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fvtt-waste
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12
README.md
@ -1,11 +1,14 @@
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# Système Foundry pour Wasteland (French RPG, Titam France/Sombres Projets)
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Système Foundry pour Wasteland (French RPG, Titam France/Sombres Projets)
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## EN
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||||
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Unofficial system for Wasteland (French version from Titam France).
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Unofficial system for Wasteland (French RPG from Titam France).
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Books are mandatory to play and are available at : http://www.titam-france.fr
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`![alt text](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2024/01/screenshot-wasteland-01.webp "Wasteland")`
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## FR
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Système non-officiel pour le JDR Wasteland (Titam France).
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@ -16,8 +19,9 @@ Les livres du jeu sont nécessaires pour jouer, et sont disponibles ici : http:/
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# Credits
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Wasteland, le jeu de rôle de Sword & Sorcery, is a property of Titam France/Sombres Projets.
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Wasteland is a property of Titam France/Sombres Projets.
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# Developmement
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LeRatierBretonnien
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Code, CSS and automations : LeRatierBretonnien
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Compendiums : Pretre, LeRatierBretonnien
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|
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assets/icons/armor.webp
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assets/icons/artifact.webp
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assets/icons/charm.webp
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assets/icons/gear.webp
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assets/icons/gear2.webp
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assets/icons/hability.webp
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assets/icons/hubris.webp
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assets/icons/legacy.webp
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assets/icons/money.webp
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assets/icons/mutation.webp
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assets/icons/origin.webp
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assets/icons/people.webp
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assets/icons/power.webp
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assets/icons/shield.webp
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assets/icons/skill.webp
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assets/icons/weapon.webp
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assets/icons/weapon_range.webp
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assets/icons/work.webp
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assets/logos/logo_wasteland.webp
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assets/ui/banniere_wasteland.webp
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assets/ui/landing_page_wasteland.webp
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5
changelog.md
Normal file
@ -0,0 +1,5 @@
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# 11.0.22
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- Version initiale
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-
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41
lang/fr.json
@ -1,24 +1,25 @@
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{
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"ACTOR": {
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"TypePersonnage": "Personnage",
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"TypePNJ": "PNJ"
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"TYPES": {
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"Item": {
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"arme": "Arme",
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"competence": "Compétence",
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"protection": "Protection",
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"monnaie": "Monnaie",
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"equipement": "Equipement",
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"capacite": "Capacité",
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"origine": "Origine",
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"heritage": "Héritage",
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"metier": "Métier",
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"bouclier": "Bouclier",
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"pouvoir": "Pouvoir",
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"artifex": "Artifex",
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"mutation": "Mutation",
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"charme": "Charme",
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"peuple": "Peuple"
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},
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"ITEM": {
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"TypeArme": "Arme",
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"TypeCompetence": "Compétence",
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"TypeProtection": "Protection",
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"TypeMonnaie": "Monnaie",
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"TypeEquipement": "Equipement",
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"TypeCapacite": "Capacité",
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"TypeOrigine": "Origine",
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"TypeHeritage": "Héritage",
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"TypeMetier": "Métier",
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"TypeBouclier": "Bouclier",
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"TypePouvoir": "Pouvoir",
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"TypeArtifex": "Artifex",
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"TypeMutation": "Mutation",
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"TypeCharme": "Charme",
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"TypePeuple": "Peuple"
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"Actor": {
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"personnage": "Personnage",
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"pnj": "PNJ"
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}
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}
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}
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@ -12,7 +12,7 @@ export class WastelandActorSheet extends ActorSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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return foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-wasteland", "sheet", "actor"],
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template: "systems/fvtt-wasteland/templates/actor-sheet.html",
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width: 640,
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@ -25,7 +25,7 @@ export class WastelandActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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async getData() {
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const objectData = duplicate(this.object)
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const objectData = foundry.utils.duplicate(this.object)
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let actorData = objectData
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let formData = {
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@ -40,20 +40,32 @@ export class WastelandActorSheet extends ActorSheet {
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effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
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limited: this.object.limited,
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skills: this.actor.getSkills(),
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armes: duplicate(this.actor.getWeapons()),
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protections: duplicate(this.actor.getArmors()),
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pouvoirs:duplicate(this.actor.getPouvoirs()),
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origine: duplicate(this.actor.getOrigine() || {}),
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heritage: duplicate(this.actor.getHeritage() || {}),
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metier: duplicate(this.actor.getMetier() || {}),
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armes: foundry.utils.duplicate(this.actor.getWeapons()),
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protections: foundry.utils.duplicate(this.actor.getArmors()),
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pouvoirs:foundry.utils.duplicate(this.actor.getPouvoirs()),
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dons: foundry.utils.duplicate(this.actor.getDons()),
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hubrises: foundry.utils.duplicate(this.actor.getHubris()),
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tours:foundry.utils.duplicate(this.actor.getTours()),
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artifex: foundry.utils.duplicate(this.actor.getArtifex()),
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charmes:foundry.utils.duplicate(this.actor.getCharmes()),
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peuple: foundry.utils.duplicate(this.actor.getPeuple() || {}),
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origine: foundry.utils.duplicate(this.actor.getOrigine() || {}),
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heritage: foundry.utils.duplicate(this.actor.getHeritage() || {}),
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metier: foundry.utils.duplicate(this.actor.getMetier() || {}),
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combat: this.actor.getCombatValues(),
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equipements: duplicate(this.actor.getEquipments()),
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monnaies: duplicate(this.actor.getMonnaies()),
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config: foundry.utils.duplicate(game.system.wasteland.config),
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capacites: foundry.utils.duplicate(this.actor.getCapacites()),
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equipements: foundry.utils.duplicate(this.actor.getEquipments()),
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monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
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mutations: foundry.utils.duplicate(this.actor.getMutations()),
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description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
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comportement: await TextEditor.enrichHTML(this.object.system.biodata.comportement, {async: true}),
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habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
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options: this.options,
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owner: this.document.isOwner,
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editScore: this.options.editScore,
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isGM: game.user.isGM
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isGM: game.user.isGM,
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config: game.system.wasteland.config
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}
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this.formData = formData;
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@ -112,6 +124,12 @@ export class WastelandActorSheet extends ActorSheet {
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||||
let compId = li.data("item-id")
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this.actor.rollCompetence(attrKey, compId)
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})
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html.find('.roll-charme').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let charmeId = li.data("item-id")
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this.actor.rollCharme(charmeId)
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})
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html.find('.roll-pouvoir').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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||||
let pouvoirId = li.data("item-id")
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||||
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@ -37,11 +37,12 @@ export class WastelandActor extends Actor {
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return actor;
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}
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||||
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if (data.type == 'personnage') {
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const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills")
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if (data.type == 'personnage') {
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data.items = skills.map(i => i.toObject())
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}
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if (data.type == 'pnj') {
|
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if (data.type == 'creature') {
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data.items = skills.filter(i=>i.name.toLowerCase().includes("mêlée")).map(i => i.toObject())
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}
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||||
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return super.create(data, options);
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@ -49,10 +50,10 @@ export class WastelandActor extends Actor {
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||||
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/* -------------------------------------------- */
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prepareArme(arme) {
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arme = duplicate(arme)
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arme = foundry.utils.duplicate(arme)
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let combat = this.getCombatValues()
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if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
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arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
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arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
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arme.system.attrKey = "pui"
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arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
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arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
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@ -61,7 +62,7 @@ export class WastelandActor extends Actor {
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}
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}
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if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
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arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
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arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
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arme.system.attrKey = "adr"
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arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
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arme.system.totalDegats = arme.system.degats
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@ -73,9 +74,9 @@ export class WastelandActor extends Actor {
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}
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/* -------------------------------------------- */
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prepareBouclier(bouclier) {
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bouclier = duplicate(bouclier)
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bouclier = foundry.utils.duplicate(bouclier)
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let combat = this.getCombatValues()
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bouclier.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
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bouclier.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
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bouclier.system.attrKey = "pui"
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bouclier.system.totalDegats = bouclier.system.degats + "+" + combat.bonusDegatsTotal
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bouclier.system.totalOffensif = this.system.attributs.pui.value + bouclier.system.competence.system.niveau
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@ -106,18 +107,46 @@ export class WastelandActor extends Actor {
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WastelandUtility.sortArrayObjectsByName(items)
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return items
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}
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getCharmes() {
|
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let items = this.items.filter(item => item.type=="charme" && item.system?.charmetype == "charme") || []
|
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WastelandUtility.sortArrayObjectsByName(items)
|
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return items
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}
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getTours() {
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let items = this.items.filter(item => item.type=="charme" && item.system?.charmetype == "tour") || []
|
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WastelandUtility.sortArrayObjectsByName(items)
|
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return items
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}
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getArtifex() {
|
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return this.getItemSorted(["artifex"])
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}
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getCapacites() {
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return this.getItemSorted(["capacite"])
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}
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getPouvoirs() {
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return this.getItemSorted(["pouvoir"])
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}
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getDons() {
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return this.getItemSorted(["don"])
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}
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getHubris() {
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return this.getItemSorted(["hubris"])
|
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}
|
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getEquipments() {
|
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return this.getItemSorted(["equipement"])
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}
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getMonnaies() {
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return this.getItemSorted(["monnaie"])
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}
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getMutations() {
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return this.getItemSorted(["mutation"])
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}
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getArmors() {
|
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return this.getItemSorted(["protection"])
|
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}
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getPeuple() {
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return this.items.find(item => item.type == "peuple")
|
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}
|
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getOrigine() {
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return this.items.find(item => item.type == "origine")
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}
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@ -131,7 +160,7 @@ export class WastelandActor extends Actor {
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getSkills() {
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let comp = []
|
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for (let item of this.items) {
|
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item = duplicate(item)
|
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item = foundry.utils.duplicate(item)
|
||||
if (item.type == "competence") {
|
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item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
|
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item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
|
||||
@ -193,7 +222,7 @@ export class WastelandActor extends Actor {
|
||||
if (this.system.sante.base != newSante) {
|
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this.update({ 'system.sante.base': newSante })
|
||||
}
|
||||
let newPsyche = (this.system.attributs.cla.value + this.system.attributs.tre.value) * this.system.biodata.psychemultiplier + 5
|
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let newPsyche = ((this.system.attributs.cla.value + this.system.attributs.tre.value) * 2) + 5
|
||||
if (this.system.psyche.fullmax != newPsyche) {
|
||||
this.update({ 'system.psyche.fullmax': newPsyche })
|
||||
}
|
||||
@ -207,12 +236,17 @@ export class WastelandActor extends Actor {
|
||||
|
||||
super._preUpdate(changed, options, user);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
incDecSante(value) {
|
||||
let sante = foundry.utils.duplicate(this.system.sante)
|
||||
sante.letaux += value
|
||||
this.update({ 'system.sante': sante })
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getItemById(id) {
|
||||
let item = this.items.find(item => item.id == id);
|
||||
if (item) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
}
|
||||
return item;
|
||||
}
|
||||
@ -267,7 +301,7 @@ export class WastelandActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
subPointsPsyche(value) {
|
||||
let psyche = duplicate(this.system.psyche)
|
||||
let psyche = foundry.utils.duplicate(this.system.psyche)
|
||||
psyche.currentmax -= value
|
||||
this.update( {'system.psyche': psyche})
|
||||
}
|
||||
@ -306,13 +340,13 @@ export class WastelandActor extends Actor {
|
||||
getSubActors() {
|
||||
let subActors = [];
|
||||
for (let id of this.system.subactors) {
|
||||
subActors.push(duplicate(game.actors.get(id)));
|
||||
subActors.push(foundry.utils.duplicate(game.actors.get(id)));
|
||||
}
|
||||
return subActors;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async addSubActor(subActorId) {
|
||||
let subActors = duplicate(this.system.subactors);
|
||||
let subActors = foundry.utils.duplicate(this.system.subactors);
|
||||
subActors.push(subActorId);
|
||||
await this.update({ 'system.subactors': subActors });
|
||||
}
|
||||
@ -343,7 +377,7 @@ export class WastelandActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async setPredilectionUsed(compId, predIdx) {
|
||||
let comp = this.items.get(compId)
|
||||
let pred = duplicate(comp.system.predilections)
|
||||
let pred = foundry.utils.duplicate(comp.system.predilections)
|
||||
pred[predIdx].used = true
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
|
||||
}
|
||||
@ -366,7 +400,7 @@ export class WastelandActor extends Actor {
|
||||
}
|
||||
if ( arme.system.totalDefensif > maxDef) {
|
||||
maxDef = arme.system.totalDefensif
|
||||
bestArme = duplicate(arme)
|
||||
bestArme = foundry.utils.duplicate(arme)
|
||||
}
|
||||
}
|
||||
return bestArme
|
||||
@ -383,57 +417,66 @@ export class WastelandActor extends Actor {
|
||||
rollData.canEclatDoubleD20 = true // Always true in Wastelan
|
||||
rollData.doubleD20 = false
|
||||
rollData.attributs = WastelandUtility.getAttributs()
|
||||
rollData.config = foundry.utils.duplicate(game.system.wasteland.config)
|
||||
|
||||
if (attrKey) {
|
||||
rollData.attrKey = attrKey
|
||||
if (attrKey != "tochoose") {
|
||||
rollData.actionImg = "systems/fvtt-wasteland/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(this.system.attributs[attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
|
||||
}
|
||||
}
|
||||
if (compId) {
|
||||
rollData.competence = duplicate(this.items.get(compId) || {})
|
||||
rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
}
|
||||
if (compName) {
|
||||
rollData.competence = duplicate(this.items.find( item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.competence = foundry.utils.duplicate(this.items.find( item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
}
|
||||
return rollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollAttribut(attrKey) {
|
||||
let rollData = this.getCommonRollData(attrKey)
|
||||
async launchRoll(rollData) {
|
||||
console.log("RollData", rollData)
|
||||
let rollDialog = await WastelandRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
rollAttribut(attrKey) {
|
||||
let rollData = this.getCommonRollData(attrKey)
|
||||
this.launchRoll(rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCompetence(attrKey, compId) {
|
||||
rollCompetence(attrKey, compId) {
|
||||
let rollData = this.getCommonRollData(attrKey, compId)
|
||||
console.log("RollDatra", rollData)
|
||||
let rollDialog = await WastelandRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
this.launchRoll(rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCharme(charmeId) {
|
||||
let rollData = this.getCommonRollData("cla")
|
||||
rollData.charme = foundry.utils.duplicate(this.items.get(charmeId) || {})
|
||||
rollData.charmeDice = "1d4"
|
||||
this.launchRoll(rollData)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollPouvoir(pouvoirId) {
|
||||
let comp = this.items.find(comp => comp.type == "competence" && comp.name.toLowerCase() == "savoir : runes")
|
||||
if ( !comp) {
|
||||
ui.notifications.warn("La compétence Savoirs : Runes n'a pas été trouvée, abandon.")
