Initial Import
This commit is contained in:
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405539e077
@ -10,11 +10,11 @@ const __saveFirstToKey = { r: "reflex", f: "fortitude", w: "willpower"}
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export class WarheroCommands {
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static init() {
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if (!game.system.cruciblerpg.commands) {
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if (!game.system.warhero.commands) {
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const crucibleCommands = new WarheroCommands();
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crucibleCommands.registerCommand({ path: ["/rtarget"], func: (content, msg, params) => WarheroCommands.rollTarget(msg, params), descr: "Launch the target roll window" });
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crucibleCommands.registerCommand({ path: ["/rsave"], func: (content, msg, params) => WarheroCommands.rollSave(msg, params), descr: "Performs a save roll" });
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game.system.cruciblerpg.commands = crucibleCommands;
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//crucibleCommands.registerCommand({ path: ["/rtarget"], func: (content, msg, params) => WarheroCommands.rollTarget(msg, params), descr: "Launch the target roll window" });
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//crucibleCommands.registerCommand({ path: ["/rsave"], func: (content, msg, params) => WarheroCommands.rollSave(msg, params), descr: "Performs a save roll" });
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game.system.warhero.commands = crucibleCommands;
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}
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}
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@ -63,10 +63,9 @@ export class WarheroItemSheet extends ItemSheet {
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name: this.object.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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weaponSkills: WarheroUtility.getWeaponSkills(),
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shieldSkills: WarheroUtility.getShieldSkills(),
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config: game.system.warhero.config,
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description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
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data: itemData,
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system: itemData,
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner,
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@ -17,6 +17,7 @@ import { WarheroCombat } from "./warhero-combat.js";
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import { WarheroItem } from "./warhero-item.js";
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import { WarheroHotbar } from "./warhero-hotbar.js"
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import { WarheroCommands } from "./warhero-commands.js"
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import { WARHERO_CONFIG } from "./warhero-config.js"
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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@ -27,9 +28,10 @@ Hooks.once("init", async function () {
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console.log(`Initializing Warhero RPG`);
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game.system.cruciblerpg = {
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game.system.warhero = {
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WarheroHotbar,
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WarheroCommands
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WarheroCommands,
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config: WARHERO_CONFIG
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}
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/* -------------------------------------------- */
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@ -67,33 +67,6 @@ export class WarheroUtility {
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}) */
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}
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/*-------------------------------------------- */
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static addDiceColors() {
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game.dice3d.addColorset({
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name: 'warhero-orange',
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category: "crucible",
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foreground: '#9F8003',
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background: "#FFA500",
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visibility: 'visible'
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}, "preferred");
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game.dice3d.addColorset({
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name: 'warhero-purple',
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category: "crucible",
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foreground: '#9F8003',
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background: "#800080",
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visibility: 'visible'
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}, "preferred");
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game.dice3d.addColorset({
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name: 'warhero-darkgreen',
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category: "crucible",
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foreground: '#9F8003',
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background: "#006400",
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visibility: 'visible'
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}, "preferred");
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}
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/*-------------------------------------------- */
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static upperFirst(text) {
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if (typeof text !== 'string') return text
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@ -115,16 +88,6 @@ export class WarheroUtility {
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/* -------------------------------------------- */
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static async ready() {
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const skills = await WarheroUtility.loadCompendium("fvtt-warhero.skills")
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this.skills = skills.map(i => i.toObject())
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this.weaponSkills = duplicate(this.skills.filter(item => item.system.isweaponskill))
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this.shieldSkills = duplicate(this.skills.filter(item => item.system.isshieldskill))
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const rollTables = await WarheroUtility.loadCompendium("fvtt-warhero.rolltables")
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this.rollTables = rollTables.map(i => i.toObject())
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this.addDiceColors()
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}
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/* -------------------------------------------- */
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@ -39,26 +39,41 @@
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text-align: justify;
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font-size: 16px;
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letter-spacing: 1px;
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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}
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/* Fonts */
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.sheet header.sheet-header h1 input, .window-app .window-header, #actors .directory-list, #navigation #scene-list .scene.nav-item {
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font-size: 1.0rem;
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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} /* For title, sidebar character and scene */
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.sheet nav.sheet-tabs {
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font-size: 0.8rem;
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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} /* For nav and title */
