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# Système Foundry pour Wasteland (French RPG, Titam France/Sombres Projets)
Système Foundry pour Wasteland (French RPG, Titam France/Sombres Projets)
## EN ## EN
Unofficial system for Wasteland (French version from Titam France). Unofficial system for Wasteland (French RPG from Titam France).
Books are mandatory to play and are available at : http://www.titam-france.fr Books are mandatory to play and are available at : http://www.titam-france.fr
`![alt text](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2024/01/screenshot-wasteland-01.webp "Wasteland")`
## FR ## FR
Système non-officiel pour le JDR Wasteland (Titam France). Système non-officiel pour le JDR Wasteland (Titam France).
@ -16,8 +19,9 @@ Les livres du jeu sont nécessaires pour jouer, et sont disponibles ici : http:/
# Credits # Credits
Wasteland, le jeu de rôle de Sword & Sorcery, is a property of Titam France/Sombres Projets. Wasteland is a property of Titam France/Sombres Projets.
# Developmement # Developmement
LeRatierBretonnien Code, CSS and automations : LeRatierBretonnien
Compendiums : Pretre, LeRatierBretonnien

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changelog.md Normal file
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# 12.0.1
- Fix v12 version
# 11.0.22
- Version initiale
-

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@ -1,24 +1,25 @@
{ {
"ACTOR": { "TYPES": {
"TypePersonnage": "Personnage", "Item": {
"TypePNJ": "PNJ" "arme": "Arme",
}, "competence": "Compétence",
"protection": "Protection",
"ITEM": { "monnaie": "Monnaie",
"TypeArme": "Arme", "equipement": "Equipement",
"TypeCompetence": "Compétence", "capacite": "Capacité",
"TypeProtection": "Protection", "origine": "Origine",
"TypeMonnaie": "Monnaie", "heritage": "Héritage",
"TypeEquipement": "Equipement", "metier": "Métier",
"TypeCapacite": "Capacité", "bouclier": "Bouclier",
"TypeOrigine": "Origine", "pouvoir": "Pouvoir",
"TypeHeritage": "Héritage", "artifex": "Artifex",
"TypeMetier": "Métier", "mutation": "Mutation",
"TypeBouclier": "Bouclier", "charme": "Charme",
"TypePouvoir": "Pouvoir", "peuple": "Peuple"
"TypeArtifex": "Artifex", },
"TypeMutation": "Mutation", "Actor": {
"TypeCharme": "Charme", "personnage": "Personnage",
"TypePeuple": "Peuple" "pnj": "PNJ"
}
} }
} }

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@ -12,7 +12,7 @@ export class WastelandActorSheet extends ActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-wasteland", "sheet", "actor"], classes: ["fvtt-wasteland", "sheet", "actor"],
template: "systems/fvtt-wasteland/templates/actor-sheet.html", template: "systems/fvtt-wasteland/templates/actor-sheet.html",
width: 640, width: 640,
@ -25,7 +25,7 @@ export class WastelandActorSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let actorData = objectData let actorData = objectData
let formData = { let formData = {
@ -40,23 +40,32 @@ export class WastelandActorSheet extends ActorSheet {
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)), effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited, limited: this.object.limited,
skills: this.actor.getSkills(), skills: this.actor.getSkills(),
armes: duplicate(this.actor.getWeapons()), armes: foundry.utils.duplicate(this.actor.getWeapons()),
protections: duplicate(this.actor.getArmors()), protections: foundry.utils.duplicate(this.actor.getArmors()),
pouvoirs:duplicate(this.actor.getPouvoirs()), pouvoirs:foundry.utils.duplicate(this.actor.getPouvoirs()),
tours:duplicate(this.actor.getTours()), dons: foundry.utils.duplicate(this.actor.getDons()),
charmes:duplicate(this.actor.getCharmes()), hubrises: foundry.utils.duplicate(this.actor.getHubris()),
origine: duplicate(this.actor.getOrigine() || {}), tours:foundry.utils.duplicate(this.actor.getTours()),
heritage: duplicate(this.actor.getHeritage() || {}), artifex: foundry.utils.duplicate(this.actor.getArtifex()),
metier: duplicate(this.actor.getMetier() || {}), charmes:foundry.utils.duplicate(this.actor.getCharmes()),
peuple: foundry.utils.duplicate(this.actor.getPeuple() || {}),
origine: foundry.utils.duplicate(this.actor.getOrigine() || {}),
heritage: foundry.utils.duplicate(this.actor.getHeritage() || {}),
metier: foundry.utils.duplicate(this.actor.getMetier() || {}),
combat: this.actor.getCombatValues(), combat: this.actor.getCombatValues(),
config: duplicate(game.system.wasteland.config), config: foundry.utils.duplicate(game.system.wasteland.config),
equipements: duplicate(this.actor.getEquipments()), capacites: foundry.utils.duplicate(this.actor.getCapacites()),
monnaies: duplicate(this.actor.getMonnaies()), equipements: foundry.utils.duplicate(this.actor.getEquipments()),
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
mutations: foundry.utils.duplicate(this.actor.getMutations()),
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}), description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
comportement: await TextEditor.enrichHTML(this.object.system.biodata.comportement, {async: true}),
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
options: this.options, options: this.options,
owner: this.document.isOwner, owner: this.document.isOwner,
editScore: this.options.editScore, editScore: this.options.editScore,
isGM: game.user.isGM isGM: game.user.isGM,
config: game.system.wasteland.config
} }
this.formData = formData; this.formData = formData;

