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{
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"label" : "SWADE Équipement" ,
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"mapping" : {
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"description" : "system.description" ,
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"skill" : {
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"path" : "system.actions.skill" ,
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"converter" : "gear_skill"
} ,
"range" : {
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"path" : "system.range" ,
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"converter" : "gear_range"
} ,
"ammo" : {
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"path" : "system.ammo" ,
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"converter" : "gear_ammo"
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} ,
"category" : {
"path" : "system.category" ,
"converter" : "category_converter"
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}
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} ,
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"entries" : {
"\"Bug\" (Micro Transmitter)" : {
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"name" : "Micro émetteur" ,
"description" : "<div class=\"swade-core\">\n<p> 12h d’ utilisation continue.</p>\n</div>"
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} ,
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"Bullets, Large" : {
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"name" : "Balles, Grosses" ,
"description" : "<div class=\"swade-core\">\n<p>Calibre .50 et plus</p>\n</div>"
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} ,
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"Bullets, Medium" : {
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"name" : "Balles, Moyennes" ,
"description" : "<div class=\"swade-core\"><p>9 mm au calibre .45</p></div>"
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} ,
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"Bullets, Small" : {
"name" : "Balles, Petites" ,
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"description" : "<div class=\"swade-core\"><p>Calibre .22 à .32</p></div>"
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} ,
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"Bipod/Tripod" : {
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"name" : "Bipied / trépied" ,
"description" : "<div class=\"swade-core\">\n<p>Nécessite une action pour la mise en place. Annule les malus de @Compendium[swade-core-rules.swade-rules.Recoil]{recul} et de @Compendium[swade-core-rules.swade-rules.Minimum Strength]{Force minimum}.</p>\n</div>"
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} ,
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"Blanket" : {
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"name" : "Couverture" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Boots, Hiking" : {
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"name" : "Chaussures de randonnée" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Candle" : {
"name" : "Bougie" ,
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"description" : "<div class=\"swade-core\">\n<p>1h, 2 cases de rayon</p>\n</div>"
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} ,
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"Button Camera" : {
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"name" : "Caméra bouton" ,
"description" : "<div class=\"swade-core\"><p> 12h d'utilisation continue.</p></div>"
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} ,
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"Camera (digital)" : {
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"name" : "Appareil photo (numérique)" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Camera (disposable)" : {
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"name" : "Appareil photo (jetable)" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Camera (regular)" : {
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"name" : "Appareil photo (argentique)" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Camouflage Fatigues" : {
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"name" : "Treillis de camouflage" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Canister Shot (Cannon)" : {
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"name" : "Canisters" ,
"description" : "<div class=\"swade-core\">\n<p>Ces boites à mitraille sont des obus explosant à l’intérieur même du canon. Les morceaux de métal déchiquetés sont alors expulsés, semant la mort dans une gerbe à la manière d’un fusil à pompe géant. Cette attaque utilise un @Compendium[swade-core-rules.swade-rules.Area Effect Attacks]{gabarit moyen} qui se déplace depuis le canon jusqu’à 24 cases en ligne droite (sans figurine, elle affecte d6 cibles, 2d6 si elles sont resserrées). Comparez ensuite le jet de @Compendium[swade-core-rules.swade-skills.Tir]{tir} avec la difficulté habituelle de 4, ajustez individuellement en fonction du couvert, des capacités spéciales comme l’atout @Compendium[swade-core-rules.swade-edges.Esquive]{esquive} ou le pouvoir déflexion, etc. Un succès inflige 2d6 de dégâts et une prouesse 3d6.</p>\n</div>"
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} ,
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"Canteen (waterskin)" : {
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"name" : "Gourde / outre" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Cellular Interceptor" : {
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"name" : "Intercepteur cellulaire" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Horse" : {
"name" : "Cheval" ,
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"description" : "<div class=\"swade-core\">\n<p>Voir les statistiques du @Actor[RFfhBAdJgR2vIiCw]{Cheval}.</p>\n</div>"
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} ,
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"War Horse" : {
"name" : "Cheval de guerre" ,
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"description" : "<div class=\"swade-core\">\n<p>Voir les statistiques du @Actor[YhXM3GoaSTkJKto3]{Cheval de guerre}.</p>\n</div>"
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} ,
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"Clothing, Casual" : {
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"name" : "Vêtements normaux" ,
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"description" : ""
} ,
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"Clothing, Formal" : {
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"name" : "Costume" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Elaborate Saddle" : {
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"name" : "Selle spéciale" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Fast Food Meal" : {
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"name" : "Fast food (repas bon marché)" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"First Aid Kit" : {
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"name" : "Trousse de premiers secours" ,