|
||||
let pouvoir = foundry.utils.duplicate(this.items.get(pouvoirId) || {})
|
||||
if (pouvoir?.system) {
|
||||
let rollData = this.getCommonRollData(pouvoir.system.attribut, undefined, pouvoir.system.competence)
|
||||
if (!rollData.competence) {
|
||||
ui.notifications.error("Le pouvoir " + pouvoir.name + " n'a pas de compétence associée. Editez le pouvoir avec la compétence associée.")
|
||||
return
|
||||
}
|
||||
let rollData = this.getCommonRollData("cla", undefined, "Savoir : Runes")
|
||||
rollData.rune = duplicate(this.items.get(runeId) || {})
|
||||
rollData.difficulte = rollData.rune?.system?.seuil || 0
|
||||
rollData.runemode = "prononcer"
|
||||
rollData.runeame = 1
|
||||
console.log("runeData", rollData)
|
||||
let rollDialog = await WastelandRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
rollData.pouvoir = pouvoir
|
||||
rollData.difficulte = pouvoir.system.seuil
|
||||
this.launchRoll(rollData)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollArmeOffensif(armeId) {
|
||||
let arme = this.items.get(armeId)
|
||||
@ -445,9 +488,7 @@ export class WastelandActor extends Actor {
|
||||
}
|
||||
let rollData = this.getCommonRollData(arme.system.attrKey, arme.system.competence._id)
|
||||
rollData.arme = arme
|
||||
console.log("ARME!", rollData)
|
||||
let rollDialog = await WastelandRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
this.launchRoll(rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -459,7 +500,7 @@ export class WastelandActor extends Actor {
|
||||
if (arme.type == "bouclier") {
|
||||
arme = this.prepareBouclier(arme)
|
||||
}
|
||||
let roll = new Roll(arme.system.totalDegats).roll({ async: false })
|
||||
let roll = await new Roll(arme.system.totalDegats).roll()
|
||||
await WastelandUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
|
||||
let rollData = {
|
||||
arme: arme,
|
||||
|
@ -10,7 +10,7 @@ export class WastelandCombat extends Combat {
|
||||
const c = this.combatants.get(ids[cId]);
|
||||
let id = c._id || c.id;
|
||||
let initBonus = c.actor ? c.actor.getInitiativeScore() : 0
|
||||
let roll = new Roll("1d10 + "+initBonus).roll({ async: false})
|
||||
let roll = await new Roll("1d10 + "+initBonus).roll()
|
||||
await WastelandUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"))
|
||||
//console.log("Init bonus", initBonus, roll.total)
|
||||
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: roll.total } ]);
|
||||
|
57
modules/wasteland-config.js
Normal file
@ -0,0 +1,57 @@
|
||||
export const WASTELAND_CONFIG = {
|
||||
|
||||
cheminpouvoir : {
|
||||
"force": "Chemin des Forces",
|
||||
"forge": "Chemin des Forges",
|
||||
"echo": "Chemin des Échos",
|
||||
"reflet": "Chemin des Reflets",
|
||||
"ame": "Chemin des Âmes",
|
||||
"mort": "Chemin des Morts",
|
||||
"vie": "Chemin de Vie",
|
||||
"guerre": "Chemin des guerres",
|
||||
"horizon": "Chemin vers l'horizon",
|
||||
"voleurinvisible": "Chemin du Voleur invisible",
|
||||
"nuit": "Chemin des Nuits",
|
||||
"oiseaux": "Chemin des Oiseaux"
|
||||
},
|
||||
hubrisType: {
|
||||
"mental": "Mental",
|
||||
"physique": "Physique",
|
||||
},
|
||||
charmetype: {
|
||||
tour: "Tour",
|
||||
charme: "Charme",
|
||||
},
|
||||
dices: {
|
||||
"1d4": "1d4",
|
||||
"1d6": "1d6",
|
||||
"1d8": "1d8",
|
||||
"1d10": "1d10",
|
||||
"1d12": "1d12",
|
||||
"1d20": "1d20",
|
||||
},
|
||||
artifexType: {
|
||||
"vapeur": "Vapeur",
|
||||
"mecanique": "Mécanique",
|
||||
"chimie": "Chimie",
|
||||
"electricite": "Électricité",
|
||||
"chimerie": "Chimérie",
|
||||
},
|
||||
typeArmeOptions: {
|
||||
contact: "Arme de contact",
|
||||
contactjet: "Arme de contact et de Jet",
|
||||
jet: "Arme de Jet",
|
||||
tir: "Arme de Tir",
|
||||
special: "Spécial (capacité/don)"
|
||||
},
|
||||
difficulteOptions: {
|
||||
"0": "Aucune/Inconnue",
|
||||
"5": "Facile (5)",
|
||||
"10": "Moyenne (10)",
|
||||
"15": "Ardue (15)",
|
||||
"20": "Hasardeuse (20)",
|
||||
"25": "Insensée (25)",
|
||||
"30": "Pure Folie (30)"
|
||||
}
|
||||
|
||||
}
|
26
modules/wasteland-creature-sheet.js
Normal file
@ -0,0 +1,26 @@
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
|
||||
import { WastelandUtility } from "./wasteland-utility.js";
|
||||
import { WastelandActorSheet } from "./wasteland-actor-sheet.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class WastelandCreatureSheet extends WastelandActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-wasteland", "sheet", "creature"],
|
||||
template: "systems/fvtt-wasteland/templates/creature-sheet.html",
|
||||
width: 640,
|
||||
height: 720,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
editScore: false
|
||||
});
|
||||
}
|
||||
|
||||
}
|
@ -9,7 +9,7 @@ export class WastelandItemSheet extends ItemSheet {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-wasteland", "sheet", "item"],
|
||||
template: "systems/fvtt-wasteland/templates/item-sheet.html",
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
@ -48,7 +48,7 @@ export class WastelandItemSheet extends ItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
let itemData = objectData
|
||||
let formData = {
|
||||
title: this.title,
|
||||
@ -59,19 +59,16 @@ export class WastelandItemSheet extends ItemSheet {
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
attributs: WastelandUtility.getAttributs(),
|
||||
config: foundry.utils.duplicate(game.system.wasteland.config),
|
||||
data: itemData.system,
|
||||
system: itemData.system,
|
||||
limited: this.object.limited,
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
mr: (this.object.type == 'specialisation'),
|
||||
isGM: game.user.isGM
|
||||
}
|
||||
|
||||
if ( objectData.type == "don") {
|
||||
formData.sacrifice = await TextEditor.enrichHTML(this.object.system.sacrifice, {async: true})
|
||||
}
|
||||
//this.options.editable = !(this.object.origin == "embeddedItem");
|
||||
console.log("ITEM DATA", formData, this);
|
||||
return formData;
|
||||
}
|
||||
@ -90,7 +87,7 @@ export class WastelandItemSheet extends ItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
postItem() {
|
||||
let chatData = duplicate(WastelandUtility.data(this.item));
|
||||
let chatData = foundry.utils.duplicate(WastelandUtility.data(this.item));
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
}
|
||||
@ -133,26 +130,26 @@ export class WastelandItemSheet extends ItemSheet {
|
||||
html.find('.edit-prediction').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].name = ev.currentTarget.value
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
})
|
||||
html.find('.delete-prediction').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.splice(index,1)
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
})
|
||||
html.find('.use-prediction').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].used = ev.currentTarget.checked
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
})
|
||||
html.find('#add-predilection').click(ev => {
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.push( { name: "Nouvelle prédilection", used: false })
|
||||
this.object.update( { 'data.predilections': pred })
|
||||
})
|
||||
|
@ -1,18 +1,24 @@
|
||||
import { WastelandUtility } from "./wasteland-utility.js";
|
||||
|
||||
export const defaultItemImg = {
|
||||
competence: "systems/fvtt-wasteland/assets/icons/competence.webp",
|
||||
arme: "systems/fvtt-wasteland/assets/icons/arme.webp",
|
||||
capacite: "systems/fvtt-wasteland/assets/icons/capacite.webp",
|
||||
don: "systems/fvtt-wasteland/assets/icons/don.webp",
|
||||
equipement: "systems/fvtt-wasteland/assets/icons/equipement.webp",
|
||||
monnaie: "systems/fvtt-wasteland/assets/icons/monnaie.webp",
|
||||
pacte: "systems/fvtt-wasteland/assets/icons/pacte.webp",
|
||||
competence: "systems/fvtt-wasteland/assets/icons/skill.webp",
|
||||
arme: "systems/fvtt-wasteland/assets/icons/weapon.webp",
|
||||
capacite: "systems/fvtt-wasteland/assets/icons/hability.webp",
|
||||
equipement: "systems/fvtt-wasteland/assets/icons/gear.webp",
|
||||
mutation: "systems/fvtt-wasteland/assets/icons/mutation.webp",
|
||||
monnaie: "systems/fvtt-wasteland/assets/icons/money.webp",
|
||||
people: "systems/fvtt-wasteland/assets/icons/people.webp",
|
||||
predilection: "systems/fvtt-wasteland/assets/icons/predilection.webp",
|
||||
protection: "systems/fvtt-wasteland/assets/icons/protection.webp",
|
||||
rune: "systems/fvtt-wasteland/assets/icons/rune.webp",
|
||||
tendance: "systems/fvtt-wasteland/assets/icons/tendance.webp",
|
||||
traitchaotique: "systems/fvtt-wasteland/assets/icons/traitchaotique.webp",
|
||||
pouvoir: "systems/fvtt-wasteland/assets/icons/power.webp",
|
||||
origine: "systems/fvtt-wasteland/assets/icons/origin.webp",
|
||||
protection: "systems/fvtt-wasteland/assets/icons/armor.webp",
|
||||
metier: "systems/fvtt-wasteland/assets/icons/work.webp",
|
||||
artifex: "systems/fvtt-wasteland/assets/icons/artifact.webp",
|
||||
heritage: "systems/fvtt-wasteland/assets/icons/legacy.webp",
|
||||
charme: "systems/fvtt-wasteland/assets/icons/charm.webp",
|
||||
peuple: "systems/fvtt-wasteland/assets/icons/people.webp",
|
||||
don: "systems/fvtt-wasteland/assets/icons/don.webp",
|
||||
hubris: "systems/fvtt-wasteland/assets/icons/hubris.webp",
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -11,10 +11,11 @@
|
||||
import { WastelandActor } from "./wasteland-actor.js";
|
||||
import { WastelandItemSheet } from "./wasteland-item-sheet.js";
|
||||
import { WastelandActorSheet } from "./wasteland-actor-sheet.js";
|
||||
//import { WastelandNPCSheet } from "./wasteland-npc-sheet.js";
|
||||
import { WastelandCreatureSheet } from "./wasteland-creature-sheet.js";
|
||||
import { WastelandUtility } from "./wasteland-utility.js";
|
||||
import { WastelandCombat } from "./wasteland-combat.js";
|
||||
import { WastelandItem } from "./wasteland-item.js";
|
||||
import { WASTELAND_CONFIG } from "./wasteland-config.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
@ -45,13 +46,15 @@ Hooks.once("init", async function () {
|
||||
CONFIG.Combat.documentClass = WastelandCombat
|
||||
CONFIG.Actor.documentClass = WastelandActor
|
||||
CONFIG.Item.documentClass = WastelandItem
|
||||
game.system.wasteland = { }
|
||||
game.system.wasteland = {
|
||||
config: WASTELAND_CONFIG
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("fvtt-wasteland", WastelandActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
//Actors.registerSheet("fvtt-wasteland", WastelandNPCSheet, { types: ["npc"], makeDefault: false });
|
||||
Actors.registerSheet("fvtt-wasteland", WastelandCreatureSheet, { types: ["creature"], makeDefault: false });
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-wasteland", WastelandItemSheet, { makeDefault: true })
|
||||
@ -66,36 +69,22 @@ function welcomeMessage() {
|
||||
user: game.user.id,
|
||||
whisper: [game.user.id],
|
||||
content: `<div id="welcome-message-Wasteland"><span class="rdd-roll-part">
|
||||
<strong>Bienvenue dans les Jeunes Royaumes de Wasteland !</strong>
|
||||
<strong>Bienvenue dans les Wasteland !</strong>
|
||||
<p>Les livres de Wasteland sont nécessaires pour jouer : https://www.titam-france.fr</p>
|
||||
<p>Wasteland est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
|
||||
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
|
||||
<p>Système développé par LeRatierBretonnien, avec le support de Prêtre. Plus d'infos et aides sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
