fvtt-rolemaster-frp/module/criticals_data/origdata/slash.csv

9.5 KiB
Raw Blame History

1ScoreAbcde
201-05Weak strike. +0HFeeble strike falls clear of target. +0HFirm shot. Good recovery. Try again. +1HStrike lands poorly. +2HYour attack is weak. +3H
306-10Good form, but it disappoints. +1HHard strike with no edge. Foe steps clear before you sort it out. +2HStrike foe with more force than edge. +3HAn opening appears and all you can to is smack foe lightly. +4HUnbalance foe. You receive initiative next round. +5H
411-15Blade misses foe's face by inches. You receive initiative next round. +1HFoe steps quickly out of your reach. You receive initiative next round. +3HBlow to foe's side yields the initiative to you next round. +6HYou force your opponent back. He keeps you at bay with wild swings. +3H πYou push aside foe's weapon and force him back. +4H π
516-20Strike passes under foe's arm. It fails to bite deep. He recoils. +1H πBlow to foe's side. Foe defends energetically. +2H (π-10)Your assault catches foe in side and forces him back 5 feet. +4H (π-20)You lean in and slash foe's side. You receive initiative next round. +2H (-10)Strong blow to foe's ribs. Foe drops his guard and almost his weapon. ∑∏ (+10)
621-35Foe's evasion puts him out of an aggressive posture. +2H π (+10)Foe is shaken by your blow to his side. His defensive measures look clumsy. +2H (π-20)You break foe's rib with a lightning strike to his chest. He recovers quickly. His shield side still faces you. +3H Arm and chest strike. Foe cannot defend himself for a moment. You step around his shielded side. +3H ∑∏Foe avoids your main effort, but you nick him on your recovery. Foe receives minor side wound and stumbles back 10 feet. +3H (-10)
736-45Minor thigh wound. Cut foe with the smallest of slashes. ∫Strike foe in shin. If he doesn't have greaves, you slash open foe's shin. with leg greaves: +2H π w/o leg greaves: +2H The blow does nothing more than open a wide cut in foe. +2H 2∫Foe blocks your attack on his chest. You slash foe's upper area. +3H 2∫Blow to foe's upper leg. Leg armor helps block the blow. with leg greaves: +5H w/o leg greaves: +3H 3∫
846-50Blow to foe's back. Foe attempts to ward you off with a wild swing. +2H (π-30)Foe twists oddly to avoid your attack. Blow strikes foe's back. +4H (π-30)Blow to foe's back. Foe twists out of it and you turn your weapon to magnify the wound. Foe yells out. +3H ∑∏ Reach long and catch foe in his lower back. He twists out of it, but is unbalanced. +3H ∑∏ 2∫Strike to foe's stomach. He doubles over in pain and you pull your sword clean with one more sweep. +4H ∑∏ 3∫
951-55Blow to foe's chest. Foe stumbles back and puts up a feeble guard. +2H (π-25) Quality strike. Minor chest wound. If foe has armor, he only staggers. If not, the wound is effective. with chest armor: +4H π w/o chest armor: +3H (-5)Blow lands solidly upon foe's chest. You get some slashing action, but not a mortal wound. +4H π 2∫ (-10)Heavy blow to upper torso. Wound falls open and foe is in pain. His guard is still up, amazingly enough. +5H π 3∫ (-15)Cut foe open with little grace. You are unsure of your success until you see all the blood coming out of his chest. +6H 2∑ 4∫ (-10)
1056-60You recover from your initial swing and bring edge across foe's thigh. +3H π 2∫Edge makes contact well enough. Minor thigh wound. +4H 2∫Strike to side slips down onto foe's thigh. The wound is effective. +5H 2∫Tip of your blade gets a hit on foe's thigh. You twist your weapon. +6H 2∑ 2∫Thigh wound. Your blow cuts deep and severs an important vein. +8H 2∑ 5∫
1161-65You feign high and strike low. Slash foe in back of upper leg. +3H 2∫ (-10)Nick foe in his forearm. Wound bleeds surprisingly strongly. +4H 2∫ (-10)Catch part of foe's forearm. You make a long slice in foe's arm. +4H 3∫ (-10)You are lucky to strike foe's forearm while recovering from a lunge. +4H 2∑ 3∫ (-10)Foe tries to disarm you and pays with a nasty cut to his forearm. +6H 2∑ 3∫ (-15)
1266Foe blocks your attack with his shield arm. Shoulder is broken and arm is useless. You have initiative. +9H 3∑ (+10)Your strike misses torso and breaks foe's elbow. Foe drops his weapon and his weapon arm is useless. +8H 4∑ 2∏Your swing falls short when foe leaps back. You shatter foe's knee. Foe is knocked down. +6H 3∏ (-90)You knock foe out for 6 hours with a strike to side of head. If foe has no helm, you kill him instantly. +15HBlock foe's weapon arm away and then sever it. Foe drops immediately and expires in 12 rounds. Good shot! +12H (+10)
