/* -------------------------------------------- */ export class RMFRPUtility { /* -------------------------------------------- */ static async init() { } static capitalizeFirstLetters(str){ return str.toLowerCase().replace(/^\w|\s\w/g, function (letter) { return letter.toUpperCase(); }) } /* -------------------------------------------- */ static async ready() { this.registerSettings(); this.gameSystem = game.settings.get("fvtt-rolemaster-frp", "game_system"); const skillCategories = await RMFRPUtility.loadCompendium("fvtt-rolemaster-frp.skill_categories") this.skillCategories = skillCategories.map(i => i.toObject()).filter( i => i.system.game_system == "common" || i.system.game_system == this.gameSystem); // Sort skill categories by name this.skillCategories.sort((a, b) => a.name.localeCompare(b.name)); } static getGameSystem() { return this.gameSystem; } /* -------------------------------------------- */ static getSkillCategories() { return this.skillCategories } /* -------------------------------------------- */ static registerSettings() { game.settings.register("fvtt-rolemaster-frp", "game_system", { name: "Game System", hint: "List of Game Systems", scope: "world", default: "rmfrp", requiresReload: true, type: String, config: true, choices: { rmfrp: "Rolemaster Fantasy Role Playing (RMFRP)", merp: "Middle Earth Role Playing (MERP)" } }); } /* -------------------------------------------- */ static async loadCompendiumData(compendium) { const pack = game.packs.get(compendium); return await pack?.getDocuments() ?? []; } /* -------------------------------------------- */ static async loadCompendium(compendium, filter = item => true) { let compendiumData = await RMFRPUtility.loadCompendiumData(compendium); return compendiumData.filter(filter); } /* -------------------------------------------- */ static removeChatMessageId(messageId) { if (messageId) { game.messages.get(messageId)?.delete(); } } static findChatMessageId(current) { return RMFRPUtility.getChatMessageId(HeritiersUtility.findChatMessage(current)); } static getChatMessageId(node) { return node?.attributes.getNamedItem('data-message-id')?.value; } static findChatMessage(current) { return RMFRPUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id')) } static findNodeMatching(current, predicate) { if (current) { if (predicate(current)) { return current; } return RMFRPUtility.findNodeMatching(current.parentElement, predicate); } return undefined; } /* -------------------------------------------- */ static getUsers(filter) { return game.users.filter(filter).map(user => user._id); } /* -------------------------------------------- */ static getWhisperRecipients(rollMode, name) { switch (rollMode) { case "blindroll": return this.getUsers(user => user.isGM); case "gmroll": return this.getWhisperRecipientsAndGMs(name); case "selfroll": return [game.user.id]; } return undefined; } /* -------------------------------------------- */ static getWhisperRecipientsAndGMs(name) { let recep1 = ChatMessage.getWhisperRecipients(name) || []; return recep1.concat(ChatMessage.getWhisperRecipients('GM')); } /* -------------------------------------------- */ static blindMessageToGM(chatOptions) { let chatGM = foundry.utils.duplicate(chatOptions); chatGM.whisper = this.getUsers(user => user.isGM); chatGM.content = "Blinde message of " + game.user.name + "
" + chatOptions.content; console.log("blindMessageToGM", chatGM); game.socket.emit("system.fvtt-rolemaster-frp", { msg: "msg_gm_chat_message", data: chatGM }); } /* -------------------------------------------- */ static async searchItem(dataItem) { let item if (dataItem.pack) { let id = dataItem.id || dataItem._id let items = await this.loadCompendium(dataItem.pack, item => item.id == id) item = items[0] || undefined } else { item = game.items.get(dataItem.id) } return item } /* -------------------------------------------- */ static loadHandlebarsTemplates() { const templatePaths = [ "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-stats.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fixed-info.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor-info.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-resistance.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-race-stat-fixed-info.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-role-traits.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-background-info.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-skills.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-items.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-weapons.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-money.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skill-categories.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-skills.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-armor.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-herbs.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-spells.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-spells.html", "systems/fvtt-rolemaster-frp/templates/sheets/actors/parts/actor-fav-items.html", "systems/fvtt-rolemaster-frp/templates/sheets/apps/app_skill_category_importer.html" ]; return loadTemplates(templatePaths); } /* -------------------------------------------- */ static loadHandlebarsHelpers() { // Handlebars Helpers Handlebars.registerHelper('count', function (list) { return list.length; }) Handlebars.registerHelper('includes', function (array, val) { return array.includes(val); }) Handlebars.registerHelper('upper', function (text) { return text.toUpperCase(); }) Handlebars.registerHelper('lower', function (text) { return text.toLowerCase() }) Handlebars.registerHelper('upperFirst', function (text) { if (typeof text !== 'string') return text return text.charAt(0).toUpperCase() + text.slice(1) }) Handlebars.registerHelper('notEmpty', function (list) { return list.length > 0; }) Handlebars.registerHelper('mul', function (a, b) { return parseInt(a) * parseInt(b); }) Handlebars.registerHelper("switch", function (value, options) { this.switch_value = value; return options.fn(this); }); Handlebars.registerHelper("case", function (value, options) { if (value === this.switch_value) { return options.fn(this); } }); // Handle v12 removal of this helper Handlebars.registerHelper('select', function (selected, options) { const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected)); const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']'); const html = options.fn(this); return html.replace(rgx, "$& selected"); }); } }