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@ -37,11 +37,12 @@ export class WastelandActor extends Actor {
return actor; return actor;
} }
const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills")
if (data.type == 'personnage') { if (data.type == 'personnage') {
const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills")
data.items = skills.map(i => i.toObject()) data.items = skills.map(i => i.toObject())
} }
if (data.type == 'pnj') { if (data.type == 'creature') {
data.items = skills.filter(i=>i.name.toLowerCase().includes("mêlée")).map(i => i.toObject())
} }
return super.create(data, options); return super.create(data, options);
@ -49,10 +50,10 @@ export class WastelandActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
prepareArme(arme) { prepareArme(arme) {
arme = duplicate(arme) arme = foundry.utils.duplicate(arme)
let combat = this.getCombatValues() let combat = this.getCombatValues()
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") { if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée")) arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
arme.system.attrKey = "pui" arme.system.attrKey = "pui"
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
@ -61,7 +62,7 @@ export class WastelandActor extends Actor {
} }
} }
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") { if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance")) arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
arme.system.attrKey = "adr" arme.system.attrKey = "adr"
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
arme.system.totalDegats = arme.system.degats arme.system.totalDegats = arme.system.degats
@ -73,9 +74,9 @@ export class WastelandActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
prepareBouclier(bouclier) { prepareBouclier(bouclier) {
bouclier = duplicate(bouclier) bouclier = foundry.utils.duplicate(bouclier)
let combat = this.getCombatValues() let combat = this.getCombatValues()
bouclier.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée")) bouclier.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
bouclier.system.attrKey = "pui" bouclier.system.attrKey = "pui"
bouclier.system.totalDegats = bouclier.system.degats + "+" + combat.bonusDegatsTotal bouclier.system.totalDegats = bouclier.system.degats + "+" + combat.bonusDegatsTotal
bouclier.system.totalOffensif = this.system.attributs.pui.value + bouclier.system.competence.system.niveau bouclier.system.totalOffensif = this.system.attributs.pui.value + bouclier.system.competence.system.niveau
@ -116,18 +117,36 @@ export class WastelandActor extends Actor {
WastelandUtility.sortArrayObjectsByName(items) WastelandUtility.sortArrayObjectsByName(items)
return items return items
} }
getArtifex() {
return this.getItemSorted(["artifex"])
}
getCapacites() {
return this.getItemSorted(["capacite"])
}
getPouvoirs() { getPouvoirs() {
return this.getItemSorted(["pouvoir"]) return this.getItemSorted(["pouvoir"])
} }
getDons() {
return this.getItemSorted(["don"])
}
getHubris() {
return this.getItemSorted(["hubris"])
}
getEquipments() { getEquipments() {
return this.getItemSorted(["equipement"]) return this.getItemSorted(["equipement"])
} }
getMonnaies() { getMonnaies() {
return this.getItemSorted(["monnaie"]) return this.getItemSorted(["monnaie"])
} }
getMutations() {
return this.getItemSorted(["mutation"])
}
getArmors() { getArmors() {
return this.getItemSorted(["protection"]) return this.getItemSorted(["protection"])
} }
getPeuple() {
return this.items.find(item => item.type == "peuple")
}
getOrigine() { getOrigine() {
return this.items.find(item => item.type == "origine") return this.items.find(item => item.type == "origine")
} }
@ -141,7 +160,7 @@ export class WastelandActor extends Actor {
getSkills() { getSkills() {
let comp = [] let comp = []
for (let item of this.items) { for (let item of this.items) {
item = duplicate(item) item = foundry.utils.duplicate(item)
if (item.type == "competence") { if (item.type == "competence") {
item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0) item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0) item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
@ -203,7 +222,7 @@ export class WastelandActor extends Actor {
if (this.system.sante.base != newSante) { if (this.system.sante.base != newSante) {
this.update({ 'system.sante.base': newSante }) this.update({ 'system.sante.base': newSante })
} }
let newPsyche = (this.system.attributs.cla.value + this.system.attributs.tre.value) * this.system.biodata.psychemultiplier + 5 let newPsyche = ((this.system.attributs.cla.value + this.system.attributs.tre.value) * 2) + 5
if (this.system.psyche.fullmax != newPsyche) { if (this.system.psyche.fullmax != newPsyche) {
this.update({ 'system.psyche.fullmax': newPsyche }) this.update({ 'system.psyche.fullmax': newPsyche })
} }
@ -219,7 +238,7 @@ export class WastelandActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
incDecSante(value) { incDecSante(value) {
let sante = duplicate(this.system.sante) let sante = foundry.utils.duplicate(this.system.sante)
sante.letaux += value sante.letaux += value
this.update({ 'system.sante': sante }) this.update({ 'system.sante': sante })
} }
@ -227,7 +246,7 @@ export class WastelandActor extends Actor {
getItemById(id) { getItemById(id) {
let item = this.items.find(item => item.id == id); let item = this.items.find(item => item.id == id);
if (item) { if (item) {
item = duplicate(item) item = foundry.utils.duplicate(item)
} }
return item; return item;
} }
@ -282,7 +301,7 @@ export class WastelandActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
subPointsPsyche(value) { subPointsPsyche(value) {
let psyche = duplicate(this.system.psyche) let psyche = foundry.utils.duplicate(this.system.psyche)
psyche.currentmax -= value psyche.currentmax -= value
this.update( {'system.psyche': psyche}) this.update( {'system.psyche': psyche})
} }
@ -321,13 +340,13 @@ export class WastelandActor extends Actor {
getSubActors() { getSubActors() {
let subActors = []; let subActors = [];
for (let id of this.system.subactors) { for (let id of this.system.subactors) {
subActors.push(duplicate(game.actors.get(id))); subActors.push(foundry.utils.duplicate(game.actors.get(id)));
} }
return subActors; return subActors;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async addSubActor(subActorId) { async addSubActor(subActorId) {
let subActors = duplicate(this.system.subactors); let subActors = foundry.utils.duplicate(this.system.subactors);
subActors.push(subActorId); subActors.push(subActorId);
await this.update({ 'system.subactors': subActors }); await this.update({ 'system.subactors': subActors });
} }
@ -358,7 +377,7 @@ export class WastelandActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async setPredilectionUsed(compId, predIdx) { async setPredilectionUsed(compId, predIdx) {
let comp = this.items.get(compId) let comp = this.items.get(compId)
let pred = duplicate(comp.system.predilections) let pred = foundry.utils.duplicate(comp.system.predilections)
pred[predIdx].used = true pred[predIdx].used = true
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }]) await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
} }
@ -381,7 +400,7 @@ export class WastelandActor extends Actor {
} }
if ( arme.system.totalDefensif > maxDef) { if ( arme.system.totalDefensif > maxDef) {
maxDef = arme.system.totalDefensif maxDef = arme.system.totalDefensif
bestArme = duplicate(arme) bestArme = foundry.utils.duplicate(arme)
} }
} }
return bestArme return bestArme
@ -398,21 +417,21 @@ export class WastelandActor extends Actor {
rollData.canEclatDoubleD20 = true // Always true in Wastelan rollData.canEclatDoubleD20 = true // Always true in Wastelan
rollData.doubleD20 = false rollData.doubleD20 = false
rollData.attributs = WastelandUtility.getAttributs() rollData.attributs = WastelandUtility.getAttributs()
rollData.config = duplicate(game.system.wasteland.config) rollData.config = foundry.utils.duplicate(game.system.wasteland.config)
if (attrKey) { if (attrKey) {
rollData.attrKey = attrKey rollData.attrKey = attrKey
if (attrKey != "tochoose") { if (attrKey != "tochoose") {
rollData.actionImg = "systems/fvtt-wasteland/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp" rollData.actionImg = "systems/fvtt-wasteland/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
rollData.attr = duplicate(this.system.attributs[attrKey]) rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
} }
} }
if (compId) { if (compId) {
rollData.competence = duplicate(this.items.get(compId) || {}) rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
rollData.actionImg = rollData.competence?.img rollData.actionImg = rollData.competence?.img
} }
if (compName) { if (compName) {
rollData.competence = duplicate(this.items.find( item => item.name.toLowerCase() == compName.toLowerCase()) || {}) rollData.competence = foundry.utils.duplicate(this.items.find( item => item.name.toLowerCase() == compName.toLowerCase()) || {})
rollData.actionImg = rollData.competence?.img rollData.actionImg = rollData.competence?.img
} }
return rollData return rollData
@ -440,13 +459,13 @@ export class WastelandActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollCharme(charmeId) { async rollCharme(charmeId) {
let rollData = this.getCommonRollData("cla") let rollData = this.getCommonRollData("cla")
rollData.charme = duplicate(this.items.get(charmeId) || {}) rollData.charme = foundry.utils.duplicate(this.items.get(charmeId) || {})
rollData.charmeDice = "1d4" rollData.charmeDice = "1d4"
this.launchRoll(rollData) this.launchRoll(rollData)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollPouvoir(pouvoirId) { async rollPouvoir(pouvoirId) {
let pouvoir = duplicate(this.items.get(pouvoirId) || {}) let pouvoir = foundry.utils.duplicate(this.items.get(pouvoirId) || {})
if (pouvoir?.system) { if (pouvoir?.system) {
let rollData = this.getCommonRollData(pouvoir.system.attribut, undefined, pouvoir.system.competence) let rollData = this.getCommonRollData(pouvoir.system.attribut, undefined, pouvoir.system.competence)
if (!rollData.competence) { if (!rollData.competence) {
@ -481,7 +500,7 @@ export class WastelandActor extends Actor {
if (arme.type == "bouclier") { if (arme.type == "bouclier") {
arme = this.prepareBouclier(arme) arme = this.prepareBouclier(arme)
} }
let roll = new Roll(arme.system.totalDegats).roll({ async: false }) let roll = await new Roll(arme.system.totalDegats).roll()
await WastelandUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode")); await WastelandUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
let rollData = { let rollData = {
arme: arme, arme: arme,

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@ -10,7 +10,7 @@ export class WastelandCombat extends Combat {
const c = this.combatants.get(ids[cId]); const c = this.combatants.get(ids[cId]);
let id = c._id || c.id; let id = c._id || c.id;
let initBonus = c.actor ? c.actor.getInitiativeScore() : 0 let initBonus = c.actor ? c.actor.getInitiativeScore() : 0
let roll = new Roll("1d10 + "+initBonus).roll({ async: false}) let roll = await new Roll("1d10 + "+initBonus).roll()
await WastelandUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode")) await WastelandUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"))
//console.log("Init bonus", initBonus, roll.total) //console.log("Init bonus", initBonus, roll.total)
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: roll.total } ]); await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: roll.total } ]);

