Fix DR/Parry bonuses
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parent
2813e5a694
commit
ed494e69b9
@ -708,7 +708,7 @@ export class WarheroActor extends Actor {
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}
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/* -------------------------------------------- */
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computeDRTotal() {
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let armors = this.items.filter(it => it.type == "armor")
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let armors = this.items.filter(it => it.type == "armor" && it.system.slotlocation == 'armor')
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let dr = 0
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for (let armor of armors) {
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dr += armor.system.damagereduction
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@ -717,7 +717,7 @@ export class WarheroActor extends Actor {
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}
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/* -------------------------------------------- */
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computeParryBonusTotal() {
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let shields = this.items.filter(it => it.type == "shield")
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let shields = this.items.filter(it => it.type == "shield" && it.system.slotlocation == 'shield')
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let parry = 0
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for (let shield of shields) {
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parry += shield.system.parrybonus
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@ -107,7 +107,7 @@
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"styles": [
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"styles/simple.css"
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],
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"version": "10.0.43",
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"version": "10.0.44",
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"compatibility": {
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"minimum": "10",
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"verified": "10",
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@ -115,7 +115,7 @@
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},
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"title": "Warhero RPG",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-warhero/raw/branch/master/system.json",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-warhero/archive/fvtt-warhero-10.0.43.zip",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-warhero/archive/fvtt-warhero-10.0.44.zip",
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"url": "https://www.uberwald.me/gitea/public/fvtt-warhero",
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"background": "images/ui/warhero_welcome_page.webp",
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"id": "fvtt-warhero"
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