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.window-app input, .foundryvtt-vadentis .item-form, .sheet header.sheet-header .flex-group-center.flex-compteurs, .sheet header.sheet-header .flex-group-center.flex-fatigue, select, button, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
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.window-app input, .fvtt-warhero .item-form, .sheet header.sheet-header .flex-group-center.flex-compteurs, .sheet header.sheet-header .flex-group-center.flex-fatigue, select, button, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
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font-size: 0.8rem;
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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}
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.window-header{
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background: rgba(0,0,0,0.75);
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}
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.dialog .window-content {
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color: #ccdbe6;
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}
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.dialog-content, .dialog-buttons, .form-fields {
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color: #ccdbe6;
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}
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.window-app.sheet .window-content {
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margin: 0;
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padding: 0;
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color: #ccdbe6;
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}
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.strong-text{
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font-weight: bold;
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@ -67,6 +82,14 @@
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.tabs .item.active, .blessures-list li ul li:first-child:hover, a:hover {
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text-shadow: 1px 0px 0px #ff6600;
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}
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select {
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background: rgba(228, 240, 240, 0.75);
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color: rgba(66, 66, 64, 0.95);
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}
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select option {
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background: rgba(228, 240, 240, 0.75);
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color: rgba(66, 66, 64, 0.95);
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}
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.rollable:hover, .rollable:focus {
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color: #000;
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@ -193,7 +216,7 @@ table {border: 1px solid #7a7971;}
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/* Styles limited to foundryvtt-vadentis sheets */
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.fvtt-crucible-rpg .sheet-header {
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.fvtt-warhero .sheet-header {
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-webkit-box-flex: 0;
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-ms-flex: 0 0 210px;
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flex: 0 0 210px;
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@ -213,16 +236,17 @@ table {border: 1px solid #7a7971;}
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margin-bottom: 10px;
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}
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.fvtt-crucible-rpg .sheet-header .profile-img {
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.fvtt-warhero .sheet-header .profile-img {
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-webkit-box-flex: 0;
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-ms-flex: 0 0 128px;
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flex: 0 0 128px;
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width: 196px;
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-ms-flex: 0 0 96px;
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flex: 0 0 96px;
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width: 96px;
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height: auto;
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max-height:260px;
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max-height:96px;
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margin-top: 0px;
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margin-right: 10px;
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object-fit: cover;
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border-width: 0px;
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object-position: 50% 0;
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}
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@ -255,34 +279,34 @@ table {border: 1px solid #7a7971;}
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vertical-align: bottom;
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}
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.fvtt-crucible-rpg .sheet-header .header-fields {
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.fvtt-warhero .sheet-header .header-fields {
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-webkit-box-flex: 1;
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-ms-flex: 1;
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flex: 1;
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}
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.fvtt-crucible-rpg .sheet-header h1.charname {
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.fvtt-warhero .sheet-header h1.charname {
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height: 50px;
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padding: 0px;
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margin: 5px 0;
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border-bottom: 0;
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}
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.fvtt-crucible-rpg .sheet-header h1.charname input {
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.fvtt-warhero .sheet-header h1.charname input {
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width: 100%;
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height: 100%;
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margin: 0;
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}
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.fvtt-crucible-rpg .sheet-tabs {
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.fvtt-warhero .sheet-tabs {
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-webkit-box-flex: 0;
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-ms-flex: 0;
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flex: 0;
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}
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.fvtt-crucible-rpg .sheet-body,
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.fvtt-crucible-rpg .sheet-body .tab,
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.fvtt-crucible-rpg .sheet-body .tab .editor {
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.fvtt-warhero .sheet-body,
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.fvtt-warhero .sheet-body .tab,
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.fvtt-warhero .sheet-body .tab .editor {
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height: 100%;
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font-size: 0.8rem;
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}
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@ -305,70 +329,70 @@ table {border: 1px solid #7a7971;}
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padding: 0 3px;
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}
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.fvtt-crucible-rpg .tox .tox-editor-container {
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.fvtt-warhero .tox .tox-editor-container {
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background: #fff;
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}
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.fvtt-crucible-rpg .tox .tox-edit-area {
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.fvtt-warhero .tox .tox-edit-area {
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padding: 0 8px;
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}
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.fvtt-crucible-rpg .resource-label {
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.fvtt-warhero .resource-label {
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font-weight: bold;
