diff --git a/module/documents/item.js b/module/documents/item.js index f447c97..7f88db9 100644 --- a/module/documents/item.js +++ b/module/documents/item.js @@ -18,25 +18,25 @@ export class RMSSItem extends Item { if (!data.name.includes("(Copy)")) { if (this.type === "armor") { - await this.updateSource({img: "systems/rmss/assets/default/armor.svg"}); + await this.updateSource({img: "systems/fvtt-rolemaster-frp/assets/default/armor.svg"}); } else if (this.type === "weapon") { - await this.updateSource({img: "systems/rmss/assets/default/weapon.svg"}); + await this.updateSource({img: "systems/fvtt-rolemaster-frp/assets/default/weapon.svg"}); } else if (this.type === "skill") { - await this.updateSource({img: "systems/rmss/assets/default/skill.svg"}); + await this.updateSource({img: "systems/fvtt-rolemaster-frp/assets/default/skill.svg"}); } else if (this.type === "skill_category") { - await this.updateSource({img: "systems/rmss/assets/default/skill_category.svg"}); + await this.updateSource({img: "systems/fvtt-rolemaster-frp/assets/default/skill_category.svg"}); } else if (this.type === "spell") { - await this.updateSource({img: "systems/rmss/assets/default/spell.svg"}); + await this.updateSource({img: "systems/fvtt-rolemaster-frp/assets/default/spell.svg"}); } else if (this.type === "herb_or_poison") { - await this.updateSource({img: "systems/rmss/assets/default/herb_or_poison.svg"}); + await this.updateSource({img: "systems/fvtt-rolemaster-frp/assets/default/herb_or_poison.svg"}); } else if (this.type === "transport") { - await this.updateSource({img: "systems/rmss/assets/default/transport.svg"}); + await this.updateSource({img: "systems/fvtt-rolemaster-frp/assets/default/transport.svg"}); } } } diff --git a/module/sheets/actors/rmss_player_sheet.js b/module/sheets/actors/rmss_player_sheet.js index 283ac2f..f562780 100644 --- a/module/sheets/actors/rmss_player_sheet.js +++ b/module/sheets/actors/rmss_player_sheet.js @@ -2,10 +2,10 @@ export default class RMSSPlayerSheet extends ActorSheet { // Override Default Options, Set CSS Classes, Set Default Sheet, Set up Sheet Tabs static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 860, height: 780, - template: "systems/rmss/templates/sheets/actors/rmss-character-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/actors/rmss-character-sheet.html", classes: ["rmss", "sheet", "actor"], tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }] }); @@ -202,7 +202,7 @@ export default class RMSSPlayerSheet extends ActorSheet { async renderCharacterSettings(data) { console.log(data); - const configSheet = await renderTemplate("systems/rmss/templates/sheets/actors/dialogs/actor-settings.html", data); + const configSheet = await renderTemplate("systems/fvtt-rolemaster-frp/templates/sheets/actors/dialogs/actor-settings.html", data); return (configSheet); } diff --git a/module/sheets/actors/rmss_player_sheet_config.js b/module/sheets/actors/rmss_player_sheet_config.js index 8906fc2..76a2b7e 100644 --- a/module/sheets/actors/rmss_player_sheet_config.js +++ b/module/sheets/actors/rmss_player_sheet_config.js @@ -7,10 +7,10 @@ export default class RMSSActorSheetConfig extends FormApplication { } static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { classes: ["form"], popOut: true, - template: "systems/rmss/templates/sheets/actors/apps/actor-settings.html" + template: "systems/fvtt-rolemaster-frp/templates/sheets/actors/apps/actor-settings.html" }); } diff --git a/module/sheets/items/rmss_armor_sheet.js b/module/sheets/items/rmss_armor_sheet.js index 0d4cbe6..d240f09 100644 --- a/module/sheets/items/rmss_armor_sheet.js +++ b/module/sheets/items/rmss_armor_sheet.js @@ -3,17 +3,17 @@ export default class RMSSArmorSheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, - template: "systems/rmss/templates/sheets/items/rmss-armor-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-armor-sheet.html", classes: ["rmss", "sheet", "item"] }); } // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/items/rmss-armor-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-armor-sheet.html"; } // Make the data available to the sheet template diff --git a/module/sheets/items/rmss_herb_or_poison_sheet.js b/module/sheets/items/rmss_herb_or_poison_sheet.js index 1c32ac8..c687dae 100644 --- a/module/sheets/items/rmss_herb_or_poison_sheet.js +++ b/module/sheets/items/rmss_herb_or_poison_sheet.js @@ -3,17 +3,17 @@ export default class RMSSHerbAndPoisonSheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, - template: "systems/rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-herb-or-poison-sheet.html", classes: ["rmss", "sheet", "item"] }); } // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-herb-or-poison-sheet.html"; } // Make the data available to the sheet template diff --git a/module/sheets/items/rmss_item_sheet.js b/module/sheets/items/rmss_item_sheet.js