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foes neck in a vicious hold. If foe cannot break your grip in 4 rounds, he will begin to pass out from suffocation."
}
},
isCreature: false,
score: 100
}
]
},
slash: {
name: "slash",
criticals: [
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack is weak."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Firm shot. Good recovery. Try again."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike lands poorly."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Weak strike."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Feeble strike falls clear of target."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Unbalance foe. You receive initiative next round."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe with more force than edge."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "An opening appears and all you can to is smack foe lightly."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Good form, but it disappoints."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard strike with no edge. Foe steps clear before you sort it out."
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "You push aside foe's weapon and force him back."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side yields the initiative to you next round."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "You force your opponent back. He keeps you at bay with wild swings."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blade misses foe's face by inches. You receive initiative next round."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe steps quickly out of your reach. You receive initiative next round."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 10,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's ribs. Foe drops his guard and almost his weapon."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your assault catches foe in side and forces him back 5 feet."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You lean in and slash foe's side. You receive initiative next round."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Strike passes under foe's arm. It fails to bite deep. He recoils."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side. Foe defends energetically."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "3",
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe avoids your main effort, but you nick him on your recovery. Foe receives minor side wound and stumbles back 10 feet."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You break foe's rib with a lightning strike to his chest. He recovers quickly. His shield side still faces you."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Arm and chest strike. Foe cannot defend himself for a moment. You step around his shielded side."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe's evasion puts him out of an aggressive posture."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe is shaken by your blow to his side. His defensive measures look clumsy."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with leg greaves"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg greaves"
}
],
description: "Blow to foe's upper leg. Leg armor helps block the blow."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "The blow does nothing more than open a wide cut in foe."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe blocks your attack on his chest. You slash foe's upper area."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Minor thigh wound. Cut foe with the smallest of slashes."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "with leg greaves"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg greaves"
}
],
description: "Strike foe in shin. If he doesn't have greaves, you slash open foe's shin."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: 3,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's stomach. He doubles over in pain and you pull your sword clean with one more sweep."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 1,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's back. Foe twists out of it and you turn your weapon to magnify the wound. Foe yells out."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 2,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Reach long and catch foe in his lower back. He twists out of it, but is unbalanced."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's back. Foe attempts to ward you off with a wild swing."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe twists oddly to avoid your attack. Blow strikes foe's back."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "6",
wounds_per_round: 4,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Cut foe open with little grace. You are unsure of your success until you see all the blood coming out of his chest."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "4",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Blow lands solidly upon foe's chest. You get some slashing action, but not a mortal wound."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -15,
damage: "5",
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Heavy blow to upper torso. Wound falls open and foe is in pain. His guard is still up, amazingly enough."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "2",
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's chest. Foe stumbles back and puts up a feeble guard."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "with chest armor"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "3",
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "w/o chest armor"
}
],
description: "Quality strike. Minor chest wound. If foe has armor, he only staggers. If not, the wound is effective."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: 5,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Thigh wound. Your blow cuts deep and severs an important vein."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: 2,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to side slips down onto foe's thigh. The wound is effective."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Tip of your blade gets a hit on foe's thigh. You twist your weapon."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "You recover from your initial swing and bring edge across foe's thigh."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "none"
}
],
description: "Edge makes contact well enough. Minor thigh wound."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -15,
damage: "6",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe tries to disarm you and pays with a nasty cut to his forearm."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "4",
wounds_per_round: 3,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch part of foe's forearm. You make a long slice in foe's arm."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "4",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You are lucky to strike foe's forearm while recovering from a lunge."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "3",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You feign high and strike low. Slash foe in back of upper leg."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "4",
wounds_per_round: 2,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Nick foe in his forearm. Wound bleeds surprisingly strongly."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Block foe's weapon arm away and then sever it. Foe drops immediately and expires in 12 rounds. Good shot!"
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -90,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Your swing falls short when foe leaps back. You shatter foe's knee. Foe is knocked down."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You knock foe out for 6 hours with a strike to side of head. If foe has no helm, you kill him instantly."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "9",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe blocks your attack with his shield arm. Shoulder is broken and arm is useless. You have initiative."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Your strike misses torso and breaks foe's elbow. Foe drops his weapon and his weapon arm is useless."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Slash tendons and crush the bones in foe's shield arm shoulder. Arm is useless."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "8",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Slash foe's neck. Your weapon cuts neck garments (and armor) free."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 10,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike foe's shoulder and slash muscles."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Strike lands close against foe's neck. Foe is horrified."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "7",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attempt to behead foe almost works. Neck strike. Foe is not happy."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -70,
damage: "8",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Slash foe's lower leg and sever muscle and tendons. Foe will fall without something to lean against."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -45,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Slash muscle and tendons in foe's lower leg. Foe stumbles forward into you with his guard down."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -50,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Slash muscle and sever tendons in foe's lower leg. He can't stand much longer. His guard is feeble."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "4",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow falls on lower leg. Slash tendons. Poor sucker."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "6",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Slash muscle in foe's calf. Foe is in too much pain to regain footing quickly."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Foe reaches out to block your blow. You sever two fingers and break his shield arm making it useless."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: 4,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You come in high and fast. Slash muscle and tendons in foe's shield arm. Foe's arm is useless."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe mistakenly brings his weapon arm across your blade. Sever tendons.Foe's arm is limp and useless."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "5",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe goes low, but you still catch his upper arm. It's a bleeder."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "6",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe moves his shield arm too slowly. You gladly slash his arm."
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 12,
round_bonus_duration: false,
cannot_parry: 12,
mustparry: false,
condition: "none"
}
],
description: "Sever opponent's hand. Sad. Foe is down and in shock for 12 rounds, then dies."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "8",
wounds_per_round: 4,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You follow your training well. You extend on your slashing arc. Strike lands against foe's side."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "10",
wounds_per_round: 8,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You plunge your weapon into foe's stomach. Major abdomenal wound. Foe is instantly pale from blood loss."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "6",
wounds_per_round: 6,
stunned: 5,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe steps right into your swing. You make a large wound."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: 6,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Your edge bites half its width into foe. Open up a terrible wound. Blood goes everywhere."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Meat chopping strike severs foe's leg. Foe drops and lapses in unconsciousness. Foe dies in 9 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "9",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 4,
mustparry: false,
condition: "none"
}
],
description: "Blast to back breaks bone. Foe stumbles forward before falling down. He is having trouble standing."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Your attempt to disarm foe is even more effective. Sever opponent's hand. Foe is in shock for 6 rounds and then dies."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "8",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe turns out and away from your swing. You still catch his side."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: 3,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Strike to back. Foe goes prone trying to avoid your strike. He gets up facing the wrong direction."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sever foe's spine. Foe collapses, paralyzed from the neck down permanently."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Chop the top of foe's thigh. Sever foe's leg. Foe drops immediately and dies in 6 rounds due to shock and blood loss."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 9,
round_bonus_duration: false,
cannot_parry: 9,
mustparry: false,
condition: "none"
}
],
description: "Sever foe's weapon arm and bury your sword into foe's side. Foe falls prone. Foe is in shock for 12 rounds, then dies."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "with helmet"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 3,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "w/o helmet"
}
],
description: "Blow to foe's head. If no helmet, cut off foe's ear (all hearing ability is halved)."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 10,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "7",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's hip. The blow has little edge, but much impact. Your blow staggers foe. His recovery is slow."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's head destroys brain and makes life difficult for the poor fool. Foe expires in a heap—immediately."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: 12,
round_bonus_duration: false,
cannot_parry: 12,
mustparry: false,
condition: "none"
}
],
description: "You cleave shield and arm in half Foe attempts to catch his falling arm. Foe is in shock for 12 rounds then dies."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Slash foe's side. Foe dies in 3 rounds due to internal organ damage. Foe is down and unconscious immediately."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "2",
wounds_per_round: 2,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "The tip of your weapon slashes foe's nose. Minor wound and a permanent scar."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's head breaks skull and causes massive brain damage. Foe drops and dies in 6 rounds."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 12,
round_bonus_duration: false,
cannot_parry: 12,
mustparry: false,
condition: "none"
}
],
description: "Very close! Strike to foe's groin area. All vital organs are destroyed immediately. Foe dies after 24 rounds of agony."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 30,
round_bonus_duration: false,
cannot_parry: 30,
mustparry: false,
condition: "none"
}
],
description: "Strike up, in, and across foe's forehead. Destroy foe's eyes. Foe flips onto his back in pain."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Impale foe in heart. Foe dies instantly. Heart is destroyed. 25% chance your weapon is stuck in for 2 rounds."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike severs carotid artery and jugular vein, breaking foe's neck. Foe dies in 6 rounds of agony."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Disembowel foe, killing him instantly. 25% chance your weapon is stuck in opponent for 1 round."
