From 3aab5959fb8a72815901bc7c061b8d36e5021b3e Mon Sep 17 00:00:00 2001 From: LeRatierBretonnien Date: Fri, 26 Jul 2024 09:22:11 +0200 Subject: [PATCH] Rework folder organization --- rmss/.gitignore | 3 - rmss/.vscode/tasks.json | 14 - rmss/LICENSE.txt | 0 rmss/assets/default/armor.svg | 1 - rmss/assets/default/herb_or_poison.svg | 1 - rmss/assets/default/language.svg | 1 - rmss/assets/default/skill.svg | 1 - rmss/assets/default/skill_category.svg | 1 - rmss/assets/default/spell.svg | 1 - rmss/assets/default/transport.svg | 1 - rmss/assets/default/weapon.svg | 1 - rmss/gulpfile.js | 18 - rmss/lang/en.json | 265 --------- rmss/less/actor-sheet.less | 153 ------ rmss/less/actor-sheet/actor-sheet-armor.less | 44 -- rmss/less/actor-sheet/actor-sheet-herbs.less | 44 -- rmss/less/actor-sheet/actor-sheet-items.less | 43 -- rmss/less/actor-sheet/actor-sheet-money.less | 9 - .../actor-sheet/actor-sheet-resistances.less | 18 - .../actor-sheet/actor-sheet-skillcat.less | 49 -- rmss/less/actor-sheet/actor-sheet-skills.less | 48 -- rmss/less/actor-sheet/actor-sheet-spells.less | 46 -- .../less/actor-sheet/actor-sheet-weapons.less | 46 -- rmss/less/actor-sheet/actor-sheet.less | 166 ------ rmss/less/grid.less | 118 ---- rmss/less/item-sheet.less | 14 - rmss/less/money-sheet.less | 8 - rmss/less/rmss.less | 20 - rmss/less/skillcat-sheet.less | 23 - .../skillcat-sheet/applicable-stats-grid.less | 19 - rmss/less/skillcat-sheet/skillcat-sheet.less | 23 - rmss/less/table.less | 19 - rmss/module/config.js | 60 -- rmss/module/documents/actor.js | 248 --------- rmss/module/documents/item.js | 118 ---- .../module/sheets/actors/rmss_player_sheet.js | 390 ------------- .../sheets/actors/rmss_player_sheet_config.js | 55 -- rmss/module/sheets/items/rmss_armor_sheet.js | 36 -- .../sheets/items/rmss_herb_or_poison_sheet.js | 36 -- rmss/module/sheets/items/rmss_item_sheet.js | 36 -- .../sheets/items/rmss_transport_sheet.js | 36 -- rmss/module/sheets/items/rmss_weapon_sheet.js | 36 -- .../skills/rmss_skill_category_sheet.js | 133 ----- rmss/module/sheets/skills/rmss_skill_sheet.js | 115 ---- rmss/module/sheets/spells/rmss_spell_sheet.js | 35 -- rmss/packs/skill_categories.db | 53 -- rmss/rmss.css | 519 ------------------ rmss/rmss.js | 111 ---- rmss/system.json | 31 -- rmss/template.json | 355 ------------ .../sheets/actors/apps/actor-settings.html | 17 - .../sheets/actors/parts/actor-armor-info.html | 62 --- .../sheets/actors/parts/actor-armor.html | 29 - .../actors/parts/actor-background-info.html | 50 -- .../sheets/actors/parts/actor-fav-items.html | 33 -- .../sheets/actors/parts/actor-fav-skills.html | 16 - .../sheets/actors/parts/actor-fav-spells.html | 20 - .../sheets/actors/parts/actor-fixed-info.html | 26 - .../sheets/actors/parts/actor-herbs.html | 25 - .../sheets/actors/parts/actor-items.html | 27 - .../sheets/actors/parts/actor-languages.html | 19 - .../sheets/actors/parts/actor-money.html | 14 - .../parts/actor-race-stat-fixed-info.html | 50 -- .../sheets/actors/parts/actor-resistance.html | 53 -- .../actors/parts/actor-role-traits.html | 74 --- .../parts/actor-skill-categories-grid.html | 33 -- .../actors/parts/actor-skill-categories.html | 42 -- .../actors/parts/actor-skills-grid.html | 31 -- .../sheets/actors/parts/actor-skills.html | 43 -- .../sheets/actors/parts/actor-spells.html | 30 - .../sheets/actors/parts/actor-stats.html | 313 ----------- .../sheets/actors/parts/actor-weapons.html | 33 -- .../sheets/actors/rmss-character-sheet.html | 145 ----- .../sheets/items/rmss-armor-sheet.html | 40 -- .../items/rmss-herb-or-poison-sheet.html | 40 -- .../sheets/items/rmss-item-sheet.html | 36 -- .../sheets/items/rmss-transport-sheet.html | 50 -- .../sheets/items/rmss-weapon-sheet.html | 54 -- .../skills/rmss-skill-category-sheet.html | 83 --- .../sheets/skills/rmss-skill-sheet.html | 71 --- .../sheets/spells/rmss-spell-sheet.html | 46 -- 81 files changed, 5226 deletions(-) delete mode 100644 rmss/.gitignore delete mode 100644 rmss/.vscode/tasks.json delete mode 100644 rmss/LICENSE.txt delete mode 100644 rmss/assets/default/armor.svg delete mode 100644 rmss/assets/default/herb_or_poison.svg delete mode 100644 rmss/assets/default/language.svg delete mode 100644 rmss/assets/default/skill.svg delete mode 100644 rmss/assets/default/skill_category.svg delete mode 100644 rmss/assets/default/spell.svg delete mode 100644 rmss/assets/default/transport.svg delete mode 100644 rmss/assets/default/weapon.svg delete mode 100644 rmss/gulpfile.js delete mode 100644 rmss/lang/en.json delete mode 100644 rmss/less/actor-sheet.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-armor.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-herbs.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-items.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-money.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-resistances.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-skillcat.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-skills.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-spells.less delete mode 100644 rmss/less/actor-sheet/actor-sheet-weapons.less delete mode 100644 rmss/less/actor-sheet/actor-sheet.less delete mode 100644 rmss/less/grid.less delete mode 100644 rmss/less/item-sheet.less delete mode 100644 rmss/less/money-sheet.less delete mode 100644 rmss/less/rmss.less delete mode 100644 rmss/less/skillcat-sheet.less delete mode 100644 rmss/less/skillcat-sheet/applicable-stats-grid.less delete mode 100644 rmss/less/skillcat-sheet/skillcat-sheet.less delete mode 100644 rmss/less/table.less delete mode 100644 rmss/module/config.js delete mode 100644 rmss/module/documents/actor.js delete mode 100644 rmss/module/documents/item.js delete mode 100644 rmss/module/sheets/actors/rmss_player_sheet.js delete mode 100644 rmss/module/sheets/actors/rmss_player_sheet_config.js delete mode 100644 rmss/module/sheets/items/rmss_armor_sheet.js delete mode 100644 rmss/module/sheets/items/rmss_herb_or_poison_sheet.js delete mode 100644 rmss/module/sheets/items/rmss_item_sheet.js delete mode 100644 rmss/module/sheets/items/rmss_transport_sheet.js delete mode 100644 rmss/module/sheets/items/rmss_weapon_sheet.js delete mode 100644 rmss/module/sheets/skills/rmss_skill_category_sheet.js delete mode 100644 rmss/module/sheets/skills/rmss_skill_sheet.js delete mode 100644 rmss/module/sheets/spells/rmss_spell_sheet.js delete mode 100644 rmss/packs/skill_categories.db delete mode 100644 rmss/rmss.css delete mode 100644 rmss/rmss.js delete mode 100644 rmss/system.json delete mode 100644 rmss/template.json delete mode 100644 rmss/templates/sheets/actors/apps/actor-settings.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-armor-info.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-armor.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-background-info.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-fav-items.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-fav-skills.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-fav-spells.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-fixed-info.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-herbs.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-items.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-languages.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-money.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-race-stat-fixed-info.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-resistance.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-role-traits.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-skill-categories-grid.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-skill-categories.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-skills-grid.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-skills.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-spells.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-stats.html delete mode 100644 rmss/templates/sheets/actors/parts/actor-weapons.html delete mode 100644 rmss/templates/sheets/actors/rmss-character-sheet.html delete mode 100644 rmss/templates/sheets/items/rmss-armor-sheet.html delete mode 100644 rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html delete mode 100644 rmss/templates/sheets/items/rmss-item-sheet.html delete mode 100644 rmss/templates/sheets/items/rmss-transport-sheet.html delete mode 100644 rmss/templates/sheets/items/rmss-weapon-sheet.html delete mode 100644 rmss/templates/sheets/skills/rmss-skill-category-sheet.html delete mode 100644 rmss/templates/sheets/skills/rmss-skill-sheet.html delete mode 100644 rmss/templates/sheets/spells/rmss-spell-sheet.html diff --git a/rmss/.gitignore b/rmss/.gitignore deleted file mode 100644 index 6d368f2..0000000 --- a/rmss/.gitignore +++ /dev/null @@ -1,3 +0,0 @@ -node_modules/ -.jshintrc -.eslintrc \ No newline at end of file diff --git a/rmss/.vscode/tasks.json b/rmss/.vscode/tasks.json deleted file mode 100644 index 56e3538..0000000 --- a/rmss/.vscode/tasks.json +++ /dev/null @@ -1,14 +0,0 @@ -// Less configuration -{ - // See https://go.microsoft.com/fwlink/?LinkId=733558 - // for the documentation about the tasks.json format - "version": "2.0.0", - "tasks": [ - { - "label": "Less Compile", - "type": "shell", - "command": "lessc less/rmss.less rmss.css", - "group": "build" - } - ] - } \ No newline at end of file diff --git a/rmss/LICENSE.txt b/rmss/LICENSE.txt deleted file mode 100644 index e69de29..0000000 diff --git a/rmss/assets/default/armor.svg b/rmss/assets/default/armor.svg deleted file mode 100644 index 744d93a..0000000 --- a/rmss/assets/default/armor.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/assets/default/herb_or_poison.svg b/rmss/assets/default/herb_or_poison.svg deleted file mode 100644 index e6c839c..0000000 --- a/rmss/assets/default/herb_or_poison.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/assets/default/language.svg b/rmss/assets/default/language.svg deleted file mode 100644 index 6f23946..0000000 --- a/rmss/assets/default/language.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/assets/default/skill.svg b/rmss/assets/default/skill.svg deleted file mode 100644 index 7c14647..0000000 --- a/rmss/assets/default/skill.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/assets/default/skill_category.svg b/rmss/assets/default/skill_category.svg deleted file mode 100644 index cfa29a4..0000000 --- a/rmss/assets/default/skill_category.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/assets/default/spell.svg b/rmss/assets/default/spell.svg deleted file mode 100644 index fe3dc5b..0000000 --- a/rmss/assets/default/spell.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/assets/default/transport.svg b/rmss/assets/default/transport.svg deleted file mode 100644 index fda2257..0000000 --- a/rmss/assets/default/transport.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/assets/default/weapon.svg b/rmss/assets/default/weapon.svg deleted file mode 100644 index 4321b18..0000000 --- a/rmss/assets/default/weapon.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/rmss/gulpfile.js b/rmss/gulpfile.js deleted file mode 100644 index 65e056a..0000000 --- a/rmss/gulpfile.js +++ /dev/null @@ -1,18 +0,0 @@ -var gulp = require('gulp'); -var less = require('gulp.less'); - -gulp.task('less', function (cb) { - gulp - .src('less/rmss.less') - .pipe(less()) - .pipe(gulp.dest("./")); - cb(); -}); - -gulp.task( - 'default', - gulp.series('less', function(cb) { - gulp.watch('less/*.less', gulp.series('less')); - cb(); - }) -); \ No newline at end of file diff --git a/rmss/lang/en.json b/rmss/lang/en.json deleted file mode 100644 index 721dad9..0000000 --- a/rmss/lang/en.json +++ /dev/null @@ -1,265 +0,0 @@ -{ - "rmss": { - "player_character": { - "name": "Name:", - "level": "Level:", - "experience": "XP:", - "resources": { - "hits": "Hits", - "exhaustion_points": "Exhaustion Points", - "power_points": "Power Points" - }, - "attribute_headers": { - "stat": "Stat", - "temp": "Temp", - "pot": "Potential", - "basic_bonus": "Basic Bonus", - "racial_bonus": "Racial Bonus", - "special_bonus": "Special Bonus", - "stat_bonus": "Stat Bonus" - }, - "attribute": { - "agility": "Agility", - "agility_short": "Ag", - "constitution": "Constitution", - "memory": "Memory", - "reasoning": "Reasoning", - "self_discipline": "Self Discipline", - "empathy": "Empathy", - "intuition": "Intuition", - "presence": "Presence", - "quickness": "Quickness", - "strength": "Strength", - "stat_total": "Total" - } - }, - "pc_sheet": { - "import_skillcat": "Import" - }, - "pc_sheet_tabs": { - "record": "Record", - "skill_categories": "Skill Categories", - "skills": "Skills", - "equipment": "Equipment", - "spells": "Spells", - "status_record": "Status Record", - "experience_points": "Experience Points" - }, - "pc_sheet_fixed_info": { - "race": "Race:", - "profession": "Profession:", - "training_packages": "Training Packages:", - "realm": "Realm:" - }, - "pc_sheet_armor_info": { - "armor_type": "Armor Type:", - "mmp": "MMP:", - "weight_penalty": "Weight Penalty:", - "missile_penalty": "Missile Penalty:", - "quickness_penalty": "Quickness Penalty:", - "quickness_bonus": "Quickness Bonus:", - "adrenal_defense": "Adrenal Defence:", - "shield_bonus": "Shield Bonus:", - "magic": "Magic (Spells, Items, etc.):", - "total_db": "Total DB:" - }, - "pc_sheet_resistances": { - "channeling": "Channeling", - "essence": "Essence", - "mentalism": "Mentalism", - "chann_ess": "Chann/Ess", - "chann_ment": "Chann/Ment", - "ess_ment": "Ess/Ment", - "arcane": "Arcane", - "poison_disease": "Poison/Disease", - "fear": "Fear" - }, - "pc_sheet_race_stat_fixed_info": { - "soul_departure": "Soul Departs in X Rounds:", - "recovery_multiplier": "Recovery Multiplier:", - "body_dev_progression": "Body Development Progression:", - "pp_dev_progression": "PP Development Progression:", - "recover_hits_per_hour": "Recover X hits/hour resting:", - "recover_hits_per_sleep_cycle": "Recover X hits/sleep cycle:", - "recover_pp_per_hour": "Recover X PP/hour resting:", - "recover_pp_per_sleep_cycle": "Recover X PP/sleep cycle:" - }, - "pc_sheet_role_traits": { - "appearance": "Appearance:", - "sex": "Sex:", - "skin": "Skin:", - "apparent_age": "Apparent Age:", - "actual_age": "Actual Age:", - "height": "Height:", - "weight": "Weight:", - "hair": "Hair:", - "eyes": "Eyes:", - "personality": "Personality:", - "motivations": "Motivations:", - "alignment": "Alignment:" - }, - "pc_sheet_background_info": { - "nationality": "Nationality:", - "home_town": "Home Town:", - "deity": "Deity:", - "patron": "Patron:", - "parents": "Parents:", - "spouse": "Spouse", - "children": "Children:", - "other": "Other:" - }, - "pc_sheet_skills": { - "favorite": "Favorite?", - "skill_name": "Skill Name", - "ranks": "# Ranks", - "new_ranks": "New Ranks", - "rank_bonus": "Rank Bonus", - "category_bonus": "Category Bonus", - "item_bonus": "Item Bonus", - "special_bonus": "Special Bonus", - "total_bonus": "Total Bonus", - "add_skill": "Add Skill" - }, - "pc_sheet_skill_categories": { - "skillcat_name": "Skill Category Name", - "applicable_stats": "Applicable Stats", - "dev_cost": "Dev Cost", - "ranks": "# Ranks", - "new_ranks": "New Ranks", - "rank_bonus": "Rank Bonus", - "stat_bonus": "Stat Bonus", - "prof_bonus": "Prof Bonus", - "special_bonus": "Special Bonus", - "total_bonus": "Total Bonus", - "import_skillcat": "Import Skill Categories" - }, - "pc_sheet_items": { - "equipped": "Equipped", - "worn": "Worn", - "favorite": "Favorite", - "quantity": "Quantity", - "item_name": "Item Name", - "weight": "Weight", - "cost": "Cost", - "add_item": "Add Item" - }, - "pc_sheet_spell": { - "favorite": "Favorite", - "level": "Level", - "name": "Name", - "spell_list": "Spell List", - "area_of_effect": "Area of Effect", - "duration": "Duration", - "range": "Range", - "type": "Type" - }, - "pc_sheet_language": { - "name": "Name", - "spoken": "Spoken", - "written": "Written" - }, - "entity_sheet": { - "spell": "RMSS Spell", - "weapon": "RMSS Weapon", - "item": "RMSS Armor", - "armor": "RMSS Item", - "herb_or_poison": "RMSS Herb or Poison", - "transport": "RMSS Transport", - "skill": "RMSS Skill", - "skill_category": "RMSS Skill Category", - "player_characrer": "RMSS Player Character", - "npc": "RMSS NPC", - "creature": "RMSS Creature" - }, - "currency_type": { - "mp": "Mithril Pieces", - "pp": "Platinum Pieces", - "gp": "Gold Pieces", - "sp": "Silver Pieces", - "bp": "Bronze Pieces", - "cp": "Copper Pieces" - }, - "item": { - "worn": "Worn", - "description": "Other Notes", - "quantity": "Quantity", - "weight": "Weight", - "cost": "Cost", - "prod_time": "Production Time", - "equipped": "Equipped" - }, - "armor": { - "at": "AT", - "weight": "Weight", - "cost": "Cost", - "prod_time": "Production Time" - }, - "weapon": { - "cost": "Cost", - "type": "Type", - "prod_time": "Production