<form class="{{cssClass}}" autocomplete="off"> {{!-- Sheet Header --}} <header class="sheet-header"> <div class="header-fields"> <h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1> <div class="flexrow"> <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" /> <div class="flexcol"> <div class="flexrow"> <div class="ability-item"> <ul> {{#each data.abilities as |ability key|}} {{#if (eq ability.col 1)}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}} {{/if}} {{/each}} </ul> <li class="item flexrow list-item" data-attr-key="class"> <span class="ability-label " name="class"> <h4 class="ability-text-white ability-margin">Class</h4> </span> <select class="competence-base flexrow" type="text" name="system.biodata.class" value="{{data.biodata.class}}" data-dtype="String"> {{#select data.biodata.class}} <option value="chaplain">Chaplain</option> <option value="magus">Magus</option> <option value="martial">Martial</option> <option value="skalawag">Skalawag</option> <option value="warden">Warden</option> {{/select}} </select> </li> </div> <div class="ability-item"> <ul> {{#each data.abilities as |ability key|}} {{#if (eq ability.col 2)}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}} {{/if}} {{/each}} {{#if equippedArmor}} <li class="item flexrow list-item" data-attr-key="class"> <img class="sheet-competence-img" src="{{equippedArmor.img}}" /> <span class="ability-label " name="class"> <h4 class="ability-text-white ability-margin"><a class="roll-armor-die ability-margin">{{equippedArmor.name}}</a></h4> </span> </li> {{/if}} {{#if equippedShield}} <li class="item flexrow list-item" data-attr-key="class"> <img class="sheet-competence-img" src="{{equippedShield.img}}" /> <span class="ability-label " name="equippedShield"> <h4 class="ability-text-white ability-margin"><a class="roll-shield-die ability-margin">{{equippedShield.name}}</a></h4> </span> </li> {{/if}} <li class="item flexrow list-item" data-attr-key="class"> <img class="sheet-competence-img" src="systems/fvtt-crucible-rpg/images/icons/feats/Marksman (Ballistic).webp" /> <span class="ability-label " name="rollTarget"> <h4 class="ability-text-white ability-margin"><a class="roll-target-die ability-margin">Target Roll</a></h4> </span> </li> </ul> </div> <div class="ability-item status-block"> {{> systems/fvtt-crucible-rpg/templates/partial-actor-status.html}} </div> </div> </div> </div> </div> </header> {{!-- Sheet Tab Navigation --}} <nav class="sheet-tabs tabs" data-group="primary"> <a class="item" data-tab="skills">Skills</a> <a class="item" data-tab="combat">Combat</a> <a class="item" data-tab="lore">Lore</a> <a class="item" data-tab="equipment">Equipment</a> <a class="item" data-tab="biodata">Biography</a> </nav> {{!-- Sheet Body --}} <section class="sheet-body"> {{!-- Skills Tab --}} <div class="tab skills" data-group="primary" data-tab="skills"> <ul class="stat-list alternate-list item-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Skills</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Ability</label> </span> <span class="item-field-label-short"> <label class="short-label">Dice</label> </span> <span class="item-field-label-long"> <label class="short-label">Background</label> </span> </li> {{#each skills as |skill key|}} <li class="item stat flexrow list-item list-item-shadow" data-item-id="{{skill._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{skill.img}}" /></a> <span class="item-name-label"><a class="roll-skill">{{skill.name}}</a></span> <span class="item-field-label-short">{{upper skill.system.ability}}</span> <span class="item-field-label-short">{{skill.system.skilldice}}</span> <span class="item-field-label-long"> - </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> {{!-- Combat Tab --}} <div class="tab combat" data-group="primary" data-tab="combat"> <div class="flexcol"> <div> <ul class="stat-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header-long"> <h3><label class="items-title-text">Weapons</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Ability</label> </span> <span class="item-field-label-medium"> <label class="short-label">Range</label> </span> </li> {{#each equippedWeapons as |weapon key|}} <li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{weapon.img}}" /></a> <span class="item-name-label-long"><a class ="roll-weapon">{{weapon.name}}</a></span> <span class="item-field-label-short">{{weapon.system.ability}}</span> <span class="item-field-label-medium">{{perk.system.range}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> <div> <ul class="stat-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header-long"> <h3><label class="items-title-text">Feats</label></h3> </span> <span class="item-field-label-medium"> <label class="short-label">Feature Die?