2022-01-09 09:33:47 +01:00
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<form class="skill-roll-dialog">
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<h2 class="dialog-roll-title">{{title}}</h2>
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<div class="floxrow">
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<div class="flexrow">
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<span class="competence-base flexrow" >Type d'attaque : </span>
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<select class="competence-base flexrow" type="text" id="typeAttack" name="attackDef.typeAttack" value="" data-dtype="String">
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{{#select attackDef.typeAttack}}
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<option value="pose">Tir posé</option>
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<option value="arrettir">Tir d'Arrêt (Tir)</option>
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<option value="arretjet">Tir d'Arrêt (Jet/Lancer)</option>
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<option value="impacttir">Tir d'Impact (Tir)</option>
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<option value="impactjet">Tir d'Impact (Jet/Lancer)</option>
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<option value="precision">Tir de précision</option>
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<option value="vise">Tir visé</option>
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{{/select}}
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</select>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Effet : </span>
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<span class="competence-base flexrow" id="attackDescr">TEST</span>
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<span class="competence-base flexrow" id="dummy01"> </span>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Caractéristique : </span>
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<span class="competence-base flexrow" id="caracName">TEST</span>
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<span class="competence-base flexrow" id="caracValue">TEST</span>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Compétence : </span>
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<span class="competence-base flexrow" id="compName">{{competence.name}}</span>
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2022-09-21 11:42:09 +02:00
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<span class="competence-base flexrow" id="compNiveau">{{competence.system.niveau}}</span>
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2022-01-09 09:33:47 +01:00
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Malus d'Attaque : </span>
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<span class="competence-base flexrow" id="malus">{{attackData.malus}}</span>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Bonus/Malus : </span>
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<select class="competence-base flexrow" type="text" id="bonusMalus" name="bonusMalus" value="bonusMalus" data-dtype="Number">
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{{#select bonusMalus}}
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{{{optionsBonusMalus}}}
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{{/select}}
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</select>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow">Epuisé (1d) : <input type="checkbox" id="isEpuise" name="isEpuise" {{checked isEpuise}} disabled/></span>
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<span class="competence-base flexrow">Blessé (-3) : <input type="checkbox" id="isBlesse" name="isBlesse" {{checked isBlesse}} disabled/></span>
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<span class="competence-base flexrow">Epuisé (1d) : <input type="checkbox" id="isMeurtri" name="isMeurtri" {{checked isMeurtri}} disabled/></span>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Furor à utiliser: </span>
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<select class="competence-base flexrow" type="text" id="furorUsage" name="furorUsage" value="furorUsage" data-dtype="Number">
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{{#select furorUsage}}
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{{{optionsFuror}}}
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{{/select}}
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</select>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Seuil de Réussite : </span>
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<select class="competence-base flexrow" type="text" id="sr" name="sr" value="sr" data-dtype="Number">
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{{#select sr}}
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{{{optionsSR}}}
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{{/select}}
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</select>
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</div>
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<div class="flexrow">
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<span class="competence-base flexrow" >Défense Physique du défenseur : </span>
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<select class="competence-base flexrow" type="text" id="bonusdefense" name="bonusdefense" value="{{bonusdefense}}" data-dtype="Number">
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{{#select bonusdefense}}
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{{{optionsBD}}}
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{{/select}}
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</select>
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</div>
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</div>
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</form>
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