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@ -6,7 +6,17 @@ export const WASTELAND_CONFIG = {
"echo": "Chemin des Échos", "echo": "Chemin des Échos",
"reflet": "Chemin des Reflets", "reflet": "Chemin des Reflets",
"ame": "Chemin des Âmes", "ame": "Chemin des Âmes",
"mort": "Chemin des Morts" "mort": "Chemin des Morts",
"vie": "Chemin de Vie",
"guerre": "Chemin des guerres",
"horizon": "Chemin vers l'horizon",
"voleurinvisible": "Chemin du Voleur invisible",
"nuit": "Chemin des Nuits",
"oiseaux": "Chemin des Oiseaux"
},
hubrisType: {
"mental": "Mental",
"physique": "Physique",
}, },
charmetype: { charmetype: {
tour: "Tour", tour: "Tour",
@ -20,4 +30,28 @@ export const WASTELAND_CONFIG = {
"1d12": "1d12", "1d12": "1d12",
"1d20": "1d20", "1d20": "1d20",
}, },
artifexType: {
"vapeur": "Vapeur",
"mecanique": "Mécanique",
"chimie": "Chimie",
"electricite": "Électricité",
"chimerie": "Chimérie",
},
typeArmeOptions: {
contact: "Arme de contact",
contactjet: "Arme de contact et de Jet",
jet: "Arme de Jet",
tir: "Arme de Tir",
special: "Spécial (capacité/don)"
},
difficulteOptions: {
"0": "Aucune/Inconnue",
"5": "Facile (5)",
"10": "Moyenne (10)",
"15": "Ardue (15)",
"20": "Hasardeuse (20)",
"25": "Insensée (25)",
"30": "Pure Folie (30)"
}
} }

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@ -0,0 +1,26 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { WastelandUtility } from "./wasteland-utility.js";
import { WastelandActorSheet } from "./wasteland-actor-sheet.js";
/* -------------------------------------------- */
export class WastelandCreatureSheet extends WastelandActorSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-wasteland", "sheet", "creature"],
template: "systems/fvtt-wasteland/templates/creature-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "stats" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
editScore: false
});
}
}

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@ -9,7 +9,7 @@ export class WastelandItemSheet extends ItemSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-wasteland", "sheet", "item"], classes: ["fvtt-wasteland", "sheet", "item"],
template: "systems/fvtt-wasteland/templates/item-sheet.html", template: "systems/fvtt-wasteland/templates/item-sheet.html",
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }],
@ -48,7 +48,7 @@ export class WastelandItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = duplicate(this.object) const objectData = foundry.utils.duplicate(this.object)
let itemData = objectData let itemData = objectData
let formData = { let formData = {
title: this.title, title: this.title,
@ -59,7 +59,7 @@ export class WastelandItemSheet extends ItemSheet {
editable: this.isEditable, editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked", cssClass: this.isEditable ? "editable" : "locked",
attributs: WastelandUtility.getAttributs(), attributs: WastelandUtility.getAttributs(),
config: duplicate(game.system.wasteland.config), config: foundry.utils.duplicate(game.system.wasteland.config),
data: itemData.system, data: itemData.system,
system: itemData.system, system: itemData.system,
limited: this.object.limited, limited: this.object.limited,
@ -87,7 +87,7 @@ export class WastelandItemSheet extends ItemSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
postItem() { postItem() {
let chatData = duplicate(WastelandUtility.data(this.item)); let chatData = foundry.utils.duplicate(WastelandUtility.data(this.item));
if (this.actor) { if (this.actor) {
chatData.actor = { id: this.actor.id }; chatData.actor = { id: this.actor.id };
} }
@ -130,26 +130,26 @@ export class WastelandItemSheet extends ItemSheet {
html.find('.edit-prediction').change(ev => { html.find('.edit-prediction').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].name = ev.currentTarget.value pred[index].name = ev.currentTarget.value
this.object.update( { 'data.predilections': pred }) this.object.update( { 'data.predilections': pred })
}) })
html.find('.delete-prediction').click(ev => { html.find('.delete-prediction').click(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.splice(index,1) pred.splice(index,1)
this.object.update( { 'data.predilections': pred }) this.object.update( { 'data.predilections': pred })
}) })
html.find('.use-prediction').change(ev => { html.find('.use-prediction').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item") const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index") let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].used = ev.currentTarget.checked pred[index].used = ev.currentTarget.checked
this.object.update( { 'data.predilections': pred }) this.object.update( { 'data.predilections': pred })
}) })
html.find('#add-predilection').click(ev => { html.find('#add-predilection').click(ev => {
let pred = duplicate(this.object.system.predilections) let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.push( { name: "Nouvelle prédilection", used: false }) pred.push( { name: "Nouvelle prédilection", used: false })
this.object.update( { 'data.predilections': pred }) this.object.update( { 'data.predilections': pred })
}) })

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@ -16,6 +16,9 @@ export const defaultItemImg = {
artifex: "systems/fvtt-wasteland/assets/icons/artifact.webp", artifex: "systems/fvtt-wasteland/assets/icons/artifact.webp",
heritage: "systems/fvtt-wasteland/assets/icons/legacy.webp", heritage: "systems/fvtt-wasteland/assets/icons/legacy.webp",
charme: "systems/fvtt-wasteland/assets/icons/charm.webp", charme: "systems/fvtt-wasteland/assets/icons/charm.webp",
peuple: "systems/fvtt-wasteland/assets/icons/people.webp",
don: "systems/fvtt-wasteland/assets/icons/don.webp",
hubris: "systems/fvtt-wasteland/assets/icons/hubris.webp",
} }
/** /**

