export class TeDeumArmureSchema extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields; const requiredInteger = { required: true, nullable: false, integer: true }; const requiredDouble = { required: true, nullable: false, integer: false }; const schema = {}; schema.localisation = new fields.SchemaField( Object.values(game.system.tedeum.config.LOCALISATION).reduce((obj, loc) => { obj[loc.id] = new fields.SchemaField({ protege: new fields.BooleanField({initial: false}), }); return obj; }, {}) ); schema.protection = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }); schema.prix = new fields.NumberField({ ...requiredDouble, initial: 0, min: 0 }); schema.monnaie = new fields.StringField({ required: true, blank: false, initial: "denier" }); schema.equipe = new fields.BooleanField({initial: false}), schema.description = new fields.HTMLField({ required: true, blank: true }); return schema; } }