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text-transform: uppercase;
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}
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.fvtt-crucible-rpg .tabs {
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.fvtt-warhero .tabs {
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height: 40px;
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border-top: 1px solid #AAA;
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border-bottom: 1px solid #AAA;
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color: #000000;
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}
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.fvtt-crucible-rpg .tabs .item {
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.fvtt-warhero .tabs .item {
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line-height: 40px;
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font-weight: bold;
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}
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.fvtt-crucible-rpg .tabs .item.active {
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.fvtt-warhero .tabs .item.active {
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text-decoration: underline;
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text-shadow: none;
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}
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.fvtt-crucible-rpg .items-list {
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.fvtt-warhero .items-list {
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list-style: none;
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margin: 1px 0;
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padding: 0;
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overflow-y: auto;
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}
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.fvtt-crucible-rpg .items-list .item-header {
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.fvtt-warhero .items-list .item-header {
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font-weight: bold;
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}
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.fvtt-crucible-rpg .items-list .item {
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.fvtt-warhero .items-list .item {
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height: 30px;
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line-height: 24px;
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padding: 1px 0;
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border-bottom: 1px solid #BBB;
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}
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.fvtt-crucible-rpg .items-list .item .item-image {
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.fvtt-warhero .items-list .item .item-image {
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-webkit-box-flex: 0;
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-ms-flex: 0 0 24px;
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flex: 0 0 24px;
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margin-right: 5px;
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}
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.fvtt-crucible-rpg .items-list .item img {
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.fvtt-warhero .items-list .item img {
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display: block;
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}
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.fvtt-crucible-rpg .items-list .item-name {
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.fvtt-warhero .items-list .item-name {
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margin: 0;
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}
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.fvtt-crucible-rpg .items-list .item-controls {
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.fvtt-warhero .items-list .item-controls {
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-webkit-box-flex: 0;
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-ms-flex: 0 0 86px;
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flex: 0 0 86px;
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@ -385,24 +409,24 @@ table {border: 1px solid #7a7971;}
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/*color: rgba(168, 139, 139, 0.5);*/
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.window-app.sheet .window-content .sheet-header input[type="text"], .window-app.sheet .window-content .sheet-header input[type="number"], .window-app.sheet .window-content .sheet-header input[type="password"], .window-app.sheet .window-content .sheet-header input[type="date"], .window-app.sheet .window-content .sheet-header input[type="time"] {
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color: rgba(36, 37, 37, 0.75);
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background: rgba(245, 245, 241, 0.95);
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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border: 1 none;
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margin-bottom: 0.25rem;
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margin-left: 2px;
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}
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.window-app.sheet .window-content .sheet-body input[type="text"], .window-app.sheet .window-content .sheet-body input[type="number"], .window-app.sheet .window-content .sheet-body input[type="password"], .window-app.sheet .window-content .sheet-body input[type="date"], .window-app.sheet .window-content .sheet-body input[type="time"] {
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color: rgba(36, 37, 37, 0.75);
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background: rgba(245, 245, 241, 0.95);
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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border: 1 none;
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margin-bottom: 0.25rem;
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margin-left: 2px;
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}
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.window-app.sheet .window-content .sheet-body select, .window-app.sheet .window-content .sheet-header select {
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color: rgba(36, 37, 37, 0.75);
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background: rgba(245, 245, 241, 0.95);
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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border: 1 none;
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margin-bottom: 0.25rem;
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margin-left: 2px;
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@ -411,6 +435,8 @@ table {border: 1px solid #7a7971;}
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.window-app .window-content, .window-app.sheet .window-content .sheet-body{
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font-size: 0.8rem;
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background: url("../images/ui/pc_sheet_bg.webp") repeat left top;
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color: rgba(228, 240, 240, 0.75);
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background: rgba(66, 66, 64, 0.95);
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}
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/* background: rgba(245,245,240,0.6) url("../images/ui/sheet_background.webp") left top;*/
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@ -544,7 +570,7 @@ ul, li {
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}
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.list-item-shadow {
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background:rgba(87, 60, 32, 0.35);
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flex-grow: 0;
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/*flex-grow: 0;*/
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flex-wrap: nowrap;
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justify-content: flex-start;
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}
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@ -1441,19 +1467,34 @@ Focus FOC: #ff0084
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}
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.item-field-label-short {
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flex-grow:1;
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margin-top: 4px;
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max-width: 4rem;
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min-width: 4rem;
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}