Time", - "weight": "Weight", - "breakage_range": "B#s", - "strength": "Str", - "fumble_range": "Fumble", - "equipped": "Equipped" - }, - "herb_or_poison": { - "codes": "Codes", - "weight": "Weight", - "form_and_prep": "Form/Prep", - "cost": "Cost", - "af": "AF" - }, - "transport": { - "cost": "Cost", - "feet_per_round": "ft/rnd", - "miles_per_hour": "mi/hr", - "maneuver": "Man", - "height": "Height", - "weight": "Weight", - "capacity": "Capacity", - "offensive_bonus": "OB" - }, - "spell": { - "favorite": "Favorite", - "spell_list": "Spell List", - "level": "Level", - "area_of_effect": "Area of Effect", - "duration": "Duration", - "range": "Range", - "type": "Type", - "description": "Description" - }, - "skill_category": { - "applicable_stats": "Applicable Stats:", - "development_cost" : "Development Cost:", - "ranks": "Ranks:", - "new_ranks": "New Ranks:", - "rank_bonus": "Rank Bonus:", - "stat_bonus": "Stat Bonus:", - "prof_bonus": "Prof Bonus:", - "special_bonus_1": "Special Bonus 1:", - "special_bonus_2": "Special Bonus 2:", - "total_bonus": "Total Bonus:", - "description": "Description:" - }, - "skill": { - "favorite": "Favorite?", - "ranks": "Ranks:", - "new_ranks": "New Ranks:", - "rank_bonus": "Rank Bonus:", - "category_bonus": "Category Bonus:", - "item_bonus": "Item Bonus:", - "special_bonus_1": "Special Bonus 1:", - "special_bonus_2": "Special Bonus 2:", - "total_bonus": "Total Bonus:", - "description": "Description:" - }, - "language": { - "spoken": "Spoken", - "written": "Written", - "description": "Description" - } - } -} \ No newline at end of file diff --git a/rmss/less/actor-sheet.less b/rmss/less/actor-sheet.less deleted file mode 100644 index a2c0176..0000000 --- a/rmss/less/actor-sheet.less +++ /dev/null @@ -1,153 +0,0 @@ -// General Elements - -.container { - display: flex; - } - -// Header CSS - -.actor-icon { - flex-shrink: 1; - } - - -.header-container { - flex-grow: 2; - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.header-text { - display: flex; - flex-direction: row; - justify-content: center; - } - -// Resource Elements in Headers - -.resource-container { - display: flex; - flex-direction: row; - flex-grow: 3; - text-align: -webkit-center; -} - -.resource-container > * { - flex: 1 1 0; -} - -.resource-entry { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.resource-entry input{ - width: 50px; - border: none; -} - -.stat-container { - flex-direction: column; - flex-shrink: 1; - } - -.equipment-container { - flex-direction: column; - flex-grow: 1; - } - -.stat-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.stat-name, .money-name { - width: 75px; - border: none; - font-family: Signika, sans-serif; - font-size: 12px; -} - -.stat-name input { - border: none; -} - -.stat-header { - font-family: Signika, sans-serif; - font-size: 12px; -} - -// Fixed Info CSS - -.fixed-info-container { - flex-grow: 3; - flex-direction: row; - font-family: Signika, sans-serif; - font-size: 12px; -} - -.fixed-info-section { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.armor-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.race-stat-fixed-info-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.role-traits-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.background-info-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.resistance-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -// Debugging - -.red { - background-color: orangered; -} - -.blue { - background-color: lightblue; -} - -.grey { - background-color: lightgrey; -} - -.green { - background-color: lightseagreen; -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-armor.less b/rmss/less/actor-sheet/actor-sheet-armor.less deleted file mode 100644 index e65941f..0000000 --- a/rmss/less/actor-sheet/actor-sheet-armor.less +++ /dev/null @@ -1,44 +0,0 @@ -.armor-grid-container { - display: grid; - grid-template-columns: [name] 30% [equipped] 12% [at] 12% [quantity] 12% [weight] 12% [cost] 12% [controls] 10%; -} - -.armor-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} - -.armor-grid-container > div:nth-child(14n+1), -.armor-grid-container > div:nth-child(14n+2), -.armor-grid-container > div:nth-child(14n+3), -.armor-grid-container > div:nth-child(14n+4), -.armor-grid-container > div:nth-child(14n+5), -.armor-grid-container > div:nth-child(14n+6), -.armor-grid-container > div:nth-child(14n+7) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.armor-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-herbs.less b/rmss/less/actor-sheet/actor-sheet-herbs.less deleted file mode 100644 index 04ad2f1..0000000 --- a/rmss/less/actor-sheet/actor-sheet-herbs.less +++ /dev/null @@ -1,44 +0,0 @@ -.herbs-grid-container { - display: grid; - grid-template-columns: [name] 30% [quantity] 11% [codes] 12% [af] 12% [weight] 12% [cost] 11% [controls] 12%; -} - -.herbs-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} - -.herbs-grid-container > div:nth-child(14n+1), -.herbs-grid-container > div:nth-child(14n+2), -.herbs-grid-container > div:nth-child(14n+3), -.herbs-grid-container > div:nth-child(14n+4), -.herbs-grid-container > div:nth-child(14n+5), -.herbs-grid-container > div:nth-child(14n+6), -.herbs-grid-container > div:nth-child(14n+7) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.herbs-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-items.less b/rmss/less/actor-sheet/actor-sheet-items.less deleted file mode 100644 index e89c01b..0000000 --- a/rmss/less/actor-sheet/actor-sheet-items.less +++ /dev/null @@ -1,43 +0,0 @@ -.items-grid-container { - display: grid; - grid-template-columns: [worn] 10% [name] 30% [quantity] 15% [weight] 15% [cost] 15% [controls] 15%; -} - -.items-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} - -.items-grid-container > div:nth-child(12n+1), -.items-grid-container > div:nth-child(12n+2), -.items-grid-container > div:nth-child(12n+3), -.items-grid-container > div:nth-child(12n+4), -.items-grid-container > div:nth-child(12n+5), -.items-grid-container > div:nth-child(12n+6) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.items-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-money.less b/rmss/less/actor-sheet/actor-sheet-money.less deleted file mode 100644 index 9403788..0000000 --- a/rmss/less/actor-sheet/actor-sheet-money.less +++ /dev/null @@ -1,9 +0,0 @@ -.money-column { - flex-direction: column; -} - -.money-container { - flex-direction: column; - flex-shrink: 1; - padding-left: 10px; - } \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-resistances.less b/rmss/less/actor-sheet/actor-sheet-resistances.less deleted file mode 100644 index 67f83cf..0000000 --- a/rmss/less/actor-sheet/actor-sheet-resistances.less +++ /dev/null @@ -1,18 +0,0 @@ -.resistances-grid-container { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; - display: grid; - grid-template-columns: [Name] 40% [Value] 20% [Race_Mod] 20% [Total] 20%; -} - -.resistances-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.resistance-input { - width: 50% -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-skillcat.less b/rmss/less/actor-sheet/actor-sheet-skillcat.less deleted file mode 100644 index c3794e6..0000000 --- a/rmss/less/actor-sheet/actor-sheet-skillcat.less +++ /dev/null @@ -1,49 +0,0 @@ -.skillcat-grid-container { - display: grid; - grid-template-columns: [skill-category-name] 10% [applicable-stats] 10% [dev-cost] 8% [num-ranks] 8% [new-ranks] 8% [rank-bonus] 8% [stat-bonus] 8% [prof-bonus] 8% [special-bonus-1] 8% [special-bonus-2] 8% [total-bonus] 8% [controls] 8%; -} - -.skillcat-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} - -.skillcat-grid-container > div:nth-child(24n+1), -.skillcat-grid-container > div:nth-child(24n+2), -.skillcat-grid-container > div:nth-child(24n+3), -.skillcat-grid-container > div:nth-child(24n+4), -.skillcat-grid-container > div:nth-child(24n+5), -.skillcat-grid-container > div:nth-child(24n+6), -.skillcat-grid-container > div:nth-child(24n+7), -.skillcat-grid-container > div:nth-child(24n+8), -.skillcat-grid-container > div:nth-child(24n+9), -.skillcat-grid-container > div:nth-child(24n+10), -.skillcat-grid-container > div:nth-child(24n+11), -.skillcat-grid-container > div:nth-child(24n+12) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.skillcat-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-skills.less b/rmss/less/actor-sheet/actor-sheet-skills.less deleted file mode 100644 index 090627f..0000000 --- a/rmss/less/actor-sheet/actor-sheet-skills.less +++ /dev/null @@ -1,48 +0,0 @@ -.skills-grid-container { - display: grid; - grid-template-columns: [favorite] 9% [skill-name] 11% [num-ranks] 9% [new-ranks] 9% [rank-bonus] 9% [category-bonus] 9% [item-bonus] 9% [special-bonus-1] 9% [special-bonus-2] 9% [total-bonus] 9% [controls] 8%; -} - -.skills-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} - -.skills-grid-container > div:nth-child(22n+1), -.skills-grid-container > div:nth-child(22n+2), -.skills-grid-container > div:nth-child(22n+3), -.skills-grid-container > div:nth-child(22n+4), -.skills-grid-container > div:nth-child(22n+5), -.skills-grid-container > div:nth-child(22n+6), -.skills-grid-container > div:nth-child(22n+7), -.skills-grid-container > div:nth-child(22n+8), -.skills-grid-container > div:nth-child(22n+9), -.skills-grid-container > div:nth-child(22n+10), -.skills-grid-container > div:nth-child(22n+11) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.skills-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-spells.less b/rmss/less/actor-sheet/actor-sheet-spells.less deleted file mode 100644 index b75825a..0000000 --- a/rmss/less/actor-sheet/actor-sheet-spells.less +++ /dev/null @@ -1,46 +0,0 @@ -.spell-grid-container { - display: grid; - grid-template-columns: [favorite] 9% [level] 8% [name] 30% [spell_list] 9% [area_of_effect] 9% [duration] 9% [range] 9% [type] 9% [controls] 8%; -} - -.spell-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} - -.spell-grid-container > div:nth-child(18n+1), -.spell-grid-container > div:nth-child(18n+2), -.spell-grid-container > div:nth-child(18n+3), -.spell-grid-container > div:nth-child(18n+4), -.spell-grid-container > div:nth-child(18n+5), -.spell-grid-container > div:nth-child(18n+6), -.spell-grid-container > div:nth-child(18n+7), -.spell-grid-container > div:nth-child(18n+8), -.spell-grid-container > div:nth-child(18n+9) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.spell-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet-weapons.less b/rmss/less/actor-sheet/actor-sheet-weapons.less deleted file mode 100644 index 91426e9..0000000 --- a/rmss/less/actor-sheet/actor-sheet-weapons.less +++ /dev/null @@ -1,46 +0,0 @@ -.weapons-grid-container { - display: grid; - grid-template-columns: [name] 30% [equipped] 8% [breakage_range] 9% [fumble_range] 9% [strength] 9% [quantity] 9% [weight] 9% [cost] 9% [controls] 8%; -} - -.weapons-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} - -.weapons-grid-container > div:nth-child(18n+1), -.weapons-grid-container > div:nth-child(18n+2), -.weapons-grid-container > div:nth-child(18n+3), -.weapons-grid-container > div:nth-child(18n+4), -.weapons-grid-container > div:nth-child(18n+5), -.weapons-grid-container > div:nth-child(18n+6), -.weapons-grid-container > div:nth-child(18n+7), -.weapons-grid-container > div:nth-child(18n+8), -.weapons-grid-container > div:nth-child(18n+9) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.weapons-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} \ No newline at end of file diff --git a/rmss/less/actor-sheet/actor-sheet.less b/rmss/less/actor-sheet/actor-sheet.less deleted file mode 100644 index 9d410ba..0000000 --- a/rmss/less/actor-sheet/actor-sheet.less +++ /dev/null @@ -1,166 +0,0 @@ -// General Elements - -.container { - display: flex; - } - -// Header CSS - -.actor-icon { - flex-shrink: 1; - } - -.favorite-container { - padding: 5px; -} -.header-container { - flex-grow: 2; - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.header-text { - display: flex; - align-items: center; - padding: 1px; - } - -.settings-button, .playersheet-settings { - font-family: Signika, sans-serif; - font-size: 12px; - margin-right: 6px -} - -// Resource Elements in Headers - -.resource-container { - display: flex; - flex-direction: row; - flex-grow: 3; - text-align: -webkit-center; -} - -.resource-container > * { - flex: 1 1 0; -} - -.resource-entry { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.resource-entry input{ - width: 50px; - border: none; -} - -.stat-container { - flex-direction: column; - flex-shrink: 1; - } - -.stat-row { - align-items: center; -} - -.equipment-container { - flex-direction: column; - flex-grow: 1; - } - -.stat-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.stat-name, .money-name { - width: 75px; - border: none; - font-family: Signika, sans-serif; - font-size: 12px; -} - -.stat-name input { - border: none; -} - -.stat-header { - font-family: Signika, sans-serif; - font-size: 12px; -} - -// Fixed Info CSS - -.fixed-info-container { - flex-grow: 3; - flex-direction: row; - font-family: Signika, sans-serif; - font-size: 12px; -} - -.fixed-info-section { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.armor-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.race-stat-fixed-info-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.role-traits-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -.background-info-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -// Remove Me -.resistance-block { - outline: 1px solid; /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} - -// Debugging - -.red { - background-color: orangered; -} - -.blue { - background-color: lightblue; -} - -.grey { - background-color: lightgrey; -} - -.green { - background-color: lightseagreen; -} \ No newline at end of file diff --git a/rmss/less/grid.less b/rmss/less/grid.less deleted file mode 100644 index ed43414..0000000 --- a/rmss/less/grid.less +++ /dev/null @@ -1,118 +0,0 @@ -.skillcat-grid-container { - display: grid; - grid-template-columns: [skill-category-name] 10% [applicable-stats] 10% [dev-cost] 8% [num-ranks] 8% [new-ranks] 8% [rank-bonus] 8% [stat-bonus] 8% [prof-bonus] 8% [special-bonus-1] 8% [special-bonus-2] 8% [total-bonus] 8% [controls] 8%; -} - -.skillcat-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} - -.skillcat-grid-container > div:nth-child(24n+1), -.skillcat-grid-container > div:nth-child(24n+2), -.skillcat-grid-container > div:nth-child(24n+3), -.skillcat-grid-container > div:nth-child(24n+4), -.skillcat-grid-container > div:nth-child(24n+5), -.skillcat-grid-container > div:nth-child(24n+6), -.skillcat-grid-container > div:nth-child(24n+7), -.skillcat-grid-container > div:nth-child(24n+8), -.skillcat-grid-container > div:nth-child(24n+9), -.skillcat-grid-container > div:nth-child(24n+10), -.skillcat-grid-container > div:nth-child(24n+11), -.skillcat-grid-container > div:nth-child(24n+12) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.skillcat-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - - - -.skills-grid-container { - display: grid; - grid-template-columns: [favorite] 9% [skill-name] 11% [num-ranks] 9% [new-ranks] 9% [rank-bonus] 9% [category-bonus] 9% [item-bonus] 9% [special-bonus-1] 9% [special-bonus-2] 9% [total-bonus] 9% [controls] 8%; -} - -.skills-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} - -.skills-grid-container > div:nth-child(22n+1), -.skills-grid-container > div:nth-child(22n+2), -.skills-grid-container > div:nth-child(22n+3), -.skills-grid-container > div:nth-child(22n+4), -.skills-grid-container > div:nth-child(22n+5), -.skills-grid-container > div:nth-child(22n+6), -.skills-grid-container > div:nth-child(22n+7), -.skills-grid-container > div:nth-child(22n+8), -.skills-grid-container > div:nth-child(22n+9), -.skills-grid-container > div:nth-child(22n+10), -.skills-grid-container > div:nth-child(22n+11) -{ - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.skills-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} - -.applicable-stats-grid-container { - display: grid; - grid-template-columns: [app-stat-1] 33% [app-stat-2] 33% [dapp-stat-3] 33%; -} - -.applicable-stats-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} \ No newline at end of file diff --git a/rmss/less/item-sheet.less b/rmss/less/item-sheet.less deleted file mode 100644 index 208c65e..0000000 --- a/rmss/less/item-sheet.less +++ /dev/null @@ -1,14 +0,0 @@ -.sheet { - form { - display: flex; - flex-direction: column; - } - .sheet-content { - height: 100%; - display: flex; - flex-direction: column; - .editor { - height: 100% - } - } -} \ No newline at end of file diff --git a/rmss/less/money-sheet.less b/rmss/less/money-sheet.less deleted file mode 100644 index 78d18ce..0000000 --- a/rmss/less/money-sheet.less +++ /dev/null @@ -1,8 +0,0 @@ -.money-column { - flex-direction: column; -} - -.money-container { - flex-direction: column; - flex-shrink: 1; - } \ No newline at end of file diff --git a/rmss/less/rmss.less b/rmss/less/rmss.less deleted file mode 100644 index 93ac91f..0000000 --- a/rmss/less/rmss.less +++ /dev/null @@ -1,20 +0,0 @@ - -// Actor Sheet -@import "./actor-sheet/actor-sheet-skillcat.less"; -@import "./actor-sheet/actor-sheet.less"; -@import "./actor-sheet/actor-sheet-skills.less"; -@import "./actor-sheet/actor-sheet-money.less"; -@import "./actor-sheet/actor-sheet-items.less"; -@import "./actor-sheet/actor-sheet-weapons.less"; -@import "./actor-sheet/actor-sheet-armor.less"; -@import "./actor-sheet/actor-sheet-herbs.less"; -@import "./actor-sheet/actor-sheet-spells.less"; -@import "./actor-sheet/actor-sheet-resistances.less"; - -//Skill Category Sheet - -@import "./skillcat-sheet/skillcat-sheet.less"; -@import "./skillcat-sheet/applicable-stats-grid.less"; - -// Generics -@import "./item-sheet.less"; \ No newline at end of file diff --git a/rmss/less/skillcat-sheet.less b/rmss/less/skillcat-sheet.less deleted file mode 100644 index 0399a73..0000000 --- a/rmss/less/skillcat-sheet.less +++ /dev/null @@ -1,23 +0,0 @@ -.skillcat-name, .skill-name, .item-name { - font-family: Signika, sans-serif; - font-size: 12px; - font-weight: bold; - text-align: center; -} - -.skillcat-entry, .skill-entry, .item-entry { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} - -.skillcat-headeritem, .skill-headeritem, .item-headeritem { - text-align: center; - font-weight: bold; -} - -.skillcat-controls, .skill-controls, .item-controls { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} \ No newline at end of file diff --git a/rmss/less/skillcat-sheet/applicable-stats-grid.less b/rmss/less/skillcat-sheet/applicable-stats-grid.less deleted file mode 100644 index c6fa27f..0000000 --- a/rmss/less/skillcat-sheet/applicable-stats-grid.less +++ /dev/null @@ -1,19 +0,0 @@ - - -.applicable-stats-grid-container { - display: grid; - grid-template-columns: [app-stat-1] 33% [app-stat-2] 33% [app-stat-3] 33%; -} - -.applicable-stats-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} \ No newline at end of file diff --git a/rmss/less/skillcat-sheet/skillcat-sheet.less b/rmss/less/skillcat-sheet/skillcat-sheet.less deleted file mode 100644 index 48139e6..0000000 --- a/rmss/less/skillcat-sheet/skillcat-sheet.less +++ /dev/null @@ -1,23 +0,0 @@ -.skillcat-name, .skill-name, .item-name, .spell-name, .equipable-name { - font-family: Signika, sans-serif; - font-size: 12px; - font-weight: bold; - text-align: center; -} - -.skillcat-entry, .skill-entry, .item-entry, .spell-entry, .equipable-entry { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} - -.skillcat-headeritem, .skill-headeritem, .item-headeritem, .spell-headeritem, .equipable-headeritem { - text-align: center; - font-weight: bold; -} - -.skillcat-controls, .skill-controls, .item-controls { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} \ No newline at end of file diff --git a/rmss/less/table.less b/rmss/less/table.less deleted file mode 100644 index 56b0738..0000000 --- a/rmss/less/table.less +++ /dev/null @@ -1,19 +0,0 @@ -.table-font { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} - -.table-bold { - font-weight: bold; -} - -.table-center { - text-align: center; -} - -.table-controls { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} \ No newline at end of file diff --git a/rmss/module/config.js b/rmss/module/config.js deleted file mode 100644 index 7def4bb..0000000 --- a/rmss/module/config.js +++ /dev/null @@ -1,60 +0,0 @@ -export const rmss = {}; - -rmss.curreny_type = { - mp: "rmss.curreny_type.mp", - pp: "rmss.curreny_type.pp", - gp: "rmss.curreny_type.gp", - sp: "rmss.curreny_type.sp", - bp: "rmss.curreny_type.bp", - cp: "rmss.curreny_type.cp" -}; - -rmss.stats = { - agility: { - fullname: "Agility", - shortname: "Ag" - }, - constitution: { - fullname: "Constitution", - shortname: "Co" - }, - memory: { - fullname: "Memory", - shortname: "Me" - }, - reasoning: { - fullname: "Reasoning", - shortname: "Re" - }, - self_discipline: { - fullname: "Self Discipline", - shortname: "SD" - }, - empathy: { - fullname: "Empathy", - shortname: "Em" - }, - intuition: { - fullname: "Intuition", - shortname: "In" - }, - presence: { - fullname: "Presence", - shortname: "Pr" - }, - quickness: { - fullname: "Quickness", - shortname: "Qu" - }, - strength: { - fullname: "Strength", - shortname: "St" - } -}; - -rmss.skill_designations = { - None: "None", - Occupational: "Occupational", - Everyman: "Everyman", - Restricted: "Restricted" -}; diff --git a/rmss/module/documents/actor.js b/rmss/module/documents/actor.js deleted file mode 100644 index 23e47d6..0000000 --- a/rmss/module/documents/actor.js +++ /dev/null @@ -1,248 +0,0 @@ -export class RMSSActor extends Actor { - - /** @override */ - prepareData() { - // Prepare data for the actor. Calling the super version of this executes - // the following, in order: data reset (to clear active effects), - // prepareBaseData(), prepareEmbeddedDocuments() (including active effects), - // prepareDerivedData(). - super.prepareData(); - } - - prepareDerivedData() { - const actorData = this; - const systemData = actorData.system; - const flags = actorData.flags.rmss || {}; - - // Make separate methods for each Actor type (character, npc, etc.) to keep - // things organized. - this._prepareCharacterData(actorData); - this._prepareNpcData(actorData); - } - - /** - * Prepare Character specific data. - * @param {Actor} actorData The NPC Object to prepare data for - */ - _prepareCharacterData(actorData) { - if (actorData.type !== "character") return; - - // Calculate Stat Bonuses for the Actor - this.calculateStatBonuses(actorData); - - // Calculate Resistance Rolls for the Actor - this.calculateResistanceRolls(actorData); - - // Iterate through and apply Stat bonuses for Skill Category Items - this.calculateSkillCategoryStatBonuses(); - - // Iterate through and apply Skill Category Bonuses for Skill items - this.calculateSkillBonuses(); - } - - /** - * Prepare NPC specific data. - * @param {Actor} actorData The NPC Object to prepare data for - */ - _prepareNpcData(actorData) { - if (actorData.type !== "npc") return; - - // Make modifications to data here. For example: - const data = actorData.data; - } - - // Tally each stat bonus and populate the total field. - calculateStatBonuses(actorData) { - const systemData = actorData.system; - - actorData.system.stats.agility.stat_bonus = Number(systemData.stats.agility.racial_bonus) - + Number(systemData.stats.agility.special_bonus) - + Number(systemData.stats.agility.basic_bonus); - - actorData.system.stats.constitution.stat_bonus = Number(systemData.stats.constitution.racial_bonus) - + Number(systemData.stats.constitution.special_bonus) - + Number(systemData.stats.constitution.basic_bonus); - - actorData.system.stats.memory.stat_bonus = Number(systemData.stats.memory.racial_bonus) - + Number(systemData.stats.memory.special_bonus) - + Number(systemData.stats.memory.basic_bonus); - - actorData.system.stats.reasoning.stat_bonus = Number(systemData.stats.reasoning.racial_bonus) - + Number(systemData.stats.reasoning.special_bonus) - + Number(systemData.stats.reasoning.basic_bonus); - - - actorData.system.stats.self_discipline.stat_bonus = Number(systemData.stats.self_discipline.racial_bonus) - + Number(systemData.stats.self_discipline.special_bonus) - + Number(systemData.stats.self_discipline.basic_bonus); - - actorData.system.stats.empathy.stat_bonus = Number(systemData.stats.empathy.racial_bonus) - + Number(systemData.stats.empathy.special_bonus) - + Number(systemData.stats.empathy.basic_bonus); - - actorData.system.stats.intuition.stat_bonus = Number(systemData.stats.intuition.racial_bonus) - + Number(systemData.stats.intuition.special_bonus) - + Number(systemData.stats.intuition.basic_bonus); - - actorData.system.stats.presence.stat_bonus = Number(systemData.stats.presence.racial_bonus) - + Number(systemData.stats.presence.special_bonus) - + Number(systemData.stats.presence.basic_bonus); - - actorData.system.stats.quickness.stat_bonus = Number(systemData.stats.quickness.racial_bonus) - + Number(systemData.stats.quickness.special_bonus) - + Number(systemData.stats.quickness.basic_bonus); - - actorData.system.stats.strength.stat_bonus = Number(systemData.stats.strength.racial_bonus) - + Number(systemData.stats.strength.special_bonus) - + Number(systemData.stats.strength.basic_bonus); - } - - // Calculate each Resistance Roll with the formula on the character sheet. - calculateResistanceRolls(actorData) { - const systemData = actorData.system; - - actorData.system.resistance_rolls.essence.value = Number(systemData.stats.empathy.stat_bonus * 3); - - actorData.system.resistance_rolls.channeling.value = Number(systemData.stats.intuition.stat_bonus * 3); - - actorData.system.resistance_rolls.mentalism.value = Number(systemData.stats.presence.stat_bonus * 3); - - actorData.system.resistance_rolls.fear.value = Number(systemData.stats.self_discipline.stat_bonus * 3); - - actorData.system.resistance_rolls.poison_disease.value = Number(systemData.stats.constitution.stat_bonus * 3); - - actorData.system.resistance_rolls.chann_ess.value = Number(systemData.stats.intuition.stat_bonus) - + Number(systemData.stats.empathy.stat_bonus); - - actorData.system.resistance_rolls.chann_ment.value = Number(systemData.stats.intuition.stat_bonus) - + Number(systemData.stats.presence.stat_bonus); - - actorData.system.resistance_rolls.ess_ment.value = Number(systemData.stats.empathy.stat_bonus) - + Number(systemData.stats.presence.stat_bonus); - - actorData.system.resistance_rolls.arcane.value = Number(systemData.stats.empathy.stat_bonus) - + Number(systemData.stats.intuition.stat_bonus) - + Number(systemData.stats.presence.stat_bonus); - - actorData.system.resistance_rolls.essence.total = actorData.system.resistance_rolls.essence.value - + actorData.system.resistance_rolls.essence.race_mod; - - actorData.system.resistance_rolls.channeling.total = actorData.system.resistance_rolls.channeling.value - + actorData.system.resistance_rolls.channeling.race_mod; - - actorData.system.resistance_rolls.mentalism.total = actorData.system.resistance_rolls.mentalism.value - + actorData.system.resistance_rolls.mentalism.race_mod; - - actorData.system.resistance_rolls.fear.total = actorData.system.resistance_rolls.fear.value - + actorData.system.resistance_rolls.fear.race_mod; - - actorData.system.resistance_rolls.poison_disease.total = actorData.system.resistance_rolls.poison_disease.value - + actorData.system.resistance_rolls.poison_disease.race_mod; - - actorData.system.resistance_rolls.chann_ess.total = actorData.system.resistance_rolls.chann_ess.value - + actorData.system.resistance_rolls.chann_ess.race_mod; - - actorData.system.resistance_rolls.chann_ment.total = actorData.system.resistance_rolls.chann_ment.value - + actorData.system.resistance_rolls.chann_ment.race_mod; - - actorData.system.resistance_rolls.ess_ment.total = actorData.system.resistance_rolls.ess_ment.value - + actorData.system.resistance_rolls.ess_ment.race_mod; - - actorData.system.resistance_rolls.arcane.total = actorData.system.resistance_rolls.arcane.value - + actorData.system.resistance_rolls.arcane.race_mod; - } - - calculateSkillBonuses() { - for (const item of this.items) { - if (item.type === "skill") { - console.log(`rmss | actor.js | Calculating skill bonus for Skill: ${item.name}`); - console.log(`rmss | actor.js | Updating Skill Category Bonus for Skill: ${item.name}`); - item.calculateSelectedSkillCategoryBonus(item); - console.log(`rmss | actor.js | Updating Skill Total Bonus for Skill: ${item.name}`); - item.calculateSkillTotalBonus(item); - } - } - } - - // Tallys the bonus for each Stat that is applicable to the Skill Category and then updates the total - calculateSkillCategoryStatBonuses() { - for (const item of this.items) { - if (item.type === "skill_category") { - - console.log(`rmss | actor.js | Calculating Skill Category Stat Bonuses for: ${item.name}`); - // Get all the applicable stats for this skill category - let app_stat_1 = item.system.app_stat_1; - let app_stat_2 = item.system.app_stat_2; - let app_stat_3 = item.system.app_stat_3; - - // If the first one is None we don't need to do anything further - if (app_stat_1 === "None") { - continue; - } - else - { - let applicable_stat_bonus = 0; - - let app_stat_1_found = false; - let app_stat_2_found = false; - let app_stat_3_found = false; - - // Iterate through the applicable stats and find their full names - for (const stat in CONFIG.rmss.stats) { - // If the configured App Stat matches the one of the stats in config - if (app_stat_1 === CONFIG.rmss.stats[stat].shortname) { - app_stat_1_found = true; - // Get the Stat Bonus - applicable_stat_bonus = applicable_stat_bonus + this.system.stats[stat].stat_bonus; - } - if (app_stat_2 === CONFIG.rmss.stats[stat].shortname) { - app_stat_2_found = true; - applicable_stat_bonus = applicable_stat_bonus + this.system.stats[stat].stat_bonus; - } - if (app_stat_3 === CONFIG.rmss.stats[stat].shortname) { - app_stat_3_found = true; - applicable_stat_bonus = applicable_stat_bonus + this.system.stats[stat].stat_bonus; - } - } - - if (app_stat_1_found === true && app_stat_2_found === true && app_stat_3_found === true) { - // Apply the update if we found stat bonuses for every applicable stat - item.system.stat_bonus = applicable_stat_bonus; - - // Update the total in the Item - item.calculateSkillCategoryTotalBonus(item); - } - else if (app_stat_1_found === true && app_stat_2_found === true && app_stat_3_found === false) { - // Apply the update if we found stat bonuses for the first two applicable stats - item.system.stat_bonus = applicable_stat_bonus; - - // Update the total in the Item - item.calculateSkillCategoryTotalBonus(item); - } - else if (app_stat_1_found === true && app_stat_2_found === false && app_stat_3_found === false) { - // Apply the update if we found stat bonuses for the first applicable stat - item.system.stat_bonus = applicable_stat_bonus; - - // Update the total in the Item - item.calculateSkillCategoryTotalBonus(item); - } - } - } - } - } - - // For each skill category return an object in this format. - // {{ _id: "skill category name"}} - // This is the format that the select helper on the skill sheet needs - - getOwnedItemsByType(item_type) { - let ownedItems = {None: "None"}; - console.log(`rmss | actor.js | Getting owned ${item_type} for: ${this.name}`); - for (const item of this.items) { - if (item.type === item_type) { - ownedItems[item._id] = item.name; - } - } - return (ownedItems); - } -} diff --git a/rmss/module/documents/item.js b/rmss/module/documents/item.js deleted file mode 100644 index f447c97..0000000 --- a/rmss/module/documents/item.js +++ /dev/null @@ -1,118 +0,0 @@ -export class RMSSItem extends Item { - - /** @override */ - prepareData() { - // Prepare data for the item. Calling the super version of this executes - // the following, in order: data reset (to clear active effects), - // prepareBaseData(), prepareEmbeddedDocuments() (including active effects), - // prepareDerivedData(). - console.log(`rmss | item.js | prepareData for: ${this.name}`); - super.prepareData(); - } - - // Set the icon images for newly created images. - async _preCreate(data, options, userId) { - await super._preCreate(data, options, userId); - - // Do not set on copied items if they have a custom Icon. - if (!data.name.includes("(Copy)")) - { - if (this.type === "armor") { - await this.updateSource({img: "systems/rmss/assets/default/armor.svg"}); - } - else if (this.type === "weapon") { - await this.updateSource({img: "systems/rmss/assets/default/weapon.svg"}); - } - else if (this.type === "skill") { - await this.updateSource({img: "systems/rmss/assets/default/skill.svg"}); - } - else if (this.type === "skill_category") { - await this.updateSource({img: "systems/rmss/assets/default/skill_category.svg"}); - } - else if (this.type === "spell") { - await this.updateSource({img: "systems/rmss/assets/default/spell.svg"}); - } - else if (this.type === "herb_or_poison") { - await this.updateSource({img: "systems/rmss/assets/default/herb_or_poison.svg"}); - } - else if (this.type === "transport") { - await this.updateSource({img: "systems/rmss/assets/default/transport.svg"}); - } - } - } - - prepareDerivedData() { - const itemData = this; - const systemData = itemData.system; - const flags = itemData.flags.rmss || {}; - - // Make separate methods for each item type to keep things organized. - - if (itemData.type === "skill") { - this._prepareSkillCategoryData(itemData); - } - - if (itemData.type === "skill") { - this._prepareSkillData(itemData); - } - } - - _prepareSkillCategoryData(itemData) { - if (itemData.type !== "skill_category") return; - console.log(`rmss | item.js | Preparing Skill Category Data for: ${itemData.name}`); - // Calculate Skill Category Total Bonus - this.calculateSkillCategoryTotalBonus(itemData); - } - - _prepareSkillData(itemData) { - if (itemData.type !