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@ -11,7 +11,7 @@
import { WastelandActor } from "./wasteland-actor.js"; import { WastelandActor } from "./wasteland-actor.js";
import { WastelandItemSheet } from "./wasteland-item-sheet.js"; import { WastelandItemSheet } from "./wasteland-item-sheet.js";
import { WastelandActorSheet } from "./wasteland-actor-sheet.js"; import { WastelandActorSheet } from "./wasteland-actor-sheet.js";
//import { WastelandNPCSheet } from "./wasteland-npc-sheet.js"; import { WastelandCreatureSheet } from "./wasteland-creature-sheet.js";
import { WastelandUtility } from "./wasteland-utility.js"; import { WastelandUtility } from "./wasteland-utility.js";
import { WastelandCombat } from "./wasteland-combat.js"; import { WastelandCombat } from "./wasteland-combat.js";
import { WastelandItem } from "./wasteland-item.js"; import { WastelandItem } from "./wasteland-item.js";
@ -28,7 +28,7 @@ Hooks.once("init", async function () {
/* -------------------------------------------- */ /* -------------------------------------------- */
// preload handlebars templates // preload handlebars templates
WastelandUtility.preloadHandlebarsTemplates(); WastelandUtility.preloadHandlebarsTemplates();
/* -------------------------------------------- */ /* -------------------------------------------- */
// Set an initiative formula for the system // Set an initiative formula for the system
CONFIG.Combat.initiative = { CONFIG.Combat.initiative = {
@ -54,13 +54,13 @@ Hooks.once("init", async function () {
// Register sheet application classes // Register sheet application classes
Actors.unregisterSheet("core", ActorSheet); Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("fvtt-wasteland", WastelandActorSheet, { types: ["personnage"], makeDefault: true }) Actors.registerSheet("fvtt-wasteland", WastelandActorSheet, { types: ["personnage"], makeDefault: true })
//Actors.registerSheet("fvtt-wasteland", WastelandNPCSheet, { types: ["npc"], makeDefault: false }); Actors.registerSheet("fvtt-wasteland", WastelandCreatureSheet, { types: ["creature"], makeDefault: false });
Items.unregisterSheet("core", ItemSheet); Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("fvtt-wasteland", WastelandItemSheet, { makeDefault: true }) Items.registerSheet("fvtt-wasteland", WastelandItemSheet, { makeDefault: true })
WastelandUtility.init(); WastelandUtility.init();
}); });
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -72,33 +72,19 @@ function welcomeMessage() {
<strong>Bienvenue dans les Wasteland !</strong> <strong>Bienvenue dans les Wasteland !</strong>
<p>Les livres de Wasteland sont nécessaires pour jouer : https://www.titam-france.fr</p> <p>Les livres de Wasteland sont nécessaires pour jouer : https://www.titam-france.fr</p>
<p>Wasteland est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p> <p>Wasteland est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p> <p>Système développé par LeRatierBretonnien, avec le support de Prêtre. Plus d'infos et aides sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
` }); ` });
} }
/* -------------------------------------------- */
// Register world usage statistics
function registerUsageCount( registerKey ) {
if ( game.user.isGM ) {
game.settings.register(registerKey, "world-key", {
name: "Unique world key",
scope: "world",
config: false,
default: "",
type: String
});
let worldKey = game.settings.get(registerKey, "world-key") /* -------------------------------------------- */
if ( worldKey == undefined || worldKey == "" ) { async function importDefaultScene() {
worldKey = randomID(32) let exists = game.scenes.find(j => j.name == "Accueil");
game.settings.set(registerKey, "world-key", worldKey ) if (!exists) {
} const scenes = await WastelandUtility.loadCompendium("fvtt-wasteland.scenes")
// Simple API counter let newDocuments = scenes.filter(i => i.name == "Accueil");
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"` await game.scenes.documentClass.create(newDocuments);
//$.ajaxSetup({ game.scenes.find(i => i.name == "Accueil").activate();
//headers: { 'Access-Control-Allow-Origin': '*' }
//})
$.ajax(regURL)
} }
} }
@ -108,6 +94,7 @@ function registerUsageCount( registerKey ) {
Hooks.once("ready", function () { Hooks.once("ready", function () {
WastelandUtility.ready(); WastelandUtility.ready();
// User warning // User warning
if (!game.user.isGM && game.user.character == undefined) { if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !"); ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
@ -116,9 +103,24 @@ Hooks.once("ready", function () {
user: game.user._id user: game.user._id
}); });
} }
if (!game.user.isGM && game.user.character && !game.user.character.prototypeToken.actorLink) {
registerUsageCount('fvtt-wasteland') ui.notifications.info("Le token de du joueur n'est pas connecté à l'acteur !");
ChatMessage.create({
content: "<b>ATTENTION</b> Le token du joueur " + game.user.name + " n'est pas connecté à l'acteur !",
user: game.user._id
});
}
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err=>
console.log("No stats available, giving up.")
)
welcomeMessage(); welcomeMessage();
importDefaultScene();
}); });
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -4,16 +4,16 @@ import { WastelandCommands } from "./wasteland-commands.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
const __contrecouptCharme = { const __contrecouptCharme = {
1 : {name: "Effet chromatique", description: "" }, 1 : {name: "Effet chromatique", description: "le corps du kobold prend des teintes aussi étranges que voyantes. L'effet sestompe progressivement et 24 heures plus tard, le kobold retrouve ses couleurs dorigine." },
3 : {name: "Enivrement Kobold", description: "" }, 3 : {name: "Enivrement Kobold", description: "très excité par son premier tour, le kobold doit immédiatement faire un autre tour, pour lequel il emploiera un dé plus gros." },
5 : {name: "Mutisme superstitieux", description: "" }, 5 : {name: "Mutisme superstitieux", description: "le kobold ne doit plus parler» pendant les prochaines 24 heures. S'il le fait malgré tout, les effets de son tour sarrêtent." },
7 : {name: "Agité!", description: "" }, 7 : {name: "Agité!", description: "le kobold ne tient plus en place. Il ne peut se reposer pendant les prochaines 12 heures. Dès. que 12 heures se sont écoulées, il s'effondre comme une masse et dort 12 heures d'affilée dun sommeil enchanté dont rien ne pourra le réveiller." },
9 : {name: "Somnolence", description: "" }, 9 : {name: "Somnolence", description: "le kobold devient somnolent. Il narrive pas à se concentrer même sur une tâche simple, bäille sans arrêt, traîne les pieds et nagit plus que de mauvaise grâce. Cela dure jusquà ce qu'il ait dormi au moins 12 heures." },
11 : {name: "Manie incontrôlable", description: "" }, 11 : {name: "Manie incontrôlable", description: "le kobold est pris dune manie incontrôlable. Dès qu'il voit un chapeau rouge, il doit suivre son porteur. Il ne mangera que si son voisin de gauche mange aussi, etc. Cela dure pendant une jour- née puis leffet sinverse pendant une heure : il ne suivra jamais un chapeau rouge, ne mangera jamais si son voi- sin de gauche mange, etc. Le contrecoup prend alors fin." },
13 : {name: "Malédiction des Ternes", description: "" }, 13 : {name: "Malédiction des Ternes", description: "le kobold perd cette qualité mystérieuse qui fait que les kobolds sont des kobolds et devient tout. Terne. Il perd 1d20 point(s) de Bonne Aventure (sil doit en perdre plus qu'il nen a, il tombe simplement à 0). Ces points perdus pourront cependant être regagnés normalement." },
15 : {name: "La petite Mort", description: "" }, 15 : {name: "La petite Mort", description: "le kobold s'endort pour 1420 heures. Rien ni personne ne pourra le tirer de ce sommeil enchanté avant que ce contrecoup ne prenne fin." },
17 : {name: "Angoisse cauchemardesque", description: "" }, 17 : {name: "Angoisse cauchemardesque", description: "le kobold a une brève vision de pure horreur. Il perd 1420 points de Psyché {s'il doit en perdre plus qu'il nen a, il tombe à 0)." },
19 : {name: "Anémie Kobold", description: "" } 19 : {name: "Anémie Kobold", description: "le kobold se met à saigner du nez, des oreilles et même dautres endroits. Il perd 1420 point(s) de Santé." }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -28,9 +28,6 @@ export class WastelandUtility {
Hooks.on("getCombatTrackerEntryContext", (html, options) => { Hooks.on("getCombatTrackerEntryContext", (html, options) => {
WastelandUtility.pushInitiativeOptions(html, options); WastelandUtility.pushInitiativeOptions(html, options);
}) })
Hooks.on("dropCanvasData", (canvas, data) => {
WastelandUtility.dropItemOnToken(canvas, data)
});
this.rollDataStore = {} this.rollDataStore = {}
this.defenderStore = {} this.defenderStore = {}
@ -114,6 +111,28 @@ export class WastelandUtility {
static async ready() { static async ready() {
const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills") const skills = await WastelandUtility.loadCompendium("fvtt-wasteland.skills")
this.skills = skills.map(i => i.toObject()) this.skills = skills.map(i => i.toObject())
game.system.wasteland.config.listeNiveauSkill = WastelandUtility.createDirectOptionList(0, 10)
game.system.wasteland.config.listeNiveauCreature = WastelandUtility.createDirectOptionList(0, 35)
game.system.wasteland.config.modificateurOptions = WastelandUtility.createArrayOptionList(-15, 15)
game.system.wasteland.config.pointsAmeOptions = WastelandUtility.createDirectOptionList(0, 20)
}
/* -------------------------------------------- */
static createDirectOptionList(min, max) {
let options = {};
for (let i = min; i <= max; i++) {
options[`${i}`] = `${i}`;
}
return options;
}
static createArrayOptionList(min, max) {
let options = [];
for (let i = min; i <= max; i++) {
options.push({key:`${i}`, label:`${i}`});
}
return options;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -142,7 +161,7 @@ export class WastelandUtility {
let rollData = message.getFlag("world", "wasteland-roll") let rollData = message.getFlag("world", "wasteland-roll")
let actor = WastelandUtility.getActorFromRollData(rollData) let actor = WastelandUtility.getActorFromRollData(rollData)
await actor.setPredilectionUsed(rollData.competence._id, predIdx) await actor.setPredilectionUsed(rollData.competence._id, predIdx)
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id)) rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
await WastelandUtility.rollWasteland(rollData) await WastelandUtility.rollWasteland(rollData)
}) })
} }
@ -152,8 +171,7 @@ export class WastelandUtility {
const templatePaths = [ const templatePaths = [
'systems/fvtt-wasteland/templates/editor-notes-gm.html', 'systems/fvtt-wasteland/templates/editor-notes-gm.html',
'systems/fvtt-wasteland/templates/partial-item-description.html', 'systems/fvtt-wasteland/templates/partial-item-description.html'
'systems/fvtt-wasteland/templates/partial-list-niveau.html'
] ]
return loadTemplates(templatePaths); return loadTemplates(templatePaths);
} }
@ -187,15 +205,6 @@ export class WastelandUtility {
return undefined; return undefined;
} }
/* -------------------------------------------- */
static createDirectOptionList(min, max) {
let options = {};
for (let i = min; i <= max; i++) {
options[`${i}`] = `${i}`;
}
return options;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static buildListOptions(min, max) { static buildListOptions(min, max) {
let options = "" let options = ""
@ -220,7 +229,7 @@ export class WastelandUtility {
let id = rollData.rollId; let id = rollData.rollId;
let oldRollData = this.rollDataStore[id] || {}; let oldRollData = this.rollDataStore[id] || {};
let newRollData = mergeObject(oldRollData, rollData); let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
this.rollDataStore[id] = newRollData; this.rollDataStore[id] = newRollData;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -292,10 +301,10 @@ export class WastelandUtility {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static computeResult(rollData, actor) { static async computeResult(rollData, actor) {
if (rollData.charme) { if (rollData.charme) {
let resultIndex = false let resultIndex = false
let resTab = duplicate(rollData.charme.system.resultats) let resTab = foundry.utils.duplicate(rollData.charme.system.resultats)
for(let id in resTab) { for(let id in resTab) {
let res = resTab[id] let res = resTab[id]
if (!resultIndex && rollData.finalResult >= res.value) { if (!resultIndex && rollData.finalResult >= res.value) {
@ -305,7 +314,7 @@ export class WastelandUtility {
if (resultIndex) { if (resultIndex) {
rollData.charmeDuree = rollData.charme.system.resultats[resultIndex].description rollData.charmeDuree = rollData.charme.system.resultats[resultIndex].description
} }
let effectRoll = new Roll(rollData.charmeDice).roll({ async: false }) let effectRoll = await new Roll(rollData.charmeDice).roll()
if (rollData.charme.system.charmetype == "tour") { if (rollData.charme.system.charmetype == "tour") {
rollData.contrecoupResult = effectRoll.total rollData.contrecoupResult = effectRoll.total
if (rollData.contrecoupResult % 2 == 1) { if (rollData.contrecoupResult % 2 == 1) {
@ -349,7 +358,7 @@ export class WastelandUtility {
} }
if (!rollData.attr) { if (!rollData.attr) {
rollData.actionImg = "systems/fvtt-wasteland/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp" rollData.actionImg = "systems/fvtt-wasteland/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey]) rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
} }
if (rollData.charme) { if (rollData.charme) {
@ -366,7 +375,7 @@ export class WastelandUtility {
//console.log("BEFORE COMP", rollData) //console.log("BEFORE COMP", rollData)
if (rollData.competence) { if (rollData.competence) {
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => !pred.used) || []) rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections.filter(pred => !pred.used) || [])
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0 let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}` rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
} else { } else {
@ -376,14 +385,14 @@ export class WastelandUtility {
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}` rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
} }
let myRoll = new Roll(rollData.diceFormula).roll({ async: false }) let myRoll = await new Roll(rollData.diceFormula).roll()
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode")) await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = duplicate(myRoll) rollData.roll = foundry.utils.duplicate(myRoll)
rollData.diceResult = myRoll.terms[0].results[0].result rollData.diceResult = myRoll.terms[0].results[0].result
console.log(">>>> ", myRoll) console.log(">>>> ", myRoll)
rollData.finalResult = myRoll.total rollData.finalResult = myRoll.total
this.computeResult(rollData, actor) await this.computeResult(rollData, actor)
this.createChatWithRollMode(rollData.alias, { this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-wasteland/templates/chat-generic-result.html`, rollData) content: await renderTemplate(`systems/fvtt-wasteland/templates/chat-generic-result.html`, rollData)
@ -395,13 +404,13 @@ export class WastelandUtility {
static async bonusRollWasteland(rollData) { static async bonusRollWasteland(rollData) {
rollData.bonusFormula = rollData.addedBonus rollData.bonusFormula = rollData.addedBonus
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false }) let bonusRoll = await new Roll(rollData.bonusFormula).roll()
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode")); await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
rollData.bonusRoll = duplicate(bonusRoll) rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
rollData.finalResult += rollData.bonusRoll.total rollData.finalResult += rollData.bonusRoll.total
this.computeResult(rollData) await this.computeResult(rollData)
this.createChatWithRollMode(rollData.alias, { this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-wasteland/templates/chat-generic-result.html`, rollData) content: await renderTemplate(`systems/fvtt-wasteland/templates/chat-generic-result.html`, rollData)
@ -431,7 +440,7 @@ export class WastelandUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static blindMessageToGM(chatOptions) { static blindMessageToGM(chatOptions) {
let chatGM = duplicate(chatOptions); let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM); chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content; chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM); console.log("blindMessageToGM", chatGM);
@ -493,7 +502,7 @@ export class WastelandUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getBasicRollData() { static getBasicRollData() {
let rollData = { let rollData = {
rollId: randomID(16), rollId: foundry.utils.randomID(16),
rollMode: game.settings.get("core", "rollMode"), rollMode: game.settings.get("core", "rollMode"),
modificateursOptions: this.getModificateurOptions(), modificateursOptions: this.getModificateurOptions(),
pointAmeOptions: this.getPointAmeOptions(), pointAmeOptions: this.getPointAmeOptions(),

