fvtt-rolemaster-frp/module/rmfrp-process-table.js

206 lines
6.2 KiB
JavaScript

import { RMFRPUtility } from "./rmfrp-utility.js";
import { RMFRP_ATTACK_TABLES } from "./rmfrp-attack-tables.js";
export class RMFRPProcessTable {
constructor() {
// Load a reference to the rmfrp-tables.json file
this.rmfrpTables = RMFRP_ATTACK_TABLES
// Loop thru the tables and create a definition object, with key, name and min/ax value of each table
this.rmfrpTablesDef = {}
for (let table in this.rmfrpTables) {
let tableData = this.rmfrpTables[table]
// Search min and max values in the tableData
let min = Number.MAX_SAFE_INTEGER;
let minKey = "";
let max = Number.MIN_SAFE_INTEGER;
let maxKey = "";
for (let element of tableData) {
if (Number(element.result)) {
let value = Number(element.result)
if (value > max) {
max = value
maxKey = element.result
}
if (value < min) {
min = value
minKey = element.result
}
} else if (element.result && element.result.includes("-")) {
let range = element.result.split("-");
if (Number(range[0]) > max) {
max = Number(range[0])
maxKey = element.result
}
if (Number(range[1]) < min) {
min = Number(range[1])
minKey = element.result
}
} else {
console.error(`Element is not a number or a range`, element)
}
}
this.rmfrpTablesDef[table] = {
key: table,
name: RMFRPUtility.capitalizeFirstLetters(table.replace(/_/g, " ")),
min: min,
minKey: minKey,
max: max,
maxKey: maxKey
};
}
// Sort rmfrpTablesDef by name
this.rmfrpTablesDef = Object.values(this.rmfrpTablesDef).sort((a, b) => a.name.localeCompare(b.name))
}
getTableDef() {
return this.rmfrpTablesDef;
}
// Get roll result from table
getAttackRollResult(tableKey, roll, armorValue) {
roll = Number(roll);
if (isNaN(roll)) {
console.error(`Roll ${roll} is not a number`)
return undefined;
}
let table = this.rmfrpTables[tableKey]
let tableDef = this.rmfrpTablesDef.find(t => t.key == tableKey)
if (!table || !tableDef) {
console.error(`Table ${tableKey} not found`)
return undefined;
}
// Check min and max values
if (roll < tableDef.min) {
// return the min value
let elem = table.find((element) => element.result == tableDef.minKey);
if (elem) {
return elem[String(armorValue)];
} else {
console.error(`Element ${tableDef.minKey} not found in table ${tableKey}`)
}
}
if (roll > tableDef.max) {
// return the max value
let elem = table.find((element) => element.result == tableDef.maxKey);
if (elem) {
return elem[String(armorValue)];
} else {
console.error(`Element ${tableDef.maxKey} not found in table ${tableKey}`)
}
}
return table.find((element) => {
if (Number(element.result) ) {
if ( Number(element.result) == Number(roll) ) {
return element[String(armorValue)];
}
} else if (element.result && element.result.includes("-")) {
// Split the result into a range
let range = element.result.split("-");
if (Number(roll) >= Number(range[0]) && Number(roll) <= Number(range[1])) {
return element[String(armorValue)];
}
}
});
}
buildFumbleNonWeaponChoices() {
let nonWeapon = CONFIG.rmfrp.fumbles.fumble_non_weapon[0]
let fumblesChoice = []
for (let key in nonWeapon) {
if (key === "score") {
continue;
}
fumblesChoice.push({ key: key, name: RMFRPUtility.capitalizeFirstLetters(key) })
}
return fumblesChoice
}
buildFumbleWeaponChoices() {
let weapon = CONFIG.rmfrp.fumbles.fumble_weapon[0]
let fumblesChoice = []
for (let key in weapon) {
if (key === "score") {
continue;
}
fumblesChoice.push({ key: key, name: RMFRPUtility.capitalizeFirstLetters(key) })
}
return fumblesChoice
}
getFumbleDef() {
let fumbles = []
for (let key in CONFIG.rmfrp.fumbles) {
fumbles.push({ key: key, name: RMFRPUtility.capitalizeFirstLetters(key.replace(/_/g, " ")) })
}
return fumbles
}
getCriticalDef() {
let criticals = []
for (let key in CONFIG.rmfrp.criticals) {
criticals.push({ key: key, name: RMFRPUtility.capitalizeFirstLetters(key.replace(/_/g, " ")) })
}
return criticals
}
async getFumbleRollResult(fumble_table, fumble_column) {
let table = CONFIG.rmfrp.fumbles[fumble_table]
if (!table) {
ui.notifications.error("Fumble table not found: " + fumble_table);
console.error(`Fumble table ${fumble_table} not found`)
return undefined;
}
let roll = new Roll("1d100")
await roll.evaluate()
let score = roll.total
// Search the result
for (let fumbleDef of table) {
if (Number(fumbleDef.score) ) {
if (Number(fumbleDef.score) == score) {
return fumbleDef[fumble_column]
}
} else {
// Score is XX-YY so split it to get the range values
let range = fumbleDef.score.split("-")
if (Number(range[0]) <= score && score <= Number(range[1])) {
return fumbleDef[fumble_column]
}
}
}
return null
}
async getCriticalResult(tableKey, criticalKey) {
let table = CONFIG.rmfrp.criticals[tableKey]
if (!table) {
console.error(`Critical table ${tableKey} not found`)
return undefined;
}
let roll = new Roll("1d100")
await roll.evaluate()
let score = roll.total
console.log("Critical Roll: ", score)
// Search the result
for (let criticalDef of table.criticals) {
if (Number(criticalDef.score) ) {
if (Number(criticalDef.score) == score) {
return criticalDef.levels[criticalKey.toUpperCase()]
}
} else {
// Score is XX-YY so split it to get the range values
let range = criticalDef.score.split("-")
if (Number(range[0]) <= score && score <= Number(range[1])) {
return criticalDef.levels[criticalKey.toUpperCase()]
}
}
}
return null
}
}