}
},
isCreature: false,
score: 100
}
]
},
puncture: {
name: "puncture",
criticals: [
{
levels: {
E: {
key: "E",
effects: [],
description: "Strike lands flat."
},
C: {
key: "C",
effects: [],
description: "Foe dances clear of the worst."
},
D: {
key: "D",
effects: [],
description: "Strike bounces off."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe avoids most of the attack."
},
B: {
key: "B",
effects: [],
description: "Glancing blow. Nothing extra."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shot unbalances foe. You have initiative."
},
C: {
key: "C",
effects: [],
description: "Nick your weapon and your foe."
},
D: {
key: "D",
effects: [],
description: "Strike lands without energy."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike failed to connect well."
},
B: {
key: "B",
effects: [],
description: "Panck!"
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe is fearful of your skill and steps back from your mighty onslaught."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe's evasion puts him out of position. You gain initiative next round."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe evades and maneuvers for a better position."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike causes foe to flinch. You gain initiative next round."
},
B: {
key: "B",
effects: [],
description: "Foe questions his resolve. You gain initiative next round."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 20,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe vibrates from the impact of the strike."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side. If foe has a belt it is severed."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Precise strike to foe's side. You have the initiative for 1 round."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe steps back defensively."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "For steps back and avoids the worst."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "2",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Deal foe a measurable blow to his side. Any one container on your foe now has a hole in it."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike crosses foe's head. If he has a helm it is knocked off and dented."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You wound foe in hip. Strike strips equipment from right side of waist."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Convince foe of his peril by just missing his abdomen."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "none"
}
],
description: "Foe is uncertain about your next attack. He choses to let you make the first move (you gain the initiative)."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "with leg armor"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg armor"
}
],
description: "Strike to upper leg rips clothing."
},
C: {
key: "C",
effects: [],
description: "Strike along foe's calf. The damage takes a moment to show."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with waist armor"
},
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o waist armor"
}
],
description: "Close call for foe's groin."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Nick foe's calf with long follow through."
},
B: {
key: "B",
effects: [
[],
[]
],
description: "Cheap shot to foe's shin."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: 1,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with abdomen armor"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: 4,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "w/o abdomen armor"
}
],
description: "Strike to side. If foe has armor, the blow tears it open and exposes skin."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Lower back strike sends foe reeling. His guard is still up."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Light strike pins foe's weapon arm to his side."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe's evasion exposes his back to your strike."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to back damages any equipment worn there."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Foe goes low to evade your attack. Strike takes foe down on one knee. Finish him."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike toward chest. If foe has a shield, it is out of position for the rest of the round."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -15,
damage: "5",
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Solid chest strike leaves bruises and blood."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's chest and he looks impressed."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "none"
}
],
description: "Solid strike to foe's chest. Blood from wound ruins any heraldry."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: 5,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side. He stumbles to your right 10 feet."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: 1,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "with leg armor"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "5",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg armor"
}
],
description: "Strike to foe's thigh."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "with abdomen armor"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 3,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "w/o abdomen armor"
}
],
description: "Strike foe in abdomen."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: 2,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Minor thigh wound. It could have been better."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 2,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Thigh wound does some damage."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -15,
damage: "5",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch foe's forearm. The wound opens up nicely. Foe is in pain."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "with arm greaves"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "3",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o arm greaves"
}
],
description: "Solid strike to foe's right forearm."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "3",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's weapon arm. Arm is numb."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Minor forearm wound numbs foe's grip."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "2",
wounds_per_round: 2,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Forearm strike shakes foe up. Foe attempts a recovery."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through both of foe's lungs. Foe drops and passes out. He dies 6 rounds later."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -90,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike shatters foe's knee. Foe crumbles to the ground. He is down for 3 rounds."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to head kills foe, if he has no helm. If he has a helm he in knocked out for 6 hours."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 10,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's shield shoulder. Arm is useless. That must really hurt!"
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "none"
}
],
description: "Foe blocks your attack with his elbow. Elbow is shattered. Shield arm is useless."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shot raises foe's arm up, severing many muscles and tendons. Arm is useless."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 15,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike along foe's neck. Foe is frantic to evade death."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike down foe's defenses with a blow to both arms."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Strike along foe's neck."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -5,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's neck. It's not enough for a kill."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -75,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike plunges into leg with deadly effect. Foe drops, gripping his leg in pain."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Destructive strike to lower leg. If foe has leg armor, it is torn free."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Excellent blow to lower leg slashes muscles and cartilage. Foe falls prone."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "3",
condition: "with leg greave"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "w/o leg greave"
}
],
description: "Strike to lower leg."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "3",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's calf. Slash muscle. Foe almost falls down."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in weapon arm, the bone is broken. Arm is useless."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through muscle in shield arm. If foe has a shield, he drops it."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: 3,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's shield arm. Arm is useless."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "3",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in upper arm. You tear his pretty clothes."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -30,
mustparry_duration: false,
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to shield side. If foe has shield, your weapon is stuck in it for a round."
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's back severs a vein. Foe goes to his knees and dies in 12 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "6",
wounds_per_round: 5,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Strike bites into foe's ribs. The impact sounds truly terrible."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "10",
wounds_per_round: 6,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Major abdomenal wound. Blood pours out in frightening quantities."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 20,
wounds_per_round: 5,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Deep wound in foe's side. Well, it looked like a killing blow."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "6",
wounds_per_round: 5,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Tear open foe's side in a graphic display of violence."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [],
description: "Strike plunges in just below foe's collarbone Foe drops and dies in 12 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike impacts on foe's head. If he has no helm, he dies. Helm is destroyed."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through foes kidneys. Foe is down and immobile for 2 hours, then he dies."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -20,
mustparry_duration: false,
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch foe in the back. He drops his guard and stumbles foward."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's head. If foe has no helm he dies. If foe has helm, he falls to his knees."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon passes through the arm and sticks out the other side. Foe dies in 12 rounds."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to chest. If foe has plate chest armor, he drops and dies in 9 rounds. If not, he dies instantly."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through foe's side spills his guts on the floor. Foe fights on normally for 6 rounds, then dies."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "with helmet"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "w/o helmet"
}
],
description: "Strike to foe's ear. Foe hears at -50."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "7",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with waist armor"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "5",
wounds_per_round: 3,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o waist armor"
}
],
description: "Strike to foe's hip."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shot through heart sends foe reeling back 10 feet to a place suitable for death. Your weapon is stuck in reeling foe."
