102 lines
3.1 KiB
JavaScript
102 lines
3.1 KiB
JavaScript
import { YggdrasillUtility } from "./yggdrasill-utility.js";
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/**
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* Extend the basic ItemSheet with some very simple modifications
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* @extends {ItemSheet}
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*/
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export class YggdrasillItemSheet extends ItemSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["fvtt-yggdrasill", "sheet", "item"],
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template: "systems/fvtt-yggdrasill/templates/item-sheet.html",
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width: 550,
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height: 550
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//tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
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});
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}
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/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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// Add "Post to chat" button
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// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
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buttons.unshift(
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{
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class: "post",
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icon: "fas fa-comment",
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onclick: ev => {}
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})
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return buttons
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}
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/* -------------------------------------------- */
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/** @override */
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setPosition(options={}) {
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const position = super.setPosition(options);
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const sheetBody = this.element.find(".sheet-body");
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const bodyHeight = position.height - 192;
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sheetBody.css("height", bodyHeight);
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return position;
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}
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/* -------------------------------------------- */
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async getData() {
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const objectData = YggdrasillUtility.data(this.object);
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let formData = {
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title: this.title,
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id: objectData.id,
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type: objectData.type,
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img: objectData.img,
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name: objectData.name,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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data: foundry.utils.deepClone(YggdrasillUtility.templateData(this.object)),
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optionsBase: YggdrasillUtility.createDirectOptionList(0, 20),
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optionsNiveaux4: YggdrasillUtility.buildListOptions(1, 5),
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limited: this.object.limited,
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options: this.options,
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owner: this.document.isOwner,
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isGM: game.user.isGM
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}
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return formData;
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}
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/* -------------------------------------------- */
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/** @override */
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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// Update Inventory Item
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html.find('.item-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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const item = this.object.options.actor.items.get(li.data("item-id"));
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item.sheet.render(true);
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});
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// Update Inventory Item
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html.find('.item-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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this.object.options.actor.deleteEmbeddedDocuments( "Item", [li.data("item-id") ] ).then( this.render(true));
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});
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}
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/* -------------------------------------------- */
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get template()
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{
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let type = this.item.type;
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return `systems/fvtt-yggdrasill/templates/item-${type}-sheet.html`;
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}
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/* -------------------------------------------- */
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/** @override */
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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}
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