diff --git a/modules/actors/tedeum-actor.js b/modules/actors/tedeum-actor.js index 69c6a00..f7b4630 100644 --- a/modules/actors/tedeum-actor.js +++ b/modules/actors/tedeum-actor.js @@ -571,7 +571,10 @@ export class TeDeumActor extends Actor { async rollDegatsArme(armeId) { let weapon = this.items.get(armeId) if (weapon) { - let bDegats = this.getBonusDegats() + let bDegats = 0 + if ( weapon.system.typeArme == "melee" ) { + bDegats = this.getBonusDegats() + } let formula = weapon.system.degats + "+" + bDegats.value let degatsRoll = await new Roll(formula).roll() await TeDeumUtility.showDiceSoNice(degatsRoll, game.settings.get("core", "rollMode") )