|
||||
` });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount( registerKey ) {
|
||||
if ( game.user.isGM ) {
|
||||
game.settings.register(registerKey, "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get(registerKey, "world-key")
|
||||
if ( worldKey == undefined || worldKey == "" ) {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set(registerKey, "world-key", worldKey )
|
||||
}
|
||||
// Simple API counter
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
//$.ajaxSetup({
|
||||
//headers: { 'Access-Control-Allow-Origin': '*' }
|
||||
//})
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
async function importDefaultScene() {
|
||||
let exists = game.scenes.find(j => j.name == "Accueil");
|
||||
if (!exists) {
|
||||
const scenes = await WastelandUtility.loadCompendium("fvtt-wasteland.scenes")
|
||||
let newDocuments = scenes.filter(i => i.name == "Accueil");
|
||||
await game.scenes.documentClass.create(newDocuments);
|
||||
game.scenes.find(i => i.name == "Accueil").activate();
|
||||
}
|
||||
}
|
||||
|
||||
@ -105,6 +94,7 @@ function registerUsageCount( registerKey ) {
|
||||
Hooks.once("ready", function () {
|
||||
|
||||
WastelandUtility.ready();
|
||||
|
||||
// User warning
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
|
||||
@ -113,9 +103,24 @@ Hooks.once("ready", function () {
|
||||
user: game.user._id
|
||||
});
|
||||
}
|
||||
if (!game.user.isGM && game.user.character && !game.user.character.prototypeToken.actorLink) {
|
||||
ui.notifications.info("Le token de du joueur n'est pas connecté à l'acteur !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le token du joueur " + game.user.name + " n'est pas connecté à l'acteur !",
|
||||
user: game.user._id
|
||||
});
|
||||
}
|
||||
|
||||
registerUsageCount('fvtt-wasteland')
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err=>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
welcomeMessage();
|
||||
|
||||
importDefaultScene();
|
||||
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -3,20 +3,17 @@ import { WastelandUtility } from "./wasteland-utility.js";
|
||||
export class WastelandRollDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData ) {
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = { classes: ["WastelandDialog"], width: 340, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await renderTemplate('systems/fvtt-wasteland/templates/roll-dialog-generic.html', rollData);
|
||||
|
||||
return new WastelandRollDialog(actor, rollData, html, options );
|
||||
return new WastelandRollDialog(actor, rollData, html, options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, close = undefined) {
|
||||
let conf = {
|
||||
title: "Test de Capacité",
|
||||
content: html,
|
||||
buttons: {
|
||||
let buttons = {
|
||||
rolld10: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d10",
|
||||
@ -31,7 +28,26 @@ export class WastelandRollDialog extends Dialog {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => { this.close() }
|
||||
} },
|
||||
}
|
||||
}
|
||||
if (rollData.charme) {
|
||||
buttons = {
|
||||
roll: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer",
|
||||
callback: () => { this.roll() }
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Annuler",
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
}
|
||||
}
|
||||
let conf = {
|
||||
title: "Test de Capacité",
|
||||
content: html,
|
||||
buttons: buttons,
|
||||
close: close
|
||||
}
|
||||
|
||||
@ -42,9 +58,9 @@ export class WastelandRollDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
roll ( dice) {
|
||||
roll(dice) {
|
||||
this.rollData.mainDice = dice
|
||||
WastelandUtility.rollWasteland( this.rollData )
|
||||
WastelandUtility.rollWasteland(this.rollData)
|
||||
}
|
||||
|
||||
|
||||
@ -75,5 +91,9 @@ export class WastelandRollDialog extends Dialog {
|
||||
html.find('#doubleD20').change(async (event) => {
|
||||
this.rollData.doubleD20 = event.currentTarget.checked
|
||||
})
|
||||
html.find('#charmeDice').change(async (event) => {
|
||||
this.rollData.charmeDice = String(event.currentTarget.value)
|
||||
})
|
||||
|
||||
}
|
||||
}
|
@ -2,6 +2,20 @@
|
||||
import { WastelandCombat } from "./wasteland-combat.js";
|
||||
import { WastelandCommands } from "./wasteland-commands.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const __contrecouptCharme = {
|
||||
1 : {name: "Effet chromatique", description: "le corps du kobold prend des teintes aussi étranges que voyantes. L'effet s’estompe progressivement et 24 heures plus tard, le kobold retrouve ses couleurs d’origine." },
|
||||
3 : {name: "Enivrement Kobold", description: "très excité par son premier tour, le kobold doit immédiatement faire un autre tour, pour lequel il emploiera un dé plus gros." },
|
||||
5 : {name: "Mutisme superstitieux", description: "le kobold ne doit plus parler» pendant les prochaines 24 heures. S'il le fait malgré tout, les effets de son tour s’arrêtent." },
|
||||
7 : {name: "Agité!", description: "le kobold ne tient plus en place. Il ne peut se reposer pendant les prochaines 12 heures. Dès. que 12 heures se sont écoulées, il s'effondre comme une masse et dort 12 heures d'affilée d’un sommeil enchanté dont rien ne pourra le réveiller." },
|
||||
9 : {name: "Somnolence", description: "le kobold devient somnolent. Il n’arrive pas à se concentrer même sur une tâche simple, bäille sans arrêt, traîne les pieds et n’agit plus que de mauvaise grâce. Cela dure jusqu’à ce qu'il ait dormi au moins 12 heures." },
|
||||
11 : {name: "Manie incontrôlable", description: "le kobold est pris d’une manie incontrôlable. Dès qu'il voit un chapeau rouge, il doit suivre son porteur. Il ne mangera que si son voisin de gauche mange aussi, etc. Cela dure pendant une jour- née puis l’effet s’inverse pendant une heure : il ne suivra jamais un chapeau rouge, ne mangera jamais si son voi- sin de gauche mange, etc. Le contrecoup prend alors fin." },
|
||||
13 : {name: "Malédiction des Ternes", description: "le kobold perd cette qualité mystérieuse qui fait que les kobolds sont des kobolds et devient tout. Terne. Il perd 1d20 point(s) de Bonne Aventure (s’il doit en perdre plus qu'il n’en a, il tombe simplement à 0). Ces points perdus pourront cependant être regagnés normalement." },
|
||||
15 : {name: "La petite Mort", description: "le kobold s'endort pour 1420 heures. Rien ni personne ne pourra le tirer de ce sommeil enchanté avant que ce contrecoup ne prenne fin." },
|
||||
17 : {name: "Angoisse cauchemardesque", description: "le kobold a une brève vision de pure horreur. Il perd 1420 points de Psyché {s'il doit en perdre plus qu'il n’en a, il tombe à 0)." },
|
||||
19 : {name: "Anémie Kobold", description: "le kobold se met à saigner du nez, des oreilles et même d’autres endroits. Il perd 1420 point(s) de Santé." }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class WastelandUtility {
|
||||
|
||||
@ -100,6 +114,28 @@ export class WastelandUtility {
|
||||
static async ready() {
|
||||
const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills")
|
||||
this.skills = skills.map(i => i.toObject())
|
||||
|
||||
game.system.wasteland.config.listeNiveauSkill = WastelandUtility.createDirectOptionList(0, 10)
|
||||
game.system.wasteland.config.listeNiveauCreature = WastelandUtility.createDirectOptionList(0, 35)
|
||||
game.system.wasteland.config.modificateurOptions = WastelandUtility.createArrayOptionList(-15, 15)
|
||||
game.system.wasteland.config.pointsAmeOptions = WastelandUtility.createDirectOptionList(0, 20)
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static createDirectOptionList(min, max) {
|
||||
let options = {};
|
||||
for (let i = min; i <= max; i++) {
|
||||
options[`${i}`] = `${i}`;
|
||||
}
|
||||
return options;
|
||||
}
|
||||
static createArrayOptionList(min, max) {
|
||||
let options = [];
|
||||
for (let i = min; i <= max; i++) {
|
||||
options.push({key:`${i}`, label:`${i}`});
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -128,7 +164,7 @@ export class WastelandUtility {
|
||||
let rollData = message.getFlag("world", "wasteland-roll")
|
||||
let actor = WastelandUtility.getActorFromRollData(rollData)
|
||||
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
|
||||
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
|
||||
rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
|
||||
await WastelandUtility.rollWasteland(rollData)
|
||||
})
|
||||
}
|
||||
@ -138,8 +174,7 @@ export class WastelandUtility {
|
||||
|
||||
const templatePaths = [
|
||||
'systems/fvtt-wasteland/templates/editor-notes-gm.html',
|
||||
'systems/fvtt-wasteland/templates/partial-item-description.html',
|
||||
'systems/fvtt-wasteland/templates/partial-list-niveau.html'
|
||||
'systems/fvtt-wasteland/templates/partial-item-description.html'
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
@ -173,15 +208,6 @@ export class WastelandUtility {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static createDirectOptionList(min, max) {
|
||||
let options = {};
|
||||
for (let i = min; i <= max; i++) {
|
||||
options[`${i}`] = `${i}`;
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildListOptions(min, max) {
|
||||
let options = ""
|
||||
@ -206,7 +232,7 @@ export class WastelandUtility {
|
||||
|
||||
let id = rollData.rollId;
|
||||
let oldRollData = this.rollDataStore[id] || {};
|
||||
let newRollData = mergeObject(oldRollData, rollData);
|
||||
let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
|
||||
this.rollDataStore[id] = newRollData;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@ -278,7 +304,31 @@ export class WastelandUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeResult(rollData) {
|
||||
static async computeResult(rollData, actor) {
|
||||
if (rollData.charme) {
|
||||
let resultIndex = false
|
||||
let resTab = foundry.utils.duplicate(rollData.charme.system.resultats)
|
||||
for(let id in resTab) {
|
||||
let res = resTab[id]
|
||||
if (!resultIndex && rollData.finalResult >= res.value) {
|
||||
resultIndex = id;
|
||||
}
|
||||
}
|
||||
if (resultIndex) {
|
||||
rollData.charmeDuree = rollData.charme.system.resultats[resultIndex].description
|
||||
}
|
||||
let effectRoll = await new Roll(rollData.charmeDice).roll()
|
||||
if (rollData.charme.system.charmetype == "tour") {
|
||||
rollData.contrecoupResult = effectRoll.total
|
||||
if (rollData.contrecoupResult % 2 == 1) {
|
||||
rollData.contrecoup = __contrecouptCharme[rollData.contrecoupResult]
|
||||
}
|
||||
}
|
||||
if (rollData.charme.system.charmetype == "charme") {
|
||||
rollData.charmeSante = effectRoll.total
|
||||
actor.incDecSante(rollData.charmeSante)
|
||||
}
|
||||
} else {
|
||||
if (rollData.mainDice == "1d20") {
|
||||
let diceValue = rollData.roll.terms[0].results[0].result
|
||||
diceValue *= (rollData.doubleD20) ? 2 : 1
|
||||
@ -300,6 +350,7 @@ export class WastelandUtility {
|
||||
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async rollWasteland(rollData) {
|
||||
@ -310,9 +361,12 @@ export class WastelandUtility {
|
||||
}
|
||||
if (!rollData.attr) {
|
||||
rollData.actionImg = "systems/fvtt-wasteland/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
|
||||
}
|
||||
|
||||
if (rollData.charme) {
|
||||
rollData.diceFormula = rollData.charmeDice
|
||||
} else {
|
||||
rollData.diceFormula = rollData.mainDice
|
||||
if (rollData.doubleD20) { // Multiply result !