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.item-field-label-medium {
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flex-grow:1;
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margin-top: 4px;
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max-width: 6rem;
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min-width: 6rem;
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}
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.item-field-label-long {
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flex-grow:1;
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margin-top: 4px;
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max-width: 8rem;
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min-width: 8rem;
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}
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.item-field-label-vlong {
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flex-grow:1;
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margin-top: 4px;
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max-width: 14rem;
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min-width: 14rem;
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}
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.item-field-label-vlong2 {
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flex-grow:1;
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margin-top: 4px;
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max-width: 22rem;
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min-width: 22rem;
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}
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.item-control-end {
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align-self: flex-end;
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}
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@ -18,22 +18,22 @@
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<div class="tab" data-group="primary">
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<ul>
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<li class="flexrow"><label class="generic-label">Type</label>
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<select class="competence-base flexrow" type="text" name="system.armortype" value="{{system.armortype}}" data-dtype="String">
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<li class="flexrow"><label class="item-field-label-medium ">Type</label>
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<select class="item-field-label-medium " type="text" name="system.armortype" value="{{system.armortype}}" data-dtype="String">
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{{#select system.armortype}}
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{{#each config.armorTypes as |type key|}}
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<option value="{{key}}">{{localiser type.label}}</option>
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<option value="{{key}}">{{localize type.label}}</option>
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{{/each}}
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Equipped ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
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<li class="flexrow"><label class="item-field-label-medium ">Equipped ?</label>
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<label class="item-field-label-medium checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
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</li>
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<li class="flexrow"><label class="generic-label">Cost</label>
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<input type="text" class="input-numeric-short padd-right" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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<li class="flexrow"><label class="item-field-label-medium ">Cost</label>
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<input type="text" class="item-field-label-medium " name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
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</li>
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</ul>
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|
@ -15,14 +15,14 @@
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<div class="tab details" data-group="primary" data-tab="details">
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<ul>
|
||||
<li class="flexrow"><label class="generic-label">Equipped ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Equipped ?</label>
|
||||
<label class="item-field-label-medium checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Quantity</label>
|
||||
<input type="text" class="input-numeric-short padd-right" name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Quantity</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Cost</label>
|
||||
<input type="text" class="input-numeric-short padd-right" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
|
||||
<input type="text" class="item-field-label-medium " name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
@ -15,11 +15,11 @@
|
||||
|
||||
<div class="tab details" data-group="primary" data-tab="details">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="generic-label">Quantity</label>
|
||||
<input type="text" class="input-numeric-short padd-right" name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Quantity</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.quantity" value="{{system.quantity}}" data-dtype="Number"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Unit value</label>
|
||||
<input type="text" class="input-numeric-short padd-right" name="system.value" value="{{system.value}}" data-dtype="Number"/>
|
||||
<input type="text" class="item-field-label-medium " name="system.value" value="{{system.value}}" data-dtype="Number"/>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
@ -18,22 +18,22 @@
|
||||
|
||||
<div class="tab" data-group="primary">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="generic-label">Shield typer</label>
|
||||
<select class="competence-base flexrow" type="text" name="system.shieldtype" value="{{system.shieldtype}}" data-dtype="String">
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Shield typer</label>
|
||||
<select class="item-field-label-medium " type="text" name="system.shieldtype" value="{{system.shieldtype}}" data-dtype="String">
|
||||
{{#select system.shieldtype}}
|
||||
{{#each config.armorTypes as |type key|}}
|
||||
<option value="{{key}}">{{localiser type.label}}</option>
|
||||
<option value="{{key}}">{{localize type.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Equipped ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Equipped ?</label>
|
||||
<label class="item-field-label-medium "><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Cost</label>
|
||||
<input type="text" class="input-numeric-short padd-right" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Cost</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
@ -18,26 +18,26 @@
|
||||
|
||||
<div class="tab" data-group="primary">
|
||||
<ul>
|
||||
<li class="flexrow"><label class="generic-label">Type</label>
|
||||
<select class="competence-base flexrow" type="text" name="system.weapontype" value="{{system.weapontype}}" data-dtype="String">
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Type</label>
|
||||
<select class="item-field-label-medium " type="text" name="system.weapontype" value="{{system.weapontype}}" data-dtype="String">
|
||||
{{#select system.weapontype}}
|
||||
{{#each config.weaponTypes as |type key|}}
|
||||
<option value="{{key}}">{{localiser type.label}}</option>
|
||||
<option value="{{key}}">{{localize type.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Damage</label>
|
||||
<input type="text" class="right" name="system.damage" value="{{system.damage}}" data-dtype="String"/>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Damage</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.damage" value="{{system.damage}}" data-dtype="String"/>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Equipped ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Equipped ?</label>
|
||||
<label class="item-field-label-medium checkbox"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
|
||||
</li>
|
||||
|
||||
<li class="flexrow"><label class="generic-label">Cost</label>
|
||||
<input type="text" class="input-numeric-short padd-right" name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
|
||||
<li class="flexrow"><label class="item-field-label-medium ">Cost</label>
|
||||
<input type="text" class="item-field-label-medium " name="system.cost" value="{{system.cost}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
Reference in New Issue
Block a user