"description" : "<div class=\"swade-core\">\n<p>3 utilisations, voir @Compendium[swade-core-rules.swade-rules.Healing]{Guérison} p. 96.</p>\n</div>"
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} ,
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"Flashlight" : {
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"name" : "Lampe-torche" ,
"description" : "<div class=\"swade-core\"><p>Faisceau 10 cases</p></div>"
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} ,
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"Flask (ceramic)" : {
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"name" : "Flasque (céramique)" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Arrows/Bolts" : {
"name" : "Flèches/Carreaux" ,
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"description" : "<div class=\"swade-core\">\n<p>Flèches pour @Compendium[swade-core-rules.swade-equipment.Arc]{arc}, carreaux pour @Compendium[swade-core-rules.swade-equipment.Arbalète]{arbalète}</p>\n</div>"
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} ,
"Flint and Steel" : {
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"name" : "Silex et amorce" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Goggles" : {
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"name" : "Jumelles" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Good Meal (restaurant)" : {
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"name" : "Bon repas (restaurant)" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"GPS" : {
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"name" : "GPS" ,
"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Grappling Hook" : {
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"name" : "Grappin" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Handcuffs (manacles)" : {
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"name" : "Menottes" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Oil" : {
"name" : "Huile" ,
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"description" : "<div class=\"swade-core\"><p>Pour lanterne, ½ litre</p></div>"
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} ,
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"Lantern" : {
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"name" : "Lanterne" ,
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"description" : "<div class=\"swade-core\"><p>4h, 4 cases de rayon</p></div>"
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} ,
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"Laser Battery, Gatling" : {
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"name" : "Batterie pour laser, Gatling" ,
"description" : "<div class=\"swade-core\"><p>Fournit un chargeur complet pour l'arme répertoriée</p></div>"
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} ,
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"Laser Battery, Pistol" : {
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"name" : "Batterie pour laser, Pistolet" ,
"description" : "<div class=\"swade-core\"><p>Fournit un chargeur complet pour l'arme répertoriée</p></div>"
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} ,
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"Laser Battery, Rifle / SMG" : {
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"name" : "Batterie pour laser, Fusil" ,
"description" : "<div class=\"swade-core\"><p>Fournit un chargeur complet pour l'arme répertoriée</p></div>"
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} ,
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"Laser/Red Dot Sight" : {
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"name" : "Visée laser" ,
"description" : "<div class=\"swade-core\">\n<p>+1 en @Compendium[swade-core-rules.swade-skills.Tir]{Tir} à @Compendium[swade-core-rules.swade-rules.Portée]{Portée} Courte ou Moyenne.</p>\n</div>"
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} ,
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"Lighter" : {
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"name" : "Briquet" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Lineman's Telephone" : {
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"name" : "Téléphone de dérivation" ,
"description" : "<div class=\"swade-core\"><p>Jet de @Compendium[swade-core-rules.swade-skills.Réparation]{réparation} pour se brancher sur une ligne téléphonique.</p></div>"
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} ,
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"Lockpicks" : {
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"name" : "Outils de serrurier" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Hammer" : {
"name" : "Marteau" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Medic Kit" : {
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"name" : "Trousse de médecin" ,
"description" : "<div class=\"swade-core\">\n<p>5 utilisations, +1 aux jets de @Compendium[swade-core-rules.swade-skills.Soins]{Soins}, 25 $ pour recharger.</p>\n</div>"
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} ,
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"MRE (Meal Ready to Eat)" : {
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"name" : "Rations militaires" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Night Vision Goggles" : {
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"name" : "Jumelles de vision nocturne" ,
"description" : "<div class=\"swade-core\"><p>Pas de malus pour la pénombre et l’ obscurité (voir p. 109). Pour le double du prix, les jumelles sont dites actives et annulent tous les malus de visibilité.</p></div>"
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} ,
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"Computer, Desktop" : {
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"name" : "Ordinateur de bureau" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Computer, Laptop" : {
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"name" : "Portable" ,
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"description" : "<div class=\"swade-core\"></div>"
} ,
"Computer, Hand held" : {
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"name" : "Tablette" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Parabolic Microphone" : {
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"name" : "Micro parabolique" ,
"description" : "<div class=\"swade-core\"><p>Permet d’entendre des chuchotements jusqu’à 200 m.</p></div>"
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} ,
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"Pepper Spray" : {
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"name" : "Bombe lacrymogène" ,
"description" : "<div class=\"swade-core\">\n<p>Utilise @Compendium[swade-core-rules.swade-skills.Tir]{tir} (ou @Compendium[swade-core-rules.swade-skills.Combat]{combat} si déjà au corps-à-corps). Jusqu’à 2 cases, sans @Compendium[swade-core-rules.swade-rules.Attacks]{malus de portée}. 5 Coups. La victime doit faire un jet de @Compendium[swade-core-rules.swade-rules.Traits]{vigueur} à -2 ou être @Compendium[swade-core-rules.swade-rules.Stunned]{sonnée} (voir p. 106).</p>\n</div>"
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} ,
