// Our Item Sheet extends the default export default class RMFRPWeaponSheet extends ItemSheet { // Set the height and width static get defaultOptions() { return foundry.utils.mergeObject(super.defaultOptions, { width: 530, height: 440, template: "systems/fvtt-rolemaster-frp/templates/sheets/items/rmfrp-weapon-sheet.html", classes: ["rmfrp", "sheet", "item"] }); } // If our sheet is called here it is. get template() { return "systems/fvtt-rolemaster-frp/templates/sheets/items/rmfrp-weapon-sheet.html"; } // Make the data available to the sheet template async getData() { const baseData = await super.getData(); let enrichedDescription = await TextEditor.enrichHTML(this.item.system.description, {async: true}); let sheetData = { owner: this.item.isOwner, editable: this.isEditable, item: baseData.item, system: baseData.item.system, config: CONFIG.rmfrp, skills: {}, criticalTables: {}, attackTables: game.rmfrp.attackTables.getTableDef(), enrichedDescription: enrichedDescription } console.log("Parent", this.object) // Add the skill data to the sheet if the item is owned if (this.object.actor) { sheetData.skills = this.object.actor.getOwnedItemsByType("skill"); } console.log(sheetData); return sheetData; } }