244 lines
18 KiB
JavaScript
244 lines
18 KiB
JavaScript
export const RMFRP_FUMBLES = {
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fumble_non_weapon: [
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{
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"Score": "01-25",
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"MA STRIKES": "Target is VERY fast. Lose the opportunity to attack.",
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"MA Sweeps": "Your grip on foe's arm is tenuous at best. Try again next round.",
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"brawling": "You stop for a breather. Try again next round.",
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"animal": "Your foe's defenses seem more formidable. Try again next round."
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},
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{
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"Score": "26-30",
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"MA STRIKES": "Stumble on your own two feet. Take the rest of the round to regain balance.",
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"MA Sweeps": "Your attack is weak and off-balanced. Spend the remainder of the round recovering.",
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"brawling": "You are distracted by that rather attractive person over there. Lose your opportunity to attack.",
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"animal": "His sudden movement surprised you. You lose the opportunity to attack."
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},
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{
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"Score": "31-40",
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"MA STRIKES": "You thought you knew what you were doing. Spend the remainder of the round remembering how to do that move.",
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"MA Sweeps": "You stub your toe during delivery. You fail to connect and spend the remainder of this round stunned.",
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"brawling": "The object you were holding is suddenly shattered! You are stunned for the remainder of this round.",
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"animal": "You attack too quickly, coming away with only cloth. You are stunned the remainder of the round."
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},
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{
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"Score": "41-50",
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"MA STRIKES": "Overextend yourself. Spend next round parrying while your muscles recover.",
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"MA Sweeps": "You lose your balance during the throw. You must parry for two rounds while you recover.",
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"brawling": "You duck just in time! Spend the next round parrying while you find a new opening.",
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"animal": "You realize that this foe may be too much. You must attack a different foe next round."
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},
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{
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"Score": "51-60",
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"MA STRIKES": "In the flurry, you have forgotten your best moves. May only make Strike I attacks for two rounds.",
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"MA Sweeps": "Ill-timed sweep results in your attempt to trip the ground. This stuns you for two rounds.",
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"brawling": "There was a chair here a minute ago! You may only make Small attacks for the next two rounds.",
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"animal": "You must change opponents next round. In addition, you can only make Small attacks for two rounds."
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},
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{
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"Score": "61-65",
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"MA STRIKES": "Mistake in attack causes awkward position and slight muscle spasms. You must parry for two rounds.",
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"MA Sweeps": "Foe's deft move leaves you trying to throw the air. You must parry for two rounds while looking for the right opening.",
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"brawling": "Your attack misses widely. You nearly trip yourself and stagger. You must parry for two rounds while you recover.",
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"animal": "You are confused. All attacks for the next three rounds are at half offense while you orient."
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},
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{
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"Score": 66,
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"MA STRIKES": "What were you thinking! You strike the nearest solid object that isn't your opponent. Give yourself an 'A' Krush critical.",
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"MA Sweeps": "Acrobatic move leaves you flat on your back! Take an 'A' Krush critical.",
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"brawling": "Someone blindsides you just as you were about to strike! Take an 'A' Brawling critical.",
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"animal": "The wind changes and you smell food! You must disengage and seek out an easier source of food!"
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},
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{
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"Score": "67-70",
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"MA STRIKES": "Bad positioning. You must parry for two rounds while you recover.",
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"MA Sweeps": "Foe is just too powerful! You contemplate your last last lesson while parrying for the next two rounds.",
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"brawling": "You catch a chair that someone threw. You can only parry for two rounds while you get unentangled from the furniture.",
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"animal": "You are distracted by a fly that keeps buzzing your head. You can only use half your normal attack ability for two rounds."
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},
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{
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"Score": "71-80",
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"MA STRIKES": "Attempt at an advanced technique stuns you for the remainder of the round and next round.",
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"MA Sweeps": "Foe easily avoids your clumsy sweep. You are out of position and are stunned and unable to parry for one round.",
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"brawling": "Your pugilistic attempts are humorous. You are stunned for two rounds as you punch that post when your foe ducks.",
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"animal": "That shiney piece of metal keeps distracting you. You suffer a -50 for two rounds."
