"Score";"normal";"magic";"mithril";"holy arms";"slaying" "01-05";"You strike the terrible beast hard. Your weapon breaks in half. +10H";"Your weapon is knocked from your hand. It will take 2 rounds to recover. +10H";"Your strike is powerful. You fumble the rest of the round. +10H";"Your strike is powerful, but your grip was terrible. Roll a fumble for yourself. +10H";"The numbing recoil of your strike to foe's chest sends you stumbling back. +10H" "06-10";"A decoration pops off your weapon with impact to foe's side. +2H";"Your weapon hits at a bad angle. Check for weapon breakage. Bum Luck. +3H";"Your weapon lands uneven across foe's shoulder. Make a breakage check. +4H";"Blow foe's arm. Ready for a better strike. You gain the initiative next round. +6H";"Strike lands at a bad angle. You check for weapon breakage. +8H" "11-20";"You are daunted by the beast's gaze and swing weakly.";"Your blow was deflected, but you gain the initiative next round. +4H";"Acceptable strike to foe's leg.You gain the initiative next round. +5H";"Back strike. Weapon seems to damage by touch only. +8H";"Blow to back. You gain the initiative next round. +10H" "21-30";"This terrible creature's hide deflects the strongest blows. +4H";"Glancing side blow. A spark of light reminds you your weapon is magical. +5H";"Glancing blow smears mithril like chalk across beast's hide. +6H";"Your strike is solid and flat, but foe is not slowed at all. +10H";"Sparks fly from your weapon as it embraces your foe." "31-40";"Solid strike to foe's side with your common weapon fails to penetrate. +5H";"Foe is unbalanced. You gain the initiative next round. +6H";"Solid, but nowhere near a vital spot. Bruise foe's calf muscle. +7H";"You strike the fell titan in the chest. He yells back at you. +12H";"Boom! Solid without question. Try a vital spot next time. +15H" "41- 50";"Your strike was more of a last minute parry to avoid the beast's. +6H";"You deal out a sharp and hard leg strike. Foe steps back to look at his leg. +7H";"Strike lands on foe's horn. The vibration has some effect. +8H";"You step under his assault and strike him hard in the abdomen. +15H";"Rip sinew, hair, horn and scale with a glancing blow to side. +18H" "51-65";"Two light and quick shots to foe's forearm, provides a modest result. +7H";"Blow to foe's back. Foe's hide is tough there. You need more strength. +8H";"Your strike thumps foe on his nose. He is insulted, but not wounded badly. +9H";"The vile beast leans foward. You strike at his snout in frantic response. +18H";"Unexpected weak spot found with your strike to foe's side. +20H" 66;"Strike foe's neck with the flat of your weapon during a moment of opportunity. +20H";"You step under foe's lunge and use the force against him. Strike to under belly. He feels the pain instantly. +12H – 3∫ – (-10)";"Shin strike. Skin is torn open and bone is bruised. This one hurts. You have initiative. +15H – 5∫ – (-10)";"Your blow lands against foe's shoulder. You are pleased with the effect. Blood pours from the wound. ∑∏ – 10 ∫ – (-15)";"Your weapon seems to dig into foe's chest and devour his heart. Foe dies instantly. You are covered with blood. +50H – (+20)" "67-70";"Solid strike on foe's leg. You move quickly away to avoid the retaliation. +8H";"Blow to thigh leaves a bad bruise. Your weapon cracks and bends. It will break after one more strike. +9H";"Hammering foe's thigh gets you some respect. You have the initiative. +10H";"Hard blow to foe's thigh. He stumbles, but does not fall. You have the initiative next round. +20H";"Flat strike to foe's upper body. Heavy blow breaks some bones. Foe's guard is down. +30H – 2∑∏" "71-80";"Solid strike to foe's head just bounces off.";"Minor forearm wound.The beast used its forearm for defense. Foe soaks up the damage. +10H";"Blow to foe's upper arm. This strike had few vices, but it was weak. Get it together. +15H";"Catch foe in his exposed leg. You come down hard on it. He will have a bruise. It slows him. You have the initiative. +13H – 5∫ – (-10) – (+10)";"Hard glancing strike crosses foe's shoulder and chest. Shoulder is slashed and chest is bruised. +24H – 3∑∏ – 5∫ – (-20)" "81-90";"Violent strike to foe's forearm. Foe is bruised. Your weapon must make a breakage check. +10H";"Blow to foe's arm joint lands poorly. Foe will have a bruise. You think that you know what went wrong. +15H";"Your strike hit no vitals, but you can hear the ribs in foe's side crackle. Foe fights on in some pain. +20H";"To make this strike land well, you almost climb onto foe. You deal out a brutal srike to his neck and leap back. +12H – π – 4∫ – (+20)";"Just when your swing looked to be failing your weapon took control and crashed