<form class="skill-roll-dialog"> <h2 class="dialog-roll-title">{{title}}</h2> <div class="floxrow"> <div class="flexrow"> <span class="competence-base flexrow" >Type d'attaque : </span> <select class="competence-base flexrow" type="text" id="typeAttack" name="attackDef.typeAttack" value="" data-dtype="String"> {{#select attackDef.typeAttack}} <option value="pose">Tir posé</option> <option value="arrettir">Tir d'Arrêt (Tir)</option> <option value="arretjet">Tir d'Arrêt (Jet/Lancer)</option> <option value="impacttir">Tir d'Impact (Tir)</option> <option value="impactjet">Tir d'Impact (Jet/Lancer)</option> <option value="precision">Tir de précision</option> <option value="vise">Tir visé</option> {{/select}} </select> </div> <div class="flexrow"> <span class="competence-base flexrow" >Effet : </span> <span class="competence-base flexrow" id="attackDescr">TEST</span> <span class="competence-base flexrow" id="dummy01"> </span> </div> <div class="flexrow"> <span class="competence-base flexrow" >Caractéristique : </span> <span class="competence-base flexrow" id="caracName">TEST</span> <span class="competence-base flexrow" id="caracValue">TEST</span> </div> <div class="flexrow"> <span class="competence-base flexrow" >Compétence : </span> <span class="competence-base flexrow" id="compName">{{competence.name}}</span> <span class="competence-base flexrow" id="compNiveau">{{competence.data.niveau}}</span> </div> <div class="flexrow"> <span class="competence-base flexrow" >Malus d'Attaque : </span> <span class="competence-base flexrow" id="malus">{{attackData.malus}}</span> </div> <div class="flexrow"> <span class="competence-base flexrow" >Bonus/Malus : </span> <select class="competence-base flexrow" type="text" id="bonusMalus" name="bonusMalus" value="bonusMalus" data-dtype="Number"> {{#select bonusMalus}} {{{optionsBonusMalus}}} {{/select}} </select> </div> <div class="flexrow"> <span class="competence-base flexrow">Epuisé (1d) : <input type="checkbox" id="isEpuise" name="isEpuise" {{checked isEpuise}} disabled/></span> <span class="competence-base flexrow">Blessé (-3) : <input type="checkbox" id="isBlesse" name="isBlesse" {{checked isBlesse}} disabled/></span> <span class="competence-base flexrow">Epuisé (1d) : <input type="checkbox" id="isMeurtri" name="isMeurtri" {{checked isMeurtri}} disabled/></span> </div> <div class="flexrow"> <span class="competence-base flexrow" >Furor à utiliser: </span> <select class="competence-base flexrow" type="text" id="furorUsage" name="furorUsage" value="furorUsage" data-dtype="Number"> {{#select furorUsage}} {{{optionsFuror}}} {{/select}} </select> </div> <div class="flexrow"> <span class="competence-base flexrow" >Seuil de Réussite : </span> <select class="competence-base flexrow" type="text" id="sr" name="sr" value="sr" data-dtype="Number"> {{#select sr}} {{{optionsSR}}} {{/select}} </select> </div> <div class="flexrow"> <span class="competence-base flexrow" >Défense Physique du défenseur : </span> <select class="competence-base flexrow" type="text" id="bonusdefense" name="bonusdefense" value="{{bonusdefense}}" data-dtype="Number"> {{#select bonusdefense}} {{{optionsBD}}} {{/select}} </select> </div> </div> </form>