},
C: {
key: "C",
effects: [],
description: "Strike through foe's neck breaks backbone and severs spine. Foe is paralyzed from the neck down."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike plunges into doomed foe's chest and emerges from the other side. Foe drops and dies in 6 rounds."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: 3,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to nose. There is a permanent scar. Foe's eyes are crossed for a moment."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through foe's cheek and throat. Foe drops and dies after 9 rounds of incapacity."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's eye. Foe dies instantly. Carry on soldier."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shot through both ears proves effective. Foe dies instantly. Pretty shot."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through brain makes life difficult for foe. You have a half round left to act."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through neck. Sever vein and artery. Foe cannot breath. Foe drops and dies of heart failure."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike plunges into foe's eye. Foe dies instantly. Foe remains standing for a moment until he realizes this."
}
},
isCreature: false,
score: 100
}
]
},
brawling: {
name: "brawling",
criticals: [
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Light blow, but foe's thinksit's your best."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Barely madeit."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Great move."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Feeble. Vou'regetting old."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Maybe next time...."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Things just failed to connect right."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou pull at foe's hair."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou gain the initiativenext round."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vouhit foe's forehead."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A glancingblow."
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou blackfoe's forearm. Vou gainthe initiativenext round."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou move quickly after blocking punch.Vou gain theinitiativenext round."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Use your body likea broom. Foeis unbalanced."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Pushfoe withthe punch. Vou receiveinitiative next round."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Deflected blow, but you gainthe initiativenext round."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Duck incloseandhammer foe's side. Vou gainthe initiativenext round."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Stepinto foeto knock him down. Bash tosideunbalances foe."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Elbow to foe's side sends him reeling. Vaur follow-up swing misses."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe steps aside unbalanced.Vou gain the initiativenext round."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vaur backhand is powerful.Strikefoe across his face.Vou unbalance him."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Cheap shot to foe's sidebruises ribs. Foe crashes into the nearest obstacle."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou trytosweep your foe off his feet."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou trip foe. He shuffles a full15 feet beforehegets his balance."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Good placement. Vou gain the initiativefor thenext two rounds."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Pushfoe back and kick his leg. Vou gain theinitiative next round."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Striketo the back of foe's leggives youa back attacknext round."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Boat to calf hits hard. Vou havethe initiativenext round."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou go in low and strikefoein hiscalf. H stumbles back withanasty bruise."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Slight abrasion. Vou gain the initiativefor thenext two rounds."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Leg strike unsteadies foe. Vou stomp foe's feet for an extra advantage."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou bashfoe brutally. Vaur strike is solid."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou grab foe andbring your knee into foe's side. Strikelifts foe up and sends foe reeling."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Pull foe off balanceand hammer himin theback witha solid fist."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing blow to foe's back. Vou gain the initiativefor thenext three rounds."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe lunges past you and youcorne down on his back. He realizes hispain."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Chest woundknocks foe down. Vaur attack puts you inthe placehe was just standing."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Classic gripto foe's collar garment. Vou punch himhard. He stumblesback 5 feet."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Chest strikecauses deepbruise. Foe looks very surprised."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strikelands solid to thechest. Foe leaps back on the defensive."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou strikefoe in his chest. Foereels."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou do not know what a sweep ora throw is, but this surely seems like one. Vou slamfoe to the ground."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Striketo foe's thigh. Vaur fist hitshard."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Bring your forearmdown on foe's thigh, withmost of your weight behind it. Vou have theinitiativenext round."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe kicks out at you and you strike his leg in response."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou duck down andstrikeacross at foe. Blow to thighleaves abad bruise."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong shoulder strikeanda follow-up striketo the face."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catchweaponarmandstrikeit across your ownknee. Foe drops his weapon."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Striketo nervein foe's upper armcauses him to drop whatever he is carrying."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Armstrikegives foe abruised bicep. Vou are cruel."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou black foe's guardand punch him in theface. He just stands there."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Face strikeis so hard foe's cheekboneis shattered.Theshards mortally wound foe. He diesafter 10 rounds of agony."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Nasty strike to foe's mouthknocks out 2 teethand reduces foe's appearance, by 5, when hesmiles."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Driveyour finger into foe's eye, causing blindness. Thereisa 10%chance that thisaffliction is permanent."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grapplefoe's weapon armandjerk his weapon free. Foe goes twisting and spinning out of your grasp."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hammer foe in hiskidneys. Vou know he is in pain. He gripshis side and falls down. Finish him, thepain will not last."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Throw foe into a solidabject. Hefalls down."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's forearmcauses fracture."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Smash foe's hip. Vou have theinitiative next round."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to abdomen. Foe bends over and throws up."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's chest. Vou havemastered the common punch."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Snap palminto placeagainst foe's knee. Tendonand cartilagedamage. Foehas difficulty standing."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A light punch unbalances foe. A kickto foe's leg knocks him down. He falls forward under you."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Leg strikecauses foe to fall. Voupush him to hinder his landingandhe sprains his ankle."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Leg strikedamages muscleand sends foe stumbling back."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Calf strike deliversa deep bruise. Foe looks down at thedamage, forgetting about you."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Fierce blow to foe's weaponarm breaks bone. Arm isuseless. Use arm as leverageto flip foe onto his stomach."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Gripfoe's weaponarmanddrivehisfist against a hard surface. Hand is fractured. Foe isdisarmed."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's weaponarm fractures his wrist. Thepainmakes his hand useless."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's shield arm. If foe has anything that resemblesa shield, it is broken."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vou snap foe's armaround like"
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shoulder strikebreaks foe's collar bone. Miscellaneous internai organ damage."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's armfractures shoulder. Vou hit his shoulder one moretimetomake your point."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's weaponarm and pull him over. Vaur kicktotheribs finally drops him to theground."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Precision striketo foe's arm disarms him. Weapon hand is fractured. Foe is in pain."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hand strike jams foe's fingers into their sockets.Ouch! Foe drops everything in his hands."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Nasty blow ruptures stomach. Foe is knockeddown. Internai bleeding is mortal. Foe will diein 20 rounds. He is still active."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Accuratechest strikeknocks windout of foe. He falls over on you and you knock him off withanupper eut. He stand back up andstumbles5 feet."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to front of foe's neck. His head snaps back, but it does not breakhis neck. Foe cannot speak for 2-20 hours. He yells in silence."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Two brutal punches to foe's face. This barrageleaves foe confused and swingingin the wrong direction."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's weaponarmandbeat onit without concern for therest of foe. Foe is disarmedas ligaments aretorn and muscles are pulled."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side. Bruiseribs, akidney and alung. Foe managesto remain standing. Oh that hurts ya know!"
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Precisionstrike to foe's head sends him to theground. Vou canactually see the stars spinning around his head."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to face cracks jawbone. Ow! Jaw is stuck open and foe appears permanently surprisedabout something."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Head strikebreaks foe's nase. Appearancedropsby 5 due to black eyes."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Landa solid shot to foe's head. Foeis definitely impressed. He steps toward you to keepfrom falling."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foe's neck. Vou shakehimviolently, while attempting to chokehim. Hepasses out. Vou canfinishhimif youwant."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strikefoe in hishead. If hehas a helm, you pull it off and hit him withit. He is knocked out for 4 hours. If foe has no helm, you knock him out for 5 rounds."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to theabdomen causes internai bleedingandorgan damage. Foe makes it ahabit of spitting blood."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to solar plexuscauses foe to vomit. He falls tohisknees. Foe is unable to do anythingbut retch. Do you have pity?"
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Groin strikeis solid. Voukick himagain. Vaur strikeleaves foe helpless. Really unkind."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [],
description: "Vaur strikeis frightening. Foe's head snaps to one side. Foecannot breathe. He looks uponthe world one last time and then dies. Vouare horrifiedat his doom."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Mighty strikecrashes into foe's head."