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},
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{
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"Score": "81-85",
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"MA STRIKES": "Your knee connects with foe's solid bone, causing an interesting sensation. You are stunned for one round and unable to parry for two rounds.",
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"MA Sweeps": "You've suddenly forgotten the follow though move on that throw. You lose three rounds of action while trying to remember it.",
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"brawling": "The crowd pushes you into the wall. You lose three rounds of action as you seek to get free of the crowd.",
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"animal": "Was that your babies crying? Suffer a\n-50 for three rounds before you you discover it was that mocking bird again."
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},
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{
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"Score": "",
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"MA STRIKES": "",
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"MA Sweeps": "",
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"brawling": "",
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"animal": ""
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},
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{
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"Score": "86-90",
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"MA STRIKES": "You \"know\" that your strike was amazing. However, foe is lucky to have blocked it. You are stunned for two rounds by his intuition.",
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"MA Sweeps": "You suddenly understand what your teacher has been telling you all those years! You are stunned for two rounds. Go ahead; reminisce.",
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"brawling": "Was that someone flying overhead? You are stunned for two rounds as a large object just passed over your head.",
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"animal": "You are intimidated by foe's sudden surge of strength. Perhaps this was a bad idea. Suffer a -50 for two rounds while you seek a way to disengage."
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},
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{
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"Score": "",
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"MA STRIKES": "",
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"MA Sweeps": "",
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"brawling": "",
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"animal": ""
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},
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{
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"Score": "91-95",
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"MA STRIKES": "You twist your ankle in a recovery. You fall and manage to stun yourself in the process.",
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"MA Sweeps": "Your \"graceful\" sweep results in your own fall. You are stunned for two rounds, though you quickly jump to your feet.",
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"brawling": "You slip on a wet spot on the floor. You go down hard. You are stunned for two rounds while you crawl for cover.",
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"animal": "Your unexected jump surprised not only your foe, but also yourself. You land wrong. Take an 'A' Krush critical."
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},
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{
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"Score": "96-99",
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"MA STRIKES": "In the excitement, you try to make your two feet be in three places at once. You fall, stunning yourself for three rounds. You are unable to parry for two rounds.",
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"MA Sweeps": "Your indecision causes you to attempt two different throws at once. You are stunned and unable to parry for three rounds. Quick thinking!",
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"brawling": "As you duck a blow, you lose your footing. You fall down, stunned for three rounds and unable to parry for two.",
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"animal": "You duck to one side to avoid foe's attack. Unfortunately, you get tangled up in the underbrush. You suffer a -50 to all actions for three rounds."
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},
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{
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"Score": 100,
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"MA STRIKES": "You forget even the most basic of moves. You throw yourself at your opponent, giving yourself a 'B' Krush critical.",
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"MA Sweeps": "Awkward sweep results in you going down and slamming your head. You are stunned and unable to parry for 6 rounds.",
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"brawling": "Someone unexpectedly slams into your back. You hit your head on a table as you fall. You are stunned and unable to parry for 6 rounds.",
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"animal": "Run away! You must turn tail and run. Survival instincts say its time to leave the scene. Foe gets an attack at your back as you leave."
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}
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],
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"fumble_weapon": [
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{
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"Score": "01-25",
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"One-handed": "Your palm is sweaty. Maybe you will improve.",
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"two-handed": "My that weapon is heavy! You lose the opportunity to take a swing.",
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"polearms": "You snag your own clothes and lose the opportunity to take a swing.",
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"mounted": "Your mount's tack tangles your weapon. You lose the opportunity to take a strike.",
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"thrown": "Your grip is weak. You elect not to attack because of control.",
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"Missile": "Sweat trickles into your eye. You elect not to attack. Good choice."
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},
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{
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"Score": "26-30",
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"One-handed": "Klutzy. Drop your weapon. Spend two rounds recovering it; or draw a new one next round.",
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"two-handed": "Your weapon flies. Take four rounds to recover it; or draw a new one next round.",
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"polearms": "Fumble your delivery and your weapon is out of position. You lose the option to attack.",
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"mounted": "Can't find the right angle. You lose 2 rounds of attack (but can still parry).",
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"thrown": "You fumble your delivery but hang onto your weapon. You have -10 to your next attack.",
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"Missile": "Your ten thumbs just cannot handle loading. You must reload your weapon."