1367-70Strike lands close against foe's neck. Foe is horrified. +6H 3∑ Your attempt to behead foe almost works. Neck strike. Foe is not happy. +7H 2∑ 3∫ (-5)Slash foe's neck. Your weapon cuts neck garments (and armor) free. +8H 4∑ 2∏ (+10)You strike foe's shoulder and slash muscles. +5H 3∑ (-20) (+10)Slash tendons and crush the bones in foe's shield arm shoulder. Arm is useless. 4∑ 2∫
1471-75Blow falls on lower leg. Slash tendons. Poor sucker. +4H 2∑ 2∫ (-30)Slash muscle in foe's calf. Foe is in too much pain to regain footing quickly. +6H 3∑ (-40)Slash muscle and tendons in foe's lower leg. Foe stumbles forward into you with his guard down. +7H 2∑∏ (-45)Slash muscle and sever tendons in foe's lower leg. He can't stand much longer. His guard is feeble. 3∑ 2∏ (-50)Slash foe's lower leg and sever muscle and tendons. Foe will fall without something to lean against. +8H 6∑ (-70)
1576-80Foe goes low, but you still catch his upper arm. It's a bleeder. +5H 2∑∏ 3∫ (-25)Foe moves his shield arm too slowly. You gladly slash his arm. +6H 2∑∏ 3∫ (-30)You come in high and fast. Slash muscle and tendons in foe's shield arm. Foe's arm is useless. +9H 6∑ 4∫Foe mistakenly brings his weapon arm across your blade. Sever tendons. Foe's arm is limp and useless. +10H 4∑ 2∏Foe reaches out to block your blow. You sever two fingers and break his shield arm making it useless. +12H 3∑∏
1681-85Foe steps right into your swing. You make a large wound. +6H 5∑ 6∫ (+20)Your edge bites half its width into foe. Open up a terrible wound. Blood goes everywhere. +7H 2∑∏ 6∫You follow your training well. You extend on your slashing arc. Strike lands against foe's side. +8H 2∑∏ 4∫ (-20)You plunge your weapon into foe's stomach. Major abdomenal wound. Foe is instantly pale from blood loss. +10H 4∑ 2∏ 8∫ (-10)Sever opponent's hand. Sad. Foe is down and in shock for 12 rounds, then dies. +5H 12∑∏
1786-90Foe turns out and away from your swing. You still catch his side. +8H 2∑∏ 2∫ (-10)Strike to back. Foe goes prone trying to avoid your strike. He gets up facing the wrong direction. +10H 3∑∏ 3∫Blast to back breaks bone. Foe stumbles forward before falling down. He is having trouble standing. +9H 4∑∏ (-10)Your attempt to disarm foe is even more effective. Sever opponent's hand. Foe is in shock for 6 rounds and then dies. +6H 6∑∏Meat chopping strike severs foe's leg. Foe drops and lapses in unconsciousness. Foe dies in 9 rounds. +15H (+10)
1891-95Blow to foe's head. If no helmet, cut off foe's ear (all hearing ability is halved). with helmet: +3H 2∑∏ w/o helmet: +3H 3∑ 3∫Strike to foe's hip. The blow has little edge, but much impact. Your blow staggers foe. His recovery is slow. +7H 3∑ (-20) (+10)Chop the top of foe's thigh. Sever foe's leg. Foe drops immediately and dies in 6 rounds due to shock and blood loss. +20HSever foe's weapon arm and bury your sword into foe's side. Foe falls prone. Foe is in shock for 12 rounds, then dies. +15H 9∑∏Sever foe's spine. Foe collapses, paralyzed from the neck down permanently. +20H
1996-99The tip of your weapon slashes foe's nose. Minor wound and a permanent scar. +2H 6∑ 2∫ (-30)Strike to foe's head breaks skull and causes massive brain damage. Foe drops and dies in 6 rounds. +20HYou cleave shield and arm in half Foe attempts to catch his falling arm. Foe is in shock for 12 rounds then dies. +18H 12∑∏Slash foe's side. Foe dies in 3 rounds due to internal organ damage. Foe is down and unconscious immediately. +20HStrike to foe's head destroys brain and makes life difficult for the poor fool. Foe expires in a heap—immediately. —
20100Strike severs carotid artery and jugular vein, breaking foe's neck. Foe dies in 6 rounds of agony. —Disembowel foe, killing him instantly. 25% chance your weapon is stuck in opponent for 1 round. —Strike up, in, and across foe's forehead. Destroy foe's eyes. Foe flips onto his back in pain. +5H 30∑∏Impale foe in heart. Foe dies instantly. Heart is destroyed. 25% chance your weapon is stuck in for 2 rounds. +12HVery close! Strike to foe's groin area. All vital organs are destroyed immediately. Foe dies after 24 rounds of agony. +10H 12∑∏