fvtt-rolemaster-frp/module/criticals_data/krush.json

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[
{
"Score": "01-05",
"A": "Not very impressive.\n+0H",
"b": "Your grip fails you.\n+0H",
"c": "Practice this one.\n+1H",
"d": "Strike blunted by clothing.\n+2H",
"e": "Destroy one of foe's silly decorations.\n+3H"
},
{
"Score": "06-10",
"A": "The strike lost something in the translation.\n+0H",
"b": "Thud.\n+2H",
"c": "You should have swung much harder.\n+3H",
"d": "Foe steps right, then left, and almost evades your blow.\n+4H",
"e": "Blow is forceful, not hard. Foe is unbalanced. You have initiative.\n+6H"
},
{
"Score": "11-15",
"A": "Foe evades your much of your swing. You have initiative.\n+3H",
"b": "Foe evades frantically. You have the initiative next round.\n+3H",
"c": "Really solid strike to foe's shield side. You have initiative.\n+7H",
"d": "Shot close to foe's throat. He seeks to avoid your next strike.\n+5H (π-10)",
"e": "Foe raises an arm to block your strike. He does himself harm. You profit.\n+6H (+5)"
},
{
"Score": "16-20",
"A": "Foe steps back 5 feet. He is out of position.\n+2H π",
"b": "Foe is concerned with his own preservation. He steps back 5 feet.\n+4H (π-10)",
"c": "Blow to foe's waist. He spins sideways.\n+6H (π-20)",
"d": "Glancing blow takes skin with it. You have initiative next round.\n+5H (-5)",
"e": "Strong blow breaks foe's guard. He is unbalanced.\n∑∏ (+10)"
},
{
"Score": "21-35",
"A": "Foe tries to duck under your strike. You knock him back.\n+3H π (+5)",
"b": "Foe loses some resolve from your solid strike.\n+4H (π-20)",
"c": "Disorient foe with a tricky shot. He is at a loss for words.\n+5H ∑",
"d": "Foe goes airborne to evade your strike. He is stumbling back.\n+4H ∑∏",
"e": "Solid shot breaks foe's ribs. You have initiative next round.\n+6H (-10)"
},
{
"Score": "36-45",
"A": "Bust foe's shin. You have initiative.\nwith leg greaves: +9H w/o leg greaves: +6H (-5)",
"b": "Blow to foe's left calf. You gain initiative.\nwith leg greaves: +9H 2π w/o leg greaves: +6H 2(-20)",
"c": "Catch foe in lower leg. You gain initiative, while foe regains footing.\n+9H 2(-25)",
"d": "Light swing to foe's leg. Foe's calf is bruised. You have the initiative.\n+10H (-10)",
"e": "Blow to upper leg. Minor fracture. You have initiative.\n+12H (-10)"
},
{
"Score": "46-50",
"A": "Foe steps under your blow. You catch him in the back.\n+4H (π-25)",
"b": "Solid blow to back. Foe seeks to avoid this attack again. He has lost his way.\n+6H (π-25)",
"c": "He leans to your shield side and you hit him in the back. You have the initiative for 2 rounds.\n+5H ∑∏",
"d": "Catch foe in shoulder blade. Foe drops his guard and reels from your blow.\n+10H ∑∏",
"e": "Glancing strike to lower back. Foe turns away to avoid the damage. Foe uses his weapon for balance.\n+15H ∑∏"
},
{
"Score": "51-55",
"A": "Blow to foe's chest. Foe leans sideways in pain.\n+5H (π-25)",
"b": "Foe recoils before your blow impacts. He steps back 5 feet to defend himself.\n+6H 2π",
"c": "Hard strike to chest, armor does not help.\n+5H (-10)",
"d": "Blow to foe's ribs. It hurts him to raise his arms. Foe cannot lean over.\n+10H (-15)",
"e": "Blow to chest. He seeks to regain his wind and survive your onslaught.\n+15H 2∑ (-15)"
},
{
"Score": "56-60",
"A": "Blow to foe's waist sends a piece of equipment flying. Foe recoils.\n+5H (π-25)",
"b": "Strike passes under shield arm and lands on foe's thigh. Big bruise.\n+6H π (-5)",
"c": "Strike grazes across left thigh and lands on right. It lands solid.\n+6H π (-5) (+10)",
"d": "Miss foe's arm and strike his thigh. He stumbles and drops something.\n+6H (-10)",
"e": "Blow to foe's thigh causes his right leg to falter for a moment.\n+10H ∑∏ (-10)"
},
{
"Score": "61-65",
"A": "Strike to weapon forearm.\nwith arm greaves: +8H π w/o arm greaves: +5H ∑",
"b": "Blow to foe's forearm. The strike is solid. The pain is certain.\n+9H (-10)",
"c": "Catch foe in mid-swing and disarm him. His weapon tumbles behind you.\n+8H ∑",
"d": "Blow to forearm. Blow tears clothing, but not skin. Arm is bruised.\n+10H ∑∏ (-10)",
"e": "Strike foe's weapon arm with a titanic blow. Foe drops his weapon and reels.\n+10H (-15)"
},
{
"Score": 66,
"A": "Shatter shoulder in foe's shield arm. Arm is quite useless. Foe drops shield, if he has one.\n+8H 2∑∏",
"b": "Drive elbow backwards and break it. Arm is useless. Foe drops weapon, leans way over, and yells out.\n3∑∏",
"c": "That does it for him. Your strike lands on foe's knee. The knee buckles and foe goes down hard.\n+9H 3∑∏ (-90)",
"d": "Masterful strike to foe's head. If he has no helm, he is dead. If he has a helm, he is knocked out for 4 hours.\n+20H",
"e": "Crush what was once foes head; he dies instantly. If foe has a helm, it is destroyed also. You are speckled with blood.\n+15H (+10)"
},
{
"Score": "67-70",
"A": "Solid strike to foe's chest. Knocks the breath out of foe.\n+8H 3∑ ∏",
"b": "Bloom! Shot strikes foe's upper chest. Foe stumbles.\n+10H 2∑∏ (-10)",
"c": "Strike to chest causes a host of trouble.\n+10H 3∑ 2∏ (-10)",
"d": "Blow to shoulder.\nwith shoulder armor: +6H ∑∏ w/o shoulder armor: 2∑∏ (-20)",
"e": "Blow to foe's shield arm. If foe has a shield, it is broken. If not, arm is broken."
