
{{#each combat as |loc key|}}
{{loc.score.min}}-{{loc.score.max}}. {{loc.label}}
{{#each loc.armures as |armure idx| }}
{{armure.name}} ({{armure.system.protection}})
{{/each}}
Touché : {{touche}}
Blessures :
{{#each loc.blessures as |blessure idx| }}
{{blessure.name}} ({{blessure.malus}})
{{/each}}
{{/each}}