index 2eda346..841e1ed 100644 --- a/module/sheets/items/rmss_item_sheet.js +++ b/module/sheets/items/rmss_item_sheet.js @@ -3,17 +3,17 @@ export default class RMSSItemSheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, - template: "systems/rmss/templates/sheets/items/rmss-item-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-item-sheet.html", classes: ["rmss", "sheet", "item"] }); } // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/items/rmss-item-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-item-sheet.html"; } // Make the data available to the sheet template diff --git a/module/sheets/items/rmss_transport_sheet.js b/module/sheets/items/rmss_transport_sheet.js index 08164df..fd58209 100644 --- a/module/sheets/items/rmss_transport_sheet.js +++ b/module/sheets/items/rmss_transport_sheet.js @@ -3,17 +3,17 @@ export default class RMSSTransportSheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, - template: "systems/rmss/templates/sheets/items/rmss-transport-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-transport-sheet.html", classes: ["rmss", "sheet", "item"] }); } // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/items/rmss-transport-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-transport-sheet.html"; } // Make the data available to the sheet template diff --git a/module/sheets/items/rmss_weapon_sheet.js b/module/sheets/items/rmss_weapon_sheet.js index 8382025..8fb6ddd 100644 --- a/module/sheets/items/rmss_weapon_sheet.js +++ b/module/sheets/items/rmss_weapon_sheet.js @@ -3,17 +3,17 @@ export default class RMSSWeaponSheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, - template: "systems/rmss/templates/sheets/items/rmss-weapon-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-weapon-sheet.html", classes: ["rmss", "sheet", "item"] }); } // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/items/rmss-weapon-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/items/rmss-weapon-sheet.html"; } // Make the data available to the sheet template diff --git a/module/sheets/skills/rmss_skill_category_sheet.js b/module/sheets/skills/rmss_skill_category_sheet.js index adfdaf9..bd31daa 100644 --- a/module/sheets/skills/rmss_skill_category_sheet.js +++ b/module/sheets/skills/rmss_skill_category_sheet.js @@ -3,17 +3,17 @@ export default class RMSSSkillCategorySheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 580, height: 440, - template: "systems/rmss/templates/sheets/skills/rmss-skill-category-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/skills/rmss-skill-category-sheet.html", classes: ["rmss", "sheet", "item"] }); } // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/skills/rmss-skill-category-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/skills/rmss-skill-category-sheet.html"; } // Make the data available to the sheet template diff --git a/module/sheets/skills/rmss_skill_sheet.js b/module/sheets/skills/rmss_skill_sheet.js index 7f31af9..99f963f 100644 --- a/module/sheets/skills/rmss_skill_sheet.js +++ b/module/sheets/skills/rmss_skill_sheet.js @@ -3,17 +3,17 @@ export default class RMSSSkillSheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, - template: "systems/rmss/templates/sheets/skills/rmss-skill-sheet.html", + template: "systems/fvtt-rolemaster-frp/templates/sheets/skills/rmss-skill-sheet.html", classes: ["rmss", "sheet", "item"] }); } // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/skills/rmss-skill-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/skills/rmss-skill-sheet.html"; } // Make the data available to the sheet template diff --git a/module/sheets/spells/rmss_spell_sheet.js b/module/sheets/spells/rmss_spell_sheet.js index c294f70..ce3081a 100644 --- a/module/sheets/spells/rmss_spell_sheet.js +++ b/module/sheets/spells/rmss_spell_sheet.js @@ -3,7 +3,7 @@ export default class RMSSSpellSheet extends ItemSheet { // Set the height and width static get defaultOptions() { - return mergeObject(super.defaultOptions, { + return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, classes: ["rmss", "sheet", "item"] @@ -12,7 +12,7 @@ export default class RMSSSpellSheet extends ItemSheet { // If our sheet is called here it is. get template() { - return "systems/rmss/templates/sheets/spells/rmss-spell-sheet.html"; + return "systems/fvtt-rolemaster-frp/templates/sheets/spells/rmss-spell-sheet.html"; } // Make the data available to the sheet template diff --git a/packs/skill_categories.db b/packs/skill_categories.db index 2602268..19884d1 100644 --- a/packs/skill_categories.db +++ b/packs/skill_categories.db @@ -1,53 +1,53 @@ -{"name":"Weapon • Missile Artillery","type":"skill_category","img":"systems/rmss/assets/default/skill_category.svg","system":{"description":"Description