{{!-- Skills Tab --}}
{{#each caracList as |char key|}}
-
{{selectOptions @root.config.descriptionValeur selected=char.value labelAttr="valeur"}}
{{/each}}
Malus de santé : {{santeModifier}} niveaux
-
{{#each blessures as |blessure key|}}
-
{{blessure.name}}
{{getConfigLabel "blessures" blessure.system.typeBlessure}}
{{getConfigLabel "LOCALISATION" blessure.system.localisation}}
{{blessure.malus}}
{{/each}}
{{#if (or (count maladies) (count poisons))}}
-
{{#each maladies as |maladie key|}}
-
{{maladie.name}}
{{maladie.malus}}
{{/each}}
{{#each poisons as |poison key|}}
-
{{poison.name}}
{{poison.malus}}
{{/each}}
{{/if}}
-
{{#each graces as |grace key|}}
-
{{grace.name}}
{{/each}}
{{!-- Skills Tab --}}
{{#each arbreCompetences as |carac key|}}
{{/each}}
-
{{#each armes as |arme key|}}
-
{{arme.name}}
{{upperFirst arme.system.typeArme}}
{{upperFirst arme.system.competence}}
{{arme.system.degats}}
{{/each}}
-
{{#each armures as |armure key|}}
-
{{armure.name}}
{{/each}}

{{#each combat as |loc key|}}
{{loc.score.min}}-{{loc.score.max}}. {{loc.label}}
{{#each loc.armures as |armure idx| }}
{{armure.name}} ({{armure.system.protection}})
{{/each}}
Touché : {{touche}}
Blessures :
{{#each loc.blessures as |blessure idx| }}
{{blessure.name}} ({{blessure.malus}})
{{/each}}
{{/each}}
{{!-- Equipement Tab --}}
{{editor equipmentfree target="system.equipmentfree" button=true owner=owner editable=editable}}
-
{{#each equipements as |equip key|}}
-
{{equip.name}}
{{equip.system.prix}} {{monnaie equip.system.monnaie}}
{{/each}}
-
{{#each simples as |simple key|}}
-
{{simple.name}}
{{simple.system.prix}} {{monnaie simple.system.monnaie}}
{{/each}}
{{!-- Biography Tab --}}
-
{{#each educations as |education key|}}
-
{{ education.name}}
{{getEducationEtape education.system.etape}}
{{#if @root.isGM}}
{{/if}}
{{/each}}
{{editor description target="system.description" button=true owner=owner
editable=editable}}
{{editor notes target="system.notes" button=true owner=owner editable=editable}}
{{editor histoire target="system.histoire" button=true owner=owner editable=editable}}