"normal":"You strike the terrible beast hard. Your weapon breaks in half.\n+10H",
"magic":"Your weapon is knocked from your hand. It will take 2 rounds to recover.\n+10H",
"mithril":"Your strike is powerful. You fumble the rest of the round.\n+10H",
"holy arms":"Your strike is powerful, but your grip was terrible. Roll a fumble for yourself.\n+10H",
"slaying":"The numbing recoil of your strike to foe's chest sends you stumbling back.\n+10H"
},
{
"Score":"06-10",
"normal":"A decoration pops off your weapon with impact to foe's side.\n+2H",
"magic":"Your weapon hits at a bad angle. Check for weapon breakage. Bum Luck.\n+3H",
"mithril":"Your weapon lands uneven across foe's shoulder. Make a breakage check.\n+4H",
"holy arms":"Blow foe's arm. Ready for a better strike. You gain the initiative next round.\n+6H",
"slaying":"Strike lands at a bad angle. You check for weapon breakage.\n+8H"
},
{
"Score":"11-20",
"normal":"You are daunted by the beast's gaze and swing weakly.",
"magic":"Your blow was deflected, but you gain the initiative next round.\n+4H",
"mithril":"Acceptable strike to foe's leg.You gain the initiative next round.\n+5H",
"holy arms":"Back strike. Weapon seems to damage by touch only.\n+8H",
"slaying":"Blow to back. You gain the initiative next round.\n+10H"
},
{
"Score":"21-30",
"normal":"This terrible creature's hide deflects the strongest blows.\n+4H",
"magic":"Glancing side blow. A spark of light reminds you your weapon is magical.\n+5H",
"mithril":"Glancing blow smears mithril like chalk across beast's hide.\n+6H",
"holy arms":"Your strike is solid and flat, but foe is not slowed at all.\n+10H",
"slaying":"Sparks fly from your weapon as it embraces your foe."
},
{
"Score":"31-40",
"normal":"Solid strike to foe's side with your common weapon fails to penetrate.\n+5H",
"magic":"Foe is unbalanced. You gain the initiative next round.\n+6H",
"mithril":"Solid, but nowhere near a vital spot. Bruise foe's calf muscle.\n+7H",
"holy arms":"You strike the fell titan in the chest. He yells back at you.\n+12H",
"slaying":"Boom! Solid without question. Try a vital spot next time.\n+15H"
},
{
"Score":"41- 50",
"normal":"Your strike was more of a last minute parry to avoid the beast's.\n+6H",
"magic":"You deal out a sharp and hard leg strike. Foe steps back to look at his leg.\n+7H",
"mithril":"Strike lands on foe's horn. The vibration has some effect.\n+8H",
"holy arms":"You step under his assault and strike him hard in the abdomen.\n+15H",
"slaying":"Rip sinew, hair, horn and scale with a glancing blow to side.\n+18H"
},
{
"Score":"51-65",
"normal":"Two light and quick shots to foe's forearm, provides a modest result.\n+7H",
"magic":"Blow to foe's back. Foe's hide is tough there. You need more strength.\n+8H",
"mithril":"Your strike thumps foe on his nose. He is insulted, but not wounded badly.\n+9H",
"holy arms":"The vile beast leans foward. You strike at his snout in frantic response.\n+18H",
"slaying":"Unexpected weak spot found with your strike to foe's side.\n+20H"
},
{
"Score":66,
"normal":"Strike foe's neck with the flat of your weapon during a moment of opportunity.\n+20H",
"magic":"You step under foe's lunge and use the force against him. Strike to under belly. He feels the pain instantly.\n+12H – 3∫ – (-10)",
"mithril":"Shin strike. Skin is torn open and bone is bruised. This one hurts. You have initiative.\n+15H – 5∫ – (-10)",
"holy arms":"Your blow lands against foe's shoulder. You are pleased with the effect. Blood pours from the wound.\n∑∏ – 10 ∫ – (-15)",
"slaying":"Your weapon seems to dig into foe's chest and devour his heart. Foe dies instantly. You are covered with blood.\n+50H – (+20)"
},
{
"Score":"67-70",
"normal":"Solid strike on foe's leg. You move quickly away to avoid the retaliation.\n+8H",
"magic":"Blow to thigh leaves a bad bruise. Your weapon cracks and bends. It will break after one more strike.\n+9H",
"mithril":"Hammering foe's thigh gets you some respect. You have the initiative.\n+10H",