},
D: {
key: "D",
effects: [],
description: "Gripfoe's arm and pound on foe's head. One shot hitshard. Crushing striketo foe's temple. Foe dies instantly."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "13",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Elbow foe's face and then punch him hard.Heis paralyzed fromthe neck down for 2 days. He falls instantly to theground."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Striketo foe's head. If hehas no helm, he is in a coma for 10-100 days."
}
},
isCreature: false,
score: 100
}
]
},
krush: {
name: "krush",
criticals: [
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Destroy one of foe's silly decorations."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Practice this one."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike blunted by clothing."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Not very impressive."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your grip fails you."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow is forceful, not hard. Foe is unbalanced. You have initiative."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You should have swung much harder."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe steps right, then left, and almost evades your blow."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "The strike lost something in the translation."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Thud."
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 5,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe raises an arm to block your strike. He does himself harm. You profit."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Really solid strike to foe's shield side. You have initiative."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shot close to foe's throat. He seeks to avoid your next strike."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe evades your much of your swing. You have initiative."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe evades frantically. You have the initiative next round."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 10,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow breaks foe's guard. He is unbalanced."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's waist. He spins sideways."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing blow takes skin with it. You have initiative next round."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe steps back 5 feet. He is out of position."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe is concerned with his own preservation. He steps back 5 feet."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid shot breaks foe's ribs. You have initiative next round."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Disorient foe with a tricky shot. He is at a loss for words."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Foe goes airborne to evade your strike. He is stumbling back."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 5,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe tries to duck under your strike. You knock him back."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe loses some resolve from your solid strike."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to upper leg. Minor fracture. You have initiative."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -25,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch foe in lower leg. You gain initiative, while foe regains footing."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Light swing to foe's leg. Foe's calf is bruised. You have the initiative."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with leg greaves"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg greaves"
}
],
description: "Bust foe's shin. You have initiative."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "with leg greaves"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -20,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o leg greaves"
}
],
description: "Blow to foe's left calf. You gain initiative."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Glancing strike to lower back. Foe turns away to avoid the damage. Foe uses his weapon for balance."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "He leans to your shield side and you hit him in the back. You have the initiative for 2 rounds."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Catch foe in shoulder blade. Foe drops his guard and reels from your blow."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe steps under your blow. You catch him in the back."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid blow to back. Foe seeks to avoid this attack again. He has lost his way."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -15,
damage: "15",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to chest. He seeks to regain his wind and survive your onslaught."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard strike to chest, armor does not help."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -15,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's ribs. It hurts him to raise his arms. Foe cannot lean over."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's chest. Foe leans sideways in pain."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "none"
}
],
description: "Foe recoils before your blow impacts. He steps back 5 feet to defend himself."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's thigh causes his right leg to falter for a moment."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 10,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Strike grazes across left thigh and lands on right. It lands solid."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Miss foe's arm and strike his thigh. He stumbles and drops something."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's waist sends a piece of equipment flying. Foe recoils."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Strike passes under shield arm and lands on foe's thigh. Big bruise."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -15,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe's weapon arm with a titanic blow. Foe drops his weapon and reels."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Catch foe in mid-swing and disarm him. His weapon tumbles behind you."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Blow to forearm. Blow tears clothing, but not skin. Arm is bruised."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "with arm greaves"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o arm greaves"
}
],
description: "Strike to weapon forearm."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "9",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's forearm. The strike is solid. The pain is certain."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Crush what was once foes head; he dies instantly. If foe has a helm, it is destroyed also. You are speckled with blood."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -90,
damage: "9",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "That does it for him. Your strike lands on foe's knee. The knee buckles and foe goes down hard."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Masterful strike to foe's head. If he has no helm, he is dead. If he has a helm, he is knocked out for 4 hours."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Shatter shoulder in foe's shield arm. Arm is quite useless. Foe drops shield, if he has one."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Drive elbow backwards and break it. Arm is useless. Foe drops weapon, leans way over, and yells out."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [],
description: "Blow to foe's shield arm. If foe has a shield, it is broken. If not, arm is broken."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike to chest causes a host of trouble."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "with shoulder armor"
},
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -20,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "w/o shoulder armor"
}
],
description: "Blow to shoulder."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Solid strike to foe's chest. Knocks the breath out of foe."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Bloom! Shot strikes foe's upper chest. Foe stumbles."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -75,
damage: "15",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's hip bonebreaks it. Help! Foe has fallen and cannot get up."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike twists foe's knee."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "12",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Blow lands with a crack. Leg bone is broken. Major cartilage damage."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Shot takes foe in lower leg. He fails to jump over it."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -35,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's right achilles tendon. Oh that hurts ya know!"
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Slap foe's arm and elbow around like string. Joint is shattered. Arm is useless. Foe should have stayed in bed."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's weapon arm. A metal armguard is bent and the arm is useless until until the armor is removed."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Blow breaks foe's weapon arm."
},
A: {
key: "A",
effects: [],
description: "Blow to foe's shield arm destroys shield. If no shield, arm is broken."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's shield arm breaks wrist. Hand is useless. Foe drops shield."
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's armpit. Crush ribs and destroy organs. Foe dies in 3 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "12",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Foe yells out before the impact and is silenced by the blow. Ribs crack."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "15",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Blow lands on foe's side. He goes down hard. Victory is close."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side sends him stumbling 5 feet to your right."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "12",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Blow thunders as it connects. Foe's ribs crackle in response. It hurts."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Neck strike shatters bone and severs an artery. Foe cannot breath. Foe is inactive and suffocates in 12 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "20",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Powerful blow sweeps foe onto his back. Bones break and muscles tear."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's neck. If foe has a throat protector, he is paralyzed from the neck down. If not, he dies in two rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "12",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in lower back. Muscles and cartilege are damaged."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -30,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe makes a mistake and pays. You send him prone with a fell strike. Tendons are smashed."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blast to foe's back. A bone is driven into vital organs. Foe is down and dies in six rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to thigh. Compound fracture severs an artery. Foe goes down hard and dies in 12 rounds."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike comes down on the shield shoulder of foe. Arm shatters. Foe dies from shock and blood loss in 9 rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "with nose guard"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "w/o nose guard"
}
],
description: "Break foe's nose."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 12,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's head. If he has no helm, he falls into a coma for 3 weeks."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's face. If visored, the visor is driven into his face and foe dies in 10 rounds. Without a visor, he dies instantly. You have half the round left."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's abdomen. Strike destroys a variety of organs. Poor fool expires after 6 rounds of inactivity."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Crush foe's chest cavity. He grips your arm, looks into your eyes, then drops and dies in 3 rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's head. If foe has no helm, he is dead. If foe has a helm, he is knocked down."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blast foe's chest. Send ribcage into heart. Foe drops and dies in 6 rounds."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 6,
round_penalty_value: -30,
damage: "35",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow turns hip to dust. Foe falls down. Attempts to stand. Falls again and dies in 6 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: 24,
round_bonus_duration: false,
cannot_parry: 24,
mustparry: false,
condition: "none"
}
],
description: "Strike to forehead. Destroy foe's eyes. Send his helm flying. Foe is spun about."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blast to foe's heart. It stops. He dies. You consider yourself to be deadly. Fine work. You are ready to slay."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "50",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Crush foe's jaw. Drive bone through brain. Foe dies instantly."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: 15,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow snaps neck. Foe is paralyzed from the shoulders down."