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packs/armes/000170.ldb Normal file

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@ -1 +1 @@
MANIFEST-000062 MANIFEST-000199

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@ -1,8 +1,8 @@
2023/11/30-18:21:36.855274 7fef57fff6c0 Recovering log #60 2024/10/23-20:49:34.562318 7fee7b4006c0 Recovering log #197
2023/11/30-18:21:36.866688 7fef57fff6c0 Delete type=3 #58 2024/10/23-20:49:34.572510 7fee7b4006c0 Delete type=3 #195
2023/11/30-18:21:36.866781 7fef57fff6c0 Delete type=0 #60 2024/10/23-20:49:34.572580 7fee7b4006c0 Delete type=0 #197
2023/11/30-18:49:35.135280 7fef56ffd6c0 Level-0 table #65: started 2024/10/23-20:50:51.301785 7fee796006c0 Level-0 table #202: started
2023/11/30-18:49:35.135323 7fef56ffd6c0 Level-0 table #65: 0 bytes OK 2024/10/23-20:50:51.301810 7fee796006c0 Level-0 table #202: 0 bytes OK
2023/11/30-18:49:35.141534 7fef56ffd6c0 Delete type=0 #63 2024/10/23-20:50:51.308254 7fee796006c0 Delete type=0 #200
2023/11/30-18:49:35.147977 7fef56ffd6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.321194 7fee796006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2023/11/30-18:49:35.158510 7fef56ffd6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.321237 7fee796006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2023/11/30-18:16:10.854083 7fef577fe6c0 Recovering log #56 2024/06/08-21:15:33.864288 7fadb8c006c0 Recovering log #193
2023/11/30-18:16:10.864730 7fef577fe6c0 Delete type=3 #54 2024/06/08-21:15:33.874053 7fadb8c006c0 Delete type=3 #191
2023/11/30-18:16:10.864777 7fef577fe6c0 Delete type=0 #56 2024/06/08-21:15:33.874106 7fadb8c006c0 Delete type=0 #193
2023/11/30-18:21:06.588537 7fef56ffd6c0 Level-0 table #61: started 2024/06/08-21:15:57.231395 7fadb1a006c0 Level-0 table #198: started
2023/11/30-18:21:06.588573 7fef56ffd6c0 Level-0 table #61: 0 bytes OK 2024/06/08-21:15:57.231418 7fadb1a006c0 Level-0 table #198: 0 bytes OK
2023/11/30-18:21:06.595192 7fef56ffd6c0 Delete type=0 #59 2024/06/08-21:15:57.238165 7fadb1a006c0 Delete type=0 #196
2023/11/30-18:21:06.615698 7fef56ffd6c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.238384 7fadb1a006c0 Manual compaction at level-0 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)
2023/11/30-18:21:06.615781 7fef56ffd6c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.238414 7fadb1a006c0 Manual compaction at level-1 from '!items!0swiE8k5zfUIqmXu' @ 72057594037927935 : 1 .. '!items!wv5EiePmPTpqFutt' @ 0 : 0; will stop at (end)

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packs/armes/MANIFEST-000199 Normal file

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BIN
packs/artifex/000031.ldb Normal file

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1
packs/artifex/CURRENT Normal file
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MANIFEST-000060

8
packs/artifex/LOG Normal file
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2024/10/23-20:49:34.600131 7fee80e006c0 Recovering log #58
2024/10/23-20:49:34.610075 7fee80e006c0 Delete type=3 #56
2024/10/23-20:49:34.610136 7fee80e006c0 Delete type=0 #58
2024/10/23-20:50:51.295734 7fee796006c0 Level-0 table #63: started
2024/10/23-20:50:51.295761 7fee796006c0 Level-0 table #63: 0 bytes OK
2024/10/23-20:50:51.301677 7fee796006c0 Delete type=0 #61
2024/10/23-20:50:51.321172 7fee796006c0 Manual compaction at level-0 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)
2024/10/23-20:50:51.321229 7fee796006c0 Manual compaction at level-1 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)

