111 lines
3.5 KiB
JavaScript
111 lines
3.5 KiB
JavaScript
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export const YGGDRASILL_CONFIG = {
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optionsEtat: [
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{ key: "fringant", label: "Fringant" },
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{ key: "blesse", label: "Blessé" },
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{ key: "mort", label: "Mort" }
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],
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optionsArme: [
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{ key: "lutte", label: "Lutte" },
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{ key: "improvisee", label: "Improvisée" },
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{ key: "courte", label: "Courte" },
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{ key: "longue", label: "Longue" },
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{ key: "deuxmains", label: "A Deux Mains" },
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{ key: "hast", label: "Hast" }
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],
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optionsArmeTir: [
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{ key: "jet", label: "Jet" },
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{ key: "tir", label: "Tir" }
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],
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optionsArmure: [
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{ key: "armure", label: "Armure" },
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{ key: "piecearmure", label: "Pièce d'Armure" }
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],
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optionsBouclier: [
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{ key: "bouclier", label: "Bouclier" }
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],
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optionsCompetence: [
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{ key: "generale", label: "Générale" },
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{ key: "magique", label: "Magique" },
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{ key: "martiale", label: "Martiale" }
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],
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optionsMaladie: [
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{ key: "mineure", label: "Mineure" },
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{ key: "moderee", label: "Modérée" },
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{ key: "majeure", label: "Majeure" }
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],
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optionsProuesse: [
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{ key: "attaque", label: "Attaque" },
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{ key: "defensive", label: "Défensive" },
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{ key: "utilitaire", label: "Utilitaire" }
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]
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,
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optionsGaldr: [
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{ key:"malediction", label:"Malédictions" },
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{ key:"illusion", label:"Illusions" },
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{ key:"charme", label:"Charme" }
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],
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optionsAttaque: [
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{ key:"classique", label:"Attaque classique" },
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{ key:"force", label:"Attaque en force" },
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{ key:"devastatrice", label:"Attaque dévastatrice" },
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{ key:"precise", label:"Attaque Précise" },
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{ key:"visee", label:"Attaque Visée" }
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],
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optionsSR : [
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{key: "0", label: "Aucun"},
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{key: "5", label: "Très Simple (5)"},
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{key: "7", label: "Simple (7)"},
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{key: "10", label: "Aisé (10)"},
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{key: "14", label: "Moyen (14)"},
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{key: "19", label: "Difficile (19)"},
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{key: "25", label: "Très Difficile (25)"},
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{key: "32", label: "Exceptionnel (32)"},
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{key: "40", label: "Légendaire (40)"},
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{key: "49", label: "Divin (49)"}
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],
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optionsCarac: [
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{ key: "puissance", label: "Puissance" },
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{ key: "vigueur", label: "Vigueur" },
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{ key: "agilite", label: "Agilité" },
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{ key: "intellect", label: "Intellect" },
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{ key: "perception", label: "Perception" },
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{ key: "tenacite", label: "Tenacité" },
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{ key: "charisme", label: "Charisme" },
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{ key: "communication", label: "Communication" },
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{ key: "instinct", label: "Instinct" }
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],
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optionsDureeGaldr: [
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{ key:"1d5a", label:"1d5 Actions" },
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{ key:"1d10t", label:"1d10 Tours" },
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{ key:"1d10m", label:"1d10 Minutes" },
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{ key:"1d10h", label:"1d10 Heures" },
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{ key:"1d5j", label:"1d5 journées" }
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],
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optionsZoneGaldr: [
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{ key:"INS10cm3", label:"INS x 10 cm3 (chat, balle, épée, ...)" },
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{ key:"INS50cm3", label:"INS x 50 cm3 (tabouret, enfant, ...)" },
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{ key:"INS1m3", label:"INS x 1 m3 (homme, 2 enfants, ...)" },
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{ key:"INS5m3", label:"INS x 5 m3 (charrette, 2 cavaliers, ...)" },
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{ key:"INS10m3", label:"INS x 10 m3 (maison, kraken, bateau, ...)" }
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],
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optionsNbCibles: [
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{ key: "1", label: "1" },
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{ key: "2_4", label: "2 à 4" },
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{ key: "5_9", label: "5 à 9" },
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{ key: "10_49", label: "10 à 49" },
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{ key: "50plus", label: "50 et +" }
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],
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optionsSupportRunes: [
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{ key: "peau", label: "Peau" },
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{ key: "tissu", label: "Tissu" },
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{ key: "cuir", label: "Cuir" },
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{ key: "bois", label: "Bois" },
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{ key: "pierremetal", label: "Pierre, Métal" }
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]
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} |