}
},
isCreature: false,
score: 100
}
]
},
subdual: {
name: "subdual",
criticals: [
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to neck pinches a nerve. What did you do to him? Foe is unconscious."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your concern for foe is heart warming."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Nothing graceful about this attack. Foe does not even flinch."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your concern for damaging foe hinders you."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attempt is poorly planned."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You simply hit foe in the face."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You will need to make a fist."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Pow! Right in the kisser."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You pull your punch."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You're being too delicate. Bust him!"
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Boom! Crash! Pow! Crack! It looked impressive."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's chest. If foe is 2 feet tall or shorter, he is unconscious."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's chest. If foe is 3 feet tall or shorter, he is unconscious."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Mishandle strike. Try again."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike lands on foe's shoulder. Attack is of little profit."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 4,
round_penalty_value: -25,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's side. Cheap shot, executed with grace."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Side strike unbalances foe. He will recover quickly."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 4,
round_penalty_value: -10,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Blow to foe's side sends him reeling. He recovers and gets his guard up."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe's guard comes up and blocks your assault."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "You attempt to kick foe in groin. You miss, but the threat is enough."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe leaves himself open. Your strike hits his side and breaks some ribs."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Chest strike. He almost falls, but foe grabs you for balance. Ooops!"
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You trip foe and slam his shin. Simple, yet effective."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Awkward positioning spoils your strike."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -20,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You miss foe's head and strike his shoulder. He is unbalanced."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You experiment with a knee strike to foe. It fails to be very effective."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 3,
round_penalty_value: -10,
damage: "5",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You entangle foe's legs, but he breaks free. You push him clear."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -25,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Step on foe's foot and try to push him over. You gain the initiative next round."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Move in close. You gain the initiative next round."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow lands on foe's shield hand.You gain the initiative."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Hard shot to foe's side causes a pain generated panic. His guard is down."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Lower back strike sends foe reeling. He needs another shot to the kidneys."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Back strike adds insult to the injury. Foe spins around to face you."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 3,
round_penalty_value: -10,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's chest. He is having some trouble."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "2",
condition: "none"
}
],
description: "Back strike. Your position is better. Foe seeks to keep you at bay."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 3,
round_penalty_value: -10,
damage: "8",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Chest wound knocks foe down. He lands on his back.. He looks to be recovering."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "4",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Hammer foe's thigh. Pain is in his eyes. Bruise muscles."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Chest strike causes deep bruise. Foe grabs at the pain in his chest."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Stike falls on foe's leg. He shakes it off."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike was less than you hoped. It still disorients your foe."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Solid and strong, you bash foe in his stomach. He recoils 10 feet from you. He keeps his footing."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "4",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Good strike. Foe has trouble getting his act together. He stumbles around for some time trying to defend himself."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard blow to foe's thigh. Foe falls down, but rebounds to his feet. You had hoped he would stay down."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 6,
round_penalty_value: -10,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow lightly strikes foe's head. He puts you at bay with a masterful turn."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 4,
round_penalty_value: -10,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Shoulder strike lands lightly. You put more shove into it than strike. Foe is frantic to regain his balance."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Solid and effective, your blow lands on foe's neck. A nerve is pinched. Foe falls unconscious for 3 hours."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You grip foe's arm and shake it until he drops his weapon. Foe kicks himself free. At least you disarmed him."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Catch foe in the middle of a swing. He drops his weapon and grips his arm. His forearm has a huge bruise."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Backhand to foe's side. He steps 5 feet to the right, avoiding your reach."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 4,
round_penalty_value: -30,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard blow to foe's side. He is weakened by the pain. He doubles over in response to the assault."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "24",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Brutal, but effective shot to foe's face. His head snaps back and then flops forward. He falls unconscious."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 6,
round_penalty_value: -80,
damage: "12",
wounds_per_round: false,
stunned: 10,
round_bonus_duration: false,
cannot_parry: 10,
mustparry: false,
condition: "none"
}
],
description: "Bring foe down to his knees and slam his head down. He is virtually unconscious. He is yours. Finish him."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike to foe's head. The strike is enough to knock foe out. He falls down and out for 6 hours."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 4,
round_penalty_value: -10,
damage: "9",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Classic shot between foe's shoulder blades. He hurts."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "12",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Grab foe's weapon arm and force it the wrong way. Foe is disarmed. Elbow is strained."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "9",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You attack lands unexpectedly on foe's shoulder. It is fractured. Foe drops his guard in response to the pain."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's chest breaks ribs. Your attack has little grace. Foe looks to be devastated."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -35,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Smash foe's shoulder, breaking it. Arm is useless. Foe struggles to stand. The pain is too much for him."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 3,
round_penalty_value: -20,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Chest strike is solid. Knock the wind out of your foe. He struggles to evade."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 4,
round_penalty_value: -40,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong forearm assault drives foe back off his footing. He slips down to one knee."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "9",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's thigh causes him to fall. Blow creates a terrible bruise."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "You assault foe's foot. He is unable to stand on it."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -55,
damage: "10",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Leg strike causes foe to fall and fracture his leg."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Side strike damages a muscle. Foe is disabled for the moment."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You try to kick foe off his feet. The strike lands on foe's calf. Deep bruise."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 4,
mustparry: false,
condition: "none"
}
],
description: "Fierce blow to foe's weapon arm disarms him and sends him sprawling. You have his weapon."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 6,
round_penalty_value: -30,
damage: "6",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's arm causes him to fall with a fracture. You punch at his head for added effect."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "7",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's weapon arm disarms him and causes him to fall. He lands hard and breaks a rib."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 2,
round_penalty_value: -20,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with shield"
},
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "w/o shield"
}
],
description: "Blow to foe's shield arm. If foe has a shield, it should check for breakage."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 7,
round_penalty_value: -10,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Heavy handed attack. It looks like you're going for a kill. Foe avoids the worst."
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "10",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Side strike knocks foe down. You hit him in the face as he falls. In the fall, he breaks his leg."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's side. Foe drops his weapon to react to the pain. You move to block him from its recovery. Foe gives ground with little concern."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's side sends him to the ground. While falling, he fractures his ankle. Foe goes unconscious from the pain."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: 1,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Strong grip and a shot to the side make for an effective combination. Foe is disabled for an instant."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "6",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Side strike knocks foe down. He pulls you over with him. You fail to pummel him into submission. You have a great position."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "15",
wounds_per_round: 1,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Nasty blow to face. Foe is knocked"
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "10",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's back knocks him off his feet. Foe lands hard and is knocked out by the impact. You have him now."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's back knocks him to the ground. His weapon slides across the floor. He hit very hard. Foe goes unconscious for 5 rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Your attack is part grapple and sweep. You push foe off balance."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard strike to the back of foe's neck terminates foe's conscious thoughts. He drops. Foe's shoulder blade is bruised."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "17",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to shoulder breaks the collar bone. Foe knocks himself out with a graceless fall. You strike his head to make sure."
},
C: {
key: "C",
effects: [],
description: "Overwhelming blow knocks foe down. He fumbles his weapon and hits hard trying to recover it. Foe goes unconscious on impact."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foe's arm and hold it, while striking him in the face until he goes unconscious. Foe is unconscious for 15 rounds."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strike lands solid upon foe's neck. His neck is sprained. He falls down and has difficulty getting up."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "10",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your knuckles go into foe's temples and cause a painful overload to foe's brain. He falls gripping his head for 2 rounds and passes out."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your haste to get the advantage makes your attack deadly. You snap foe's neck. Foe falls and dies in 15 rounds."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "10",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow lands on foe's forehead. His head snaps back and he loses consciousnes. He then drops hard on the ground and hits his head."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "17",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to the abdomen causes foe to fall to the ground. He hits his head. Foe goes into a coma for 1 month."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike turns foe's head and it pinches a nerve in his neck. Foe falls over and goes unconscious."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -50,
damage: "12",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Fracture foe's skull with a lucky strike. Foe falls unconscious. The swelling will kill him in 2 hours."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Textbook subdual. You strike foe on his head. He settles to the ground in a silent move. He is unconscious for 10 hours."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Severe chest strike. Foe falls, breaking his arm and hitting his head. He goes into a coma for 2 weeks."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Pummel foe's head. He falls unconscious in a nice spot on the ground."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You pop foe on his head in what looks like a playful strike. He pauses 1 round, then passes out."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -60,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's back knocks him down and paralyzes him. Serious nerve damage. Foe is unconscious."
