import { WastelandUtility } from "./wasteland-utility.js";

export const defaultItemImg = {
    competence: "systems/fvtt-wasteland/assets/icons/skill.webp",  
    arme: "systems/fvtt-wasteland/assets/icons/weapon.webp",  
    capacite: "systems/fvtt-wasteland/assets/icons/hability.webp",  
    equipement: "systems/fvtt-wasteland/assets/icons/gear.webp",  
    mutation: "systems/fvtt-wasteland/assets/icons/mutation.webp",  
    monnaie: "systems/fvtt-wasteland/assets/icons/money.webp",  
    people: "systems/fvtt-wasteland/assets/icons/people.webp",  
    predilection: "systems/fvtt-wasteland/assets/icons/predilection.webp",  
    pouvoir: "systems/fvtt-wasteland/assets/icons/power.webp",  
    origine: "systems/fvtt-wasteland/assets/icons/origin.webp",  
    protection: "systems/fvtt-wasteland/assets/icons/armor.webp",  
    metier: "systems/fvtt-wasteland/assets/icons/work.webp",  
    artifex: "systems/fvtt-wasteland/assets/icons/artifact.webp",  
    heritage: "systems/fvtt-wasteland/assets/icons/legacy.webp",  
    charme: "systems/fvtt-wasteland/assets/icons/charm.webp",  
}

/**
 * Extend the basic ItemSheet with some very simple modifications
 * @extends {ItemSheet}
 */
export class WastelandItem extends Item {

  constructor(data, context) {
    if (!data.img) {
      data.img = defaultItemImg[data.type];
    }
    super(data, context);
  }

}
