86 lines
2.5 KiB
JavaScript
86 lines
2.5 KiB
JavaScript
import {
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roll_one_to_onehundred,
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roll_low_open_ended,
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roll_high_open_ended,
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roll_open_ended
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} from "./rmss_dice_roller_rolls.js";
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import {
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getOpenEndedRollModifier,
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processOpenEndedSixtySixRoll,
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processOpenEndedRoll,
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processHighOpenEndedRoll,
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processLowOpenEndedRoll
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} from "./rmss_dice_roller_processing.js";
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export default class RMSSToolsDiceRoller extends FormApplication {
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constructor(itemName, characterBonus) {
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super();
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this.itemName = itemName;
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this.characterBonus = characterBonus;
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this.rollType = [
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{value: "one_to_onehundred", text: "1-100", selected: false},
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{value: "open_ended", text: "Open-Ended", selected: true},
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{value: "high_open_ended", text: "High Open-Ended", selected: false},
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{value: "low_open_ended", text: "Low Open-Ended", selected: false}
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];
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}
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static get defaultOptions() {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["form"],
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title: "Rolemaster Dice Roller",
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popOut: true,
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width: 380,
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height: 210,
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template: "systems/fvtt-rolemaster-frp/templates/sheets/apps/app_dice_roller.html"
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});
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}
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getData() {
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// Send data to the template
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return {
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itemName: this.itemName,
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characterBonus: this.characterBonus,
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selectOptions: this.rollType,
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};
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}
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activateListeners(html) {
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super.activateListeners(html);
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}
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async _updateObject(event, formData) {
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console.log("Rolling Dice");
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console.log(formData);
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console.log(event);
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switch (formData.rollType) {
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case "one_to_onehundred":
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this.roll_one_to_onehundred();
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break;
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case "open_ended":
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this.roll_open_ended();
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break;
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case "high_open_ended":
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this.roll_high_open_ended();
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break;
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case "low_open_ended":
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this.roll_low_open_ended();
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break;
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}
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}
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}
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RMSSToolsDiceRoller.prototype.roll_one_to_onehundred = roll_one_to_onehundred;
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RMSSToolsDiceRoller.prototype.roll_low_open_ended = roll_low_open_ended;
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RMSSToolsDiceRoller.prototype.roll_high_open_ended = roll_high_open_ended;
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RMSSToolsDiceRoller.prototype.roll_open_ended = roll_open_ended;
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RMSSToolsDiceRoller.prototype.getOpenEndedRollModifier =
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getOpenEndedRollModifier;
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RMSSToolsDiceRoller.prototype.processOpenEndedSixtySixRoll =
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processOpenEndedSixtySixRoll;
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RMSSToolsDiceRoller.prototype.processOpenEndedRoll = processOpenEndedRoll;
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RMSSToolsDiceRoller.prototype.processHighOpenEndedRoll =
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processHighOpenEndedRoll;
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RMSSToolsDiceRoller.prototype.processLowOpenEndedRoll = processLowOpenEndedRoll;
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