into foe's thigh. +25H – 3∑∏ – 20∫ – (-25)" "91-95";"Well placed and hard. Try a vital spot next time. +15H";"Blow is placed solidly against foe's side. The thick hide there protects him well. +20H";"Slash at foe's neck fails to land very hard. You have the initiative for 2 rounds. +12H – 4∫ – (+20)";"You have a uncomfortable opportunity to strike foe in his mouth. If foe has a breath weapon, he may not use it. +25H – 2∑∏ – 3∫";"Your master strike lands against foe's neck. Doom is in his face. He drops and dies in 3 rounds. +35H" "96-98";"Blow severs vein and artery in foe's upper leg. He drops and dies after 12 inactive rounds. Awesome! —";"You are a mighty warrior. Your strike hits foe's neck and breaks it. Bones are crushed and the spine in broken. Foe drops in 1 round and dies. -25";"Blow to lower skull area. Foe dies instantly. He stumbles on for 1 round, until he realizes this. (+20)";"Weapon bites into foe's skull. He just comes apart. He dies in 6 rounds. Your weapon is stuck. Foe rolls over and takes your weapon out of reach. all allies get (+10)";"Your weapon plunges into foe's chest making the nature of its forging certain. He dies a terrible and swift death. Take 12 rounds to reclaim your weapon. +40H" "99- 100";"You step into the right spot and rip open foe's side. Your blow shatters some ribs. +30H – 10∫ – (-25)";"A little bird shows you the flaw in foe's armor. Your strike plunges into this vulnerable spot killing foe instantly. —";"Crush the bones in foe's neck with a mighty blow. Foe drops and dies in 1 round. +5H";"Strike through foe's heart kills him instantly. You are too close. He pins you under him as he dies. +20H";"Foe's eye is in reach and you ram your weapon home. Foe dies after 3 rounds of inactivity. You have half the round left. (+25)" "101- 150";"Glancing strike to foe's abdomen loses much of the impact on foe's hide. +12H – 1∫ – (+10)";"Wound foe along his side with an excellent strike. Foe leaps back away from your weapon. +13H – 2∫ – (+20)";"Graceful assault knocks down foe's defenses. He just cannot get his guard up. +30H – 3∑∏ – (+10)";"Brutal strike to foe's forearm. He reels from your presence. You are his bane. +30H – 2∑∏";"Strike to foe's leg severs a vein and tears muscles. Foe flails around for 6 rounds before he dies. +20H – 6∑∏" "151- 175";"Your weapon wounds deep and cuts muscles and tendons. Foe's wound bleeds heavily. +20H – 5∫ – (-20)";"You pop foe on his head with some useful results. Foe is confused just long enough for a blow. +25H – ∑∏ – (-20)";"Incredible strike across foe's calf trips him to the ground. The bigger they are…. +25H – 2∑∏ – (+10)";"Vicious blow to forehead sends foe to the ground. If he falls on stone, he is in a coma. +40H – 6∑∏";"Awesome blow to foe's neck. His neck and back are broken. Foe drops and suffocates in 12 rounds. +25H – (+20)" "176- 200";"Foe presents a weak spot and you strike. Blow lands at the base of the neck. Tendons are damaged. +15H – (-25) – (+20)";"Solid shot to foe's chest. Foe is down. You take an 'A' Unbalancing Critical result, because you are so close. +20H – 2∏ – (+25)";"Brutal strike to foe's side. You rip him open and he is hating life. His blood gets all over you. +28H – 3∑∏ – 10∫ – (-40)";"Strike to foe's abdomen. Foe has the biggest bruise you have ever seen. +25H – 9∑∏ – (-25)";"Clean strike to foe's eye kills him in one round. He fights on for 1 round before he realizes he is dead. +24H – (-20)" "201- 250";"When your strike lands on foe's back, bones crackle and pop. Internal damage is certain. +35H – 2∑ – 10∫ – (-30)";"Rip open foe's abdomen. Blood covers you. This cruel wound will not be healed easily. +35H – 3∑∏ – 10∫ – (-40)";"Vicious blow to foe's leg. You can hear the mithril in your weapon talking, as you rip foe open. +30H – 6∑∏ – 12∫ – (-50)";"You duck around foe's side and catch him in the ear. Blow collapses skull. Foe dies of massive brain damage in 3 rounds.+15H – (+20)";"Foe steps right into your swing. You tear open foe's abdomenal and drop him in a heap. You are entangled in his fall. Foe dies in 4 rounds from shock. +35H" "251+";"Foe lowers his eyes within your reach and you strike with great skill and fury. He is blinded. +20H – 6∑∏ – (–100)";"You leap up and slam foe in the eye. He does not realize he is dead yet. Next round he will. Your weapon is stuck for a round. -20";"Awe inspiring strike drives bone through both lungs. Foe realizes his doom before falling into a coma. He dies in 18 rounds. —";"Your mighty blow is the stuff epics are made of. Foe's spine is broken. He dies in 2 rounds. +50H";"Strike to side kills foe after a chain reaction of bones shatter. You are covered with blood."