{{!-- Sheet Header --}}

    {{#each system.statistics as |stat key|}} {{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=stat key=key path="statistics" fieldClass="item-field-label-medium"}} {{/each}}
{{#each system.attributes as |attr key|}} {{#if attr.isheader}}
{{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=attr key=key path="attributes" fieldClass="item-field-label-medium"}}
{{/if}} {{/each}}
{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Skills Tab --}}
    {{#each system.attributes as |attr key|}} {{#if (not attr.isheader)}} {{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=attr key=key path="attributes" fieldClass="item-field-label-vlong"}} {{/if}} {{/each}}
  • {{#each competency.weapons as |cdata key|}} {{#if cdata}}
  • {{localize "WH.ui.weapons"}} {{localize cdata.label}}
  • {{/if}} {{/each}} {{#each competency.shields as |cdata key|}} {{#if cdata}}
  • {{localize "WH.ui.shields"}} {{localize cdata.label}}
  • {{/if}} {{/each}} {{#each competency.armors as |cdata key|}} {{#if cdata}}
  • {{localize "WH.ui.armors"}} {{localize cdata.label}}
  • {{/if}} {{/each}}
  • {{localize "WH.ui.xphp"}}

    {{hpprogression}}
  • {{#each system.secondary as |second key|}} {{> systems/fvtt-warhero/templates/partial-actor-stat-block.html stat=second key=key path="secondary" fieldClass="item-field-label-vlong"}} {{/each}}
  • {{#each languages as |language key|}}
  • {{language.name}}
     
  • {{/each}}
{{!-- Combat Tab --}}
  • {{#each shields as |shield key|}}
  • {{shield.name}} {{shield.system.shieldtype}} {{shield.system.parrybonus}}
     
  • {{/each}}
  • {{#each armors as |armor key|}}
  • {{armor.name}} {{armor.system.armortype}} {{armor.system.damagereduction}}
     
  • {{/each}}
{{!-- Skills Tab --}}
  • {{#each classSkills as |skill key|}}
  • {{skill.name}} {{#if skill.system.unlimited}} N/A N/A {{else}} {{skill.system.currentuse}} ( -/+) {{skill.system.maxuse}} {{/if}}
     
  • {{/each}}
  • {{#each skills as |skill key|}}
  • {{skill.name}} {{#if skill.system.unlimited}} N/A N/A {{else}} {{skill.system.currentuse}} {{skill.system.maxuse}} {{/if}}
     
  • {{/each}}
  • {{#each conditions as |cond key|}}
  • {{cond.name}} {{cond.system.shortdescription}}
     
  • {{/each}}
{{!-- Powers Tab --}}
{{#each powers as |school schoolKey|}} {{/each}}
{{!-- Equipement Tab --}}
{{#each slotEquipments as |slot slotKey|}}
  •  
  • {{#each slot.content as |item itemKey|}}
  • {{item.name}}
     
  • {{/each}}
{{/each}}
{{!-- Biography Tab --}}

{{localize "WH.ui.background"}} :

{{editor description target="system.biodata.description" button=true owner=owner editable=editable}}

{{localize "WH.ui.notes"}} :

{{editor notes target="system.biodata.notes" button=true owner=owner editable=editable}}