here.","applicable_stats":"In/Ag/Re","app_stat_1":"In","app_stat_2":"Ag","app_stat_3":"Re","development_cost":"0","ranks":0,"new_ranks":{"value":0,"max":3,"max_default":3},"rank_bonus":0,"stat_bonus":0,"prof_bonus":0,"special_bonus_1":0,"special_bonus_2":0,"total_bonus":0,"favorite":false},"effects":[],"ownership":{"default":0,"jFAyH93PxEe1ncxK":3},"flags":{"core":{"sourceId":"Item.swVilWoSF4JH0yhZ"}},"_stats":{"systemId":"rmss","systemVersion":"0.0.2","coreVersion":"10.285","createdTime":1662898842718,"modifiedTime":1663840828472,"lastModifiedBy":"jFAyH93PxEe1ncxK"},"folder":null,"sort":0,"_id":"1HevhbCbvMonyQXe"} -{"name":"Armor • Medium","type":"skill_category","img":"systems/rmss/assets/default/skill_category.svg","system":{"description":"Description 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b/packs/skill_categories/CURRENT new file mode 100644 index 0000000..1a84852 --- /dev/null +++ b/packs/skill_categories/CURRENT @@ -0,0 +1 @@ +MANIFEST-000002 diff --git a/packs/skill_categories/LOCK b/packs/skill_categories/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/skill_categories/LOG b/packs/skill_categories/LOG new file mode 100644 index 0000000..7f95692 --- /dev/null +++ b/packs/skill_categories/LOG @@ -0,0 +1,5 @@ +2024/07/26-09:38:09.968297 7f70fa0006c0 Delete type=3 #1 +2024/07/26-09:40:38.576572 7f70f3e006c0 Level-0 table #5: started +2024/07/26-09:40:38.595934 7f70f3e006c0 Level-0 table #5: 24247 bytes OK +2024/07/26-09:40:38.633153 7f70f3e006c0 Delete type=0 #3 +2024/07/26-09:40:38.675601 7f70f3e006c0 Manual compaction at level-0 from '!items!1HevhbCbvMonyQXe' @ 72057594037927935 : 1 .. '!items!yRIFroc5VC9Oj3qY' @ 0 : 0; will stop at (end) diff --git a/packs/skill_categories/MANIFEST-000002 b/packs/skill_categories/MANIFEST-000002 new file mode 100644 index 0000000..af87e5b Binary files /dev/null and b/packs/skill_categories/MANIFEST-000002 differ diff --git a/rmss.js b/rmss.js index 46cc9f7..7f20a96 100644 --- a/rmss.js +++ b/rmss.js @@ -21,27 +21,27 @@ import RMSSActorSheetConfig from "./module/sheets/actors/rmss_player_sheet_confi /** Preload handlebars templates for character sheets */ async function preloadHandlebarsTemplates() { const templatePaths = [ - "systems/rmss/templates/sheets/actors/parts/actor-stats.html", - "systems/rmss/templates/sheets/actors/parts/actor-fixed-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-armor-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-resistance.html", - "systems/rmss/templates/sheets/actors/parts/actor-race-stat-fixed-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-role-traits.html", - "systems/rmss/templates/sheets/actors/parts/actor-background-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-skill-categories.html", - "systems/rmss/templates/sheets/actors/parts/actor-skills.html", - "systems/rmss/templates/sheets/actors/parts/actor-fav-skills.html", - "systems/rmss/templates/sheets/actors/parts/actor-items.html", - "systems/rmss/templates/sheets/actors/parts/actor-weapons.html", - "systems/rmss/templates/sheets/actors/parts/actor-money.html", - "systems/rmss/templates/sheets/actors/parts/actor-skill-categories.html", - "systems/rmss/templates/sheets/actors/parts/actor-skills.html", - "systems/rmss/templates/sheets/actors/parts/actor-armor.html", - "systems/rmss/templates/sheets/actors/parts/actor-herbs.html", - "systems/rmss/templates/sheets/actors/parts/actor-spells.html", - "systems/rmss/templates/sheets/actors/parts/actor-fav-spells.html", - "systems/rmss/templates/sheets/actors/parts/actor-fav-items.html", - "systems/rmss/templates/sheets/actors/apps/actor-settings.html" + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-stats.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fixed-info.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor-info.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-resistance.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-race-stat-fixed-info.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-role-traits.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-background-info.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-skills.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-items.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-weapons.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-money.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-herbs.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-spells.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-spells.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-items.html", + "systems/fvtt-rolemaster-frp/templates/sheets/actors/apps/actor-settings.html" ]; return loadTemplates(templatePaths); } diff --git a/templates/sheets/actors/rmss-character-sheet.html b/templates/sheets/actors/rmss-character-sheet.html index 1985fd7..f9801da 100644 --- a/templates/sheets/actors/rmss-character-sheet.html +++ b/templates/sheets/actors/rmss-character-sheet.html @@ -81,24 +81,24 @@