},
{
"Score": "71-75",
"A": "Shot takes foe in lower leg. He fails to jump over it.\n+5H 2∑∏ (-20)",
"b": "Strike to foe's right achilles tendon. Oh that hurts ya know!\n+10H 2∑ (-35)",
"c": "Strike twists foe's knee.\n+10H 2∑∏ (-40)",
"d": "Blow lands with a crack. Leg bone is broken. Major cartilage damage.\n+12H 2∑∏ (-50)",
"e": "Blow to foe's hip bonebreaks it. Help! Foe has fallen and cannot get up.\n+15H 3∑ (-75)"
},
{
"Score": "",
"A": "",
"b": "",
"c": "",
"d": "",
"e": ""
},
{
"Score": "76-80",
"A": "Blow to foe's shield arm destroys shield. If no shield, arm is broken.",
"b": "Blow to foe's shield arm breaks wrist. Hand is useless. Foe drops shield.\n+6H ∑",
"c": "Blow to foe's weapon arm. A metal armguard is bent and the arm is useless until until the armor is removed.\n+9H ∑∏ (-50)",
"d": "Blow breaks foe's weapon arm.\nSling foe's weapon to the right 5 feet. Foe's arm is useless. Tendon damage.\n+8H ∑∏",
"e": "Slap foe's arm and elbow around like string. Joint is shattered. Arm is useless. Foe should have stayed in bed.\n+9H 2∑∏"
},
{
"Score": "",
"A": "",
"b": "",
"c": "",
"d": "",
"e": ""
},
{
"Score": "81-85",
"A": "Blow to foe's side sends him stumbling 5 feet to your right.\n+10H 2∑∏ (-20)",
"b": "Blow thunders as it connects. Foe's ribs crackle in response. It hurts.\n+12H 2∑∏ (-25)",
"c": "Foe yells out before the impact and is silenced by the blow. Ribs crack.\n+12H 3∑∏ (-40)",
"d": "Blow lands on foe's side. He goes down hard. Victory is close.\n+15H 3∑∏ (+10)",
"e": "Blow to foe's armpit. Crush ribs and destroy organs. Foe dies in 3 rounds.\n+30H"
},
{
"Score": "86-90",
"A": "Strike foe in lower back. Muscles and cartilege are damaged.\n+12H 3∑∏ (-25)",
"b": "Foe makes a mistake and pays. You send him prone with a fell strike. Tendons are smashed.\n4∑∏ (-30)",
"c": "Powerful blow sweeps foe onto his back. Bones break and muscles tear.\n+20H 6∑ (-50)",
"d": "Blow to foe's neck. If foe has a throat protector, he is paralyzed from the neck down. If not, he dies in two rounds.\n+25H",
"e": "Neck strike shatters bone and severs an artery. Foe cannot breath. Foe is inactive and suffocates in 12 rounds.\n—"
},
{
"Score": "91-95",
"A": "Break foe's nose.\nwith nose guard: +10H 2∑∏ w/o nose guard: +15H 3∑∏",
"b": "Strike to foe's head. If he has no helm, he falls into a coma for 3 weeks.\n+20H 12∑",
"c": "Blow to thigh. Compound fracture severs an artery. Foe goes down hard and dies in 12 rounds.\n+9H",
"d": "Strike comes down on the shield shoulder of foe. Arm shatters. Foe dies from shock and blood loss in 9 rounds.\n—",
"e": "Blast to foe's back. A bone is driven into vital organs. Foe is down and dies in six rounds.\n+25H"
},
{
"Score": "96-99",
"A": "Blow to foe's head. If foe has no helm, he is dead. If foe has a helm, he is knocked down.\n+20H 6∑",
"b": "Blast foe's chest. Send ribcage into heart. Foe drops and dies in 6 rounds.\n(+20)",
"c": "Blow to foe's abdomen. Strike destroys a variety of organs. Poor fool expires after 6 rounds of inactivity.\n—",
"d": "Crush foe's chest cavity. He grips your arm, looks into your eyes, then drops and dies in 3 rounds.\n(+25)",
"e": "Blow to foe's face. If visored, the visor is driven into his face and foe dies in 10 rounds. Without a visor, he dies instantly. You have half the round left.\n+30H (+20)"
},
{
"Score": 100,
"A": "Crush foe's jaw. Drive bone through brain. Foe dies instantly.\n+50H (+20)",
"b": "Blow snaps neck. Foe is paralyzed from the shoulders down.\n+25H 15∑",
"c": "Strike to forehead. Destroy foe's eyes. Send his helm flying. Foe is spun about.\n+30H 24∑∏",
"d": "Blast to foe's heart. It stops. He dies. You consider yourself to be deadly. Fine work. You are ready to slay.\n+25H",
"e": "Blow turns hip to dust. Foe falls down. Attempts to stand. Falls again and dies in 6 rounds.\n+35H 2∑ 6(-30)"
}
]