fvtt-yggdrasill/templates/roll-dialog-armetir.html

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<form class="skill-roll-dialog">
<h2 class="dialog-roll-title">{{title}}</h2>
<div class="floxrow">
<div class="flexrow">
<span class="competence-base flexrow" >Type d'attaque : </span>
<select class="competence-base flexrow" type="text" id="typeAttack" name="attackDef.typeAttack" value="" data-dtype="String">
{{#select attackDef.typeAttack}}
<option value="pose">Tir posé</option>
<option value="arrettir">Tir d'Arrêt (Tir)</option>
<option value="arretjet">Tir d'Arrêt (Jet/Lancer)</option>
<option value="impacttir">Tir d'Impact (Tir)</option>
<option value="impactjet">Tir d'Impact (Jet/Lancer)</option>
<option value="precision">Tir de précision</option>
<option value="vise">Tir visé</option>
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="competence-base flexrow" >Effet : </span>
<span class="competence-base flexrow" id="attackDescr">TEST</span>
<span class="competence-base flexrow" id="dummy01">&nbsp;</span>
</div>
<div class="flexrow">
<span class="competence-base flexrow" >Caractéristique : </span>
<span class="competence-base flexrow" id="caracName">TEST</span>
<span class="competence-base flexrow" id="caracValue">TEST</span>
</div>
<div class="flexrow">
<span class="competence-base flexrow" >Compétence : </span>
<span class="competence-base flexrow" id="compName">{{competence.name}}</span>
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<span class="competence-base flexrow" id="compNiveau">{{competence.system.niveau}}</span>
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</div>
<div class="flexrow">
<span class="competence-base flexrow" >Malus d'Attaque : </span>
<span class="competence-base flexrow" id="malus">{{attackData.malus}}</span>
</div>
<div class="flexrow">
<span class="competence-base flexrow" >Bonus/Malus : </span>
<select class="competence-base flexrow" type="text" id="bonusMalus" name="bonusMalus" value="bonusMalus" data-dtype="Number">
{{#select bonusMalus}}
{{{optionsBonusMalus}}}
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="competence-base flexrow">Epuisé (1d) : <input type="checkbox" id="isEpuise" name="isEpuise" {{checked isEpuise}} disabled/></span>
<span class="competence-base flexrow">Blessé (-3) : <input type="checkbox" id="isBlesse" name="isBlesse" {{checked isBlesse}} disabled/></span>
<span class="competence-base flexrow">Epuisé (1d) : <input type="checkbox" id="isMeurtri" name="isMeurtri" {{checked isMeurtri}} disabled/></span>
</div>
<div class="flexrow">
<span class="competence-base flexrow" >Furor à utiliser: </span>
<select class="competence-base flexrow" type="text" id="furorUsage" name="furorUsage" value="furorUsage" data-dtype="Number">
{{#select furorUsage}}
{{{optionsFuror}}}
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="competence-base flexrow" >Seuil de Réussite : </span>
<select class="competence-base flexrow" type="text" id="sr" name="sr" value="sr" data-dtype="Number">
{{#select sr}}
{{{optionsSR}}}
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="competence-base flexrow" >Défense Physique du défenseur : </span>
<select class="competence-base flexrow" type="text" id="bonusdefense" name="bonusdefense" value="{{bonusdefense}}" data-dtype="Number">
{{#select bonusdefense}}
{{{optionsBD}}}
{{/select}}
</select>
</div>
</div>
</form>