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},
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{
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"Score": "31-40",
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"One-handed": "Your feet get tangled. You miss the opportunity to get in that vital blow.",
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"two-handed": "Your mind is wandering. Spend the rest of the round clearing your head.",
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"polearms": "You just look clumsy. Your feet are sliding. You are stunned for one round.",
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"mounted": "You slip in the saddle. You lose 2 rounds of attack (but can still parry).",
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"thrown": "Your feet are really tangled up. You lose 2 rounds of attack, but can still parry.",
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"Missile": "Your ammunition slips away. You must reload."
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},
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{
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"Score": "31-40",
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"One-handed": "You are over-extended and strain a muscle. Take 1d5 hits.",
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"two-handed": "Stumble over an imaginary dead turtle. You lose 2 rounds of attack, but you can still parry.",
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"polearms": "Your weapon is spinning for two rounds. You can still parry at -10.",
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"mounted": "Your mount dodges an unseen foe. You are stunned for 2 rounds.",
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"thrown": "You begin juggling your weapon because of a bad grip. Your lack of control stuns you for 3 rounds.",
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"Missile": "You notice that your ammunition is faulty. After removing it you discover you were wrong. Reload it."
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},
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{
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"Score": "51-60",
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"One-handed": "You try to impress your opponent with a spin manuever. Too bad. Lose two rounds while you recover.",
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"two-handed": "Your combination of acrobatics and attacks is unimpressive. Lose two rounds of attacks, but you can still parry.",
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"polearms": "You stagger into a nearby fixed object. You are stunned and unable to parry for two rounds.",
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"mounted": "You lose your grip on your weapon. Luckily, it is tangled in your mount's tack. Your lack of grace stuns you for three rounds.",
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"thrown": "Poor release. Weapon travels 2d10 feet to the left of the target.",
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"Missile": "Your ammunition keeps jumping off of your weapon! Try melee next time."
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},
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{
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"Score": "61-65",
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"One-handed": "You snag your clothes with your weapon, causing it to slip from your hand. Spend two rounds juggling it.",
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"two-handed": "Your weapon flies from your hands, but you are able to catch it before it flies totally away. Lose two rounds of attack.",
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"polearms": "Your shaft tangles in your legs. You almost fall down in an impressive feat of entangling. Your next attack is at -20.",
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"mounted": "Your poor mount stumbles. You are stunned for two rounds.",
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"thrown": "Very poor release sends your weapon straight up! You duck for cover while your weapon checks for breakage.",
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"Missile": "Your weapon slips from your hands. Spend two rounds recovering it; or draw a new weapon."
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},
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{
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"Score": 67,
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"One-handed": "You execute a perfect attack—against closest ally (yourself if no one else is around). Ally takes 1d10 hits and a 'B' critical.",
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"two-handed": "Acrobatic manuever leaves you flat on your back. Take 2d10 hits and an 'E' Krush critical.",
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"polearms": "Your weapon must check for breakage as you slam it into the ground! You are stunned for six rounds because of the impact.",
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"mounted": "Your swing slices the tack of your mount. You and your saddle take your leave of the poor beast. Take an 'A' Krush critical.",
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"thrown": "Your ferocious scream is followed by silence as you hit yourself. Take a 'D' Krush critical.",
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"Missile": "Take an 'A' Krush critical from the sudden release. Your weapon snaps cleanly into two pieces."
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},
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{
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"Score": "67-70",
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"One-handed": "You trip over that uneven surface. Spend two rounds staggering. You can still parry.",
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"two-handed": "You gracefully drop your weapon to the ground. You are able to kick it back into your hand, but you lose two rounds while doing it.",
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"polearms": "Your weapon seems to have a mind of it's own! Your next attack is at -50 as your try and get it under control.",
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"mounted": "Your tack has loosened! You suddenly slip sideways. You are stunned for two rounds.",
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"thrown": "You cannot control your aim—your weapon flies 2d10 feet to the right of the intended target.",
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"Missile": "Your grip fails you and your weapon flies from your hands. Spend two rounds recovering it; or draw a new weapon."
