/** * Te Deum system * Author: Uberwald * Software License: Prop */ /* -------------------------------------------- */ /* -------------------------------------------- */ // Import Modules import { TeDeumActor } from "./actors/tedeum-actor.js"; import { TeDeumItemSheet } from "./items/tedeum-item-sheet.js"; import { TeDeumActorPJSheet } from "./actors/tedeum-actor-sheet.js"; import { TeDeumPJSchema } from "./common/tedeum-schema-pj.js"; import { TeDeumArmeSchema } from "./common/tedeum-schema-arme.js"; import { TeDeumArmureSchema } from "./common/tedeum-schema-armure.js"; import { TeDeumCompetenceSchema } from "./common/tedeum-schema-competence.js"; import { TeDeumEquipementSchema } from "./common/tedeum-schema-equipement.js"; import { TeDeumUtility } from "./common/tedeum-utility.js"; import { TeDeumCombat } from "./app/tedeum-combat.js"; import { TeDeumItem } from "./items/tedeum-item.js"; import { TeDeumHotbar } from "./app/tedeum-hotbar.js" import { TEDEUM_CONFIG } from "./common/tedeum-config.js" /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ /************************************************************************************/ Hooks.once("init", async function () { console.log(`Initializing TeDeum RPG`); game.system.tedeum = { config: TEDEUM_CONFIG, TeDeumHotbar } /* -------------------------------------------- */ // preload handlebars templates TeDeumUtility.preloadHandlebarsTemplates(); /* -------------------------------------------- */ // Set an initiative formula for the system CONFIG.Combat.initiative = { formula: "1d6", decimals: 1 }; /* -------------------------------------------- */ game.socket.on("system.fvtt-tedeum", data => { TeDeumUtility.onSocketMesssage(data) }); CONFIG.Combat.documentClass = TeDeumCombat CONFIG.Actor.documentClass = TeDeumActor; CONFIG.Item.documentClass = TeDeumItem CONFIG.Actor.dataModels = { pj: TeDeumPJSchema, pnj: TeDeumPJSchema, }; CONFIG.Item.dataModels = { arme: TeDeumArmeSchema, competence: TeDeumCompetenceSchema, equipement: TeDeumEquipementSchema, armure: TeDeumArmureSchema, }; Actors.unregisterSheet("core", ActorSheet); Actors.registerSheet(SYSTEM_ID, TeDeumActorPJSheet, { types: ["pj"], makeDefault: true }); Actors.registerSheet(SYSTEM_ID, TeDeumActorPJSheet, { types: ["pnj"], makeDefault: true }); Items.unregisterSheet("core", ItemSheet); Items.registerSheet(SYSTEM_ID, TeDeumItemSheet, { makeDefault: true }); TeDeumUtility.init() }); /* -------------------------------------------- */ function welcomeMessage() { if (game.user.isGM) { ChatMessage.create({ user: game.user.id, whisper: [game.user.id], content: `