== "skill") return; - console.log(`rmss | item.js | Preparing Skill Data for: ${itemData.name}`); - // Make modifications to data here. For example: - // const systemData = itemData.system; - // Calculate Skill Category Bonus - this.calculateSelectedSkillCategoryBonus(itemData); - // Calculate Skill Total Bonus - this.calculateSkillTotalBonus(itemData); - } - - calculateSkillCategoryTotalBonus(itemData) { - if (this.type === "skill_category") { - console.log(`rmss | item.js | Calculating Skill Category Total Bonus for: ${itemData.name}`); - const systemData = itemData.system; - itemData.system.total_bonus = Number(systemData.rank_bonus) - + Number(systemData.stat_bonus) - + Number(systemData.prof_bonus) - + Number(systemData.special_bonus_1) - + Number(systemData.special_bonus_2); - } - } - - calculateSkillTotalBonus(itemData) { - if (this.type === "skill") { - const systemData = itemData.system; - console.log(`rmss | item.js | Calculating Skill Total Bonus for: ${itemData.name}`); - itemData.system.total_bonus = Number(systemData.rank_bonus) - + Number(systemData.category_bonus) - + Number(systemData.item_bonus) - + Number(systemData.special_bonus_1) - + Number(systemData.special_bonus_2); - } - } - - calculateSelectedSkillCategoryBonus(itemData) { - if (this.isEmbedded === null) { - console.log(`rmss | item.js | Skill ${this.name} has no owner. Not calculating Skill Category bonus`); - } - else - { - const items = this.parent.items; - console.log(`rmss | item.js | Skill ${this.name} has owner, calculating skill category bonus.`); - for (const item of items) { - if (item.type === "skill_category" && item._id === itemData.system.category) { - console.log(`rmss | item.js | Calculating Skill Category bonus for skill: ${this.name}`); - this.system.category_bonus = item.system.total_bonus; - } - } - } - } -} diff --git a/rmss/module/sheets/actors/rmss_player_sheet.js b/rmss/module/sheets/actors/rmss_player_sheet.js deleted file mode 100644 index 283ac2f..0000000 --- a/rmss/module/sheets/actors/rmss_player_sheet.js +++ /dev/null @@ -1,390 +0,0 @@ -export default class RMSSPlayerSheet extends ActorSheet { - - // Override Default Options, Set CSS Classes, Set Default Sheet, Set up Sheet Tabs - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 860, - height: 780, - template: "systems/rmss/templates/sheets/actors/rmss-character-sheet.html", - classes: ["rmss", "sheet", "actor"], - tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }] - }); - } - - // Make the data available to the sheet template - async getData() { - const context = super.getData(); - - // Use a safe clone of the actor data for further operations. - const actorData = this.actor.toObject(false); - - let enrichedDescription = await TextEditor.enrichHTML(this.actor.system.description, {async: true}); - - // Add the actor's data to context.data for easier access, as well as flags. - context.system = actorData.system; - context.flags = actorData.flags; - context.enrichedDescription = enrichedDescription; - - // Prepare character data and items. - if (actorData.type === "character") { - this._prepareItems(context); - this._prepareCharacterData(context); - } - - // Prepare NPC data and items. - if (actorData.type === "npc") { - this._prepareItems(context); - } - return context; - } - - // Override this method to check for duplicates when things are dragged to the sheet - // We don't want duplicate skills and skill categories. - async _onDropItem(event, data) { - - // Reconstruct the item from the event - const newitem = await Item.implementation.fromDropData(data); - const itemData = newitem.toObject(); - - // To Do: Seperate Skills and Skill Categories. Increment Counts for items - if (itemData.type === "skill_category") { - - // Get the already owned Items from the actor and push into an array - const owneditems = this.object.getOwnedItemsByType("skill_category"); - - let ownedskillcatlist = Object.values(owneditems); - - // Check if the dragged item is not in the array and not owned - if (!ownedskillcatlist.includes(itemData.name)) { - console.log("Not Owned!"); - super._onDropItem(event, data); - } - } else if ( itemData.type === "skill") { - // Get the already owned Items from the actor and push into an array - const owneditems = this.object.getOwnedItemsByType("skill"); - - let ownedskilllist = Object.values(owneditems); - - // Check if the dragged item is not in the array and not owned - if (!ownedskilllist.includes(itemData.name)) { - console.log("Not Owned!"); - super._onDropItem(event, data); - } - } - else { - super._onDropItem(event, data); - } - } - - _prepareCharacterData(context) { - // Calculate Power Point Exhaustion - let powerpointPercentage = (Number(context.system.attributes.power_points.current) / Number(context.system.attributes.power_points.max)) * 100; - - console.log(true); - - switch (true) { - case (powerpointPercentage < 25): - context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: -30 "; - break; - case (powerpointPercentage < 50): - context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: -20 "; - break; - case (powerpointPercentage < 75): - console.log("Less than 75"); - context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: -10 "; - break; - default: - console.log("Setting Default"); - context.system.attributes.power_points.modifier = "PP Exhaustion Penalty: 0 "; - } - - // Calculate Exhaustion Point Penalty - let exhaustionPercentage = (Number(context.system.attributes.exhaustion_points.current) / Number(context.system.attributes.exhaustion_points.max)) * 100; - - console.log(true); - - switch (true) { - case (exhaustionPercentage < 1): - context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -100 "; - break; - case (exhaustionPercentage < 10): - context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -60 "; - break; - case (exhaustionPercentage < 25): - context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -30 "; - break; - case (exhaustionPercentage < 50): - context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -15 "; - break; - case (exhaustionPercentage < 75): - console.log("Less than 75"); - context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: -5 "; - break; - default: - console.log("Setting Default"); - context.system.attributes.exhaustion_points.modifier = "Exhaustion Penalty: 0 "; - } - - } - - _prepareItems(context) { - console.log(`rmss | rmss_player_sheet.js | Preparing items for: ${this.name}`); - // Initialize containers. - const gear = []; - const playerskill= []; - const skillcat = []; - const weapons = []; - const armor = []; - const herbs = []; - const spells = []; - const equipables = []; - - // Iterate through items, allocating to containers - for (let i of context.items) { - i.img = i.img || DEFAULT_TOKEN; - // Append to gear. - if (i.type === "item") { - gear.push(i); - } - else if (i.type === "weapon") { - weapons.push(i); - } - else if (i.type === "herb_or_poison") { - herbs.push(i); - } - // Append to skill categories. - else if (i.type === "skill_category") { - skillcat.push(i); - } - // Append to playerskill - else if (i.type === "skill") { - playerskill.push(i); - } - else if (i.type === "armor") { - armor.push(i); - } - else if (i.type === "spell") { - spells.push(i); - } - } - - - // Sort Skill/Skillcat Arrays - skillcat.sort(function(a, b) { - if (a.name < b.name) { - return -1; - } - if (a.name > b.name) { - return 1; - } - return 0; - }); - - playerskill.sort(function(a, b) { - if (a.name < b.name) { - return -1; - } - if (a.name > b.name) { - return 1; - } - return 0; - }); - - // Assign and return - context.gear = gear; - context.skillcat = skillcat; - context.playerskill = playerskill; - context.weapons = weapons; - context.armor = armor; - context.herbs = herbs; - context.spells = spells; - } - - async renderCharacterSettings(data) { - console.log(data); - const configSheet = await renderTemplate("systems/rmss/templates/sheets/actors/dialogs/actor-settings.html", data); - return (configSheet); - } - - activateListeners(html) { - super.activateListeners(html); - - // Render the item sheet for viewing/editing prior to the editable check. - html.find(".item-edit").click(ev => { - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - item.sheet.render(true); - }); - - // ------------------------------------------------------------- - // Everything below here is only needed if the sheet is editable - if (!this.isEditable) return; - - // Add Item - html.find(".item-create").click(this._onItemCreate.bind(this)); - - // Delete Item - html.find(".item-delete").click(ev => { - console.log(ev.currentTarget.getAttribute("data-item-id")); - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - item.delete(); - }); - - // Show Sheet Settings - html.find(".import-skillcats").click(async ev => { - - let selectOptions = {}; - for (const pack of game.packs) { - selectOptions[pack.metadata.id] = pack.metadata.label; - } - - new game.rmss.applications.RMSSActorSheetConfig(selectOptions, this.actor).render(true); - }); - - // Check/Uncheck Favorite Skill - html.find(".skill-favorite").click(ev => { - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - console.log(item); - console.log(`Before change: ${item.system.favorite}`); - if (item.system.favorite === true) { - console.log("Setting False"); - item.update({system: {favorite: false}}); - } else { - console.log("Setting True"); - item.update({system: {favorite: true}}); - } - console.log(`After change: ${item.system.favorite}`); - }); - - // Check/Uncheck Favorite Spell - html.find(".spell-favorite").click(ev => { - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - console.log(item); - console.log(`Before change: ${item.system.favorite}`); - if (item.system.favorite === true) { - console.log("Setting False"); - item.update({system: {favorite: false}}); - } else { - console.log("Setting True"); - item.update({system: {favorite: true}}); - } - console.log(`After change: ${item.system.favorite}`); - }); - - // Equip/Unequip Weapon/Armor - html.find(".equippable").click(ev => { - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - console.log(item); - console.log(`Before change: ${item.system.equipped}`); - if (item.system.equipped === true) { - console.log("Setting False"); - item.update({system: {equipped: false}}); - } else { - console.log("Setting True"); - item.update({system: {equipped: true}}); - } - console.log(`After change: ${item.system.equipped}`); - }); - - // Wear/Remove Item - html.find(".wearable").click(ev => { - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - console.log(item); - console.log(`Before change: ${item.system.equipped}`); - if (item.system.worn === true) { - console.log("Setting False"); - item.update({system: {worn: false}}); - } else { - console.log("Setting True"); - item.update({system: {worn: true}}); - } - console.log(`After change: ${item.system.equipped}`); - }); - - // Change New Ranks value when clicked in player sheet. From 0-3. - html.find(".skill-newrank").click(ev => { - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - - console.log("Firing in the Player Sheet"); - console.log(ev.currentTarget.getAttribute("value")); - console.log(ev.currentTarget.getAttribute("data-item-id")); - - switch (ev.currentTarget.getAttribute("value")) { - case "0": - console.log("Skill NewRanks is 0 setting to 1"); - item.update({system: {new_ranks: { value: 1 }}}); - break; - - case "1": - console.log("Skill NewRanks is 1 setting to 2"); - item.update({system: {new_ranks: { value: 2 }}}); - break; - - case "2": - console.log("Skill NewRanks is 2 setting to 3"); - item.update({system: {new_ranks: { value: 3 }}}); - break; - - case "3": - console.log("Skill NewRanks is 3 setting to 0"); - item.update({system: {new_ranks: { value: 0 }}}); - break; - } - }); - - // Change New Ranks value when clicked in player sheet. From 0-3. - html.find(".skillcategory-newrank").click(ev => { - const item = this.actor.items.get(ev.currentTarget.getAttribute("data-item-id")); - - console.log("Firing in the Player Sheet"); - console.log(ev.currentTarget.getAttribute("value")); - console.log(ev.currentTarget.getAttribute("data-item-id")); - - switch (ev.currentTarget.getAttribute("value")) { - case "0": - console.log("Skill Category NewRanks is 0 setting to 1"); - item.update({system: {new_ranks: { value: 1 }}}); - break; - - case "1": - console.log("Skill Category NewRanks is 1 setting to 2"); - item.update({system: {new_ranks: { value: 2 }}}); - break; - - case "2": - console.log("Skill Category NewRanks is 2 setting to 3"); - item.update({system: {new_ranks: { value: 3 }}}); - break; - - case "3": - console.log("Skill Category NewRanks is 3 setting to 0"); - item.update({system: {new_ranks: { value: 0 }}}); - break; - } - }); - } - - async _onItemCreate(event) { - event.preventDefault(); - const header = event.currentTarget; - - // Get the type of item to create. - const type = header.dataset.type; - - // Grab any data associated with this control. - const data = duplicate(header.dataset); - - // Initialize a default name. - const name = `New ${type.capitalize()}`; - - // Prepare the item object. - const itemData = { - name: name, - type: type, - data: data - }; - // Remove the type from the dataset since it's in the itemData.type prop. - delete itemData.data.type; - // Finally, create the item! - return await Item.create(itemData, {parent: this.actor}); - } -} diff --git a/rmss/module/sheets/actors/rmss_player_sheet_config.js b/rmss/module/sheets/actors/rmss_player_sheet_config.js deleted file mode 100644 index 8906fc2..0000000 --- a/rmss/module/sheets/actors/rmss_player_sheet_config.js +++ /dev/null @@ -1,55 +0,0 @@ -export default class RMSSActorSheetConfig extends FormApplication { - - constructor(selectOptions, character) { - super(); - this.selectOptions = selectOptions; - this.character = character; - } - - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - classes: ["form"], - popOut: true, - template: "systems/rmss/templates/sheets/actors/apps/actor-settings.html" - }); - } - - getData() { - // Send data to the template - return { - selectOptions: this.selectOptions - }; - } - - activateListeners(html) { - super.activateListeners(html); - } - - async _updateObject(event, formData) { - console.log("Deleting Old Skill Categories."); - for (const item of this.character.items) { - if (item.type === "skill_category") { - item.delete(); - } - } - - const pack = game.packs.get(formData.selectOptions); - const skillCategoryData = await pack.getIndex(); - - console.log("Importing New Skill Categories."); - - for (const sc of skillCategoryData) { - const newitem = await pack.getDocument(sc._id); - - let newDocuments = []; - if (newitem.type === "skill_category") { - console.log(newitem); - newDocuments.push(newitem); - } - if (newDocuments.length > 0) { - await Item.createDocuments(newDocuments, {parent: this.character}); - } - } - } -} - diff --git a/rmss/module/sheets/items/rmss_armor_sheet.js b/rmss/module/sheets/items/rmss_armor_sheet.js deleted file mode 100644 index 0d4cbe6..0000000 --- a/rmss/module/sheets/items/rmss_armor_sheet.js +++ /dev/null @@ -1,36 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSArmorSheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 530, - height: 440, - template: "systems/rmss/templates/sheets/items/rmss-armor-sheet.html", - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/items/rmss-armor-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const baseData = await super.getData(); - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: baseData.item, - system: baseData.item.system, - config: CONFIG.rmss, - enrichedDescription: enrichedDescription - }; - - return sheetData; - } -} diff --git a/rmss/module/sheets/items/rmss_herb_or_poison_sheet.js b/rmss/module/sheets/items/rmss_herb_or_poison_sheet.js deleted file mode 100644 index 1c32ac8..0000000 --- a/rmss/module/sheets/items/rmss_herb_or_poison_sheet.js +++ /dev/null @@ -1,36 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSHerbAndPoisonSheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 530, - height: 440, - template: "systems/rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html", - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const baseData = await super.getData(); - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: baseData.item, - system: baseData.item.system, - config: CONFIG.rmss, - enrichedDescription: enrichedDescription - }; - - return sheetData; - } -} diff --git a/rmss/module/sheets/items/rmss_item_sheet.js b/rmss/module/sheets/items/rmss_item_sheet.js deleted file mode 100644 index 2eda346..0000000 --- a/rmss/module/sheets/items/rmss_item_sheet.js +++ /dev/null @@ -1,36 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSItemSheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 530, - height: 440, - template: "systems/rmss/templates/sheets/items/rmss-item-sheet.html", - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/items/rmss-item-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const baseData = await super.getData(); - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: baseData.item, - system: baseData.item.system, - config: CONFIG.rmss, - enrichedDescription: enrichedDescription - }; - - return sheetData; - } -} diff --git a/rmss/module/sheets/items/rmss_transport_sheet.js b/rmss/module/sheets/items/rmss_transport_sheet.js deleted file mode 100644 index 08164df..0000000 --- a/rmss/module/sheets/items/rmss_transport_sheet.js +++ /dev/null @@ -1,36 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSTransportSheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 530, - height: 440, - template: "systems/rmss/templates/sheets/items/rmss-transport-sheet.html", - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/items/rmss-transport-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const baseData = await super.getData(); - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: baseData.item, - system: baseData.item.system, - config: CONFIG.rmss, - enrichedDescription: enrichedDescription - }; - - return sheetData; - } -} diff --git a/rmss/module/sheets/items/rmss_weapon_sheet.js b/rmss/module/sheets/items/rmss_weapon_sheet.js deleted file mode 100644 index 8382025..0000000 --- a/rmss/module/sheets/items/rmss_weapon_sheet.js +++ /dev/null @@ -1,36 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSWeaponSheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 530, - height: 440, - template: "systems/rmss/templates/sheets/items/rmss-weapon-sheet.html", - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/items/rmss-weapon-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const baseData = await super.getData(); - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: baseData.item, - system: baseData.item.system, - config: CONFIG.rmss, - enrichedDescription: enrichedDescription - }; - - return sheetData; - } -} diff --git a/rmss/module/sheets/skills/rmss_skill_category_sheet.js b/rmss/module/sheets/skills/rmss_skill_category_sheet.js deleted file mode 100644 index adfdaf9..0000000 --- a/rmss/module/sheets/skills/rmss_skill_category_sheet.js +++ /dev/null @@ -1,133 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSSkillCategorySheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 580, - height: 440, - template: "systems/rmss/templates/sheets/skills/rmss-skill-category-sheet.html", - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/skills/rmss-skill-category-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const context = await super.getData(); - - // Get a list of stats that can be used as applicable stats - let applicableStatList = this.prepareApplicableStatNames(CONFIG); - - // Get the currently selected value for all three applicable stats - let firstApplicableStat = this.prepareApplicableSelectedStat("app_stat_1"); - let secondApplicableStat = this.prepareApplicableSelectedStat("app_stat_2"); - let thirdApplicableStat = this.prepareApplicableSelectedStat("app_stat_3"); - - // Build and apply the display string for Applicable Stats - let applicableStatText = - this.buildApplicableStatsText(firstApplicableStat, secondApplicableStat, thirdApplicableStat); - context.item.system.applicable_stats = applicableStatText; - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: context.item, - system: context.item.system, - config: CONFIG.rmss, - applicable_stat_list: applicableStatList, - applicable_stat_1_selected: firstApplicableStat, - applicable_stat_2_selected: secondApplicableStat, - applicable_stat_3_selected: thirdApplicableStat, - enrichedDescription: enrichedDescription - }; - return sheetData; - } - - async _setApplicableStat(item, ev) { - // Build a JSON Object from the selected tag value and selected name (item data attribute key) - let updateKey = ev.currentTarget.getAttribute("name"); - let updateData = ev.target.value; - - // Update Item Data - await item.update({[updateKey]: updateData}); - } - - // Each Skill Category can have up to three Applicable Stats that apply to it. We need to get a list of - // the Stat Shortnames from Config so the user can select which stats are applicable to this Skill Category - prepareApplicableStatNames(config) { - let applicableStatList = {None: "None"}; - for (const item in config.rmss.stats) { - applicableStatList[config.rmss.stats[item].shortname] = config.rmss.stats[item].shortname; - } - return applicableStatList; - } - - // Get the values for the currently selected Applicable Stat so we can display it on the Skill Category Sheet - // If nothing is selected return an empty string. - prepareApplicableSelectedStat(appStat) { - let applicableStatSelected = ""; - applicableStatSelected = this.item.system[appStat]; - return applicableStatSelected; - } - - // The character sheet has an information field that displays the applicable stats in the following format - // St/Ag/St. This method checks the current applicable stats and builds that field so - // it can be displayed to the user. - buildApplicableStatsText(firstAppStat, secondAppStat, thirdAppStat) { - if (firstAppStat === "None") { - return ("None"); - } - else if (firstAppStat !== "None" && secondAppStat === "None") { - return (firstAppStat); - } - else if (firstAppStat !== "None" && secondAppStat !== "None" && thirdAppStat === "None" ) { - return (`${firstAppStat}/${secondAppStat}`); - } - else if (firstAppStat !== "None" && secondAppStat !== "None" && thirdAppStat !== "None" ) { - return (`${firstAppStat}/${secondAppStat}/${thirdAppStat}`); - } - else { - return ("None"); - } - } - - activateListeners(html) { - super.activateListeners(html); - - // ------------------------------------------------------------- - // Everything below here is only needed if the sheet is editable - if (!this.isEditable) return; - - // Every time the user selects one of the Applicable Stat dropdowns - // fire an event to change the value in the Skill Category - html.find(".stat-selector").change(ev => { - this._setApplicableStat(this.item, ev); - }); - - // Catch the event when the user clicks one of the New Ranks Checkboxes in a Skill Category. - // It will increment by one or wrap back to zero on a value of three - html.find(".skillcategorysheet-newrank").click(ev => { - switch (ev.currentTarget.getAttribute("value")) { - case "0": - this.object.update({system: {new_ranks: { value: 1 }}}); - break; - case "1": - this.object.update({system: {new_ranks: { value: 2 }}}); - break; - case "2": - this.object.update({system: {new_ranks: { value: 3 }}}); - break; - case "3": - this.object.update({system: {new_ranks: { value: 0 }}}); - break; - } - }); - } -} diff --git a/rmss/module/sheets/skills/rmss_skill_sheet.js b/rmss/module/sheets/skills/rmss_skill_sheet.js deleted file mode 100644 index 7f31af9..0000000 --- a/rmss/module/sheets/skills/rmss_skill_sheet.js +++ /dev/null @@ -1,115 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSSkillSheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 530, - height: 440, - template: "systems/rmss/templates/sheets/skills/rmss-skill-sheet.html", - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/skills/rmss-skill-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const baseData = await super.getData(); - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - // Get a list of the parent item's skill categories for the dropdown - let ownedSkillCategories = this.prepareSkillCategoryValues(); - - // Figure out if a valid Skill Category is already selected - let selectedSkillCategory = this.prepareSelectedSkillCategory(ownedSkillCategories, this.object.system.category); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: baseData.item, - system: baseData.item.system, - config: CONFIG.rmss, - owned_skillcats: ownedSkillCategories, - enrichedDescription: enrichedDescription, - selected_skillcat: selectedSkillCategory, - designations: CONFIG.rmss.skill_designations - }; - - return sheetData; - } - - activateListeners(html) { - super.activateListeners(html); - - // Catch the event when the user clicks one of the New Ranks Checkboxes in a Skill. - // It will increment by one or wrap back to zero on a value of three - html.find(".skillsheet-newrank").click(ev => { - switch (ev.currentTarget.getAttribute("value")) { - case "0": - this.object.update({system: {new_ranks: { value: 1 }}}); - break; - case "1": - this.object.update({system: {new_ranks: { value: 2 }}}); - break; - case "2": - this.object.update({system: {new_ranks: { value: 3 }}}); - break; - case "3": - this.object.update({system: {new_ranks: { value: 0 }}}); - break; - } - }); - } - - // Skills are related to Skill Categories so we need something to allow the user to choose that relationship - // If this Skill is owned then we will return a list of Skill Categories and allow them to choose - // Otherwise we'll just return 'Skill has no owner' - prepareSkillCategoryValues() { - let skillNoOwner = {None: "Skill Has No Owner"}; - - if (this.item.isEmbedded === null) { - return (skillNoOwner); - } - else - { - const skillCategories = this.item.parent.getOwnedItemsByType("skill_category"); - return (skillCategories); - } - } - - // Determine which Skill Category is selected and test that it is in the current list of categories. - // If it isn't set it to None. - prepareSelectedSkillCategory(ownedSkillCategories, selectedSkillCategory) { - let defaultSelectedCategory = "None"; - if (Object.keys(ownedSkillCategories).includes(selectedSkillCategory)) { - return (selectedSkillCategory); - } else { - return (defaultSelectedCategory); - } - } - - // Populate the Skill Category Bonus field on the Skill Sheet. - // Iterate through the owned skill categories and if one of them matches the item id of currently - // selected skill category then set the Skill Category Bonus field to the Total Bonus field of the Skill Category - prepareSelectedSkillCategoryBonus(selected_skillcat) { - if (this.item.isEmbedded === null) { - console.log("Skill has no owner"); - } - else - { - const items = this.object.parent.items; - - for (const item of items) { - if (item.type === "skill_category" && item._id === selected_skillcat) { - console.log(`rmss | rmss_skill_sheet | Calculating Skill Category bonus for skill: ${this.object.name}`); - this.object.system.category_bonus = item.system.total_bonus; - } - } - } - } -} diff --git a/rmss/module/sheets/spells/rmss_spell_sheet.js b/rmss/module/sheets/spells/rmss_spell_sheet.js deleted file mode 100644 index c294f70..0000000 --- a/rmss/module/sheets/spells/rmss_spell_sheet.js +++ /dev/null @@ -1,35 +0,0 @@ -// Our Item Sheet extends the default -export default class RMSSSpellSheet extends ItemSheet { - - // Set the height and width - static get defaultOptions() { - return mergeObject(super.defaultOptions, { - width: 530, - height: 440, - classes: ["rmss", "sheet", "item"] - }); - } - - // If our sheet is called here it is. - get template() { - return "systems/rmss/templates/sheets/spells/rmss-spell-sheet.html"; - } - - // Make the data available to the sheet template - async getData() { - const baseData = await super.getData(); - - let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); - - let sheetData = { - owner: this.item.isOwner, - editable: this.isEditable, - item: baseData.item, - system: baseData.item.system, - config: CONFIG.rmss, - enrichedDescription: enrichedDescription - }; - - return sheetData; - } -} diff --git a/rmss/packs/skill_categories.db b/rmss/packs/skill_categories.db deleted file mode 100644 index 2602268..0000000 --- a/rmss/packs/skill_categories.db +++ /dev/null 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here.","applicable_stats":"St/Ag/St","app_stat_1":"St","app_stat_2":"Ag","app_stat_3":"St","development_cost":"0","ranks":0,"new_ranks":{"value":0,"max":3,"max_default":3},"rank_bonus":0,"stat_bonus":0,"prof_bonus":0,"special_bonus_1":0,"special_bonus_2":0,"total_bonus":0,"favorite":false},"effects":[],"ownership":{"default":0,"jFAyH93PxEe1ncxK":3},"flags":{"core":{"sourceId":"Item.HVistg0XNoVGsSKZ"}},"_stats":{"systemId":"rmss","systemVersion":"0.0.2","coreVersion":"10.285","createdTime":1662898114714,"modifiedTime":1663840754969,"lastModifiedBy":"jFAyH93PxEe1ncxK"},"folder":null,"sort":0,"_id":"xJXObXAQcdPbSXg9"} -{"name":"Communcations","type":"skill_category","img":"systems/rmss/assets/default/skill_category.svg","system":{"description":"Description here.","applicable_stats":"Re/Me/Em","app_stat_1":"Re","app_stat_2":"Me","app_stat_3":"Em","development_cost":"0","ranks":0,"new_ranks":{"value":0,"max":3,"max_default":3},"rank_bonus":0,"stat_bonus":0,"prof_bonus":0,"special_bonus_1":0,"special_bonus_2":0,"total_bonus":0,"favorite":false},"effects":[],"ownership":{"default":0,"jFAyH93PxEe1ncxK":3},"flags":{"core":{"sourceId":"Item.fh63pdckz6VYGAFc"}},"_stats":{"systemId":"rmss","systemVersion":"0.0.2","coreVersion":"10.285","createdTime":1662897838640,"modifiedTime":1663840730283,"lastModifiedBy":"jFAyH93PxEe1ncxK"},"folder":null,"sort":0,"_id":"xTzO3HPhQe5OS255"} -{"name":"Special Attacks","type":"skill_category","img":"systems/rmss/assets/default/skill_category.svg","system":{"description":"Description here.","applicable_stats":"St/Ag/SD","app_stat_1":"St","app_stat_2":"Ag","app_stat_3":"SD","development_cost":"0","ranks":0,"new_ranks":{"value":0,"max":3,"max_default":3},"rank_bonus":0,"stat_bonus":0,"prof_bonus":0,"special_bonus_1":0,"special_bonus_2":0,"total_bonus":0,"favorite":false},"effects":[],"ownership":{"default":0,"jFAyH93PxEe1ncxK":3},"flags":{"core":{"sourceId":"Item.by1LH6XYGWd5d9bs"}},"_stats":{"systemId":"rmss","systemVersion":"0.0.2","coreVersion":"10.285","createdTime":1662898332987,"modifiedTime":1663840775989,"lastModifiedBy":"jFAyH93PxEe1ncxK"},"folder":null,"sort":0,"_id":"yRIFroc5VC9Oj3qY"} diff --git a/rmss/rmss.css b/rmss/rmss.css deleted file mode 100644 index 04c8b12..0000000 --- a/rmss/rmss.css +++ /dev/null @@ -1,519 +0,0 @@ -.skillcat-grid-container { - display: grid; - grid-template-columns: [skill-category-name] 10% [applicable-stats] 10% [dev-cost] 8% [num-ranks] 8% [new-ranks] 8% [rank-bonus] 8% [stat-bonus] 8% [prof-bonus] 8% [special-bonus-1] 8% [special-bonus-2] 8% [total-bonus] 8% [controls] 8%; -} -.skillcat-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} -.skillcat-grid-container > div:nth-child(24n+1), -.skillcat-grid-container > div:nth-child(24n+2), -.skillcat-grid-container > div:nth-child(24n+3), -.skillcat-grid-container > div:nth-child(24n+4), -.skillcat-grid-container > div:nth-child(24n+5), -.skillcat-grid-container > div:nth-child(24n+6), -.skillcat-grid-container > div:nth-child(24n+7), -.skillcat-grid-container > div:nth-child(24n+8), -.skillcat-grid-container > div:nth-child(24n+9), -.skillcat-grid-container > div:nth-child(24n+10), -.skillcat-grid-container > div:nth-child(24n+11), -.skillcat-grid-container > div:nth-child(24n+12) { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.skillcat-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.container { - display: flex; -} -.actor-icon { - flex-shrink: 1; -} -.favorite-container { - padding: 5px; -} -.header-container { - flex-grow: 2; - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.header-text { - display: flex; - align-items: center; - padding: 1px; -} -.settings-button, -.playersheet-settings { - font-family: Signika, sans-serif; - font-size: 12px; - margin-right: 6px; -} -.resource-container { - display: flex; - flex-direction: row; - flex-grow: 3; - text-align: -webkit-center; -} -.resource-container > * { - flex: 1 1 0; -} -.resource-entry { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.resource-entry input { - width: 50px; - border: none; -} -.stat-container { - flex-direction: column; - flex-shrink: 1; -} -.stat-row { - align-items: center; -} -.equipment-container { - flex-direction: column; - flex-grow: 1; -} -.stat-block { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.stat-name, -.money-name { - width: 75px; - border: none; - font-family: Signika, sans-serif; - font-size: 12px; -} -.stat-name input { - border: none; -} -.stat-header { - font-family: Signika, sans-serif; - font-size: 12px; -} -.fixed-info-container { - flex-grow: 3; - flex-direction: row; - font-family: Signika, sans-serif; - font-size: 12px; -} -.fixed-info-section { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.armor-block { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.race-stat-fixed-info-block { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.role-traits-block { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.background-info-block { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.resistance-block { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; -} -.red { - background-color: orangered; -} -.blue { - background-color: lightblue; -} -.grey { - background-color: lightgrey; -} -.green { - background-color: lightseagreen; -} -.skills-grid-container { - display: grid; - grid-template-columns: [favorite] 9% [skill-name] 11% [num-ranks] 9% [new-ranks] 9% [rank-bonus] 9% [category-bonus] 9% [item-bonus] 9% [special-bonus-1] 9% [special-bonus-2] 9% [total-bonus] 9% [controls] 8%; -} -.skills-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} -.skills-grid-container > div:nth-child(22n+1), -.skills-grid-container > div:nth-child(22n+2), -.skills-grid-container > div:nth-child(22n+3), -.skills-grid-container > div:nth-child(22n+4), -.skills-grid-container > div:nth-child(22n+5), -.skills-grid-container > div:nth-child(22n+6), -.skills-grid-container > div:nth-child(22n+7), -.skills-grid-container > div:nth-child(22n+8), -.skills-grid-container > div:nth-child(22n+9), -.skills-grid-container > div:nth-child(22n+10), -.skills-grid-container > div:nth-child(22n+11) { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.skills-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.money-column { - flex-direction: column; -} -.money-container { - flex-direction: column; - flex-shrink: 1; - padding-left: 10px; -} -.items-grid-container { - display: grid; - grid-template-columns: [worn] 10% [name] 30% [quantity] 15% [weight] 15% [cost] 15% [controls] 15%; -} -.items-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} -.items-grid-container > div:nth-child(12n+1), -.items-grid-container > div:nth-child(12n+2), -.items-grid-container > div:nth-child(12n+3), -.items-grid-container > div:nth-child(12n+4), -.items-grid-container > div:nth-child(12n+5), -.items-grid-container > div:nth-child(12n+6) { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.items-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.weapons-grid-container { - display: grid; - grid-template-columns: [name] 30% [equipped] 8% [breakage_range] 9% [fumble_range] 9% [strength] 9% [quantity] 9% [weight] 9% [cost] 9% [controls] 8%; -} -.weapons-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} -.weapons-grid-container > div:nth-child(18n+1), -.weapons-grid-container > div:nth-child(18n+2), -.weapons-grid-container > div:nth-child(18n+3), -.weapons-grid-container > div:nth-child(18n+4), -.weapons-grid-container > div:nth-child(18n+5), -.weapons-grid-container > div:nth-child(18n+6), -.weapons-grid-container > div:nth-child(18n+7), -.weapons-grid-container > div:nth-child(18n+8), -.weapons-grid-container > div:nth-child(18n+9) { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.weapons-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.armor-grid-container { - display: grid; - grid-template-columns: [name] 30% [equipped] 12% [at] 12% [quantity] 12% [weight] 12% [cost] 12% [controls] 10%; -} -.armor-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} -.armor-grid-container > div:nth-child(14n+1), -.armor-grid-container > div:nth-child(14n+2), -.armor-grid-container > div:nth-child(14n+3), -.armor-grid-container > div:nth-child(14n+4), -.armor-grid-container > div:nth-child(14n+5), -.armor-grid-container > div:nth-child(14n+6), -.armor-grid-container > div:nth-child(14n+7) { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.armor-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.herbs-grid-container { - display: grid; - grid-template-columns: [name] 30% [quantity] 11% [codes] 12% [af] 12% [weight] 12% [cost] 11% [controls] 12%; -} -.herbs-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} -.herbs-grid-container > div:nth-child(14n+1), -.herbs-grid-container > div:nth-child(14n+2), -.herbs-grid-container > div:nth-child(14n+3), -.herbs-grid-container > div:nth-child(14n+4), -.herbs-grid-container > div:nth-child(14n+5), -.herbs-grid-container > div:nth-child(14n+6), -.herbs-grid-container > div:nth-child(14n+7) { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.herbs-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.spell-grid-container { - display: grid; - grid-template-columns: [favorite] 9% [level] 8% [name] 30% [spell_list] 9% [area_of_effect] 9% [duration] 9% [range] 9% [type] 9% [controls] 8%; -} -.spell-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; -} -.spell-grid-container > div:nth-child(18n+1), -.spell-grid-container > div:nth-child(18n+2), -.spell-grid-container > div:nth-child(18n+3), -.spell-grid-container > div:nth-child(18n+4), -.spell-grid-container > div:nth-child(18n+5), -.spell-grid-container > div:nth-child(18n+6), -.spell-grid-container > div:nth-child(18n+7), -.spell-grid-container > div:nth-child(18n+8), -.spell-grid-container > div:nth-child(18n+9) { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: row; - justify-content: center; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.spell-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.resistances-grid-container { - outline: 1px solid; - /* use instead of border */ - margin-top: 1px; - margin-left: 1px; - padding: 5px; - display: grid; - grid-template-columns: [Name] 40% [Value] 20% [Race_Mod] 20% [Total] 20%; -} -.resistances-grid-heading { - font-weight: bold; - border-bottom: 1px solid; - background-image: linear-gradient(rgba(0, 0, 0, 0.1) 0 0); -} -.resistance-input { - width: 50%; -} -.skillcat-name, -.skill-name, -.item-name, -.spell-name, -.equipable-name { - font-family: Signika, sans-serif; - font-size: 12px; - font-weight: bold; - text-align: center; -} -.skillcat-entry, -.skill-entry, -.item-entry, -.spell-entry, -.equipable-entry { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} -.skillcat-headeritem, -.skill-headeritem, -.item-headeritem, -.spell-headeritem, -.equipable-headeritem { - text-align: center; - font-weight: bold; -} -.skillcat-controls, -.skill-controls, -.item-controls { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; -} -.applicable-stats-grid-container { - display: grid; - grid-template-columns: [app-stat-1] 33% [app-stat-2] 33% [app-stat-3] 33%; -} -.applicable-stats-grid-container > div { - font-family: Signika, sans-serif; - font-size: 12px; - text-align: center; - border-bottom: 1px solid; - padding-top: 3px; - padding-bottom: 3px; - display: flex; - justify-content: flex-end; - flex-direction: column; - justify-content: center; -} -.sheet form { - display: flex; - flex-direction: column; -} -.sheet .sheet-content { - height: 100%; - display: flex; - flex-direction: column; -} -.sheet .sheet-content .editor { - height: 100%; -} diff --git a/rmss/rmss.js b/rmss/rmss.js deleted file mode 100644 index 46cc9f7..0000000 --- a/rmss/rmss.js +++ /dev/null @@ -1,111 +0,0 @@ -// Import Configuration Object -import { rmss } from "./module/config.js"; - -// Import document classes. -import { RMSSActor } from "./module/documents/actor.js"; -import { RMSSItem } from "./module/documents/item.js"; - -// Import Sheets -import RMSSItemSheet from "./module/sheets/items/rmss_item_sheet.js"; -import RMSSArmorSheet from "./module/sheets/items/rmss_armor_sheet.js"; -import RMSSTransportSheet from "./module/sheets/items/rmss_transport_sheet.js"; -import RMSSWeaponSheet from "./module/sheets/items/rmss_weapon_sheet.js"; -import RMSSHerbOrPoisonSheet from "./module/sheets/items/rmss_herb_or_poison_sheet.js"; -import RMSSSpellSheet from "./module/sheets/spells/rmss_spell_sheet.js"; -import RMSSSkillCategorySheet from "./module/sheets/skills/rmss_skill_category_sheet.js"; -import RMSSSkillSheet from "./module/sheets/skills/rmss_skill_sheet.js"; - -import RMSSPlayerSheet from "./module/sheets/actors/rmss_player_sheet.js"; -import RMSSActorSheetConfig from "./module/sheets/actors/rmss_player_sheet_config.js"; - -/** Preload handlebars templates for character sheets */ -async function preloadHandlebarsTemplates() { - const templatePaths = [ - "systems/rmss/templates/sheets/actors/parts/actor-stats.html", - "systems/rmss/templates/sheets/actors/parts/actor-fixed-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-armor-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-resistance.html", - "systems/rmss/templates/sheets/actors/parts/actor-race-stat-fixed-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-role-traits.html", - "systems/rmss/templates/sheets/actors/parts/actor-background-info.html", - "systems/rmss/templates/sheets/actors/parts/actor-skill-categories.html", - "systems/rmss/templates/sheets/actors/parts/actor-skills.html", - "systems/rmss/templates/sheets/actors/parts/actor-fav-skills.html", - "systems/rmss/templates/sheets/actors/parts/actor-items.html", - "systems/rmss/templates/sheets/actors/parts/actor-weapons.html", - "systems/rmss/templates/sheets/actors/parts/actor-money.html", - "systems/rmss/templates/sheets/actors/parts/actor-skill-categories.html", - "systems/rmss/templates/sheets/actors/parts/actor-skills.html", - "systems/rmss/templates/sheets/actors/parts/actor-armor.html", - "systems/rmss/templates/sheets/actors/parts/actor-herbs.html", - "systems/rmss/templates/sheets/actors/parts/actor-spells.html", - "systems/rmss/templates/sheets/actors/parts/actor-fav-spells.html", - "systems/rmss/templates/sheets/actors/parts/actor-fav-items.html", - "systems/rmss/templates/sheets/actors/apps/actor-settings.html" - ]; - return loadTemplates(templatePaths); -} - -// Hook the init function and set up our system -Hooks.once("init", function() { - console.log("rmss | Initialising Rolemaster Standard System"); - - // Load our custom actor and item classes - console.log("rmss | Loading Rolemaster Actor and Item classes"); - game.rmss = { - RMSSActor, - RMSSItem, - applications: { - RMSSActorSheetConfig - } - }; - - // Define custom Document classes - CONFIG.Actor.documentClass = RMSSActor; - CONFIG.Item.documentClass = RMSSItem; - - // Make Config Data Available - CONFIG.rmss = rmss; - - // Unregister Default Sheets - console.log("rmss | Unregistering core sheets"); - - Items.unregisterSheet("core", ItemSheet); - Actors.unregisterSheet("core", ActorSheet); - - // Register RMSS Sheets - console.log("rmss | Registering RMSS sheets"); - - // Items - Items.registerSheet("rmss", RMSSItemSheet, {makeDefault: true, label: "rmss.entity_sheet.item", types: ["item"]}); - Items.registerSheet("rmss", RMSSArmorSheet, {makeDefault: true, label: "rmss.entity_sheet.armor", types: ["armor"]}); - Items.registerSheet("rmss", RMSSTransportSheet, {makeDefault: true, label: "rmss.entity_sheet.transport", types: ["transport"]}); - Items.registerSheet("rmss", RMSSWeaponSheet, {makeDefault: true, label: "rmss.entity_sheet.weapon", types: ["weapon"]}); - Items.registerSheet("rmss", RMSSHerbOrPoisonSheet, {makeDefault: true, label: "rmss.entity_sheet.herb_or_poison", types: ["herb_or_poison"]}); - - // Spells - Items.registerSheet("rmss", RMSSSpellSheet, {makeDefault: true, label: "rmss.entity_sheet.spell", types: ["spell"]}); - - // Skills - Items.registerSheet("rmss", RMSSSkillCategorySheet, {makeDefault: true, label: "rmss.entity_sheet.skill_category", types: ["skill_category"]}); - Items.registerSheet("rmss", RMSSSkillSheet, {makeDefault: true, label: "rmss.entity_sheet.skill", types: ["skill"]}); - - // Actors - Actors.registerSheet("rmss", RMSSPlayerSheet, {makeDefault: true, label: "rmss.entity_sheet.player_characrer", types: ["character"]}); - - // Preload Handlebars Templates - console.log("rmss | Preloading Handlebars Templates"); - preloadHandlebarsTemplates(); - - // Handlebars Helpers - Handlebars.registerHelper("switch", function(value, options) { - this.switch_value = value; - return options.fn(this); - }); - - Handlebars.registerHelper("case", function(value, options) { - if (value === this.switch_value) { - return options.fn(this); - } - }); -}); diff --git a/rmss/system.json b/rmss/system.json deleted file mode 100644 index 5955493..0000000 --- a/rmss/system.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "name": "rmss", - "title": "Rolemaster Standard System", - "description": "The Rolemaster Standard System system for FoundryVTT.", - "author": "Cynicide", - "version": "0.0.3", - "minimumCoreVersion": "0.8.6", - "compatibleCoreVersion": "10", - "esmodules":[ - "rmss.js" - ], - "styles": ["rmss.css"], - "packs": [ { - "name": "skill_categories", - "label": "Skill Categories", - "system": "rmss", - "path": "./packs/skill_categories.db", - "type": "Item" - } - ], - "languages": [ - { - "lang": "en", - "name": "English", - "path": "lang/en.json" - } - ], - "gridDistance": 5, - "gridUnits": "ft", - "license": "LICENSE.txt" -} diff --git a/rmss/template.json b/rmss/template.json deleted file mode 100644 index a7375f5..0000000 --- a/rmss/template.json +++ /dev/null @@ -1,355 +0,0 @@ -{ - "Actor": { - "types": ["character", "npc"], - "templates": { - "role_traits": { - "role_traits": { - "appearance": 0, - "sex": "", - "skin": "", - "apparent_age": 0, - "actual_age": 0, - "height": "", - "weight": "", - "hair": "", - "eyes": "", - "personality": "", - "motivations": "", - "alignment": "" - } - }, - "race_stat_fixed_info": { - "race_stat_fixed_info" : { - "soul_departure_rounds": 0, - "recovery_multiplier": 0, - "body_development_progression": "", - "pp_development_progression": "", - "recover_hits_per_hour_resting": 0, - "recover_hits_per_sleep_cycle": 0, - "recover_pp_per_hour_resting": 0, - "recover_pp_per_sleep_cycle": 0 - } - }, - "armor_info": { - "armor_info": { - "armor_type": 0, - "mmp": 0, - "weight_penalty": 0, - "missile_penalty": 0, - "quickness_penalty": 0, - "quickness_bonus": 0, - "adrenal_defense": 0, - "shield_bonus": 0, - "magic": "", - "total_db": 0 - } - }, - "fixed_info": { - "fixed_info": { - "race": "", - "profession": "", - "training_packages": "", - "realm": "" - } - }, - "resistance_rolls": { - "resistance_rolls": { - "channeling": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "essence": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "mentalism": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "chann_ess": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "chann_ment": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "ess_ment": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "arcane": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "poison_disease": { - "value": 0, - "race_mod": 0, - "total": 0 - }, - "fear": { - "value": 0, - "race_mod": 0, - "total": 0 - } - } - }, - "background": { - "background": { - "nationality": "", - "home_town": "", - "deity": "", - "patron": "", - "parents": "", - "spouse": "", - "children": "", - "other": "" - } - }, - "stats": { - "stats": { - "agility": { - "shortname": "Ag", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "constitution": { - "shortname": "Co", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "memory": { - "shortname": "Me", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "reasoning": { - "shortname": "Re", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "self_discipline": { - "shortname": "SD", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "empathy": { - "shortname": "Em", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "intuition": { - "shortname": "In", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "presence": { - "shortname": "Pr", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "quickness": { - "shortname": "Qu", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - }, - "strength": { - "shortname": "St", - "temp": 0, - "potential": 0, - "basic_bonus": 0, - "racial_bonus": 0, - "special_bonus": 0, - "stat_bonus": 0 - } - } - }, - "money": { - "money": { - "mithril": 0, - "platinum": 0, - "gold": 0, - "silver": 0, - "bronze": 0, - "copper": 0, - "tin": 0, - "iron": 0 - } - } - }, - "character": { - "templates": ["background", "stats", "resistance_rolls", "armor_info", "fixed_info", "race_stat_fixed_info", "role_traits", "money", "description"], - "attributes": { - "level": { - "value": 1 - }, - "hits": { - "current": 1, - "max": 1 - }, - "exhaustion_points": { - "current": 1, - "max": 1 - }, - "power_points": { - "current": 1, - "max": 1 - }, - "experience_points": { - "value": 0 - } - }, - "description": "" - } - }, - "Item": { - "types": ["item", "skill_category", "skill", "armor", "weapon", "transport", "herb_or_poison", "spell", "language"], - "templates": { - "base": { - "description": "Description here." - } - }, - "item": { - "templates": ["base"], - "worn": false, - "quantity": 1, - "weight": 0, - "cost": 0, - "prod_time": 0 - }, - "transport": { - "templates": ["base"], - "feet_per_round": 1, - "miles_per_hour": 0, - "cost": 0, - "maneuver": 0, - "height": 0, - "weight": 0, - "capacity": 0, - "offensive_bonus": 0 - }, - "armor": { - "templates": ["base"], - "equipped": false, - "quantity": 1, - "weight": 0, - "cost": 0, - "prod_time": 0, - "at": 0 - }, - "weapon": { - "templates": ["base"], - "equipped": false, - "quantity": 1, - "cost": 0, - "weight": 0, - "type" : "", - "prod_time": 0, - "at": 0, - "breakage_range": "", - "strength": "", - "fumble_range": "" - }, - "herb_or_poison": { - "templates": ["base"], - "quantity": 1, - "weight": 0, - "codes": "", - "form_and_prep" : "", - "cost": 0, - "af": 0 - }, - "skill": { - "templates": ["base"], - "category" : "", - "ranks": 0, - "new_ranks": { - "value": 0, - "max": 3, - "max_default": 3 - }, - "rank_bonus": -15, - "category_bonus": 0, - "item_bonus": 0, - "special_bonus_1": 0, - "special_bonus_2": 0, - "total_bonus": 0, - "favorite": false, - "designation": "None" - }, - "skill_category": { - "templates": ["base"], - "applicable_stats": "None", - "app_stat_1": "None", - "app_stat_2": "None", - "app_stat_3": "None", - "development_cost": "0", - "ranks": 0, - "new_ranks": { - "value": 0, - "max": 3, - "max_default": 3 - }, - "rank_bonus": -15, - "stat_bonus": 0, - "prof_bonus": 0, - "special_bonus_1": 0, - "special_bonus_2": 0, - "total_bonus": 0, - "favorite": false - }, - "spell": { - "favorite": false, - "spell_list": "", - "level": 1, - "area_of_effect": "", - "duration": "", - "range": "", - "type": "", - "description": "Description here." - } - } -} diff --git a/rmss/templates/sheets/actors/apps/actor-settings.html b/rmss/templates/sheets/actors/apps/actor-settings.html deleted file mode 100644 index d6187d1..0000000 --- a/rmss/templates/sheets/actors/apps/actor-settings.html +++ /dev/null @@ -1,17 +0,0 @@ -
-
-