</label> </span> <span class="item-field-label-medium"> <label class="short-label">SL?</label> </span> <span class="item-field-label-medium"> <label class="short-label">SL</label> </span> </li> {{#each feats as |feat key|}} <li class="item flexrow list-item list-item-shadow" data-item-id="{{feat._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{feat.img}}" /></a> <span class="item-name-label-long">{{feat.name}}</span> <span class="item-field-label-medium">{{upperFirst feat.system.isfeatdie}}</span> <span class="item-field-label-medium">{{upperFirst feat.system.issl}}</span> <span class="item-field-label-medium">{{feat.system.sl}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> <div> <ul class="stat-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header-long"> <h3><label class="items-title-text">Conditions</label></h3> </span> </li> {{#each conditions as |condition key|}} <li class="item flexrow list-item list-item-shadow" data-item-id="{{condition._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{condition.img}}" /></a> <span class="item-name-label-long">{{condition.name}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> </div> </div> {{!-- Lore Tab --}} <div class="tab lore" data-group="primary" data-tab="lore"> <div class="flexcol"> <ul class="stat-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Lore</label></h3> </span> <span class="item-field-label-medium"> <label class="short-label">Lore</label> </span> <span class="item-field-label-short"> <label class="short-label">Circle</label> </span> <span class="item-field-label-medium"> <label class="short-label">Range</label> </span> </li> {{#each spells as |spell key|}} <li class="item stat flexrow list-item list-item-shadow" data-item-id="{{spell._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{spell.img}}" /></a> <span class="item-name-label"> <a class="power-roll">{{spell.name}}</a> </span> <span class="item-field-label-medium">{{upperFirst spell.system.lore}}</span> <span class="item-field-label-short">{{upperFirst spell.system.circle}}</span> <span class="item-field-label-medium">{{upperFirst spell.system.range}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> </div> </div> {{!-- Equipement Tab --}} <div class="tab equipment" data-group="primary" data-tab="equipment"> <div class="flexrow"> <h3>Encumbrance</h3> <span class="small-label">Current : {{encCurrent}}</span> <span class="small-label">Capacity : {{encCapacity}}</span> </div> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Money</label></h3> </span> <span class="item-field-label-long"> <label class="short-label">Qty</label> </span> <span class="item-field-label-medium"> <label class="short-label">Weight</label> </span> <span class="item-field-label-medium"> <label class="short-label">IDR</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="money" title="Create Item"><i class="fas fa-plus"></i></a> </div> </li> {{#each moneys as |money key|}} <li class="item flexrow list-item list-item-shadow" data-item-id="{{money._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{money.img}}" /></a> <span class="item-name-label">{{money.name}}</span> <span class="item-field-label-long"><label> {{money.system.quantity}} (<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>) </label> </span> <span class="item-field-label-medium"> <label>{{money.system.weight}}</label> </span> <span class="item-field-label-medium"> {{#if money.system.idrDice}} <a class="roll-idr" data-dice-value="{{money.data.idrDice}}">{{money.system.idrDice}}</a> {{else}} - {{/if}} </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Weapons</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Attack</label> </span> <span class="item-field-label-short"> <label class="short-label">Damage</label> </span> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a> </div> </li> {{#each weapons as |weapon key|}} <li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{weapon.img}}" /></a> <span class="item-name-label">{{weapon.name}}</span> <span class="item-field-label-short"><label>{{upper weapon.system.ability}}</label></span> <span class="item-field-label-short"><label>{{upper weapon.system.damage}}</label></span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-equip" title="Worn">{{#if weapon.system.