}
},
isCreature: false,
score: 100
}
]
},
large_creature: {
name: "large_creature",
criticals: [
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You fumble your weapon (roll on the fumble table)."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Weapon shatters on foe's solid form."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing blow shakes you up. You suffer a -10 penalty next round."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blade touches foe's exposed skin. Your weapon hisses."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon bites hard, but you move poorly. Lose initiative."
}
},
isCreature: true,
score: "01-05"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's side. Pretty sparks."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid, but futile."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your swing lands lightly. You had hoped for better."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your blow is solid, but lands on a well protected area."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon glances off foe's side and leaves a measurable wound."
}
},
isCreature: true,
score: "06-10"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your blade guides itself in, but you miss the opportunity."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hardly enough for victory. Weak side strike."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike lands solid and righteous. You wish it had landed a little more."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "A mortal blow poorly placed. Maybe you're holding it wrong?"
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow shoulder. It's well placed, but you'll need a lucky shot at this pace."
}
},
isCreature: true,
score: "11-20"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You give out an epic strike, but foe is an epic creature."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's forearm yields its measure."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You trip foe and slam his shin with your weapon. You are not being noble."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Bruise to foe's shoulder is made worse by your weapon's strong enchantment."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike is solid, but your grip fails on impact."
}
},
isCreature: true,
score: "21-30"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard strike to foe's thigh. It glances off. You really wish that had landed better."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to beast's chest. Some unseen piece of protection blocks your attack."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon sparks against the beast's hide and he realizes its mighty blessing."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon strikes foe like a clap of thunder, clawing at his very essence."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your strike lands in a critical spot on foe's abdomen. You are unable to mortally wound him, for the moment."
}
},
isCreature: true,
score: "31-40"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your blade bites into foe's skin with a hiss. Foe roars out at you. You ready yourself for what comes next."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike lands upon foe's side. He responds by leaping back away from you."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Heavy blow with all of your weight behind it hits foe in his side."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "12",
wounds_per_round: 5,
stunned: false,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Your weapon drives deep into foe's abdomen. Blood pours out of foe. He looks looks like a statue in a fountain."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hack at foe's neck, landing on his shoulder. He moves before the strike bites deeper."
}
},
isCreature: true,
score: "41-50"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's back. It concerns him greatly. Good luck."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow crashes into foe's leg. The damage is obvious by the look on his face."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: 2,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Strike lands lightly against foe's shoulder. You have the initiative for 3 rounds. Foe's blood gets all over you."
},
slaying: {
key: "slaying",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Cave in the side of foe's head. Foe is down and dies in 2 rounds. Your foot is pinned under him for a round."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foe's hide for leverage, before you strike. Blow lands solid, but he throws you clear."
}
},
isCreature: true,
score: "51-65"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Vicious strike to abdomenal region destroys a variety of organs. Foe falls over with a crash. He dies in 3 rounds."
},
normal: {
key: "normal",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Well placed strike to foe's neck severs the jugular vein. Foe falls and dies in 6 rounds."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Drive home your attack right between your foe's eyes. He dies instantly. You have half the round left."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Chest wound knocks foe down."
},
mithril: {
key: "mithril",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's heart. He dies instantly. You hit him one more time to make sure he is dead. Very clean kill."
}
},
isCreature: true,
score: 66
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to thigh leaves a bad bruise. Foe almost falls over on you. You leap clear."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe's leg catches your failing strike at the right moment. The leg is bruised badly."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe loses his footing with your solid strike. He takes time to gain his balance. You are in good position."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Plunge weapon into foe's heart. Your weapon seems to know the way. The wound is instantly mortal. He dies."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 10,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "15",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's thigh. Despite his size, it sends him back. Your Mithril bites deep and leaves a painful wound."
}
},
isCreature: true,
score: "67-70"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "13",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Minor forearm wound. The beast's guard is down for an instant. Press your attack."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Arm strike gives foe a bruise."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "9",
wounds_per_round: 3,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Tear open foe's leg with a brutal side swing. Foe is unbalanced and bleeding. His guard goes down."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike comes up under foe's arm. Blow breaks bones in upper arm. Arm is useless. Foe stumbles back."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: 3,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Tear him up! Your strike lands along foe's arm. The wound is bleeding everywhere. It's all over you, as well."
}
},
isCreature: true,
score: "71-80"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "22",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Hard blow to foe's back. If foe has wings they are damaged. If not, foe has broken ribs."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "20",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: 1,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Strong blast to foe's stomach staggers foe. His guard drops for a moment. You have a chance."
},
"holy arms": {
key: "holy arms",
effects: [],
description: "With a mighty cross swing you strike foe's head. If he has a helm (or hard head) you knock him out. If he has no helm, you behead him and he dies."
},
slaying: {
key: "slaying",
effects: [],
description: "You see the opportunity you have needed. A legendary strike to foe's chest destroys heart and other vital organs. He drops and dies instantly."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "15",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Reverse your strike to catch foe in his lower leg. He stumbles back out of reach."
}
},
isCreature: true,
score: "81-90"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_bonus_value: 20,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "5",
wounds_per_round: 3,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You strike at foe's face. It hits and causes him some difficulty."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "18",
wounds_per_round: 5,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong blow to foe's leg yields a gaping wound. If foe has blood, you see a lot of it."
},
"holy arms": {
key: "holy arms",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your victory strike. Your weapon crashes into foe's chest and downs him for 2 rounds. He dies in 6 rounds."
},
slaying: {
key: "slaying",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's leg slashes an artery open. Foe falls gripping his leg. He is inactive for 12 sad rounds and then dies."
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "30",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Weapon impacts upon foe's head with unmatched force. Foe comes over and is knocked out."
}
},
isCreature: true,
score: "91-95"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "25",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your weapon plunges into foe's chest. He drops and dies in 3 rounds. Your weapon is stuck in him for 12 rounds."
},
normal: {
key: "normal",
effects: [],
description: "Plunge your weapon into foe's heart. Foe dies instantly, and falls on you. You are pinned for 6 rounds and +20H!"
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 25,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in his ear. He dies next round. You are very confident in your combat skills."
},
slaying: {
key: "slaying",
effects: [],
description: "True to its name, your weapon slays foe by crushing his skull. Parts of bone fly in all directions. Not a pretty sight. Foe drops instantly to the ground."
},
mithril: {
key: "mithril",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in his head and destroy his brain. If that's not power, what is? You have half the round left to act."
}
},
isCreature: true,
score: "96-98"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "35",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Hard but flat strike. Your weapon takes much of the impact. In addition to his wound, your weapon is broken."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "24",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through foe's lungs. Foe falls down and dies after 6 rounds."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -100,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Your precision surgery blinds foe. He quickly loses his direction and is in trouble."
},
slaying: {
key: "slaying",
effects: [],
description: "Strike foe in his face. His cheek bones collapse. His neck is a bloody pulp. He dies a round later. Your weapon is lodged in foe."
},
mithril: {
key: "mithril",
effects: [],
description: "You find a weak point and hammer foe's neck. Your weapon sticks in foe for 2 rounds, while he struggles to breathe. He dies in 6 rounds."