|
||||
rollData.diceFormula += "*2"
|
||||
@ -320,45 +374,28 @@ export class WastelandUtility {
|
||||
actor.changeEclat(-1)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//console.log("BEFORE COMP", rollData)
|
||||
if (rollData.competence) {
|
||||
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => !pred.used) || [])
|
||||
rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections.filter(pred => !pred.used) || [])
|
||||
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
|
||||
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
|
||||
} else {
|
||||
rollData.diceFormula += `+${rollData.attr.value}*2+${rollData.modificateur}`
|
||||
}
|
||||
|
||||
if (rollData.arme && rollData.arme.type == "arme") {
|
||||
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
|
||||
}
|
||||
|
||||
if (rollData.rune) {
|
||||
rollData.runeduree = Math.ceil((rollData.runeame + 3) / 3)
|
||||
if (rollData.runemode == "inscrire") {
|
||||
rollData.runeduree *= 2
|
||||
}
|
||||
if (rollData.runemode == "prononcer") {
|
||||
rollData.runeduree = 1
|
||||
}
|
||||
}
|
||||
|
||||
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
|
||||
let myRoll = await new Roll(rollData.diceFormula).roll()
|
||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.roll = duplicate(myRoll)
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
rollData.diceResult = myRoll.terms[0].results[0].result
|
||||
console.log(">>>> ", myRoll)
|
||||
|
||||
rollData.finalResult = myRoll.total
|
||||
this.computeResult(rollData)
|
||||
|
||||
if (rollData.rune) {
|
||||
let subAme = rollData.runeame
|
||||
if (rollData.isEchec && !rollData.isDramatique) {
|
||||
subAme = Math.ceil((subAme + 1) / 2)
|
||||
}
|
||||
actor.subPointsAme(rollData.runemode, subAme)
|
||||
}
|
||||
await this.computeResult(rollData, actor)
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-wasteland/templates/chat-generic-result.html`, rollData)
|
||||
@ -370,13 +407,13 @@ export class WastelandUtility {
|
||||
static async bonusRollWasteland(rollData) {
|
||||
rollData.bonusFormula = rollData.addedBonus
|
||||
|
||||
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
|
||||
let bonusRoll = await new Roll(rollData.bonusFormula).roll()
|
||||
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
|
||||
rollData.bonusRoll = duplicate(bonusRoll)
|
||||
rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
|
||||
|
||||
rollData.finalResult += rollData.bonusRoll.total
|
||||
|
||||
this.computeResult(rollData)
|
||||
await this.computeResult(rollData)
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-wasteland/templates/chat-generic-result.html`, rollData)
|
||||
@ -406,7 +443,7 @@ export class WastelandUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = duplicate(chatOptions);
|
||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
@ -468,7 +505,7 @@ export class WastelandUtility {
|
||||
/* -------------------------------------------- */
|
||||
static getBasicRollData() {
|
||||
let rollData = {
|
||||
rollId: randomID(16),
|
||||
rollId: foundry.utils.randomID(16),
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
modificateursOptions: this.getModificateurOptions(),
|
||||
pointAmeOptions: this.getPointAmeOptions(),
|
||||
|
@ -1,46 +0,0 @@
|
||||
{"name":"Fouet","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Qb1h25U88mTM4h72"}},"_id":"0swiE8k5zfUIqmXu","system":{"description":"","typearme":"contactjet","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d4 + 1","nonletaux":true,"deuxmains":false,"courte":3,"moyenne":0,"longue":0,"tr":0,"rarete":4,"prix":40,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964292,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"2BSVJXr0FGZZJ9fh","name":"Hache des mers","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.mGYFgteaWBDo10Xb"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964293,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Ecu d'acier","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"","bonusdefense":3,"degats":"1d8","nonletaux":"false","rarete":9,"prix":10,"equipped":false,"isdefense":null},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.Gn52Vfp6Vg4cnpd0"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573706183,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"2PmIgKP4wZLHGp0s"}
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{"_id":"2qezkR1BdC0DcRIl","name":"Fléau d’armes","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.PHQabMgfk1GNOjKo"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D10+1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964293,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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{"name":"Arbalète","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.WYp8ojQN8HYJwUJc"}},"_id":"2zIdrBK88iuMbOF0","system":{"description":"","typearme":"tir","isdefense":null,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"2d6","nonletaux":null,"deuxmains":"","courte":25,"moyenne":50,"longue":75,"tr":3,"rarete":10,"prix":500,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964293,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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{"_id":"3Iv1oLpZcPEJVaI4","name":"Cimeterre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.RYxEg0gJfAlIZ4mw"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":1,"degats":"1d10","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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||||
{"name":"Fronde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.TgVuNnytO9k2K0Xe"}},"_id":"4To8rLxv4efsoZK0","system":{"description":"","typearme":"tir","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D4","nonletaux":false,"deuxmains":false,"courte":10,"moyenne":25,"longue":50,"tr":1,"rarete":2,"prix":1,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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||||
{"name":"Pierre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.3YS9IfQddECnoagK"}},"_id":"4yKlK8MeSj5Zk8lM","system":{"description":"","typearme":"contactjet","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D4","nonletaux":true,"deuxmains":false,"courte":3,"moyenne":6,"longue":15,"tr":1,"rarete":0,"prix":0,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"6e1JHoD1Jrz020R7","name":"Grand marteau","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.vjic4cPkJ0iMCIt5"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"2D6+2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":120,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc de cavalerie","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.5EWrgNQjJMx1t2v1"}},"_id":"88UuW1bdpFuCmkqb","system":{"description":"","typearme":"tir","isdefense":null,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d6","nonletaux":null,"deuxmains":null,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":7,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"9Eo9mRbPPZHN98Cr","name":"Épée de maître","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.kX3MbDFu9uYZVNf2"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d8+ 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":120,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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||||
{"_id":"9xPd4ITtyk3nmMoN","name":"Lance ilmioréenne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.8ApbiVgkx79OHVp2"}},"system":{"description":"<p>La lance ilmioréenne est un solide bâton de combat surmonté d’une pointe sur lequel est fi xé quasi perpendiculairement un fer de hache plat et étroit. Un contrepoids fi xé à l’autre extrémité sert à équilibrer l’arme qui peut être maniée à la fois comme une lance et comme une hache à deux mains, ce qui permet de maintenir ses ennemis à distance ou de leur porter des coups dévastateurs. Ces lances furent inventées à l’époque de la tribu d’Ilm, quand les lances et épées étaient déclarées illégales par les gouverneurs melnibonéens de la région. Certaines écoles militaires ilmioréennes enseignent toujours le Style Imar, qui mêle en une seule et même technique le combat à deux mains à la lance et le combat au bâton.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":2,"degats":"1d8 + 2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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||||
{"_id":"CeC5lAKs7NdPF05l","name":"Masse lourde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.DPfXgFj3gpjJ3nbR"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d10 + 1","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":80,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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||||
{"_id":"CqP80SQFQOefpGgd","name":"Gourdin","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.CBIfq9eRd2RmoI4H"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1D6","nonletaux":true,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":5,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964294,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
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||||
{"_id":"CupT9m8L909l4Fo5","name":"Rapière","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.XIStcClTnmLoSwyR"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":1,"degats":"1d8+ 1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Hachette / Hache de lancer","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.5NHbRanxXA5vUE3B"}},"_id":"DzkeP7jbruqW4nQH","system":{"description":"","typearme":"contactjet","isdefense":false,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d4 + 1","nonletaux":false,"deuxmains":false,"courte":5,"moyenne":10,"longue":15,"tr":1,"rarete":5,"prix":50,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"FDeRBkxXwoZIuL9B","name":"Lance légère","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.LIVeq22E9EanRS9L"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d8","nonletaux":false,"deuxmains":false,"courte":10,"moyenne":25,"longue":50,"tr":1,"rarete":5,"prix":5,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc de chasse","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.TrYZ9BxYukS1mbBX"}},"_id":"Hrm08cpgAMMV6Jpq","system":{"description":"","typearme":"tir","isdefense":false,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 - 1","nonletaux":false,"deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"Iw3j4oC6H8HJ9MFQ","name":"Coup de pied / poing / tête","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.nBPKHsYIM0HgMcBy"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d4","nonletaux":true,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":0,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"KY22L6Lx5WxgvyGD","name":"Lance lourde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Kcl07bs7TOcne37W"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"1d10","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":50,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964295,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc du Désert des Larmes","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.QmYjdRCAk3MnxKJg"}},"_id":"MDpFpqmXpIX5VV80","system":{"description":"<p>Cet arc composite fait de bois, d’andouillers de cerf et/ou d’os est un arc court et très recourbé utilisé par les barbares du Désert des Larmes pour la chasse. On peut également trouver ce type d’arcs à Pikarayd et au Dorel.</p>","typearme":"tir","isdefense":null,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 1","nonletaux":null,"deuxmains":null,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964296,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"MP49mYF7FVuW9ALB","name":"Hache de bataille dite lormyrienne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Lpa6kesbzgKVtogn"}},"system":{"description":"<p>Cette double hache parfaitement équilibrée et proportionnée est l’arme favorite des chevaliers lormyriens. Il s’agit de l’arme idéale pour trancher, découper les lances ennemies et fendre les crânes.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6 + 2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964296,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"N5BbO2lGwzQnpvH0","name":"Couteau / Dague","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.5a9GKIvNgbbXBq3s"}},"system":{"description":"","typearme":"contactjet","isdefense":true,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d4","nonletaux":false,"deuxmains":false,"courte":3,"moyenne":6,"longue":15,"tr":1,"rarete":1,"prix":10,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"QwrZbFeJUQv2OBqI","name":"Pique filkharienne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.dF9LxfA1crZBmT92"}},"system":{"description":"<p>Cette longue pique à grande lame de près de trois mètres de long est l’arme de prédilection des piquiers de l’armée de Filkhar. Très effi cace pour lutter contre des cavaliers ou des ennemis en train de charger, elle l’est beaucoup moins en combat rapproché.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d8 + 2","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"SzgkzHvzma8NiMd5","name":"Masse légère","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.xrWRNZBrEzkUQzRG"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":5,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"U8CoqFhGuT3ZHeq1","name":"Sabre d’abordage","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.aNUqO9OZT0GBszvv"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d8","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":50,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Javelot","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Zwiz9E3TbeUP8qHH"}},"_id":"aELvOR7A9DIJKgBk","system":{"description":"","typearme":"jet","isdefense":false,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d6","nonletaux":false,"deuxmains":false,"courte":25,"moyenne":50,"longue":75,"tr":1,"rarete":5,"prix":30,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964297,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"aJBVfqQ3JQNyVL7c","name":"Fourche / Faux de paysan","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.K5Ayim6mPKZoCSCc"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1D6","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":1,"prix":10,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Pavois","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"<p>Le Pavois se plante dans le sol au début du combat et ne peut plus être déplacé jusqu'à son issue.</p>","bonusdefense":3,"degats":"0","nonletaux":"false","rarete":7,"prix":5,"equipped":false,"isdefense":"false"},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.E3A8EnGzQctvYndd"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573708981,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"b2VNhFBgbvlzaMw8"}