Import Skill Categories

-
- WARNING: This will erase your existing Skill Categories and import all Skill Categories from the selected Compendium. -
-
- Select Compendium: -
-
- -
- -
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-armor-info.html b/rmss/templates/sheets/actors/parts/actor-armor-info.html deleted file mode 100644 index 9f64dc2..0000000 --- a/rmss/templates/sheets/actors/parts/actor-armor-info.html +++ /dev/null @@ -1,62 +0,0 @@ -
-
- {{ localize "rmss.pc_sheet_armor_info.armor_type" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.mmp" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.weight_penalty" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.missile_penalty" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.quickness_penalty" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.quickness_bonus" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.adrenal_defense" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.shield_bonus" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.magic" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_armor_info.total_db" }} -
-
- -
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-armor.html b/rmss/templates/sheets/actors/parts/actor-armor.html deleted file mode 100644 index d02a8d4..0000000 --- a/rmss/templates/sheets/actors/parts/actor-armor.html +++ /dev/null @@ -1,29 +0,0 @@ -
- - -
{{ localize "rmss.pc_sheet_items.item_name" }}
-
{{ localize "rmss.pc_sheet_items.equipped" }}
-
{{ localize "rmss.armor.at" }}
-
{{ localize "rmss.pc_sheet_items.quantity" }}
-
{{ localize "rmss.pc_sheet_items.weight" }}
-
{{ localize "rmss.pc_sheet_items.cost" }}
- - {{#each armor as |equipable id|}} -
{{equipable.name}}
- {{#if equipable.system.equipped}} -
- {{else}} -
- {{/if}} -
{{equipable.system.at}}
-
{{equipable.system.quantity}}
-
{{equipable.system.weight}}
-
{{equipable.system.cost}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-background-info.html b/rmss/templates/sheets/actors/parts/actor-background-info.html deleted file mode 100644 index 834701f..0000000 --- a/rmss/templates/sheets/actors/parts/actor-background-info.html +++ /dev/null @@ -1,50 +0,0 @@ -
-
- {{ localize "rmss.pc_sheet_background_info.nationality" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_background_info.home_town" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_background_info.deity" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_background_info.patron" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_background_info.parents" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_background_info.spouse" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_background_info.children" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_background_info.other" }} -
-
- -
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-fav-items.html b/rmss/templates/sheets/actors/parts/actor-fav-items.html deleted file mode 100644 index 14bce21..0000000 --- a/rmss/templates/sheets/actors/parts/actor-fav-items.html +++ /dev/null @@ -1,33 +0,0 @@ - - - - - - - {{#each armor as |equipable id|}} - {{#if equipable.system.equipped}} - - - - - - - - {{/if}} - {{/each}} - {{#each weapons as |weapon id|}} - {{#if weapon.system.equipped}} - - - - - - - - {{/if}} -{{/each}} -
{{ localize "rmss.pc_sheet_items.item_name" }}
{{ localize "rmss.armor.at" }}
{{ localize "rmss.weapon.breakage_range" }}
{{ localize "rmss.weapon.fumble_range" }}
{{ localize "rmss.weapon.strength" }}
-

{{equipable.name}}

-
{{equipable.system.at}}
-
-
-
-

{{weapon.name}}

-
-
{{weapon.system.breakage_range}}
{{weapon.system.fumble_range}}
{{weapon.system.strength}}
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-fav-skills.html b/rmss/templates/sheets/actors/parts/actor-fav-skills.html deleted file mode 100644 index 7ff56f4..0000000 --- a/rmss/templates/sheets/actors/parts/actor-fav-skills.html +++ /dev/null @@ -1,16 +0,0 @@ - - - - - {{#each playerskill as |skill id|}} - {{#if skill.system.favorite}} - - - - - - {{/if}} - {{/each}} -
{{ localize "rmss.pc_sheet_skills.skill_name" }}
{{ localize "rmss.pc_sheet_skills.ranks" }}
{{ localize "rmss.pc_sheet_skills.total_bonus" }}
-

{{skill.name}}

-
{{skill.system.ranks}}
{{skill.system.total_bonus}}
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-fav-spells.html b/rmss/templates/sheets/actors/parts/actor-fav-spells.html deleted file mode 100644 index 7722a15..0000000 --- a/rmss/templates/sheets/actors/parts/actor-fav-spells.html +++ /dev/null @@ -1,20 +0,0 @@ - - - - - - - {{#each spells as |spell id|}} - {{#if spell.system.favorite}} - - - - - - - - {{/if}} - {{/each}} -
{{ localize "rmss.pc_sheet_spell.name" }}
{{ localize "rmss.pc_sheet_spell.area_of_effect" }}
{{ localize "rmss.pc_sheet_spell.duration" }}
{{ localize "rmss.pc_sheet_spell.range" }}
{{ localize "rmss.pc_sheet_spell.type" }}
-

{{spell.name}}

-
{{spell.system.area_of_effect}}
{{spell.system.duration}}
{{spell.system.range}}
{{spell.system.type}}
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-fixed-info.html b/rmss/templates/sheets/actors/parts/actor-fixed-info.html deleted file mode 100644 index 1d377e4..0000000 --- a/rmss/templates/sheets/actors/parts/actor-fixed-info.html +++ /dev/null @@ -1,26 +0,0 @@ -
-
- {{ localize "rmss.pc_sheet_fixed_info.race" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_fixed_info.profession" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_fixed_info.training_packages" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_fixed_info.realm" }} -
-
- -
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-herbs.html b/rmss/templates/sheets/actors/parts/actor-herbs.html deleted file mode 100644 index e992891..0000000 --- a/rmss/templates/sheets/actors/parts/actor-herbs.html +++ /dev/null @@ -1,25 +0,0 @@ -
- - -
{{ localize "rmss.pc_sheet_items.item_name" }}
-
{{ localize "rmss.pc_sheet_items.quantity" }}
-
{{ localize "rmss.herb_or_poison.codes" }}
-
{{ localize "rmss.herb_or_poison.af" }}
-
{{ localize "rmss.pc_sheet_items.weight" }}
-
{{ localize "rmss.pc_sheet_items.cost" }}
- - {{#each herbs as |herb id|}} -
{{herb.name}}
-
{{herb.system.quantity}}
-
{{herb.system.codes}}
-
{{herb.system.af}}
-
{{herb.system.weight}}
-
{{herb.system.cost}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-items.html b/rmss/templates/sheets/actors/parts/actor-items.html deleted file mode 100644 index 5e955b2..0000000 --- a/rmss/templates/sheets/actors/parts/actor-items.html +++ /dev/null @@ -1,27 +0,0 @@ -
- - -
{{ localize "rmss.pc_sheet_items.item_name" }}
-
{{ localize "rmss.pc_sheet_items.worn" }}
-
{{ localize "rmss.pc_sheet_items.quantity" }}
-
{{ localize "rmss.pc_sheet_items.weight" }}
-
{{ localize "rmss.pc_sheet_items.cost" }}
- - {{#each gear as |item id|}} -
{{item.name}}
- {{#if item.system.worn}} -
- {{else}} -
- {{/if}} -
{{item.system.quantity}}
-
{{item.system.weight}}
-
{{item.system.cost}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-languages.html b/rmss/templates/sheets/actors/parts/actor-languages.html deleted file mode 100644 index 6d693c0..0000000 --- a/rmss/templates/sheets/actors/parts/actor-languages.html +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - {{#each languages as |language id|}} - - - - - - - {{/each}} -
{{ localize "rmss.pc_sheet_language.name" }}
{{ localize "rmss.pc_sheet_language.spoken" }}
{{ localize "rmss.pc_sheet_language.written" }}
-

{{language.name}}

-
{{language.system.spoken}}
{{language.system.written}}
- - -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-money.html b/rmss/templates/sheets/actors/parts/actor-money.html deleted file mode 100644 index 56055e9..0000000 --- a/rmss/templates/sheets/actors/parts/actor-money.html +++ /dev/null @@ -1,14 +0,0 @@ -
-
-
Mithril:
-
Platinum:
-
Gold:
-
Silver:
-
-
-
Bronze:
-
Copper:
-
Tin:
-
Iron:
-
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-race-stat-fixed-info.html b/rmss/templates/sheets/actors/parts/actor-race-stat-fixed-info.html deleted file mode 100644 index 61a3f3d..0000000 --- a/rmss/templates/sheets/actors/parts/actor-race-stat-fixed-info.html +++ /dev/null @@ -1,50 +0,0 @@ -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.soul_departure" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.recovery_multiplier" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.body_dev_progression" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.pp_dev_progression" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.recover_hits_per_hour" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.recover_hits_per_sleep_cycle" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.recover_pp_per_hour" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_race_stat_fixed_info.recover_pp_per_sleep_cycle" }} -
-
- -
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-resistance.html b/rmss/templates/sheets/actors/parts/actor-resistance.html deleted file mode 100644 index 2ef0443..0000000 --- a/rmss/templates/sheets/actors/parts/actor-resistance.html +++ /dev/null @@ -1,53 +0,0 @@ -
- -
Name
-
Value
-
Racial Mod
-
Total
- -
{{ localize "rmss.pc_sheet_resistances.channeling" }}
-
{{system.resistance_rolls.channeling.value}}
-
-
{{system.resistance_rolls.channeling.total}}
- -
{{ localize "rmss.pc_sheet_resistances.essence" }}
-
{{system.resistance_rolls.essence.value}}
-
-
{{system.resistance_rolls.essence.total}}
- -
{{ localize "rmss.pc_sheet_resistances.mentalism" }}
-
{{system.resistance_rolls.mentalism.value}}
-
-
{{system.resistance_rolls.mentalism.total}}
- -
{{ localize "rmss.pc_sheet_resistances.chann_ess" }}
-
{{system.resistance_rolls.chann_ess.value}}
-
-
{{system.resistance_rolls.chann_ess.total}}
- -
{{ localize "rmss.pc_sheet_resistances.chann_ment" }}
-
{{system.resistance_rolls.chann_ment.value}}
-
-
{{system.resistance_rolls.chann_ment.total}}
- -
{{ localize "rmss.pc_sheet_resistances.ess_ment" }}
-
{{system.resistance_rolls.ess_ment.value}}
-
-
{{system.resistance_rolls.ess_ment.total}}
- -
{{ localize "rmss.pc_sheet_resistances.arcane" }}
-
{{system.resistance_rolls.arcane.value}}
-
-
{{system.resistance_rolls.arcane.total}}
- -
{{ localize "rmss.pc_sheet_resistances.poison_disease" }}
-
{{system.resistance_rolls.poison_disease.value}}
-
-
{{system.resistance_rolls.poison_disease.total}}
- -
{{ localize "rmss.pc_sheet_resistances.fear" }}
-
{{system.resistance_rolls.fear.value}}
-
-
{{system.resistance_rolls.fear.total}}
- -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-role-traits.html b/rmss/templates/sheets/actors/parts/actor-role-traits.html deleted file mode 100644 index c31b7c7..0000000 --- a/rmss/templates/sheets/actors/parts/actor-role-traits.html +++ /dev/null @@ -1,74 +0,0 @@ -
-
- {{ localize "rmss.pc_sheet_role_traits.appearance" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.sex" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.skin" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.apparent_age" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.actual_age" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.height" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.weight" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.hair" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.eyes" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.personality" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.motivations" }} -
-
- -
-
- {{ localize "rmss.pc_sheet_role_traits.alignment" }} -
-
- -
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-skill-categories-grid.html b/rmss/templates/sheets/actors/parts/actor-skill-categories-grid.html deleted file mode 100644 index f70c714..0000000 --- a/rmss/templates/sheets/actors/parts/actor-skill-categories-grid.html +++ /dev/null @@ -1,33 +0,0 @@ -
-
{{ localize "rmss.pc_sheet_skill_categories.skillcat_name" }}
-
{{ localize "rmss.pc_sheet_skill_categories.applicable_stats" }}
-
{{ localize "rmss.pc_sheet_skill_categories.dev_cost" }}
-
{{ localize "rmss.pc_sheet_skill_categories.ranks" }}
-
{{ localize "rmss.pc_sheet_skill_categories.new_ranks" }}
-
{{ localize "rmss.pc_sheet_skill_categories.rank_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.stat_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.prof_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.total_bonus" }}
- - {{#each skillcat as |skill_category id|}} -
{{skill_category.name}}
-
{{skill_category.system.applicable_stats}}
-
{{skill_category.system.development_cost}}
-
{{skill_category.system.ranks}}
-
{{skill_category.system.new_ranks}}
-
{{skill_category.system.rank_bonus}}
-
{{skill_category.system.stat_bonus}}
-
{{skill_category.system.prof_bonus}}
-
{{skill_category.system.special_bonus_1}}
-
{{skill_category.system.special_bonus_2}}
-
{{skill_category.system.total_bonus}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-skill-categories.html b/rmss/templates/sheets/actors/parts/actor-skill-categories.html deleted file mode 100644 index 50f7b77..0000000 --- a/rmss/templates/sheets/actors/parts/actor-skill-categories.html +++ /dev/null @@ -1,42 +0,0 @@ -
-
{{ localize "rmss.pc_sheet_skill_categories.skillcat_name" }}
-
{{ localize "rmss.pc_sheet_skill_categories.applicable_stats" }}
-
{{ localize "rmss.pc_sheet_skill_categories.dev_cost" }}
-
{{ localize "rmss.pc_sheet_skill_categories.ranks" }}
-
{{ localize "rmss.pc_sheet_skill_categories.new_ranks" }}
-
{{ localize "rmss.pc_sheet_skill_categories.rank_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.stat_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.prof_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skill_categories.total_bonus" }}
-
-
- -
-
- {{#each skillcat as |skill_category id|}} -
{{skill_category.name}}
-
{{skill_category.system.applicable_stats}}
-
{{skill_category.system.development_cost}}
-
{{skill_category.system.ranks}}
-
- {{#switch skill_category.system.new_ranks.value}} - {{#case 0}} {{/case}} - {{#case 1}} {{/case}} - {{#case 2}} {{/case}} - {{#case 3}} {{/case}} - {{/switch}} -
-
{{skill_category.system.rank_bonus}}
-
{{skill_category.system.stat_bonus}}
-
{{skill_category.system.prof_bonus}}
-
{{skill_category.system.special_bonus_1}}
-
{{skill_category.system.special_bonus_2}}
-
{{skill_category.system.total_bonus}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-skills-grid.html b/rmss/templates/sheets/actors/parts/actor-skills-grid.html deleted file mode 100644 index 97ace46..0000000 --- a/rmss/templates/sheets/actors/parts/actor-skills-grid.html +++ /dev/null @@ -1,31 +0,0 @@ -
-
{{ localize "rmss.pc_sheet_skills.favorite" }}
-
{{ localize "rmss.pc_sheet_skills.skill_name" }}
-
{{ localize "rmss.pc_sheet_skills.ranks" }}
-
{{ localize "rmss.pc_sheet_skills.new_ranks" }}
-
{{ localize "rmss.pc_sheet_skills.rank_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.category_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.item_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.total_bonus" }}
- - {{#each playerskill as |skill id|}} -
-
{{skill.name}}
-
{{skill.system.ranks}}
-
{{skill.system.new_ranks}}
-
{{skill.system.rank_bonus}}
-
{{skill.system.category_bonus}}
-
{{skill.system.item_bonus}}
-
{{skill.system.special_bonus_1}}
-
{{skill.system.special_bonus_2}}
-
{{skill.system.total_bonus}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-skills.html b/rmss/templates/sheets/actors/parts/actor-skills.html deleted file mode 100644 index 325176e..0000000 --- a/rmss/templates/sheets/actors/parts/actor-skills.html +++ /dev/null @@ -1,43 +0,0 @@ -
-
{{ localize "rmss.pc_sheet_skills.favorite" }}
-
{{ localize "rmss.pc_sheet_skills.skill_name" }}
-
{{ localize "rmss.pc_sheet_skills.ranks" }}
-
{{ localize "rmss.pc_sheet_skills.new_ranks" }}
-
{{ localize "rmss.pc_sheet_skills.rank_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.category_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.item_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.special_bonus" }}
-
{{ localize "rmss.pc_sheet_skills.total_bonus" }}
-
- -
- {{#each playerskill as |skill id|}} - {{#if skill.system.favorite}} -
- {{else}} -
- {{/if}} - -
{{skill.name}}
-
{{skill.system.ranks}}
-
- {{#switch skill.system.new_ranks.value}} - {{#case 0}} {{/case}} - {{#case 1}} {{/case}} - {{#case 2}} {{/case}} - {{#case 3}} {{/case}} - {{/switch}} -
-
{{skill.system.rank_bonus}}
-
{{skill.system.category_bonus}}
-
{{skill.system.item_bonus}}
-
{{skill.system.special_bonus_1}}
-
{{skill.system.special_bonus_2}}
-
{{skill.system.total_bonus}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-spells.html b/rmss/templates/sheets/actors/parts/actor-spells.html deleted file mode 100644 index 49d2131..0000000 --- a/rmss/templates/sheets/actors/parts/actor-spells.html +++ /dev/null @@ -1,30 +0,0 @@ -
-
{{ localize "rmss.pc_sheet_spell.favorite" }}
-
{{ localize "rmss.pc_sheet_spell.level" }}
-
{{ localize "rmss.pc_sheet_spell.name" }}
-
{{ localize "rmss.pc_sheet_spell.spell_list" }}
-
{{ localize "rmss.pc_sheet_spell.area_of_effect" }}
-
{{ localize "rmss.pc_sheet_spell.duration" }}
-
{{ localize "rmss.pc_sheet_spell.range" }}
-
{{ localize "rmss.pc_sheet_spell.type" }}
-
-
- {{#each spells as |spell id|}} - {{#if spell.system.favorite}} -
- {{else}} -
- {{/if}} -
{{spell.system.level}}
-
{{spell.name}}
-
{{spell.system.spell_list}}
-
{{spell.system.area_of_effect}}
-
{{spell.system.duration}}
-
{{spell.system.range}}
-
{{spell.system.type}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-stats.html b/rmss/templates/sheets/actors/parts/actor-stats.html deleted file mode 100644 index 98cb4fd..0000000 --- a/rmss/templates/sheets/actors/parts/actor-stats.html +++ /dev/null @@ -1,313 +0,0 @@ -
-
    -
  1. -
    {{ localize "rmss.player_character.attribute_headers.stat" }}
    -
    {{ localize "rmss.player_character.attribute_headers.temp" }}
    -
    {{ localize "rmss.player_character.attribute_headers.pot" }}
    -
    {{ localize "rmss.player_character.attribute_headers.basic_bonus" }}
    -
    {{ localize "rmss.player_character.attribute_headers.racial_bonus" }}
    -
    {{ localize "rmss.player_character.attribute_headers.special_bonus" }}
    -
    {{ localize "rmss.player_character.attribute_headers.stat_bonus" }}
    -
  2. - -
  3. -
    - {{ localize "rmss.player_character.attribute.agility" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.agility.stat_bonus}} -
    -
  4. - -
  5. -
    - {{ localize "rmss.player_character.attribute.constitution" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.constitution.stat_bonus}} -
    -
  6. - -
  7. -
    - {{ localize "rmss.player_character.attribute.memory" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.memory.stat_bonus}} -
    -
  8. - -
  9. -
    - {{ localize "rmss.player_character.attribute.reasoning" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.reasoning.stat_bonus}} -
    -
  10. - -
  11. -
    - {{ localize "rmss.player_character.attribute.self_discipline" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.self_discipline.stat_bonus}} -
    -
  12. - -
  13. -
    - {{ localize "rmss.player_character.attribute.empathy" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.empathy.stat_bonus}} -
    -
  14. - -
  15. -
    - {{ localize "rmss.player_character.attribute.intuition" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.intuition.stat_bonus}} -
    -
  16. - -
  17. -
    - {{ localize "rmss.player_character.attribute.presence" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.presence.stat_bonus}} -
    -
  18. - -
  19. -
    - {{ localize "rmss.player_character.attribute.quickness" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.quickness.stat_bonus}} -
    -
  20. - -
  21. -
    - {{ localize "rmss.player_character.attribute.strength" }} -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - -
    - {{system.stats.strength.stat_bonus}} -
    -
  22. -
-
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/parts/actor-weapons.html b/rmss/templates/sheets/actors/parts/actor-weapons.html deleted file mode 100644 index 74929e0..0000000 --- a/rmss/templates/sheets/actors/parts/actor-weapons.html +++ /dev/null @@ -1,33 +0,0 @@ -
- - -
{{ localize "rmss.pc_sheet_items.item_name" }}
-
{{ localize "rmss.pc_sheet_items.equipped" }}
-
{{ localize "rmss.weapon.breakage_range" }}
-
{{ localize "rmss.weapon.fumble_range" }}
-
{{ localize "rmss.weapon.strength" }}
-
{{ localize "rmss.pc_sheet_items.quantity" }}
-
{{ localize "rmss.pc_sheet_items.weight" }}
-
{{ localize "rmss.pc_sheet_items.cost" }}
- - {{#each weapons as |weapon id|}} -
{{weapon.name}}
- {{#if weapon.system.equipped}} -
- {{else}} -
- {{/if}} -
{{weapon.system.breakage_range}}
-
{{weapon.system.fumble_range}}
-
{{weapon.system.strength}}
-
{{weapon.system.quantity}}
-
{{weapon.system.weight}}
-
{{weapon.system.cost}}
-
- - -
- {{/each}} -
\ No newline at end of file diff --git a/rmss/templates/sheets/actors/rmss-character-sheet.html b/rmss/templates/sheets/actors/rmss-character-sheet.html deleted file mode 100644 index 1985fd7..0000000 --- a/rmss/templates/sheets/actors/rmss-character-sheet.html +++ /dev/null @@ -1,145 +0,0 @@ -
- - -
- -
- - -
-
- -
-
- - - -
- -
- {{ localize "rmss.player_character.resources.hits" }} -