}
},
isCreature: true,
score: "99-100"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 10,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in the side of his head. Foe stumbles back a few feet before he falls to the ground. He is out for 3 hours."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -35,
damage: "50",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Awesome strike to shoulder sends foe stumbling. He has trouble getting his balance back."
},
"holy arms": {
key: "holy arms",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "3",
wounds_per_round: 2,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You miss foe's weapon arm, but the strike lands on foe's knee. The results are acceptable."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Sever a vein in foe's forelimb. He falls to his knees. Blood is everywhere. He dies in 6 rounds."
},
mithril: {
key: "mithril",
effects: [],
description: "Catch foe in chin with all your weight behind the weapon. Head snaps back and chin shatters. Foe is knocked out for 30 days."
}
},
isCreature: true,
score: "101-150"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike shatters foe's jaw and sends it up into his brain. Foe is dead before he hits the ground. Half round left to act."
},
normal: {
key: "normal",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike drives bone into kidneys and liver. Foe drops and dies in 6 rounds. What a pity."
},
"holy arms": {
key: "holy arms",
effects: [],
description: "Smooth strike to foe's cheek. Just as he was about to deal you a deadly blow, you crush the side of his head. He dies. You have half the round left."
},
slaying: {
key: "slaying",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You almost sever foe's head, with a mighty blow to his neck. Foe is inactive and dies in 5 rounds."
},
mithril: {
key: "mithril",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike foe in the abdomen. The wound is mortal. A variety of important organs are destroyed on impact. Foe drops and"
}
},
isCreature: true,
score: "151-175"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 20,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Shot along side foe's head penetrates his ear and he dies in 3 rounds."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 15,
damage: "35",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to bowels destroys foe's abdomenal areas. Foe's blood is all over you. Foe dies in 12 rounds."
},
"holy arms": {
key: "holy arms",
effects: [],
description: "Strike penetrates to foe's spine. Spine is broken and foe is paralyzed from the waist down. You will not have trouble killing him."
},
slaying: {
key: "slaying",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to abdomen damages a variety of organs. Internal bleeding will kill foe in 4 rounds. You have half the round to act."
},
mithril: {
key: "mithril",
effects: [],
description: "Death comes swiftly! Your strike severs an artery in foe's leg. Foe fights for 2 rounds, then drops and dies in 6 rounds."
}
},
isCreature: true,
score: "176 -200"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's back. Hit severs spine. Foe is paralyzed from the neck down. Sadly, your weapon is broken."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "15",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Blow to foe's forearm severs a vein. Foe dies in 7 rounds from shock and blood loss. He is still standing."
},
"holy arms": {
key: "holy arms",
effects: [],
description: "Your weapon swings out and hammers foe's evil heart. He expires and your sword sings a joyful note. All who see your mighty deed are inspired by it."
},
slaying: {
key: "slaying",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Snap foe's head and break his neck. Foe drops and dies. You may direct another attack at anything you can reach."
},
mithril: {
key: "mithril",
effects: [],
description: "Heart strike. Your foe dies in true epic form. He tumbles backwards and lands with a thunderous sound. Your strike knocks you to your knees. Foe is dead."
}
},
isCreature: true,
score: "201-250"
},
{
levels: {
magic: {
key: "magic",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 25,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike through foe's eye proves fatal. He dies immediately. You avoid his fall."
},
normal: {
key: "normal",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "35",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "You grapple your foe and deal him a mighty blow. You are knocked out. Foe is also impaired."
},
"holy arms": {
key: "holy arms",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's ribs puntures a lung. Foe is knocked out. Your weapon is stuck in foe for 6 rounds. Good luck."
},
slaying: {
key: "slaying",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 24,
round_bonus_duration: false,
cannot_parry: 24,
mustparry: false,
condition: "none"
}
],
description: "Drive foe's eyes back into his skull, with"
},
mithril: {
key: "mithril",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -100,
damage: "10",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You blind foe with a vicious crossing strike to the eyes. He grips his face and falls to his kness."
}
},
isCreature: true,
score: "251+"
}
]
},
martial_arts_sweeps: {
name: "martial_arts_sweeps",
criticals: [
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack looked deadly, but failed to connect."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Clever strike exposes foe's garment tags and washing instructions."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You forget you are a master martial artist and attack at rank 1."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Acrobatic, but no extra damage."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "0",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You look like you are trying to sweep yourself. Fortunately, you fail."
}
},
isCreature: false,
score: "01-05"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Knee to thigh. Unbalance foe. You have the initiative."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You slip in a punch, after failing your sweep."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "It looks like you're sparring. Your foe is serious."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Rip your pants and miss an opportunity."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack is little more than a clumsy grip."
}
},
isCreature: false,
score: "06-10"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 10,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Base your grip on a garment that tears off. You miss a good throw."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your form confuses foe greatly. He responds slowly, you have initiative."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Foe steps out of your assault and puts up a determined defense."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "1",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You get to a better position and you have the initiative next round."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack is deflected, but you gain the initiative next round."
}
},
isCreature: false,
score: "11-15"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "A soft strike and a hard punch leaves an openning for you to exploit."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe fights back and pushes you clear. He unbalances himself in the process."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack causes foe to strike himself lightly. You are happy with the result."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: 1,
condition: "none"
}
],
description: "Your attack causes foe to seek saftey behind his weapon."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe is dazzled by your form. He seeks to avoid your onslaught."
}
},
isCreature: false,
score: "16-20"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep foe over. He spends some time trying to recover his balance. You recover and prepare for an opportunity."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Solid strike is not a sweep. Your foe stands listless for a moment and then recovers."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Sweep almost takes foe off his feet. He drops down on one knee, but struggles back to his feet."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "2",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe leaps back from your attempts. He needs some time to recover."
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You almost connect your grapple with the force of a kick. Foe escapes and wards you away."
}
},
isCreature: false,
score: "21-35"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep takes foe down on one knee. He breaks free and stands in pain. Try a shot to that bruise and you have him."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep to foe's legs. Foe jumps over some of your assault, but not all of it. Leg is bruised. You have initiative."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep strikes foe's calf. Foe does not fall, but the bruise is heavy. Foe is in pain."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "3",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep is little more than a threatening kick. Foe steps back."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 3,
round_penalty_value: -25,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep bruises foe's leg. Foe limps clear of your attack."
}
},
isCreature: false,
score: "36-45"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You almost disarm foe. He bends down to recover his weapon. You have the advantage. Finish him."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "4",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep foe over. He does not fall. You look for a good opening, while foe recovers."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Foe's feet come out from under him. He makes a remarkable recovery, but it's not that remarkable."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "4",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe jumps over your assault. He strikes out at you in defense."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your sweep pushes foe to the side. He recovers at bay."
}
},
isCreature: false,
score: "46-50"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Stumble foe in the direction of your choice 5 feet. Foe does not fall, but he looks like he will."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Steady grip sends foe stumbling. Your follow up misses, but who is perfect?"
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You step in and grab foe. The impact breaks ribs. You fail to throw him down as planned."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_duration: 1,
damage: "5",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe must step back 3 feet to avoid your sweep."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Throw knocks the wind out of foe. It fails to knock him down."
}
},
isCreature: false,
score: "51-55"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your sweep is effective. Foe is sent reeling. Why he does not fall is a mystery."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack breaks foe's guard down. You see an open spot."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Sweep nearly knocks foe down. Foe drops his guard to avoid falling."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "6",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You try to throw foe, but he breaks free. Foe is unbalanced."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -10,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Grip foe's weapon hand and sprain his finger. Foe keeps hold of his weapon."