|
||||
{"name":"Bouclier d'Infanterie","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"","bonusdefense":2,"degats":"1d6","nonletaux":"false","rarete":5,"prix":2,"equipped":false},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.jeMLhLTJhTU6TJ58"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573703190,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"bqDEyPj9OlGnEJsr"}
|
||||
{"_id":"c6l49ZmEBjUxfI3W","name":"Arme improvisée","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.E7gcmnNQK2t5OQjv"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d6","nonletaux":true,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":0,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc de guerre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Tq6lUFPTkBN5cBwn"}},"_id":"cKf5z3fajUnxJh0r","system":{"description":"","typearme":"tir","isdefense":false,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d10 + 1","nonletaux":false,"deuxmains":false,"courte":30,"moyenne":50,"longue":100,"tr":1,"rarete":6,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Targe","type":"bouclier","img":"systems/fvtt-mournblade/assets/icons/protection.webp","system":{"description":"","bonusdefense":1,"degats":"1d4","nonletaux":"false","rarete":4,"prix":2,"equipped":false},"effects":[],"ownership":{"default":0,"1Hr6ON03ooIXzvIm":3},"flags":{"core":{"sourceId":"Item.9rJkBsRltxH08QT8"}},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572521380,"modifiedTime":1664573712553,"lastModifiedBy":"1Hr6ON03ooIXzvIm"},"folder":null,"sort":0,"_id":"cZorS8WAKNS0dN0T"}
|
||||
{"_id":"fLHX6ut131CQI630","name":"Main gauche","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.BBii0qi1unvSRNO4"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":3,"degats":"1d4 + 1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":10,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"freCCeiYGfWmUAQU","name":"Marteau de guerre","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.6n2uSdYfRAsSqQnA"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":0,"degats":"1d8 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":6,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964298,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"j5659PJlrHz56V1k","name":"Sabre de Pan Tang","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.l3ffzso7GyHMKguD"}},"system":{"description":"<p>Ce long sabre effi lé sert aux Cavaliers démoniaques de Pan Tang pour couper les têtes depuis le dos de leurs monstrueuses montures reptiliennes à six pattes.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d10 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":120,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659390,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"lYtm5MwP96numskx","name":"Hallebarde","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.ZTdyIoMzE9kqm4e6"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":0,"bonusmaniementdef":2,"degats":"2d6","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"mQGT0vmDjoTZCW5u","name":"Lance melnibonéenne","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.KAl5qXHeYDoYRU6G"}},"system":{"description":"<p>La lance melnibonéenne, faite pour le combat à cheval ou à dos de dragon, ressemble à une lance ordinaire. Son fer est cependant plus fi n et plus étroit. Avant la chute d’Imrryr, il est quasi impossible de se procurer de telles armes sur les marchés des Jeunes Royaumes. Elles peuvent être maniées à une main comme lors des joutes à cheval ou à deux mains au cœur des mêlées.</p>","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"2d6+ 4","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":10,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659389,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"name":"Arc en os","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Dy9dzVhXbNAVm3zn"}},"_id":"nzve5qucVN6FC5wn","system":{"description":"<p>Arc composite recourbé fait de bois, d’os et d’acier, l’arc en os melnibonéen est une arme extraordinairement puissante entre les mains d’un guerrier melnibonéen ou d’un archer esclave du Glorieux Empire. On peut se le procurer dans les Jeunes Royaumes après la chute d’Imrryr.</p>","typearme":"tir","isdefense":false,"bonusmaniementoff":3,"bonusmaniementdef":0,"degats":"1d8 + 1","nonletaux":false,"deuxmains":false,"courte":30,"moyenne":60,"longue":125,"tr":2,"rarete":10,"prix":500,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659385,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"sHj90bPcMaDlOw51","name":"Bâton ferré ou lesté","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.zoBHSbvJPnjbtPh6"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":2,"degats":"1D8","nonletaux":true,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":0,"prix":1,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964299,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"sju2r73hUHyGbHYg","name":"Épée courte / Glaive","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.Mxv5gMHRvRrsuhPA"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1D6+1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":4,"prix":40,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"t2uQcWe7kirUOp3D","name":"Faucheur","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.OlmzE29fh9DFd8TF"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d4 + 1","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":100,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"uatjBTFCE5ZCqhAd","name":"Fléau lourd","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.vDDw0qqM1Kg7Pu6T"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":1,"bonusmaniementdef":0,"degats":"1d10+ 3","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":7,"prix":150,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659387,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"v7ymzlEALvsk0poA","name":"Hache","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.2MwgptY2kE4tgYBe"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"1d6 + 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":2,"prix":30,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659388,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"wWk0Wfer06Ttmouv","name":"Épée large","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.iuAizxCvnUxmsjrn"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":1,"degats":"1d6+ 2","nonletaux":false,"deuxmains":false,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":5,"prix":70,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964300,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
||||
{"_id":"wv5EiePmPTpqFutt","name":"Épée longue","type":"arme","img":"systems/fvtt-mournblade/assets/icons/arme.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.yiYtZ0sCUpMihvzz"}},"system":{"description":"","typearme":"contact","isdefense":true,"bonusmaniementoff":2,"bonusmaniementdef":0,"degats":"2d6 + 1","nonletaux":false,"deuxmains":true,"courte":0,"moyenne":0,"longue":0,"tr":0,"rarete":8,"prix":250,"equipped":false},"ownership":{"default":0,"RiMAsQHaUMojde7N":3},"_stats":{"systemId":"fvtt-mournblade","systemVersion":"10.0.9","coreVersion":"10.286","createdTime":1664572964301,"modifiedTime":1664573659386,"lastModifiedBy":"1Hr6ON03ooIXzvIm"}}
|
BIN
packs/armes/000170.ldb
Normal file
@ -1 +1 @@
|
||||
MANIFEST-000038
|
||||
MANIFEST-000171
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/11/26-20:16:21.919977 7f3d1ffff6c0 Recovering log #36
|
||||
2023/11/26-20:16:21.930376 7f3d1ffff6c0 Delete type=3 #34
|
||||
2023/11/26-20:16:21.930442 7f3d1ffff6c0 Delete type=0 #36
|
||||
2023/11/26-20:42:25.864837 7f3d1dffb6c0 Level-0 table #41: started
|
||||
2023/11/26-20:42:25.864861 7f3d1dffb6c0 Level-0 table #41: 0 bytes OK
|
||||
2023/11/26-20:42:25.871632 7f3d1dffb6c0 Delete type=0 #39
|
||||
2023/11/26-20:42:25.884588 7f3d1dffb6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2023/11/26-20:42:25.891980 7f3d1dffb6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:36:26.361119 7f80456006c0 Recovering log #168
|
||||
2024/05/23-11:36:26.371702 7f80456006c0 Delete type=3 #166
|
||||
2024/05/23-11:36:26.371759 7f80456006c0 Delete type=0 #168
|
||||
2024/05/23-11:38:27.058615 7f803fe006c0 Level-0 table #174: started
|
||||
2024/05/23-11:38:27.058646 7f803fe006c0 Level-0 table #174: 0 bytes OK
|
||||
2024/05/23-11:38:27.093797 7f803fe006c0 Delete type=0 #172
|
||||
2024/05/23-11:38:27.127595 7f803fe006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:38:27.127630 7f803fe006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,15 @@
|
||||
2023/11/26-20:10:50.306922 7f3d1effd6c0 Recovering log #32
|
||||
2023/11/26-20:10:50.316828 7f3d1effd6c0 Delete type=3 #30
|
||||
2023/11/26-20:10:50.316904 7f3d1effd6c0 Delete type=0 #32
|
||||
2023/11/26-20:16:11.607494 7f3d1dffb6c0 Level-0 table #37: started
|
||||
2023/11/26-20:16:11.607690 7f3d1dffb6c0 Level-0 table #37: 0 bytes OK
|
||||
2023/11/26-20:16:11.614319 7f3d1dffb6c0 Delete type=0 #35
|
||||
2023/11/26-20:16:11.627708 7f3d1dffb6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2023/11/26-20:16:11.627738 7f3d1dffb6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:35:06.400918 7f80456006c0 Recovering log #164
|
||||
2024/05/23-11:35:06.459624 7f80456006c0 Delete type=3 #162
|
||||
2024/05/23-11:35:06.459697 7f80456006c0 Delete type=0 #164
|
||||
2024/05/23-11:35:52.325511 7f803fe006c0 Level-0 table #169: started
|
||||
2024/05/23-11:35:52.328985 7f803fe006c0 Level-0 table #169: 9019 bytes OK
|
||||
2024/05/23-11:35:52.335531 7f803fe006c0 Delete type=0 #167
|
||||
2024/05/23-11:35:52.356802 7f803fe006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:35:52.367167 7f803fe006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at '!items!wv5EiePmPTpqFutt' @ 158 : 1
|
||||
2024/05/23-11:35:52.367178 7f803fe006c0 Compacting 1@1 + 1@2 files
|
||||
2024/05/23-11:35:52.370637 7f803fe006c0 Generated table #170@1: 40 keys, 9019 bytes
|
||||
2024/05/23-11:35:52.370658 7f803fe006c0 Compacted 1@1 + 1@2 files => 9019 bytes
|
||||
2024/05/23-11:35:52.376833 7f803fe006c0 compacted to: files[ 0 0 1 0 0 0 0 ]
|
||||
2024/05/23-11:35:52.376889 7f803fe006c0 Delete type=2 #161
|
||||
2024/05/23-11:35:52.376979 7f803fe006c0 Delete type=2 #169
|
||||
2024/05/23-11:35:52.397741 7f803fe006c0 Manual compaction at level-1 from '!items!wv5EiePmPTpqFutt' @ 158 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
|
||||
|
BIN
packs/armes/MANIFEST-000171
Normal file
BIN
packs/artifex/000031.ldb
Normal file
1
packs/artifex/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000032
|
8
packs/artifex/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2024/05/23-11:36:26.402766 7f8046a006c0 Recovering log #29
|
||||
2024/05/23-11:36:26.414036 7f8046a006c0 Delete type=3 #27
|
||||
2024/05/23-11:36:26.414100 7f8046a006c0 Delete type=0 #29
|
||||
2024/05/23-11:38:26.981582 7f803fe006c0 Level-0 table #35: started
|
||||
2024/05/23-11:38:26.981632 7f803fe006c0 Level-0 table #35: 0 bytes OK
|
||||
2024/05/23-11:38:27.023703 7f803fe006c0 Delete type=0 #33
|
||||
2024/05/23-11:38:27.127575 7f803fe006c0 Manual compaction at level-0 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:38:27.127615 7f803fe006c0 Manual compaction at level-1 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)
|
15
packs/artifex/LOG.old
Normal file
@ -0,0 +1,15 @@
|
||||
2024/05/23-11:35:06.584295 7f80460006c0 Recovering log #25
|
||||
2024/05/23-11:35:06.677479 7f80460006c0 Delete type=3 #23
|
||||
2024/05/23-11:35:06.677553 7f80460006c0 Delete type=0 #25
|
||||
2024/05/23-11:35:52.346618 7f803fe006c0 Level-0 table #30: started
|
||||
2024/05/23-11:35:52.349648 7f803fe006c0 Level-0 table #30: 1316 bytes OK
|
||||
2024/05/23-11:35:52.356522 7f803fe006c0 Delete type=0 #28
|
||||
2024/05/23-11:35:52.356854 7f803fe006c0 Manual compaction at level-0 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:35:52.386880 7f803fe006c0 Manual compaction at level-1 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at '!items!irEA0eyE731viEYl' @ 6 : 1
|
||||
2024/05/23-11:35:52.386890 7f803fe006c0 Compacting 1@1 + 1@2 files
|
||||
2024/05/23-11:35:52.391029 7f803fe006c0 Generated table #31@1: 2 keys, 1316 bytes
|
||||
2024/05/23-11:35:52.391071 7f803fe006c0 Compacted 1@1 + 1@2 files => 1316 bytes
|
||||
2024/05/23-11:35:52.397189 7f803fe006c0 compacted to: files[ 0 0 1 0 0 0 0 ]