8
packs/artifex/LOG.old Normal file
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@ -0,0 +1,8 @@
2024/06/08-21:15:33.902106 7fadb2a006c0 Recovering log #54
2024/06/08-21:15:33.912559 7fadb2a006c0 Delete type=3 #52
2024/06/08-21:15:33.912651 7fadb2a006c0 Delete type=0 #54
2024/06/08-21:15:57.217278 7fadb1a006c0 Level-0 table #59: started
2024/06/08-21:15:57.217331 7fadb1a006c0 Level-0 table #59: 0 bytes OK
2024/06/08-21:15:57.224892 7fadb1a006c0 Delete type=0 #57
2024/06/08-21:15:57.238359 7fadb1a006c0 Manual compaction at level-0 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)
2024/06/08-21:15:57.238399 7fadb1a006c0 Manual compaction at level-1 from '!items!PqP7BWEkK7aK65yH' @ 72057594037927935 : 1 .. '!items!irEA0eyE731viEYl' @ 0 : 0; will stop at (end)

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packs/bestiaire/000043.ldb Normal file

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1
packs/bestiaire/CURRENT Normal file
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MANIFEST-000072

8
packs/bestiaire/LOG Normal file
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@ -0,0 +1,8 @@
2024/10/23-20:49:34.456483 7fee7b4006c0 Recovering log #70
2024/10/23-20:49:34.466636 7fee7b4006c0 Delete type=3 #68
2024/10/23-20:49:34.466698 7fee7b4006c0 Delete type=0 #70
2024/10/23-20:50:51.249627 7fee796006c0 Level-0 table #75: started
2024/10/23-20:50:51.249668 7fee796006c0 Level-0 table #75: 0 bytes OK
2024/10/23-20:50:51.255757 7fee796006c0 Delete type=0 #73
2024/10/23-20:50:51.269192 7fee796006c0 Manual compaction at level-0 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
2024/10/23-20:50:51.269229 7fee796006c0 Manual compaction at level-1 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)

8
packs/bestiaire/LOG.old Normal file
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@ -0,0 +1,8 @@
2024/06/08-21:15:33.757474 7fadb8c006c0 Recovering log #66
2024/06/08-21:15:33.767507 7fadb8c006c0 Delete type=3 #64
2024/06/08-21:15:33.767557 7fadb8c006c0 Delete type=0 #66
2024/06/08-21:15:57.168619 7fadb1a006c0 Level-0 table #71: started
2024/06/08-21:15:57.168658 7fadb1a006c0 Level-0 table #71: 0 bytes OK
2024/06/08-21:15:57.176105 7fadb1a006c0 Delete type=0 #69
2024/06/08-21:15:57.182883 7fadb1a006c0 Manual compaction at level-0 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)
2024/06/08-21:15:57.182910 7fadb1a006c0 Manual compaction at level-1 from '!actors!S7FhBajQ5KKhIpj6' @ 72057594037927935 : 1 .. '!folders!BHMWTRHF2lNlAK8u' @ 0 : 0; will stop at (end)

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MANIFEST-000060

8
packs/capacreature/LOG Normal file
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@ -0,0 +1,8 @@
2024/10/23-20:49:34.612874 7fee7b4006c0 Recovering log #58
2024/10/23-20:49:34.622528 7fee7b4006c0 Delete type=3 #56
2024/10/23-20:49:34.622591 7fee7b4006c0 Delete type=0 #58
2024/10/23-20:50:51.321403 7fee796006c0 Level-0 table #63: started
2024/10/23-20:50:51.321447 7fee796006c0 Level-0 table #63: 0 bytes OK
2024/10/23-20:50:51.327468 7fee796006c0 Delete type=0 #61
2024/10/23-20:50:51.348060 7fee796006c0 Manual compaction at level-0 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)
2024/10/23-20:50:51.348136 7fee796006c0 Manual compaction at level-1 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)

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@ -0,0 +1,8 @@
2024/06/08-21:15:33.915184 7fadb8c006c0 Recovering log #54
2024/06/08-21:15:33.925245 7fadb8c006c0 Delete type=3 #52
2024/06/08-21:15:33.925299 7fadb8c006c0 Delete type=0 #54
2024/06/08-21:15:57.258825 7fadb1a006c0 Level-0 table #59: started
2024/06/08-21:15:57.258884 7fadb1a006c0 Level-0 table #59: 0 bytes OK
2024/06/08-21:15:57.265178 7fadb1a006c0 Delete type=0 #57
2024/06/08-21:15:57.265355 7fadb1a006c0 Manual compaction at level-0 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)
2024/06/08-21:15:57.265376 7fadb1a006c0 Manual compaction at level-1 from '!items!JzGNaagJD2jLi9tH' @ 72057594037927935 : 1 .. '!items!LaiHuZ30K4iJr6ce' @ 0 : 0; will stop at (end)

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packs/equipement/000124.ldb Normal file

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MANIFEST-000014 MANIFEST-000153

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@ -1,15 +1,8 @@
2023/11/30-18:21:36.889079 7fef577fe6c0 Recovering log #12 2024/10/23-20:49:34.587051 7fee7aa006c0 Recovering log #151
2023/11/30-18:21:36.901449 7fef577fe6c0 Delete type=3 #10 2024/10/23-20:49:34.597931 7fee7aa006c0 Delete type=3 #149
2023/11/30-18:21:36.901569 7fef577fe6c0 Delete type=0 #12 2024/10/23-20:49:34.598050 7fee7aa006c0 Delete type=0 #151
2023/11/30-18:49:35.147989 7fef56ffd6c0 Level-0 table #17: started 2024/10/23-20:50:51.314989 7fee796006c0 Level-0 table #156: started
2023/11/30-18:49:35.151764 7fef56ffd6c0 Level-0 table #17: 20487 bytes OK 2024/10/23-20:50:51.315013 7fee796006c0 Level-0 table #156: 0 bytes OK
2023/11/30-18:49:35.158381 7fef56ffd6c0 Delete type=0 #15 2024/10/23-20:50:51.320996 7fee796006c0 Delete type=0 #154
2023/11/30-18:49:35.164655 7fef56ffd6c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.321220 7fee796006c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
2023/11/30-18:49:35.172440 7fef56ffd6c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at '!items!y47dBO3Mf5Pn7tOd' @ 120 : 1 2024/10/23-20:50:51.321258 7fee796006c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
2023/11/30-18:49:35.172458 7fef56ffd6c0 Compacting 1@1 + 1@2 files
2023/11/30-18:49:35.176393 7fef56ffd6c0 Generated table #18@1: 65 keys, 10984 bytes
2023/11/30-18:49:35.176421 7fef56ffd6c0 Compacted 1@1 + 1@2 files => 10984 bytes
2023/11/30-18:49:35.182314 7fef56ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2023/11/30-18:49:35.182554 7fef56ffd6c0 Delete type=2 #5
2023/11/30-18:49:35.182658 7fef56ffd6c0 Delete type=2 #17
2023/11/30-18:49:35.182755 7fef56ffd6c0 Manual compaction at level-1 from '!items!y47dBO3Mf5Pn7tOd' @ 120 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2023/11/30-18:16:10.880052 7ff1ed3ff6c0 Recovering log #8 2024/06/08-21:15:33.889173 7fadb34006c0 Recovering log #147
2023/11/30-18:16:10.890830 7ff1ed3ff6c0 Delete type=3 #6 2024/06/08-21:15:33.898942 7fadb34006c0 Delete type=3 #145
2023/11/30-18:16:10.890879 7ff1ed3ff6c0 Delete type=0 #8 2024/06/08-21:15:33.899016 7fadb34006c0 Delete type=0 #147
2023/11/30-18:21:06.602088 7fef56ffd6c0 Level-0 table #13: started 2024/06/08-21:15:57.225037 7fadb1a006c0 Level-0 table #152: started
2023/11/30-18:21:06.602112 7fef56ffd6c0 Level-0 table #13: 0 bytes OK 2024/06/08-21:15:57.225064 7fadb1a006c0 Level-0 table #152: 0 bytes OK
2023/11/30-18:21:06.608264 7fef56ffd6c0 Delete type=0 #11 2024/06/08-21:15:57.231253 7fadb1a006c0 Delete type=0 #150
2023/11/30-18:21:06.615743 7fef56ffd6c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.238374 7fadb1a006c0 Manual compaction at level-0 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)
2023/11/30-18:21:06.615814 7fef56ffd6c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!y47dBO3Mf5Pn7tOd' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.238407 7fadb1a006c0 Manual compaction at level-1 from '!folders!JlP90zkPvPcJDq0q' @ 72057594037927935 : 1 .. '!items!zjMDuxKHKJ4vE5UV' @ 0 : 0; will stop at (end)

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packs/heritages/000194.ldb Normal file

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MANIFEST-000086 MANIFEST-000223

