{{!-- Skills Tab --}}
{{#each caracList as |char key|}}
-
{{selectOptions @root.config.descriptionValeur selected=char.value labelAttr="valeur"}}
{{/each}}
{{!-- Skills Tab --}}
{{#each arbreCompetences as |carac key|}}
-
{{carac.name}}
{{#each carac.competences as |comp skillkey|}}
-
{{/each}}
{{/each}}
{{#if hasCephaly}}
{{!-- Cephaly Tab --}}
{{localize "ECRY.ui.cephaly"}}
{{#each cephalySkills as |skill skillkey|}}
-
{{localize skill.name}}
{{/each}}
{{#if annency}}
{{localize "ECRY.ui.annency"}} : {{annency.name}}
-
{{annency.system.base.description}}
{{/if}}
{{/if}}
-
{{#each traits as |trait key|}}
-
{{trait.name}}
{{/each}}
-
{{#each weapons as |weapon key|}}
-
{{weapon.name}}
{{localize (concat "ECRY.ui." weapon.system.weapontype)}}
{{weapon.system.effect}}
{{/each}}
-
{{#each maneuvers as |maneuver key|}}
-
{{maneuver.name}}
{{/each}}
{{!-- Equipement Tab --}}
{{editor equipementlibre target="system.equipmentfree" button=true owner=owner editable=editable}}
-
{{#each equipments as |equip key|}}
-
{{equip.name}}
{{equip.system.weight}}
{{/each}}
{{!-- Biography Tab --}}
{{editor description target="system.biodata.description" button=true owner=owner
editable=editable}}
{{editor notes target="system.biodata.notes" button=true owner=owner editable=editable}}