"holy arms":"Hard blow to foe's thigh. He stumbles, but does not fall. You have the initiative next round.\n+20H",
"slaying":"Flat strike to foe's upper body. Heavy blow breaks some bones. Foe's guard is down.\n+30H – 2∑∏"
},
{
"Score":"71-80",
"normal":"Solid strike to foe's head just bounces off.",
"magic":"Minor forearm wound.The beast used its forearm for defense. Foe soaks up the damage.\n+10H",
"mithril":"Blow to foe's upper arm. This strike had few vices, but it was weak. Get it together.\n+15H",
"holy arms":"Catch foe in his exposed leg. You come down hard on it. He will have a bruise. It slows him. You have the initiative.\n+13H – 5∫ – (-10) – (+10)",
"slaying":"Hard glancing strike crosses foe's shoulder and chest. Shoulder is slashed and chest is bruised.\n+24H – 3∑∏ – 5∫ – (-20)"
},
{
"Score":"81-90",
"normal":"Violent strike to foe's forearm. Foe is bruised. Your weapon must make a breakage check.\n+10H",
"magic":"Blow to foe's arm joint lands poorly. Foe will have a bruise. You think that you know what went wrong.\n+15H",
"mithril":"Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain.\n+20H",
"holy arms":"To make this strike land well, you almost climb onto foe. You deal out a brutal srike to his neck and leap back.\n+12H – π – 4∫ – (+20)",
"slaying":"Just when your swing looked to be failing your weapon took control and crashed into foe's thigh.\n+25H – 3∑∏ – 20∫ – (-25)"
},
{
"Score":"91-95",
"normal":"Well placed and hard. Try a vital spot next time.\n+15H",
"magic":"Blow is placed solidly against foe's side. The thick hide there protects him well.\n+20H",
"mithril":"Slash at foe's neck fails to land very hard. You have the initiative for 2 rounds.\n+12H – 4∫ – (+20)",
"holy arms":"You have a uncomfortable opportunity to strike foe in his mouth. If foe has a breath weapon, he may not use it.\n+25H – 2∑∏ – 3∫",
"slaying":"Your master strike lands against foe's neck. Doom is in his face.\nHe drops and dies in 3 rounds.\n+35H"
},
{
"Score":"96-98",
"normal":"Blow severs vein and artery in foe's upper leg. He drops and dies\nafter 12 inactive rounds. Awesome!\n—",
"magic":"You are a mighty warrior. Your strike hits foe's neck and breaks it. Bones are crushed and the spine in broken. Foe drops in 1 round and dies. -25",
"mithril":"Blow to lower skull area. Foe dies instantly. He stumbles on for 1 round, until he realizes this.\n(+20)",
"holy arms":"Weapon bites into foe's skull. He just comes apart. He dies in 6 rounds. Your weapon is stuck. Foe rolls over and takes your weapon out of reach. all allies get (+10)",
"slaying":"Your weapon plunges into foe's chest making the nature of its forging certain. He dies a terrible and swift death. Take 12 rounds to reclaim your weapon. +40H"
"normal":"When your strike lands on foe's back, bones crackle and pop. Internal damage is certain.\n+35H – 2∑ – 10∫ – (-30)",
"magic":"Rip open foe's abdomen. Blood covers you. This cruel wound will not be healed easily.\n+35H – 3∑∏ – 10∫ – (-40)",
"mithril":"Vicious blow to foe's leg. You can hear the mithril in your weapon talking, as you rip foe open.\n+30H – 6∑∏ – 12∫ – (-50)",
"holy arms":"You duck around foe's side and catch him in the ear. Blow collapses skull. Foe dies of massive brain damage in 3 rounds.+15H – (+20)",
"slaying":"Foe steps right into your swing. You tear open foe's abdomenal and drop him in a heap. You are entangled in his fall. Foe dies in 4 rounds from shock. +35H"
},
{
"Score":"251+",
"normal":"Foe lowers his eyes within your reach and you strike with great skill and fury. He is blinded.\n+20H – 6∑∏ – (–100)",
"magic":"You leap up and slam foe in the eye. He does not realize he is dead yet. Next round he will. Your weapon is stuck for a round. -20",
"mithril":"Awe inspiring strike drives bone through both lungs. Foe realizes his doom before falling into a coma. He dies in 18 rounds. —",
"holy arms":"Your mighty blow is the stuff epics are made of. Foe's spine is broken. He dies in 2 rounds.\n+50H",
"slaying":"Strike to side kills foe after a chain reaction of bones shatter. You are covered with blood."