|
||||
2024/05/23-11:35:52.397318 7f803fe006c0 Delete type=2 #22
|
||||
2024/05/23-11:35:52.397533 7f803fe006c0 Delete type=2 #30
|
||||
2024/05/23-11:35:52.397799 7f803fe006c0 Manual compaction at level-1 from '!items!irEA0eyE731viEYl' @ 6 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)
|
BIN
packs/artifex/MANIFEST-000032
Normal file
BIN
packs/bestiaire/000043.ldb
Normal file
1
packs/bestiaire/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000044
|
8
packs/bestiaire/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2024/05/23-11:36:26.253738 7f80456006c0 Recovering log #41
|
||||
2024/05/23-11:36:26.264899 7f80456006c0 Delete type=3 #39
|
||||
2024/05/23-11:36:26.264953 7f80456006c0 Delete type=0 #41
|
||||
2024/05/23-11:38:26.682932 7f803fe006c0 Level-0 table #47: started
|
||||
2024/05/23-11:38:26.682974 7f803fe006c0 Level-0 table #47: 0 bytes OK
|
||||
2024/05/23-11:38:26.717379 7f803fe006c0 Delete type=0 #45
|
||||
2024/05/23-11:38:26.832745 7f803fe006c0 Manual compaction at level-0 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:38:26.832821 7f803fe006c0 Manual compaction at level-1 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
|
15
packs/bestiaire/LOG.old
Normal file
@ -0,0 +1,15 @@
|
||||
2024/05/23-11:35:05.880008 7f80474006c0 Recovering log #37
|
||||
2024/05/23-11:35:05.932900 7f80474006c0 Delete type=3 #35
|
||||
2024/05/23-11:35:05.933004 7f80474006c0 Delete type=0 #37
|
||||
2024/05/23-11:35:52.164884 7f803fe006c0 Level-0 table #42: started
|
||||
2024/05/23-11:35:52.168554 7f803fe006c0 Level-0 table #42: 44719 bytes OK
|
||||
2024/05/23-11:35:52.174606 7f803fe006c0 Delete type=0 #40
|
||||
2024/05/23-11:35:52.186487 7f803fe006c0 Manual compaction at level-0 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:35:52.210133 7f803fe006c0 Manual compaction at level-1 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at '!actors.items!zYffQLFKlxJ5Li83.vNpsdvHgD5qBYYPt' @ 154 : 1
|
||||
2024/05/23-11:35:52.210149 7f803fe006c0 Compacting 1@1 + 1@2 files
|
||||
2024/05/23-11:35:52.213977 7f803fe006c0 Generated table #43@1: 54 keys, 44868 bytes
|
||||
2024/05/23-11:35:52.214008 7f803fe006c0 Compacted 1@1 + 1@2 files => 44868 bytes
|
||||
2024/05/23-11:35:52.220101 7f803fe006c0 compacted to: files[ 0 0 1 0 0 0 0 ]
|
||||
2024/05/23-11:35:52.220270 7f803fe006c0 Delete type=2 #34
|
||||
2024/05/23-11:35:52.220430 7f803fe006c0 Delete type=2 #42
|
||||
2024/05/23-11:35:52.230758 7f803fe006c0 Manual compaction at level-1 from '!actors.items!zYffQLFKlxJ5Li83.vNpsdvHgD5qBYYPt' @ 154 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
|
BIN
packs/bestiaire/MANIFEST-000044
Normal file
BIN
packs/capacreature/000031.ldb
Normal file
1
packs/capacreature/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000032
|
8
packs/capacreature/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2024/05/23-11:36:26.416647 7f80456006c0 Recovering log #29
|
||||
2024/05/23-11:36:26.426755 7f80456006c0 Delete type=3 #27
|
||||
2024/05/23-11:36:26.426807 7f80456006c0 Delete type=0 #29
|
||||
2024/05/23-11:38:27.127735 7f803fe006c0 Level-0 table #35: started
|
||||
2024/05/23-11:38:27.127767 7f803fe006c0 Level-0 table #35: 0 bytes OK
|
||||
2024/05/23-11:38:27.156818 7f803fe006c0 Delete type=0 #33
|
||||
2024/05/23-11:38:27.283239 7f803fe006c0 Manual compaction at level-0 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:38:27.283288 7f803fe006c0 Manual compaction at level-1 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)
|
15
packs/capacreature/LOG.old
Normal file
@ -0,0 +1,15 @@
|
||||
2024/05/23-11:35:06.681079 7f80456006c0 Recovering log #25
|
||||
2024/05/23-11:35:06.733585 7f80456006c0 Delete type=3 #23
|
||||
2024/05/23-11:35:06.733676 7f80456006c0 Delete type=0 #25
|
||||
2024/05/23-11:35:52.408695 7f803fe006c0 Level-0 table #30: started
|
||||
2024/05/23-11:35:52.412094 7f803fe006c0 Level-0 table #30: 891 bytes OK
|
||||
2024/05/23-11:35:52.418332 7f803fe006c0 Delete type=0 #28
|
||||
2024/05/23-11:35:52.438798 7f803fe006c0 Manual compaction at level-0 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:35:52.448865 7f803fe006c0 Manual compaction at level-1 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at '!items!LaiHuZ30K4iJr6ce' @ 6 : 1
|
||||
2024/05/23-11:35:52.448875 7f803fe006c0 Compacting 1@1 + 1@2 files
|
||||
2024/05/23-11:35:52.451938 7f803fe006c0 Generated table #31@1: 2 keys, 891 bytes
|
||||
2024/05/23-11:35:52.451952 7f803fe006c0 Compacted 1@1 + 1@2 files => 891 bytes
|
||||
2024/05/23-11:35:52.459187 7f803fe006c0 compacted to: files[ 0 0 1 0 0 0 0 ]
|
||||
2024/05/23-11:35:52.459337 7f803fe006c0 Delete type=2 #22
|
||||
2024/05/23-11:35:52.459554 7f803fe006c0 Delete type=2 #30
|
||||
2024/05/23-11:35:52.479901 7f803fe006c0 Manual compaction at level-1 from '!items!LaiHuZ30K4iJr6ce' @ 6 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)
|
BIN
packs/capacreature/MANIFEST-000032
Normal file
@ -1,30 +0,0 @@
|
||||
{"name":"Protection du Sorcier","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu est protégé contre les attaques des créatures nées ou invoquées par la sorcellerie (un type d’Élémentaire, les Démons, les Automata…). La protection dont il bénéficie dépend du nombre de points d’Âme sacrifiés.</p>","allegeance":"chaos","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d’Âme pour 1 point de protection. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour 2 points de protection. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un 3 points de protection. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.WUPne9oDFTcdLtW9"}},"_id":"5dGXNiL3WN4cAk7X"}
|
||||
{"name":"Conscience extraplanaire","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu a conscience du tissu de la réalité. Il peut percevoir les passages et les portails menant vers d’autres plans dans une zone de 10 mètres par point d’Aspect chaotique grâce à un simple test de Clairvoyance + Perception / 15. S’il ignore l’existence de ce passage et qu’il passe devant, le MJ peut faire un test de Clairvoyance + Perception / 25 pour l’Élu derrière son écran.</p>","allegeance":"chaos","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<p>1 point d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.1nIGWsNtx1NKxjPn"}},"_id":"5v0Y35LzqfAd0KnX"}
|
||||
{"name":"Santé renforcée (Loi)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Les points de Santé de l’Élu sont recalculés en ajoutant à [(Puissance + Trempe) x 2]+ 5 le nombre de points d’Âme sacrifiés. Ce Don ne peut être pris qu’une seule fois même si l’Élu conclut plusieurs Pactes.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d’Âme par point de Santé supplémentaire, pour un maximum égal à l’Aspect du personnage.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.4ow7N6kdAWXbTApf"}},"_id":"6IS4zstVwJxG2lwy"}
|
||||
{"name":"Repos de l’Âme","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu récupère deux fois plus vite ses points d’Âme, soit 2 par heure et 4 en cas de repos.</p>","allegeance":"chaos","prerequis":"6 ou plus en Présence.","sacrifice":"<p>3 points d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.KXciI0xwd6gSOLcZ"}},"_id":"8WLUjxBJtd33mZFp"}
|
||||
{"name":"Trait chaotique","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu gagne un trait du Chaos qu’il tire au hasard dans le tableau de la page 185 avec un d20. Il peut prendre ce Don trois fois. S’il tire un trait qu’il possède déjà, il doit relancer le d20. Ces traits sont permanents et définitifs, à moins que les Seigneurs du Chaos n’en décident autrement, notamment si l’Élu les dissimule trop à leur goût alors qu’il n’y est pas absolument contraint par des impératifs de survie immédiats.</p>","allegeance":"chaos","prerequis":"aucun","sacrifice":"<p>2 points d’Âme par Trait chaotique. L’Élu ne peut en avoir plus que sa Marge.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.BKzeOjGA13wQgO0S"}},"_id":"BuZM5BnSaPIGEiEq"}
|
||||
{"name":"Guérison","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu régénère rapidement. Chaque jour de repos, il regagne un nombre de points de Santé égal à sa Trempe /2 + son Aspect.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>3 point d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.yvY0G3PffZWEl92R"}},"_id":"Eme2iVAF670LCeIH"}
|
||||
{"name":"Aide Élémentaire","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d’appeler un Élémentaire à son secours une fois par scénario. La Puissance de l’Élémentaire est fi xée lors de l’octroi du Don. La nature de l’Élémentaire correspond à celle du Seigneur Élémentaire avec lequel le Pacte a été passé. Ce Don ne peut être pris qu’une fois par Seigneur Élémentaire vénéré.</p>","allegeance":"elementaires","prerequis":"","sacrifice":"<ul>\n<li>1 point d’Âme pour un Élémentaire mineur disposant de 5 points d’Âme. Accès réservé aux Novices et aux Adeptes.</li>\n<li>3 points d’Âme pour un Élémentaire médian disposant de 10 points d’Âme. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>5 points d’Âme pour un Élémentaire majeur disposant de 15 points d’Âme. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Wo42z8L33wLerUM8"}},"_id":"JAkSopwrh4QmKrPY"}
|
||||
{"name":"Augmentation du modificateur de dégâts","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Les dégâts causés par l’Élu bénéficient d’un bonus pour <em>un type d’armes donné</em>. Le bonus dépend du nombre de points d’Âme sacrifiés.</p>","allegeance":"loi","prerequis":"6 ou plus en Puissance.","sacrifice":"<ul>\n<li>1 point d’Âme pour un bonus de + 1. Accès réservé aux Novices et aux Adeptes.</li>\n<li>3 points d’Âme pour un bonus de + 2. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>5 points d’Âme pour un bonus de + 3. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.bqdkbOf7EsdsCRqu"}},"_id":"K4H2VC0jTCy7pYj7"}
|
||||
{"name":"L’exemple du Juste","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu est un exemple rayonnant pour ses camarades. Une fois par scénario, si l’Élu adresse pendant un tour de jeu une prière à une divinité de la Loi, lui et ses camarades (une dizaine tout au plus) seront bénis et recevront jusqu’à la fin de la scène un bonus à toutes leurs actions.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d’Âme pour un bonus de + 1. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour un bonus de + 2. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un bonus de + 3. Accès réservé aux Champions. </li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.C5ofSFNXoXZFo8ak"}},"_id":"KlfScJjqvlPtkcdZ"}
|
||||
{"name":"Abstinence","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu peut survivre en se privant d’un élément vital (nourriture, eau, sommeil, mais pas air) pendant un certain temps. La durée de ce pouvoir dépend du nombre de points d’Âme sacrifiés.</p>","allegeance":"tous","prerequis":"6 ou plus en Trempe","sacrifice":"<ul>\n<li>2 points d’Âme pour un jour. Accès réservé aux Novices et aux Adeptes.</li>\n<li>6 points d’Âme pour une semaine. Accès réservé aux Che\u0002valiers et aux Hérauts.</li>\n<li>10 points d’Âme pour un mois. Accès réservé aux Cham\u0002pions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Q4Sy7vOGgU7Zgi9p"}},"_id":"OJKMNtFsuVgkV3gh"}
|
||||
{"name":"Rupture Chaotique","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Lorsque l’Élu manie un certain type d’armes, il peut ajouter un bonus à son initiative ou bénéficier d’un bonus aux dégâts lors d’un combat, une fois par séance de jeu.</p>","allegeance":"chaos","prerequis":"6 ou plus en Puissance.","sacrifice":"<ul>\n<li>1 point d’Âme pour un bonus de + 1 aux dégâts ou + 5 en initiative. Accès réservé aux Novices et aux Adeptes.</li>\n<li>3 points d’Âme pour un bonus de + 2 aux dégâts ou + 7 en initiative. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>5 points d’Âme pour un bonus de + 3 aux dégâts ou + 10 en initiative. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.gMI6F4qY5Fi6okZ7"}},"_id":"Q1xDyjQy59lr5wAG"}
|
||||
{"name":"Sens du Pur","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu a immédiatement conscience de la présence passée ou actuelle du Chaos (sortilège à l’œuvre, puissant serviteur…). Le personnage est très sensible aux émanations chaotiques, elles lui soulèvent le cœur. La distance de détection peut aug\u0002menter en sacrifiant davantage de points d’Âme</p>","allegeance":"loi","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>1 point d’Âme pour détecter les ennemis dans un rayon de 10 mètres. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour détecter les ennemis dans un rayon de 100 mètres. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour détecter les ennemis dans un rayon de 1000 mètres. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.tp2435vHrj63GeAK"}},"_id":"RYgdBIikcBfN8xAp"}
|
||||
{"name":"Gardien des Millions de Sphères","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu a conscience du tissu de la réalité. Il peut sceller, par de longues prières psalmodiées, les passages et les portails donnant sur d’autres plans du Multivers. Cette action lui coûte le sacrifice d’un point d’Éclat. Tant que sa concentration reste tournée vers ce passage, le portail demeure scellé, comme si Donblas lui-même le gardait. Mais dès que le personnage s’endort, la porte, bien que fermée, n’est plus scellée. Certains plans très importants possèdent plusieurs passages menant vers les Jeunes Royaumes.</p>","allegeance":"loi","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<p>5 points d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.tm1fjaETqhMAldqJ"}},"_id":"TKCaHLHccYw7JvFy"}
|
||||