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2023/11/30-18:21:36.803753 7ff1ed3ff6c0 Recovering log #84 2024/10/23-20:49:34.523199 7fee7be006c0 Recovering log #221
2023/11/30-18:21:36.814923 7ff1ed3ff6c0 Delete type=3 #82 2024/10/23-20:49:34.533799 7fee7be006c0 Delete type=3 #219
2023/11/30-18:21:36.815015 7ff1ed3ff6c0 Delete type=0 #84 2024/10/23-20:49:34.533861 7fee7be006c0 Delete type=0 #221
2023/11/30-18:49:35.114429 7fef56ffd6c0 Level-0 table #89: started 2024/10/23-20:50:51.282007 7fee796006c0 Level-0 table #226: started
2023/11/30-18:49:35.114452 7fef56ffd6c0 Level-0 table #89: 0 bytes OK 2024/10/23-20:50:51.282061 7fee796006c0 Level-0 table #226: 0 bytes OK
2023/11/30-18:49:35.121805 7fef56ffd6c0 Delete type=0 #87 2024/10/23-20:50:51.289193 7fee796006c0 Delete type=0 #224
2023/11/30-18:49:35.128443 7fef56ffd6c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.295521 7fee796006c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2023/11/30-18:49:35.135263 7fef56ffd6c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.295559 7fee796006c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2023/11/30-18:16:10.818907 7fef57fff6c0 Recovering log #80 2024/06/08-21:15:33.824184 7fadb3e006c0 Recovering log #217
2023/11/30-18:16:10.828865 7fef57fff6c0 Delete type=3 #78 2024/06/08-21:15:33.834055 7fadb3e006c0 Delete type=3 #215
2023/11/30-18:16:10.828914 7fef57fff6c0 Delete type=0 #80 2024/06/08-21:15:33.834168 7fadb3e006c0 Delete type=0 #217
2023/11/30-18:21:06.568781 7fef56ffd6c0 Level-0 table #85: started 2024/06/08-21:15:57.197219 7fadb1a006c0 Level-0 table #222: started
2023/11/30-18:21:06.568803 7fef56ffd6c0 Level-0 table #85: 0 bytes OK 2024/06/08-21:15:57.197247 7fadb1a006c0 Level-0 table #222: 0 bytes OK
2023/11/30-18:21:06.574880 7fef56ffd6c0 Delete type=0 #83 2024/06/08-21:15:57.203355 7fadb1a006c0 Delete type=0 #220
2023/11/30-18:21:06.588330 7fef56ffd6c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.210523 7fadb1a006c0 Manual compaction at level-0 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)
2023/11/30-18:21:06.588357 7fef56ffd6c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.210550 7fadb1a006c0 Manual compaction at level-1 from '!items!276PAK1VR5LK4rbE' @ 72057594037927935 : 1 .. '!items!nYYX7rtSMGFO4xVY' @ 0 : 0; will stop at (end)

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packs/heros/000031.ldb Normal file

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packs/heros/CURRENT Normal file
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MANIFEST-000060

8
packs/heros/LOG Normal file
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2024/10/23-20:49:34.469507 7fee7be006c0 Recovering log #58
2024/10/23-20:49:34.479705 7fee7be006c0 Delete type=3 #56
2024/10/23-20:49:34.479763 7fee7be006c0 Delete type=0 #58
2024/10/23-20:50:51.243493 7fee796006c0 Level-0 table #63: started
2024/10/23-20:50:51.243541 7fee796006c0 Level-0 table #63: 0 bytes OK
2024/10/23-20:50:51.249500 7fee796006c0 Delete type=0 #61
2024/10/23-20:50:51.269174 7fee796006c0 Manual compaction at level-0 from '!actors!2UqntsuFwDpHOKJ6' @ 72057594037927935 : 1 .. '!actors.items!hJb4itLSBq7V4ite.yaFBnMJeBvED0JeP' @ 0 : 0; will stop at (end)
2024/10/23-20:50:51.269221 7fee796006c0 Manual compaction at level-1 from '!actors!2UqntsuFwDpHOKJ6' @ 72057594037927935 : 1 .. '!actors.items!hJb4itLSBq7V4ite.yaFBnMJeBvED0JeP' @ 0 : 0; will stop at (end)

8
packs/heros/LOG.old Normal file
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@ -0,0 +1,8 @@
2024/06/08-21:15:33.770037 7fadb3e006c0 Recovering log #54
2024/06/08-21:15:33.780289 7fadb3e006c0 Delete type=3 #52
2024/06/08-21:15:33.780386 7fadb3e006c0 Delete type=0 #54
2024/06/08-21:15:57.176369 7fadb1a006c0 Level-0 table #59: started
2024/06/08-21:15:57.176423 7fadb1a006c0 Level-0 table #59: 0 bytes OK
2024/06/08-21:15:57.182706 7fadb1a006c0 Delete type=0 #57
2024/06/08-21:15:57.182892 7fadb1a006c0 Manual compaction at level-0 from '!actors!2UqntsuFwDpHOKJ6' @ 72057594037927935 : 1 .. '!actors.items!hJb4itLSBq7V4ite.yaFBnMJeBvED0JeP' @ 0 : 0; will stop at (end)
2024/06/08-21:15:57.182916 7fadb1a006c0 Manual compaction at level-1 from '!actors!2UqntsuFwDpHOKJ6' @ 72057594037927935 : 1 .. '!actors.items!hJb4itLSBq7V4ite.yaFBnMJeBvED0JeP' @ 0 : 0; will stop at (end)

BIN
packs/heros/MANIFEST-000060 Normal file

Binary file not shown.

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BIN
packs/metiers/000194.ldb Normal file

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0
packs/metiers/000225.log Normal file
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@ -1 +1 @@
MANIFEST-000086 MANIFEST-000223

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@ -1,8 +1,8 @@
2023/11/30-18:21:36.819958 7fef577fe6c0 Recovering log #84 2024/10/23-20:49:34.536519 7fee7aa006c0 Recovering log #221
2023/11/30-18:21:36.830750 7fef577fe6c0 Delete type=3 #82 2024/10/23-20:49:34.547316 7fee7aa006c0 Delete type=3 #219
2023/11/30-18:21:36.830843 7fef577fe6c0 Delete type=0 #84 2024/10/23-20:49:34.547376 7fee7aa006c0 Delete type=0 #221
2023/11/30-18:49:35.122004 7fef56ffd6c0 Level-0 table #89: started 2024/10/23-20:50:51.269364 7fee796006c0 Level-0 table #226: started
2023/11/30-18:49:35.122052 7fef56ffd6c0 Level-0 table #89: 0 bytes OK 2024/10/23-20:50:51.269409 7fee796006c0 Level-0 table #226: 0 bytes OK
2023/11/30-18:49:35.128309 7fef56ffd6c0 Delete type=0 #87 2024/10/23-20:50:51.275419 7fee796006c0 Delete type=0 #224
2023/11/30-18:49:35.135245 7fef56ffd6c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.295491 7fee796006c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2023/11/30-18:49:35.141637 7fef56ffd6c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.295542 7fee796006c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/11/30-18:16:10.830474 7ff1ed3ff6c0 Recovering log #80 2024/06/08-21:15:33.837825 7fadb34006c0 Recovering log #217
2023/11/30-18:16:10.840304 7ff1ed3ff6c0 Delete type=3 #78 2024/06/08-21:15:33.847890 7fadb34006c0 Delete type=3 #215
2023/11/30-18:16:10.840352 7ff1ed3ff6c0 Delete type=0 #80 2024/06/08-21:15:33.847931 7fadb34006c0 Delete type=0 #217
2023/11/30-18:21:06.575010 7fef56ffd6c0 Level-0 table #85: started 2024/06/08-21:15:57.183049 7fadb1a006c0 Level-0 table #222: started
2023/11/30-18:21:06.575038 7fef56ffd6c0 Level-0 table #85: 0 bytes OK 2024/06/08-21:15:57.183100 7fadb1a006c0 Level-0 table #222: 0 bytes OK
2023/11/30-18:21:06.581568 7fef56ffd6c0 Delete type=0 #83 2024/06/08-21:15:57.189698 7fadb1a006c0 Delete type=0 #220
2023/11/30-18:21:06.588349 7fef56ffd6c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.210501 7fadb1a006c0 Manual compaction at level-0 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)
2023/11/30-18:21:06.588448 7fef56ffd6c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.210537 7fadb1a006c0 Manual compaction at level-1 from '!items!1zbNJIOmrsThaKFU' @ 72057594037927935 : 1 .. '!items!y0G0VMyygxIj4Y7F' @ 0 : 0; will stop at (end)