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},
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{
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"Score": "71-80",
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"One-handed": "You are distracted by that pixie in the corner. You lose 2 rounds of attacks.",
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"two-handed": "You strain your shoulders in a mighty swing (that misses). You are stunned for two rounds.",
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"polearms": "Your ineptitude is obvious to all. You lose 3 rounds of attacks and are stunned for 2 rounds.",
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"mounted": "Your weapon goes straight into the ground (check for breakage).",
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"thrown": "Just as you are about to release, you step into an imaginary hole in the ground. Lose 3 rounds getting up from the ground.",
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"Missile": "Your bowstring breaks! Draw a new weapon or put a new string on this one."
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},
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{
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"Score": "81-85",
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"One-handed": "You are suddenly very winded. Take two rounds to relax.",
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"two-handed": "You lose your grip as you begin your swing. Your weapon is trying to slip away. Spend three rounds gaining control. You can still parry.",
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"polearms": "Clumsy move narrowly misses your own head. You misses your own head. You are stunned and unable to parry for three rounds (try a bow next time).",
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"mounted": "Your weapon flies out of your hand! Draw a new one.",
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"thrown": "Your weapon drops to the ground as you begin to aim. Take four rounds to recover this one; or draw a new one.",
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"Missile": "Your weapon bites back when you fire. Your shot misses everything, but you are stunned and unable to parry for three rounds."
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},
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{
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"Score": "86-90",
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"One-handed": "Hopefully, you will learn that dancing is not appropriate in combat. Your are stunned for two rounds by your lack of ability.",
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"two-handed": "You pulled something on that last swing and now it begins to hurt! You are stunned for three rounds while you recover.",
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"polearms": "There it goes! Your weapon skitters away. Take six rounds to recover it; or draw a new one.",
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"mounted": "Your weapon must check for breakage as it hits the hardest part of your foe. You take 2d10 hits from the blast.",
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"thrown": "Your poor and weak release sends the weapon up two feet. It immediately comes down and hits you. You take no damage, but are stunned for six rounds.",
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"Missile": "You release too soon! Your arrow falls 3d10 feet short of the target. In addition, you spend two rounds trying to finds more ammunition."
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},
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{
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"Score": "91-95",
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"One-handed": "You fall down as your swing goes wide. You are stunned for three rounds.",
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"two-handed": "You fall and narrowly miss gutting yourself! You are stunned for four rounds.",
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"polearms": "You fall and smack your head on the ground. You are down for four rounds and stunned for three.",
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"mounted": "Your mount bucks unexpectedly just as you were about to swing. You find yourself stunned and unable to parry for three rounds.",
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"thrown": "Your weapon flies behind you 4d10 feet!",
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"Missile": "Your shot goes astray as you slip and fall during your release. You are stunned for six rounds and unable to parry for two rounds."
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},
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{
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"Score": "96-99",
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"One-handed": "The excitement is just too much! Your momentary frenzy leaves you stunned and unable to parry for three rounds.",
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"two-handed": "You trip and fall. You are down for four rounds and unable to parry for three.",
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"polearms": "Your shoulder doesn't bend that way! You are stunned and unable to parry for three rounds. You now fight at -25.",
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"mounted": "Your mount jumps wildly. You take 4d10 hits from the impact and are stunned and unable to parry for six rounds.",
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"thrown": "You trip as you release. Your shot goes off wildly and you are stunned for twelve rounds.",
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"Missile": "Your weapon shatters (as you don't realize your own strength)! You are stunned for 4 rounds."
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},
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{
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"Score": 100,
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"One-handed": "You attempt to maim yourself. Take a 'D' critical.",
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"two-handed": "Worst move seen in ages! You are out for 2 days with a groin injury. There is a 50% chance your foes will be out for 3 rounds, laughing.",
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"polearms": "Your weapon breaks and one end hits you in the head. You are stunned and unable to parry for six rounds.",
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"mounted": "You can't stay on your mount! You fall and take a 'D' crush critical.",
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"thrown": "You accidently hit yourself in the delivery. Take a 'D' Krush critical.",
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"Missile": "Poor execution. You take 5 hits as the weapon hits you. You are permanently\nmaimed and are bleeding 2 hits per round."
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}
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]
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} |