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"Crowbar" : {
"name" : "Pied de biche" ,
"description" : "<div class=\"swade-core\"></div>"
} ,
"Quiver" : {
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"name" : "Carquois" ,
"description" : "<div class=\"swade-core\"><p>20 @Compendium[swade-core-rules.swade-equipment.Flèches/Carreaux]{Flèches/Carreaux}.</p></div>"
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} ,
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"Rifle Scope" : {
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"name" : "Lunette" ,
"description" : "<div class=\"swade-core\">\n<p>Annule 2 points de malus supplémentaires avec l’action @Compendium[swade-core-rules.swade-rules.Aim]{viser} (voir p. 109).</p>\n</div>"
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} ,
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"Rope, hemp" : {
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"name" : "Corde en chanvre" ,
"description" : "<div class=\"swade-core\"><p>20m</p></div>"
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} ,
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"Rope, nylon" : {
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"name" : "Corde en nylon" ,
"description" : "<div class=\"swade-core\"><p>20m</p></div>"
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} ,
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"Backpack" : {
"name" : "Sac à dos" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Bedroll" : {
"name" : "Sac de couchage" ,
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"description" : "<div class=\"swade-core\">\n<p>pour l'hiver</p>\n</div>"
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} ,
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"Saddle" : {
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"name" : "Selle" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Shot (w/ powder)" : {
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"name" : "Plombs × 10 (avec poudre)" ,
"description" : "<div class=\"swade-core\"><p>Pour les armes à poudre noire</p></div>"
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} ,
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"Shotgun Shells" : {
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"name" : "Chevrotine" ,
"description" : "<div class=\"swade-core\"><p>Plombs standards</p></div>"
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} ,
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"Shotgun Slugs" : {
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"name" : "Balles slug" ,
"description" : "<div class=\"swade-core\"><p>Voir @Compendium[swade-core-rules.swade-rules.Shotguns]{Chevrotine} p. 101.</p></div>"
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} ,
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"Shovel" : {
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"name" : "Pelle" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Shrapnel Shot (Cannon)" : {
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"name" : "Shrapnel" ,
"description" : "<div class=\"swade-core\"><p>Ces obus explosifs sont remplis de petites billes de métal et explosent à l’impact en une pluie de débris. Le shrapnel est une @Compendium[swade-core-rules.swade-rules.Area Effect Attacks]{attaque de zone} qui utilise un gabarit moyen sauf mention contraire.</p></div>"
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} ,
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"Sling stones" : {
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"name" : "Pierres de fronde × 20" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Soap" : {
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"name" : "Savon" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Solid Shot (Cannon)" : {
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"name" : "Boulet" ,
"description" : "<div class=\"swade-core\"><p>Ils sont utilisés pour défoncer les murs ou pour décimer les troupes resserrées. Le chef des artilleurs fait un jet de @Compendium[swade-core-rules.swade-skills.Tir]{tir}. En cas de succès, lancez un dé. Sur un résultat pair, le boulet touche une cible se trouvant jusqu’à 6 cases derrière la première. Répétez ensuite le processus jusqu’à l’obtention d’un dé impair.</p></div>"
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} ,
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"Stun Gun" : {
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"name" : "Taser" ,
"description" : "<div class=\"swade-core\">\n<p>Utilise @Compendium[swade-core-rules.swade-skills.Tir]{tir}, @Compendium[swade-core-rules.swade-rules.Range]{portée} 1/2/4. 3 Coups avant une recharge d’au moins deux heures. La victime doit faire un jet de @Compendium[swade-core-rules.swade-rules.Traits]{vigueur} à -2 ou être @Compendium[swade-core-rules.swade-rules.Stunned]{sonnée} (voir p. 106).</p>\n</div>"
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} ,
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"Telephone Tap" : {
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"name" : "Matériel d’ écoute" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Tool Kit" : {
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"name" : "Trousse à outils" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Torch" : {
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"name" : "Torche" ,
"description" : "<div class=\"swade-core\"><p>1h, 4 cases de rayon</p></div>"
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} ,
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"Trail Rations" : {
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"name" : "Rations de route" ,
"description" : "<div class=\"swade-core\"><p>5 repas, se conservent 1 semaine.</p></div>"
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} ,
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"Transmitter Detector" : {
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"name" : "Détecteur d’ émetteur" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Umbrella" : {
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"name" : "Parapluie" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Whetstone" : {
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"name" : "Pierre à aiguiser" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Whistle" : {
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"name" : "Sifflet" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Winter Boots" : {
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"name" : "Bottes d’ hiver" ,
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"description" : "<div class=\"swade-core\"></div>"
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} ,
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"Winter Gear (cloak/parka)" : {
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"name" : "Vêtements d’ hiver (manteau / parka)" ,
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"description" : "<div class=\"swade-core\"></div>"
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}
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}
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}