/

-
- -
-
- {{ localize "rmss.player_character.resources.exhaustion_points" }} -

/

-
-
- -
-
- -
-
- {{ localize "rmss.player_character.resources.power_points" }} -

/

-
-
- -
-
-
- - - -
-
- - -
- -
- - -
- -
- - -
-
- -
-
- - - {{!-- Sheet Tab Navigation --}} - - -
-
-
-
- {{> "systems/rmss/templates/sheets/actors/parts/actor-fixed-info.html" }} - {{> "systems/rmss/templates/sheets/actors/parts/actor-armor-info.html" }} - {{> "systems/rmss/templates/sheets/actors/parts/actor-resistance.html" }} - {{> "systems/rmss/templates/sheets/actors/parts/actor-race-stat-fixed-info.html" }} - {{> "systems/rmss/templates/sheets/actors/parts/actor-role-traits.html" }} - {{> "systems/rmss/templates/sheets/actors/parts/actor-background-info.html" }} -
- -
- {{> "systems/rmss/templates/sheets/actors/parts/actor-stats.html" }} - -
-

Favorite Skills

- {{> "systems/rmss/templates/sheets/actors/parts/actor-fav-skills.html" }} -

Favorite Spells

- {{> "systems/rmss/templates/sheets/actors/parts/actor-fav-spells.html" }} -

Equipped Items

- {{> "systems/rmss/templates/sheets/actors/parts/actor-fav-items.html" }} -

Description

- {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
- - -
-
- -
- {{> "systems/rmss/templates/sheets/actors/parts/actor-skill-categories.html" }} -
- -
- {{> "systems/rmss/templates/sheets/actors/parts/actor-skills.html" }} -
- -
-
-
-

Items

- {{> "systems/rmss/templates/sheets/actors/parts/actor-items.html" }} -

Weapons

- {{> "systems/rmss/templates/sheets/actors/parts/actor-weapons.html" }} -

Armor and Equipables

- {{> "systems/rmss/templates/sheets/actors/parts/actor-armor.html" }} -

Herbs and Poisons

- {{> "systems/rmss/templates/sheets/actors/parts/actor-herbs.html" }} -
- -
-

Wealth

- {{> "systems/rmss/templates/sheets/actors/parts/actor-money.html" }} -
-
-
-
-
- {{> "systems/rmss/templates/sheets/actors/parts/actor-spells.html" }} -
-
-
-
- diff --git a/rmss/templates/sheets/items/rmss-armor-sheet.html b/rmss/templates/sheets/items/rmss-armor-sheet.html deleted file mode 100644 index ab5e9d3..0000000 --- a/rmss/templates/sheets/items/rmss-armor-sheet.html +++ /dev/null @@ -1,40 +0,0 @@ -
-
- -

-
-
-
- - - - - - - - - - - - - - - -
{{localize "rmss.item.equipped"}}{{localize "rmss.item.quantity"}}{{localize "rmss.armor.weight"}}{{localize "rmss.armor.cost"}}{{localize "rmss.armor.prod_time"}}{{localize "rmss.armor.at"}}
- - - - - - - - - - - -
- {{localize "rmss.item.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-
diff --git a/rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html b/rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html deleted file mode 100644 index 3f8e8a5..0000000 --- a/rmss/templates/sheets/items/rmss-herb-or-poison-sheet.html +++ /dev/null @@ -1,40 +0,0 @@ -
-
- -

-
-
-
- - - - - - - - - - - - - - - -
{{localize "rmss.item.quantity"}}{{localize "rmss.herb_or_poison.weight"}}{{localize "rmss.herb_or_poison.codes"}}{{localize "rmss.herb_or_poison.form_and_prep"}}{{localize "rmss.herb_or_poison.cost"}}{{localize "rmss.herb_or_poison.af"}}
- - - - - - - - - - - -
- {{localize "rmss.item.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-
diff --git a/rmss/templates/sheets/items/rmss-item-sheet.html b/rmss/templates/sheets/items/rmss-item-sheet.html deleted file mode 100644 index ca91398..0000000 --- a/rmss/templates/sheets/items/rmss-item-sheet.html +++ /dev/null @@ -1,36 +0,0 @@ -
-
- -

-
-
-
- - - - - - - - - - - - - -
{{localize "rmss.item.worn"}}{{localize "rmss.item.quantity"}}{{localize "rmss.item.weight"}}{{localize "rmss.item.cost"}}{{localize "rmss.item.prod_time"}}
- - - - - - - - - -
- {{localize "rmss.item.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-
diff --git a/rmss/templates/sheets/items/rmss-transport-sheet.html b/rmss/templates/sheets/items/rmss-transport-sheet.html deleted file mode 100644 index 1ef3c98..0000000 --- a/rmss/templates/sheets/items/rmss-transport-sheet.html +++ /dev/null @@ -1,50 +0,0 @@ -
-
- -

-
-
-
- - - - - - - - - - - - - - - - - - - - - -
{{localize "rmss.transport.cost"}}{{localize "rmss.transport.feet_per_round"}}{{localize "rmss.transport.miles_per_hour"}}{{localize "rmss.transport.maneuver"}}{{localize "rmss.transport.height"}}{{localize "rmss.transport.weight"}}{{localize "rmss.transport.capacity"}}{{localize "rmss.transport.offensive_bonus"}}
- - - - - - - - - - - - - - - -
- {{localize "rmss.item.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-
diff --git a/rmss/templates/sheets/items/rmss-weapon-sheet.html b/rmss/templates/sheets/items/rmss-weapon-sheet.html deleted file mode 100644 index 52cb0f0..0000000 --- a/rmss/templates/sheets/items/rmss-weapon-sheet.html +++ /dev/null @@ -1,54 +0,0 @@ -
-
- -

-
-
-
- - - - - - - - - - - - - - - - - - - - - - - -
{{localize "rmss.weapon.equipped"}}{{localize "rmss.item.quantity"}}{{localize "rmss.weapon.cost"}}{{localize "rmss.weapon.type"}}{{localize "rmss.weapon.prod_time"}}{{localize "rmss.weapon.weight"}}{{localize "rmss.weapon.breakage_range"}}{{localize "rmss.weapon.strength"}}{{localize "rmss.weapon.fumble_range"}}
- - - - - - - - - - - - - - - - - -
- {{localize "rmss.item.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-
diff --git a/rmss/templates/sheets/skills/rmss-skill-category-sheet.html b/rmss/templates/sheets/skills/rmss-skill-category-sheet.html deleted file mode 100644 index 10062c1..0000000 --- a/rmss/templates/sheets/skills/rmss-skill-category-sheet.html +++ /dev/null @@ -1,83 +0,0 @@ -
-
- -

-
-
-
-
- Applicable Stat 1 - -
-
- Applicable Stat 2 - -
-
- Applicable Stat 2 - -
-
-
- - - - - - - - - - - - - - - - - - - - - - - -
{{localize "rmss.skill_category.applicable_stats"}}{{localize "rmss.skill_category.development_cost"}}{{localize "rmss.skill_category.ranks"}}{{localize "rmss.skill_category.new_ranks"}}{{localize "rmss.skill_category.rank_bonus"}}{{localize "rmss.skill_category.stat_bonus"}}{{localize "rmss.skill_category.prof_bonus"}}{{localize "rmss.skill_category.special_bonus_1"}}{{localize "rmss.skill_category.special_bonus_2"}}{{localize "rmss.skill_category.total_bonus"}}
- - - - - - -
- {{#switch system.new_ranks.value}} - {{#case 0}} {{/case}} - {{#case 1}} {{/case}} - {{#case 2}} {{/case}} - {{#case 3}} {{/case}} - {{/switch}} -
-
- - - - - - - - - - - -
- {{localize "rmss.skill_category.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-
diff --git a/rmss/templates/sheets/skills/rmss-skill-sheet.html b/rmss/templates/sheets/skills/rmss-skill-sheet.html deleted file mode 100644 index e926ce5..0000000 --- a/rmss/templates/sheets/skills/rmss-skill-sheet.html +++ /dev/null @@ -1,71 +0,0 @@ -
-
- -

-
-
-
- Skill Category - -
-
- Skill Designation - -
-
- - - - - - - - - - - - - - - - - - - - - -
{{localize "rmss.skill.favorite"}}{{localize "rmss.skill.ranks"}}{{localize "rmss.skill.new_ranks"}}{{localize "rmss.skill.rank_bonus"}}{{localize "rmss.skill.category_bonus"}}{{localize "rmss.skill.item_bonus"}}{{localize "rmss.skill.special_bonus_1"}}{{localize "rmss.skill.special_bonus_2"}}{{localize "rmss.skill.total_bonus"}}
- - - - -
- {{#switch system.new_ranks.value}} - {{#case 0}} {{/case}} - {{#case 1}} {{/case}} - {{#case 2}} {{/case}} - {{#case 3}} {{/case}} - {{/switch}} -
-
- - - - - - - - - - - -
- {{localize "rmss.skill.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-
diff --git a/rmss/templates/sheets/spells/rmss-spell-sheet.html b/rmss/templates/sheets/spells/rmss-spell-sheet.html deleted file mode 100644 index af18415..0000000 --- a/rmss/templates/sheets/spells/rmss-spell-sheet.html +++ /dev/null @@ -1,46 +0,0 @@ -
-
- -

-
-
-
- - - - - - - - - - - - - - - - - - - -
{{localize "rmss.spell.favorite"}}{{localize "rmss.spell.spell_list"}}{{localize "rmss.spell.level"}}{{localize "rmss.spell.area_of_effect"}}{{localize "rmss.spell.duration"}}{{localize "rmss.spell.range"}}{{localize "rmss.spell.type"}}
- - - - - - - - - - - - - -
- {{localize "rmss.spell.description"}} - {{editor enrichedDescription target="system.description" button=true owner=owner editable=editable}} -
-
-