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BIN
packs/mutations/000031.ldb Normal file

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1
packs/mutations/CURRENT Normal file
View File

@ -0,0 +1 @@
MANIFEST-000060

0
packs/mutations/LOCK Normal file
View File

8
packs/mutations/LOG Normal file
View File

@ -0,0 +1,8 @@
2024/10/23-20:49:34.625857 7fee7be006c0 Recovering log #58
2024/10/23-20:49:34.636635 7fee7be006c0 Delete type=3 #56
2024/10/23-20:49:34.636701 7fee7be006c0 Delete type=0 #58
2024/10/23-20:50:51.335363 7fee796006c0 Level-0 table #63: started
2024/10/23-20:50:51.335391 7fee796006c0 Level-0 table #63: 0 bytes OK
2024/10/23-20:50:51.341396 7fee796006c0 Delete type=0 #61
2024/10/23-20:50:51.348101 7fee796006c0 Manual compaction at level-0 from '!items!Vnpf6cKVHyd3ugnY' @ 72057594037927935 : 1 .. '!items!Vnpf6cKVHyd3ugnY' @ 0 : 0; will stop at (end)
2024/10/23-20:50:51.348170 7fee796006c0 Manual compaction at level-1 from '!items!Vnpf6cKVHyd3ugnY' @ 72057594037927935 : 1 .. '!items!Vnpf6cKVHyd3ugnY' @ 0 : 0; will stop at (end)

8
packs/mutations/LOG.old Normal file
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@ -0,0 +1,8 @@
2024/06/08-21:15:33.928707 7fadb3e006c0 Recovering log #54
2024/06/08-21:15:33.938338 7fadb3e006c0 Delete type=3 #52
2024/06/08-21:15:33.938420 7fadb3e006c0 Delete type=0 #54
2024/06/08-21:15:57.251732 7fadb1a006c0 Level-0 table #59: started
2024/06/08-21:15:57.251755 7fadb1a006c0 Level-0 table #59: 0 bytes OK
2024/06/08-21:15:57.258558 7fadb1a006c0 Delete type=0 #57
2024/06/08-21:15:57.265348 7fadb1a006c0 Manual compaction at level-0 from '!items!Vnpf6cKVHyd3ugnY' @ 72057594037927935 : 1 .. '!items!Vnpf6cKVHyd3ugnY' @ 0 : 0; will stop at (end)
2024/06/08-21:15:57.265369 7fadb1a006c0 Manual compaction at level-1 from '!items!Vnpf6cKVHyd3ugnY' @ 72057594037927935 : 1 .. '!items!Vnpf6cKVHyd3ugnY' @ 0 : 0; will stop at (end)

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packs/origines/000195.ldb Normal file

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@ -1 +1 @@
MANIFEST-000087 MANIFEST-000224

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@ -1,8 +1,8 @@
2023/11/30-18:21:36.788559 7fef57fff6c0 Recovering log #85 2024/10/23-20:49:34.510625 7fee7b4006c0 Recovering log #222
2023/11/30-18:21:36.800142 7fef57fff6c0 Delete type=3 #83 2024/10/23-20:49:34.520968 7fee7b4006c0 Delete type=3 #220
2023/11/30-18:21:36.800237 7fef57fff6c0 Delete type=0 #85 2024/10/23-20:49:34.521080 7fee7b4006c0 Delete type=0 #222
2023/11/30-18:49:35.108381 7fef56ffd6c0 Level-0 table #90: started 2024/10/23-20:50:51.275532 7fee796006c0 Level-0 table #227: started
2023/11/30-18:49:35.108404 7fef56ffd6c0 Level-0 table #90: 0 bytes OK 2024/10/23-20:50:51.275563 7fee796006c0 Level-0 table #227: 0 bytes OK
2023/11/30-18:49:35.114322 7fef56ffd6c0 Delete type=0 #88 2024/10/23-20:50:51.281775 7fee796006c0 Delete type=0 #225
2023/11/30-18:49:35.121969 7fef56ffd6c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.295508 7fee796006c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2023/11/30-18:49:35.128463 7fef56ffd6c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end) 2024/10/23-20:50:51.295550 7fee796006c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/11/30-18:16:10.807103 7fef577fe6c0 Recovering log #81 2024/06/08-21:15:33.811271 7fadb8c006c0 Recovering log #218
2023/11/30-18:16:10.816975 7fef577fe6c0 Delete type=3 #79 2024/06/08-21:15:33.821947 7fadb8c006c0 Delete type=3 #216
2023/11/30-18:16:10.817062 7fef577fe6c0 Delete type=0 #81 2024/06/08-21:15:33.822019 7fadb8c006c0 Delete type=0 #218
2023/11/30-18:21:06.562024 7fef56ffd6c0 Level-0 table #86: started 2024/06/08-21:15:57.189930 7fadb1a006c0 Level-0 table #223: started
2023/11/30-18:21:06.562050 7fef56ffd6c0 Level-0 table #86: 0 bytes OK 2024/06/08-21:15:57.189969 7fadb1a006c0 Level-0 table #223: 0 bytes OK
2023/11/30-18:21:06.568662 7fef56ffd6c0 Delete type=0 #84 2024/06/08-21:15:57.197078 7fadb1a006c0 Delete type=0 #221
2023/11/30-18:21:06.581705 7fef56ffd6c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.210512 7fadb1a006c0 Manual compaction at level-0 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)
2023/11/30-18:21:06.588339 7fef56ffd6c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end) 2024/06/08-21:15:57.210543 7fadb1a006c0 Manual compaction at level-1 from '!items!0xdQs67JPsVrUyvp' @ 72057594037927935 : 1 .. '!items!xox7R7Uuuz0eGL0p' @ 0 : 0; will stop at (end)

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packs/peuples/000031.ldb Normal file

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0
packs/peuples/000062.log Normal file
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1
packs/peuples/CURRENT Normal file
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@ -0,0 +1 @@
MANIFEST-000060

0
packs/peuples/LOCK Normal file
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8
packs/peuples/LOG Normal file
View File

@ -0,0 +1,8 @@
2024/10/23-20:49:34.639062 7fee7aa006c0 Recovering log #58
2024/10/23-20:49:34.649580 7fee7aa006c0 Delete type=3 #56
2024/10/23-20:49:34.649699 7fee7aa006c0 Delete type=0 #58
2024/10/23-20:50:51.327659 7fee796006c0 Level-0 table #63: started
2024/10/23-20:50:51.327700 7fee796006c0 Level-0 table #63: 0 bytes OK
2024/10/23-20:50:51.335218 7fee796006c0 Delete type=0 #61
2024/10/23-20:50:51.348083 7fee796006c0 Manual compaction at level-0 from '!items!5onfuCZmzugZ3PMs' @ 72057594037927935 : 1 .. '!items!qAmsD4MHgywYj6XV' @ 0 : 0; will stop at (end)
2024/10/23-20:50:51.348127 7fee796006c0 Manual compaction at level-1 from '!items!5onfuCZmzugZ3PMs' @ 72057594037927935 : 1 .. '!items!qAmsD4MHgywYj6XV' @ 0 : 0; will stop at (end)

8
packs/peuples/LOG.old Normal file
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@ -0,0 +1,8 @@
2024/06/08-21:15:33.941056 7fadb34006c0 Recovering log #54
2024/06/08-21:15:33.951636 7fadb34006c0 Delete type=3 #52
2024/06/08-21:15:33.951677 7fadb34006c0 Delete type=0 #54
2024/06/08-21:15:57.245014 7fadb1a006c0 Level-0 table #59: started
2024/06/08-21:15:57.245045 7fadb1a006c0 Level-0 table #59: 0 bytes OK
2024/06/08-21:15:57.251599 7fadb1a006c0 Delete type=0 #57
2024/06/08-21:15:57.265338 7fadb1a006c0 Manual compaction at level-0 from '!items!5onfuCZmzugZ3PMs' @ 72057594037927935 : 1 .. '!items!qAmsD4MHgywYj6XV' @ 0 : 0; will stop at (end)
2024/06/08-21:15:57.265383 7fadb1a006c0 Manual compaction at level-1 from '!items!5onfuCZmzugZ3PMs' @ 72057594037927935 : 1 .. '!items!qAmsD4MHgywYj6XV' @ 0 : 0; will stop at (end)

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packs/pouvoirs/000112.ldb Normal file

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MANIFEST-000002 MANIFEST-000141

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