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Armors</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Type</label> </span> <span class="item-field-label-short"> <label class="short-label">Absorption</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="armor" title="Create Item"><i class="fas fa-plus"></i></a> </div> </li> {{#each armors as |armor key|}} <li class="item list-item flexrow list-item-shadow" data-item-id="{{armor._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{armor.img}}" /></a> <span class="item-name-label">{{armor.name}}</span> <span class="item-field-label-short">{{upper armor.system.armortype}}</span> <span class="item-field-label-short">{{armor.system.absorprionroll}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-equip" title="Worn">{{#if armor.system.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Shields</label></h3> </span> <span class="item-field-label-short"> <label class="short-label">Dice</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="shield" title="Create Item"><i class="fas fa-plus"></i></a> </div> </li> {{#each shields as |shield key|}} <li class="item flexrow list-item list-item-shadow" data-item-id="{{shield._id}}"> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{shield.img}}" /></a> <span class="item-name-label">{{shield.name}}</span> <span class="item-field-label-short">{{shield.system.levelDice}}</span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-equip" title="Worn">{{#if shield.system.equipped}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> </div> </li> {{/each}} </ul> <ul class="item-list alternate-list"> <li class="item flexrow list-item items-title-bg"> <span class="item-name-label-header"> <h3><label class="items-title-text">Equipment</label></h3> </span> <span class="item-field-label-long"> <label class="short-label">Quantity</label> </span> <div class="item-filler"> </div> <div class="item-controls item-controls-fixed"> <a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a> </div> </li> {{#each containersTree as |equip key|}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-equipment.html equip=equip level=1}} <ul class="item-list list-item-shadow2 list-item-margin1"> {{#each equip.data.contents as |subgear key|}} {{> systems/fvtt-crucible-rpg/templates/partial-actor-equipment.html equip=subgear level=2}} {{/each}} </ul> {{/each}} </ul> <hr> </div> {{!-- Biography Tab --}} <div class="tab biodata" data-group="primary" data-tab="biodata"> <div class="grid grid-2col"> <div> <ul class="item-list alternate-list"> <li class="item flexrow"> <label class="generic-label">Origin</label> <input type="text" class="" name="system.biodata.origin" value="{{data.biodata.origin}}" data-dtype="String" /> </li> <li class="item flexrow"> <label class="generic-label">Age</label> <input type="text" class="" name="system.biodata.age" value="{{data.biodata.age}}" data-dtype="String" /> </li> <li class="item flexrow"> <label class="generic-label">Height</label> <input type="text" class="" name="system.biodata.height" value="{{data.biodata.height}}" data-dtype="String" /> </li> <li class="item flexrow"> <label class="generic-label">Eyes</label> <input type="text" class="" name="system.biodata.eyes" value="{{data.biodata.eyes}}" data-dtype="String" /> </li> <li class="item flexrow"> <label class="generic-label">Hair</label> <input type="text" class="" name="system.biodata.hair" value="{{data.biodata.hair}}" data-dtype="String" /> </li> </ul> </div> <div> <ul> <li class="flexrow item"> <label class="generic-label">Size</label> <select class="competence-base flexrow" type="text" name="system.biodata.size" value="{{data.biodata.size}}" data-dtype="Number"> {{#select data.biodata.size}} <option value="1">Tiny</option> <option value="2">Small</option> <option value="3">Medium</option> <option value="4">Large</option> <option value="5">Huge</option> <option value="6">Gargantuan</option> {{/select}} </select> </li> <li class="flexrow item"> <label class="generic-label">Sex</label> <input type="text" class="" name="system.biodata.sex" value="{{data.biodata.sex}}" data-dtype="String" /> </li> <li class="flexrow item"> <label class="generic-label">Preferred Hand</label> <input type="text" class="" name="system.biodata.preferredhand" value="{{data.biodata.preferredhand}}" data-dtype="String" /> </li> <li class="flexrow item" data-item-id="{{race._id}}"> <label class="generic-label">Race</label> <a class="item-edit"><img class="stat-icon" src="{{race.img}}"></a> <input type="text" class="" name="system.biodata.racename" value="{{data.biodata.racename}}" data-dtype="String" /> </li> </ul> </div> </div> <hr> <h3>Background : </h3> <div class="form-group editor"> {{editor description target="system.biodata.description" button=true owner=owner editable=editable}} </div> <hr> <h3>Notes : </h3> <div class="form-group editor"> {{editor notes target="system.biodata.notes" button=true owner=owner editable=editable}} </div> <hr> </article> </div> </section> </form>