{"name":"Vivacité","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Lors d’un test de Capacité Offensive, l’Élu voit la marge nécessaire à l’obtention d’une réussite héroïque diminuer de 1 (9 ou plus), de 2 (8 ou plus) ou de 3 (7 ou plus). </p>","allegeance":"tous","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>3 points d’Âme pour diminuer la marge de 1 (réussite héroïque sur 9 ou plus). Accès réservé aux Novices et aux Adeptes.</li>\n<li>5 points d’Âme pour diminuer la marge de 2 (réussite héroïque sur 8 ou plus). Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>7 points d’Âme pour diminuer la marge de 3 (réussite héroïque sur 7 ou plus). Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.GlhqSASDW0XdR243"}},"_id":"XaJAo8otOXmgtjzA"}
|
||||
{"name":"Augmentation de compétence (Chaos)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d’augmenter une compétence importante pour la voie spirituelle choisie. Le bonus octroyé dépend du nombre de points d’Âme sacrifi és. Ce Don peut être choisi plusieurs fois, mais il ne peut s’appliquer qu’une fois par compétence. </p>","allegeance":"chaos","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<ul>\n<li>1 point d’Âme pour un + 1 à une compétence. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour un + 2 à une compétence. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un + 3 à une compétence. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.75OYBq5iGgdXVQcA"}},"_id":"aP4vSk6WOL4wXyyb"}
|
||||
{"name":"Dur à cuire","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu résiste aux effets liés à la fatigue et à la maladie. Le béné\u0002fi ciaire de ce Don a droit à un bonus de + 1 lors de ses tests de Trempe pour résister à la fatigue et à la maladie. Ce bonus peut augmenter en sacrifi ant davantage de points d’Âme.</p>","allegeance":"tous","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d’Âme pour un bonus de + 2. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour un bonus de + 3. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un bonus de + 4. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.jNeLj9DyylUj7LAl"}},"_id":"gK3glTgKTKRw9ref"}
|
||||
{"name":"Animal apprivoisé","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Le croyant se voit confier un animal normal (c’est-à-dire non surnaturel). L’animal apprivoisé est un membre standard de son espèce et obéit à des ordres simples, mais sans jamais aller contre sa nature. Le coût de ce Don dépend de la Puissance de la créature qui est fixée lors de son octroi. Si 1 point d’Âme supplémentaire est investi, la créature peut communiquer télé\u0002pathiquement avec son maître (et uniquement avec lui).</p>","allegeance":"betes","prerequis":"6 ou plus en Présence.","sacrifice":"<ul>\n<li>1 point d’Âme pour une créature d’une Puissance de 0 à 4. Accès réservé aux Novices et aux Adeptes.</li>\n<li>3 points d’Âme pour une créature d’une Puissance de 5 à 7. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>5 points d’Âme pour une créature d’une Puissance de 8 à 10. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.qDUei4wRjpRYi9Ps"}},"_id":"gN7DtvMJPASpPpQl"}
|
||||
{"name":"Protection du Mage","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu est protégé contre les attaques des créatures engendrées ou invoquées par la Sorcellerie (les Élémentaires, les Démons, les Automata…). La protection dont il bénéficie dépend du nombre de points d’Âme sacrifiés.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d’Âme pour 1 point de protection. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour 2 points de protection. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un 3 points de protection. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.NVIG52HOiWGm6JcW"}},"_id":"j7iTQOFdiJUviTC9"}
|
||||
{"name":"Sang-Froid","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu peut supporter n’importe quel type de souffrance psy\u0002chique. Il ne subit pas les pénalités dues à l’état Déstabilisé (– 2) et Choqué (– 5). Il est immunisé à la torture mentale.</p>","allegeance":"chaos","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.KvdQLDhSpfAd2Iig"}},"_id":"lWXxInM05EiBu6uX"}
|
||||
{"name":"Dur à cuire (Chaos)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu résiste aux effets liés à la fatigue et à la maladie. Le bénéfi ciaire de ce Don a droit à un bonus de + 1 lors de ses tests de Trempe pour résister à la fatigue et à la maladie. Ce bonus peut augmenter en sacrifi ant davantage de points d’Âme.</p>","allegeance":"chaos","prerequis":"6 ou plus en Trempe.","sacrifice":"<ul>\n<li>1 point d’Âme pour un bonus de + 1. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour un bonus de + 2. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un bonus de + 3.Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.E0kyJQ5gqCEcm0Aj"}},"_id":"oAKqbsLVd8cX4tjN"}
|
||||
{"name":"Augmentation de compétence","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d’augmenter une compétence relative à la voie spirituelle choisie. Le bonus octroyé dépend du nombre de points d’Âme sacrifi és. Ce Don peut être choisi plusieurs fois, mais il ne peut s’appliquer qu’une fois par compétence. </p>","allegeance":"tous","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<ul>\n<li>1 point d’Âme pour un + 1 à une compétence. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour un + 2 à une compétence. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un + 3 à une compétence. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.djDFklKJaW1oVTds"}},"_id":"pPNKneH7scfaEmGq"}
|
||||
{"name":"Augmentation de compétence (Loi)","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Ce Don permet d’augmenter une compétence importante pour la voie spirituelle choisie. Le bonus octroyé dépend du nombre de points d’Âme sacrifiés. Ce Don peut être choisi plusieurs fois mais il ne peut s’appliquer qu’une fois par compétence.</p>","allegeance":"loi","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<ul>\n<li>1 point d’Âme pour un + 1 à une compétence. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour un + 2 à une compétence. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour un + 3 à une compétence. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.gNL9lD7hofK32H7D"}},"_id":"qhOE8OTe5hNNgDtt"}
|
||||
{"name":"Santé renforcée","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Les points de Santé de l’Élu sont recalculés en ajoutant à [(Puissance + Trempe) x 2]+ 5 le nombre de points d’Âme sacrifiés. Ce Don ne peut être pris qu’une seule fois même si l’Élu conclut plusieurs Pactes.</p>","allegeance":"tous","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d’Âme par point de Santé supplémentaire.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.dJnYsDcETkidd2s5"}},"_id":"sLgGn6zhkDdbpQlH"}
|
||||
{"name":"Rectitude","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu peut supporter n’importe quel type de souffrance. Il ne subit pas les pénalités dues à l’état Blessé (-2) et Gravement Blessé (-5). Il est immunisé contre la torture.</p>","allegeance":"loi","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>1 point d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.HpoTP9idEKi1NQGL"}},"_id":"t7Ez0rzqYOf48GfY"}
|
||||
{"name":"La voie du milieu","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Lors d’un combat, l’Élu ne subit plus les effets d’une réussite héroïque contre lui lors des tests de Capacité offensive. Il n’en profite plus non plus. À un haut niveau, il ne peut plus être affecté par les échecs dramatiques.</p>","allegeance":"loi","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>3 points d’Âme pour ne plus être affecté par les réussite héroïques.</li>\n<li>7 points d’Âme pour ne plus être affecté ni par les réus\u0002sites héroïques ni par les échecs dramatiques. Accès réser\u0002vé aux Champions</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.rOXDZ2020snvhtR2"}},"_id":"taXCPXiPEuOIKaUO"}
|
||||
{"name":"Perfection","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’un des attributs de l’Élu est augmenté, grâce à la bienveil\u0002lance de la divinité. Il ne peut dépasser le maximum imposé par l’espèce. Ce Don peut être choisi plusieurs fois, mais il ne peut s’appliquer qu’une fois par attribut.</p>","allegeance":"tous","prerequis":"6 ou plus dans l’attribut modifié.","sacrifice":"<ul>\n<li>3 points d’Âme pour un bonus de + 1. Accès réservé aux Novices et aux Adeptes.</li>\n<li>6 points d’Âme pour un bonus de + 2. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>9 points d’Âme pour un bonus de + 3. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.nSlFw6q7TCqxZ6tH"}},"_id":"vZBNRTeGGU5hsXtT"}
|
||||
{"name":"Sixième sens","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu sait où se trouvent des ennemis dont il a conscience et qui cherchent à lui nuire directement dans un rayon de 10 mètres. Attention, cette détection ne fonctionnera pas pour deviner que quelqu’un est simplement hostile à l’Élu ou le hait viscéralement. Il s’agit d’un pouvoir de localisation et de vigilance. La distance de détection peut augmenter en sacrifiant davantage de points d’Âme.</p>","allegeance":"chaos","prerequis":"6 ou plus en Adresse ou Clairvoyance.","sacrifice":"<ul>\n<li>1 point d’Âme pour détecter les ennemis dans un rayon de 10 mètres. Accès réservé aux Novices et aux Adeptes.</li>\n<li>2 points d’Âme pour détecter les ennemis dans un rayon de 100 mètres. Accès réservé aux Chevaliers et aux Hérauts.</li>\n<li>3 points d’Âme pour détecter les ennemis dans un rayon de 1000 mètres. Accès réservé aux Champions.</li>\n</ul>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.6CIPAVjSVsOqZBYc"}},"_id":"wsbGuOoFjHO6aQEm"}
|
||||
{"name":"Endurance","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu peut supporter n’importe quel type de souffrance. Il ne subit pas les pénalités dues à l’état Blessé (-2) et Gravement Blessé (-5). Il est immunisé à la torture si elle est infl igée à partir d’un des éléments tutélaires du personnage.</p>","allegeance":"elementaires","prerequis":"6 ou plus en Trempe.","sacrifice":"<p>3 points d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.on94N7pylXJ8gtdF"}},"_id":"yJ6K9dYrdNxr5uWj"}
|
||||
{"name":"Le pilier de la Loi","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>Une fois par scénario, l’Élu peut résister à une menace ou agres\u0002sion, physique ou mentale, sans jeter les dés. Il est toutefois néces\u0002saire que l’Élu ait conscience du danger. L’Élu pourra par exemple résister à la terreur provoquée par une créature du Chaos parti\u0002culièrement abominable ou légendaire, mais ne pourra pas éviter d’être assommé par un habile voleur de Bakshaan qu’il n’avait pas vu. Cette résistance peut même être « extraordinaire » si l’Aspect de l’Élu est très haut.</p>\n<p>S’il est un Adepte ou un Novice, l’Élu peut résister à l’ivresse lors d’une nuit de beuverie chez un Prince-Marchand de Bakshaan.</p>\n<p>S’il est un Chevalier ou un Héraut, l’Élu peut résister à un coup surpuissant (celui-ci est annulé) ou à l’apparition gla\u0002çante d’un Démon. S’il est un Champion, il peut par exemple soutenir l’arche d’un temple qui s’écroule pendant quelques précieuses secondes afi n de laisser le temps à ses camarades de se mettre à l’abri (songez à Maciste, à Samson, ou tout simplement à Conan). Bref, n’hésitez pas à faire dans l’extraordinaire, mais ne bas\u0002culez pas dans le grosbillisme sans limite (ou alors ne nous le dites pas). Il revient au MJ de doser avec justesse ce Don.</p>","allegeance":"loi","prerequis":"7 ou plus en Trempe","sacrifice":"<p>3 points d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.yZ84qzrGeIDfZXr1"}},"_id":"zef3VQat06Ronc5W"}
|
||||
{"name":"Œil exercé","type":"don","img":"systems/fvtt-mournblade/assets/icons/don.webp","data":{"description":"<p>L’Élu reçoit de la divinité qu’il vénère l’équivalent d’une Prédilection dans la Capacité spéciale Œil du sorcier (voir p. 199). Une fois par séance, il peut donc relancer le test de Clairvoyance + Perception.</p>","allegeance":"chaos","prerequis":"6 ou plus en Clairvoyance.","sacrifice":"<p>2 points d’Âme.</p>"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.9Xrm1cfrCmkRtOBc"}},"_id":"zzz9JrtWjELdoAfK"}
|
@ -1,55 +0,0 @@
|
||||
{"name":"Chapeau fatigué","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.D26fUtZxrzcTR07B"}},"_id":"1cZd2hlTV9tykDED"}
|
||||
{"name":"Bœuf","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.whAhz9pO1NUt8Pjm"}},"_id":"3pvWKiyXhc9mmg70"}
|
||||
{"name":"Manteau","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":4},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.FZztAyGbF2cL9wyc"}},"_id":"40P9lOUYI16gEGZS"}
|
||||
{"name":"Poney","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":30},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.VKZrNcrCm9Ju7ayv"}},"_id":"7MdI99vLmaytPNKE"}
|
||||
{"name":"Tenue complète d’homme fortuné","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(pantalons de coton, chemise de drap fi n, pourpoint de velours, chapeau, bottes montantes ou chaussures à boucles)</p>","rarete":7,"prix":6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.dw6wLsNmwmEW79ei"}},"_id":"82fzHPjxUkGMCVUX"}
|
||||
{"name":"Laboratoire d’Alchimiste","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Permet de mettre au point les objets les plus complexes (difficulté de 25 et au-delà)</p>","rarete":10,"prix":2000},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.eq0FJtwQd2jHbdvv"}},"_id":"8GK1Hn6le3JlsT6T"}
|
||||