}
},
isCreature: false,
score: "56-60"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Excellent throw sends foe falling on his weapon arm. He is disarmed. He must roll over to stand. You should have fun."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your sweep results in an attempt at throwing foe's arm. He is disarmed. His arm, however, stays attached."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You attempt a throw. Foe avoids your main attack, but you steal his weapon when he blocks with it."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You throw foe down, but he gets up quickly. Your killing blow misses him."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "3",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You grip foe's weapon arm, pulling and twisting it brutally. Foe breaks free, he is bruised badly."
}
},
isCreature: false,
score: "61-65"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Perfect throw sends foe flying over your shoulder. He lands how you want him to, within 10 feet. If you like, he dies on impact. If not, he is knocked out."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "15",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Strike to foe's shins sweeps his legs up and behind him. Foe comes down on his knees. Both are broken. Foe falls over helpless."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -90,
damage: "10",
wounds_per_round: false,
stunned: 4,
round_bonus_duration: false,
cannot_parry: 4,
mustparry: false,
condition: "none"
}
],
description: "You use your body to lift foe up and throw him into the ground. He hits head first. If he has a helm, he is knocked out. If no helm, foe is paralyzed from the waist down."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -50,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Throw dislocates foe's shield shoulder. Foe does not fall, but his shoulder is in pain."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Nifty throw. You have foe pinned, on his face, and in an armlock. Foe is disarmed and immobilized."
}
},
isCreature: false,
score: 66
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "with shield"
},
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "10",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "w/o shield"
}
],
description: "Foe lands on shield arm. If foe has shield, it is broken. If foe has no shield, arm is shattered and useless."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -10,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Glancing kick to foe's face. Your recovery strikes foe in side. Foe steps back 5 feet to recover."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You make it look simple. You throw foe down on his shield shoulder. Break collar bone and arm. Arm is useless."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Hard, but less than smooth throw attempt. Foe is unbalanced."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "8",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strong throw. Foe is left a second behind you and confused. You have initiative for 6 rounds."
}
},
isCreature: false,
score: "67-70"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -40,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You sweep foe over. Foe falls and breaks his hip. You strike at foe's mild hip fracture for advantage."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You sweep foe down and grip his leg to keep it from breaking his fall. He strains a muscle trying to break free."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -30,
damage: "5",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You assist foe in falling very hard."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -5,
damage: "2",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Fall bruises foe's thigh. He gets back to his feet instantly."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -10,
damage: "5",
wounds_per_round: false,
stunned: 1,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "Fall from throw tears ligaments in foe's leg. Foe rises with some difficulty."
}
},
isCreature: false,
score: "71-75"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 1,
mustparry: false,
condition: "none"
}
],
description: "You send foe over backwards. He stumbles 10 feet. He falls on his elbow . Joint is shattered. Arm is useless."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -40,
damage: "6",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: "6",
condition: "none"
}
],
description: "You knock foe over and ride him down. He throws you off, but lands on his shield arm. He dislocates his shoulder."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -20,
damage: "9",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "You throw foe down hard and deadly. He lands on his back and cracks his shoulder blade."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -10,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe falls on his shield side. If he has a shield, it is broken. If no shield, arm is sprained."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe breaks his fall with his weapon hand. He sprains two fingers when landing."
}
},
isCreature: false,
score: "76-80"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "5",
wounds_per_round: false,
stunned: 6,
round_bonus_duration: false,
cannot_parry: 6,
mustparry: false,
condition: "none"
}
],
description: "Throw foe with a running assault. You carry him a good 10 feet to land on his face. As he yells dirt shovels into his mouth. You try not to laugh."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
round_bonus_value: 30,
wounds_per_round: false,
stunned: false,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep staggers foe. You step in close for better position. Foe is oblivious to your advantage."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your throwing grip lands on foe's weapon hand. You tear tendons and muscles in his wrist. He drops his weapon. Arm is useless."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: false,
round_bonus_value: 25,
damage: "3",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: 1,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sweep unbalances foe and puts you in a good position for your next strike."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Sweep knocks foe 10 feet to side. If foe has a cloak or cape, he falls down. If not, foe is facing the wrong way."
}
},
isCreature: false,
score: "81-85"
},
{
levels: {
E: {
key: "E",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: 3,
round_bonus_duration: false,
cannot_parry: 3,
mustparry: false,
condition: "none"
}
],
description: "Throw sends foe flying into an available enemy within 10 feet. Both are knocked down and confused."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -50,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Strike to legs. Throw foe to the ground. He will always remember this one. Foe has cracked a vertebrae."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Throw foe down. You immobilize him in an arm lock. It will take a special move to get out of your grip."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -20,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe lands on his back. He rolls over and stands up. Bruised muscles. The damage is done."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -25,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe lands on his back. He realizes that he is in peril. The impact tears tendons and breaks bones."
}
},
isCreature: false,
score: "86-90"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Sly rolling throw sends foe into air. You guide foe to the ground. He is knocked unconscious and disarmed."
},
C: {
key: "C",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "9",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: 15,
mustparry: false,
condition: "none"
}
],
description: "Sweep downs foe and you put him in a leg-breaking hold. You pin foe and may break his leg at your leasure."
},
D: {
key: "D",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "10",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Throw bashes foe against nearby hard surface. Foe is knocked out. You may kill him when you like. He is at your mercy."
},
A: {
key: "A",
effects: [
{
mustparry_value: false,
mustparry_duration: false,
round_penalty_duration: 1,
round_penalty_value: -25,
damage: "7",
wounds_per_round: false,
stunned: 2,
round_bonus_duration: false,
cannot_parry: 2,
mustparry: false,
condition: "none"
}
],
description: "Foe breaks his nose on a piece of equipment when you throw him. He is down and confused."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: 1,
round_penalty_value: -30,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Fall breaks ribs, and disarms foe. Foe hits the ground rolling. His attempts to stand facing in the wrong direction."
}
},
isCreature: false,
score: "91-95"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "You grapple your foe firmly, sweep his feet out from under him and then throw him to the ground. The impact breaks his neck. He dies instantly."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Throw foe against a hard surface of your choice. Crack skull. If foe has helm, he is in a coma. If no helm, he dies in 1 round."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Your attack breaks foe's ribs. You throw him down and impale him on his broken ribs. He dies in 6 rounds."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Excellent throw sends foe down on his head. If foe has no helm, he is knocked out."
},
B: {
key: "B",
effects: [
{
mustparry_value: false,
round_penalty_duration: false,
mustparry_duration: false,
damage: "20",
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "With but one strike, you disarm foe , knock him out and kick him onto his back. You're not a dragon yet."
}
},
isCreature: false,
score: "96-99"
},
{
levels: {
E: {
key: "E",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Using but half the round, you use a rolling throw to send foe against an available hard surface of your choice. Foe dies from many wounds instantly."
},
C: {
key: "C",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Bring foe down with your knee under his back. You break his back and paralyze him from the shoulders down. You take a deadly looking stance."
},
D: {
key: "D",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Foe lunges toward you in a threatening move. A brutal grapple from below breaks foe's back, as you throw him. He is paralyzed from the neck down."
},
A: {
key: "A",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Snazzy throw. Foe is knocked down with a controlled grip. You may finish him or hold him"
},
B: {
key: "B",
effects: [
{
round_penalty_duration: false,
mustparry_value: false,
mustparry_duration: false,
wounds_per_round: false,
stunned: false,
round_bonus_duration: false,
cannot_parry: false,
mustparry: false,
condition: "none"
}
],
description: "Fabulous throw sends foe flying. Foe's neck is broken on impact and he dies after rolling 15 feet. You are a mighty warrior to all who see your work."
}
},
isCreature: false,
score: 100
}
]
}
}