{"name":"Vieille carne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Modificateur de Monte -2</p>","rarete":2,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.iikcWs26aEjtXDKo"}},"_id":"8NPElVs0cYrGbmXO"}
|
||||
{"name":"Nuit d’auberge à l’étable","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.uo464pRDCNIPsUvW"}},"_id":"9dEaZklkBs1GgdD7"}
|
||||
{"name":"Coursier","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Modificateur de Monte +2</p>","rarete":7,"prix":120},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.t4PPYVE2B6B9tUy1"}},"_id":"AZDTSEUo52dnf37U"}
|
||||
{"name":"Papier, plume et encre","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":6,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.545S2qajtz6DSzzq"}},"_id":"Bg8jNqGusEdHxV00"}
|
||||
{"name":"Chariot couvert ou bâché","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.GRhCO7lW7NaHThqU"}},"_id":"FlK49ZIVnceUTy1P"}
|
||||
{"name":"Tenue complète bourgeoise","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p> (chausses, chemise, pourpoint, chapeau, bottes)</p>","rarete":6,"prix":30},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.XZSiLPhbhlj1Wil1"}},"_id":"HdlqqXJ393Pf3GxA"}
|
||||
{"name":"Nuit d’auberge dans une chambre particulière","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.xtlOL4VOsTDvyUvR"}},"_id":"LnKDtuhsacvcet7B"}
|
||||
{"name":"Louer une petite maison de ville pour un mois","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Se paie généralement d’avance…</p>","rarete":0,"prix":40},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Tfu7ywqXoXzXgP6H"}},"_id":"NZ28hyteLgOxlXC7"}
|
||||
{"name":"Repas de fête","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":4},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.gTCljExvFFpG7K1s"}},"_id":"OyRix5REF10GPbSp"}
|
||||
{"name":"Cheval d’attelage","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":4,"prix":80},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.KDfgGmQ4tUj765MN"}},"_id":"QHPoow1iDYEdExgs"}
|
||||
{"name":"Repas chaud","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.ErKXhChAfgugKU1a"}},"_id":"QojR7XS4mGjbMq5w"}
|
||||
{"name":"Charrette","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":70},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.4HRLU67Ipd1PFqUV"}},"_id":"RXMBJNKXfy3S3yck"}
|
||||
{"name":"Onguent de soin","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>10 tours de jeu sont nécessaires pour l’appliquer. Permet de récupérer [[/roll 1D4]] points de Santé après (10 – Trempe) heures</p>","rarete":5,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.RdqMNJzemUcCYO1H"}},"_id":"RyNJqjQvDbMixok0"}
|
||||
{"name":"Barge","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":300},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.l7tiShWweGQ8fzDp"}},"_id":"TyeTRm4FxLeRNDTU"}
|
||||
{"name":"Pommade à frotter pour faire circuler le sang","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Protège des effets du froid (+ 5 aux tests de Trempe)</p>","rarete":4,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.BbzFc96y1QHi0Old"}},"_id":"VPkZxH3bkTR8WqXQ"}
|
||||
{"name":"Cape","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.HZkgEeG4apx4I4Tn"}},"_id":"WL0809BYVR9JxaMM"}
|
||||
{"name":"Poudre blanche","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(à inhaler pour se sentir en forme)</p>\n<p>S’inhale le temps d’une action (à inhaler pour se sentir en forme) simple. Permet de récupérer immédiatement [[/roll 1D4]] cases de Santé (dégâts non létaux). À chaque inhalation, lancez un [[/roll 1d20]]. Sur un 1 ou un 11, celui qui vient de priser la poudre s’eff ondre et reste inconscient durant (10 – Trempe) heures.</p>\n<p> </p>","rarete":7,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.axOu6tHgHC7kYnG3"}},"_id":"WntSrr0j00DLntZV"}
|
||||
{"name":"Lanterne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.OKydo5obAtmOVNup"}},"_id":"Wo0tplt93X9wemlV"}
|
||||
{"name":"Chien dressé","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5jFTzXfwTgkVvjv7"}},"_id":"Wus5fIYO731eLG0i"}
|
||||
{"name":"Pain de route (rations pour une semaine)","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.18Hb7BDncVyHgyeM"}},"_id":"X4nIqFrjWy0hCVbZ"}
|
||||
{"name":"Matériel de survie","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(sac, gourde, couverture, tente)</p>","rarete":2,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.wv6tWbuJjnZ7jiXH"}},"_id":"e8ZbG2WQCzJTRzBK"}
|
||||
{"name":"Herbes à infuser contre les fièvres légères","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.iL0fjlODZ4JnNpwN"}},"_id":"eH4V6AlAZNEuwlrw"}
|
||||
{"name":"Barque à rames, canoë","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":60},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.HKxNf2i5EEu5wAN5"}},"_id":"eXP5rck0IJK4Az8c"}
|
||||
{"name":"Petit atelier et son outillage","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Permet de fabriquer les objets les plus simples (jusqu’à une difficulté de 20)</p>","rarete":8,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.TD0bN2tEIG8VqnbD"}},"_id":"fc2fReiW3mV6jekF"}
|
||||
{"name":"Antipoison","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Confère un bonus de + 5 au test de Soins pour arrêter les pertes de points de Santé. Note : tous les poisons n’ont pas d’antipoison connu.</p>","rarete":7,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.7NDLIEeS4WVyXDqo"}},"_id":"fkleifA7qbOzRZCy"}
|
||||
{"name":"Fonderie","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":10,"prix":10000},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.Y14CMXm2avlCnqPC"}},"_id":"frS3jj7bs0l9zMGi"}
|
||||
{"name":"Roulotte","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":5,"prix":150},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.X5GxbvOMqQ8aHh49"}},"_id":"g5rDtYzyQ4IxUWXu"}
|
||||
{"name":"Forge","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":4,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.cma6u26NRsZL1awt"}},"_id":"gJStREuVAaaBuwXR"}
|
||||
{"name":"Miroir et peigne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.IzlENy0Oxg82cke0"}},"_id":"hRlPFzsoUjbu3Noj"}
|
||||
{"name":"Tenue complète citadine","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(chausses et chemise de coton, chapeau, chaussures)</p>","rarete":3,"prix":7},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.1ldZnq4lDPHOeVba"}},"_id":"hTLeVLn5yUd2etoS"}
|
||||
{"name":"Nuit d’auberge dans la salle commune","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.D7HcsRBK8uH6NBi4"}},"_id":"hc4w2PBpYLMQKsXS"}
|
||||
{"name":"Matériel de cuisine","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.lJafSILU0LtNMONn"}},"_id":"i8BBr1WjfphuLTLI"}
|
||||
{"name":"Chapeau à la mode","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":6,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.lmlWH96vjfTMN2OO"}},"_id":"kkNZoJdG86Dqci2b"}
|
||||
{"name":"Herbes à mâcher les lendemains de beuverie","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.STMfa8tVupqJPllD"}},"_id":"muCWd5AKL21AbTg8"}
|
||||
{"name":"Tenue complète paysanne","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(chausses et chemise de jute, grand foulard, sandales)</p>","rarete":0,"prix":4},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.4WIrBhrpn4AlSnh3"}},"_id":"nJKLD6BqEHbBHmOY"}
|
||||
{"name":"Selle et fontes","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.J1HAwhIBjgkBZ3FH"}},"_id":"oIZv9KxLVQUOfi5d"}
|
||||
{"name":"Destrier","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":8,"prix":800},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.MF74kXfkiwLOwWNS"}},"_id":"oIob9qCttaQw7Aea"}
|
||||
{"name":"Vêtements rapiécés, nippes","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.rPYf2u8b3qizxxFk"}},"_id":"sLZgByw2rA2PvQms"}
|
||||
{"name":"Petit voilier","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":6,"prix":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.tuAI18GrGFkqVHpQ"}},"_id":"tAFXmBLUXcSUKZRL"}
|
||||
{"name":"Matériel hivernal","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(piolets, raquettes, manteau et graisses)</p>","rarete":4,"prix":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.LpdplcMj4j7dWnZU"}},"_id":"tRSk0np2smLpdixK"}
|
||||
{"name":"Herbes parfumées contre les mauvaises odeurs","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.y6G9LprDaOAoVn9v"}},"_id":"tXYzLGS6SFolD8k4"}
|
||||
{"name":"Barque de pêcheur avec voile","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":3,"prix":100},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.ZXEq8059S3YlFhN0"}},"_id":"vUFnyal2islmmpZF"}
|
||||
{"name":"Torche","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p> (lot de 3)</p>","rarete":1,"prix":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.aVBCMdM69vwfrSMW"}},"_id":"vahvt9QGYjnRlY4p"}
|
||||
{"name":"Verre de vin ou de bière","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":0,"prix":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.5yA9UC3kExUx6CqN"}},"_id":"vmSrygoMxy6G87EO"}
|
||||
{"name":"Matériel d’escalade","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>(marteau, cordes, pitons)</p>","rarete":3,"prix":8},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.TXj9b73MGGI6L9Av"}},"_id":"vtpjGFTYO7fiKXwE"}
|
||||
{"name":"Longue-vue","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":8,"prix":250},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.n1UQvGJ8Zq6dGuEY"}},"_id":"wHU6MvZuBMmN9xfG"}
|
||||
{"name":"Dose de poison violent","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Voir le chapitre « Le Combat et la santé » pour connaître les eff ets des principaux poisons</p>","rarete":6,"prix":3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.EuGLW5D5SIP58uaa"}},"_id":"wQ8cgwazhlIF6WG7"}
|
||||
{"name":"Louer une grange pour un mois","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"<p>Se paie généralement d’avance...</p>","rarete":0,"prix":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.8utWpkdD1FvHSYfv"}},"_id":"xy356PaIZisHJdUR"}
|
||||
{"name":"Grande écharpe","type":"equipement","img":"systems/fvtt-mournblade/assets/icons/equipement.webp","data":{"description":"","rarete":2,"prix":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"RiMAsQHaUMojde7N":3},"flags":{"core":{"sourceId":"Item.j5Hei6F2XN5nrh7t"}},"_id":"y47dBO3Mf5Pn7tOd"}
|
BIN
packs/equipement/000124.ldb
Normal file
@ -1 +1 @@
|
||||
MANIFEST-000038
|
||||
MANIFEST-000125
|
||||
|
@ -1,8 +1,8 @@
|
||||
2023/11/26-20:16:21.944564 7f3d1f7fe6c0 Recovering log #36
|
||||
2023/11/26-20:16:21.954127 7f3d1f7fe6c0 Delete type=3 #34
|
||||
2023/11/26-20:16:21.954176 7f3d1f7fe6c0 Delete type=0 #36
|
||||
2023/11/26-20:42:25.878383 7f3d1dffb6c0 Level-0 table #41: started
|
||||
2023/11/26-20:42:25.878407 7f3d1dffb6c0 Level-0 table #41: 0 bytes OK
|
||||
2023/11/26-20:42:25.884452 7f3d1dffb6c0 Delete type=0 #39
|
||||
2023/11/26-20:42:25.891954 7f3d1dffb6c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||
2023/11/26-20:42:25.892052 7f3d1dffb6c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:36:26.390072 7f80474006c0 Recovering log #122
|
||||
2024/05/23-11:36:26.400169 7f80474006c0 Delete type=3 #120
|
||||
2024/05/23-11:36:26.400273 7f80474006c0 Delete type=0 #122
|
||||
2024/05/23-11:38:27.094008 7f803fe006c0 Level-0 table #128: started
|
||||
2024/05/23-11:38:27.094074 7f803fe006c0 Level-0 table #128: 0 bytes OK
|
||||
2024/05/23-11:38:27.127448 7f803fe006c0 Delete type=0 #126
|
||||
2024/05/23-11:38:27.127606 7f803fe006c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:38:27.127638 7f803fe006c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,15 @@
|
||||
2023/11/26-20:10:50.331253 7f3d1ffff6c0 Recovering log #32
|
||||
2023/11/26-20:10:50.341235 7f3d1ffff6c0 Delete type=3 #30
|
||||
2023/11/26-20:10:50.341289 7f3d1ffff6c0 Delete type=0 #32
|
||||
2023/11/26-20:16:11.601287 7f3d1dffb6c0 Level-0 table #37: started
|
||||
2023/11/26-20:16:11.601307 7f3d1dffb6c0 Level-0 table #37: 0 bytes OK
|
||||
2023/11/26-20:16:11.607387 7f3d1dffb6c0 Delete type=0 #35
|
||||
2023/11/26-20:16:11.627696 7f3d1dffb6c0 Manual compaction at level-0 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||
2023/11/26-20:16:11.627732 7f3d1dffb6c0 Manual compaction at level-1 from '!items!1cZd2hlTV9tykDED' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:35:06.519383 7f80474006c0 Recovering log #118
|
||||
2024/05/23-11:35:06.577392 7f80474006c0 Delete type=3 #116
|
||||
2024/05/23-11:35:06.577476 7f80474006c0 Delete type=0 #118
|
||||
2024/05/23-11:35:52.335647 7f803fe006c0 Level-0 table #123: started
|
||||
2024/05/23-11:35:52.340197 7f803fe006c0 Level-0 table #123: 12499 bytes OK
|
||||
2024/05/23-11:35:52.346521 7f803fe006c0 Delete type=0 #121
|
||||
2024/05/23-11:35:52.356830 7f803fe006c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
|
||||
2024/05/23-11:35:52.377068 7f803fe006c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at '!items!zjMDuxKHKJ4vE5UV' @ 357 : 1
|
||||
2024/05/23-11:35:52.377077 7f803fe006c0 Compacting 1@1 + 1@2 files
|
||||
2024/05/23-11:35:52.380413 7f803fe006c0 Generated table #124@1: 70 keys, 13583 bytes
|
||||
2024/05/23-11:35:52.380434 7f803fe006c0 Compacted 1@1 + 1@2 files => 13583 bytes
|
||||
2024/05/23-11:35:52.386645 7f803fe006c0 compacted to: files[ 0 0 1 0 0 0 0 ]
|
||||
2024/05/23-11:35:52.386706 7f803fe006c0 Delete type=2 #115
|
||||
2024/05/23-11:35:52.386806 7f803fe006c0 Delete type=2 #123
|
||||
2024/05/23-11:35:52.397769 7f803fe006c0 Manual compaction at level-1 from '!items!zjMDuxKHKJ4vE5UV' @ 357 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
|
||||
|