diff --git a/module/compendiums/swade-core-rules.swade-edges.json b/module/compendiums/swade-core-rules.swade-edges.json
index 0aac245..f31cbd7 100644
--- a/module/compendiums/swade-core-rules.swade-edges.json
+++ b/module/compendiums/swade-core-rules.swade-edges.json
@@ -182,7 +182,7 @@
"id": "Combat Acrobat",
"name": "Acrobate de combat",
"description":"Voir SWADE p.49",
- "description_full": "
\n
Les attaques contre ce personnage bondissant subissent un malus de -1 si ce dernier voit l’attaque venir, dispose de suffisamment d’espace pour se mouvoir et ne subit aucun malus d’@Compendium[swade-core-rules.swade-rules.Gear Notes]{Encumbrement} ou de @Compendium[swade-core-rules.swade-rules.Minimum Strength]{Force minimum}.
\n
"
+ "description_full": "\n
Les attaques contre ce personnage bondissant subissent un malus de -1 si ce dernier voit l’attaque venir, dispose de suffisamment d’espace pour se mouvoir et ne subit aucun malus d’@Compendium[swade-core-rules.swade-rules.Gear Notes]{Encombrement} ou de @Compendium[swade-core-rules.swade-rules.Minimum Strength]{Force minimum}.
\n
"
},
{
"id": "Combat Reflexes",
diff --git a/module/fr.json b/module/fr.json
index 9606781..8a01383 100644
--- a/module/fr.json
+++ b/module/fr.json
@@ -118,8 +118,8 @@
"SWADE.RoF": "CdT",
"SWADE.Mag": "Coups",
"SWADE.Parry": "Parade",
- "SWADE.Cover": "Couvert",
"SWADE.Cover._name": "Couvert",
+ "SWADE.Couvert._name": "Couvert",
"SWADE.Notes": "Notes",
"SWADE.ActionsEffects": "Actions et Effets",
"SWADE.Actions": "Actions",
@@ -304,5 +304,47 @@
"SWADE.EdgesHindrances": "Atouts et Handicaps",
"SWADE.GrantsPowers": "Accorde des pouvoirs",
"SWADE.Crew": "Équipage requis",
- "SWADE.Passengers": "Passagers"
-}
+ "SWADE.Passengers": "Passagers",
+
+ "Actor": "Acteur",
+ "Vehicles": "Véhicules",
+ "Ground Vehicles": "Véhicules Terrestres",
+ "Civilian Vehicles": "Véhicules Civiles",
+ "Futuristic Military Vehicles": "Véhicules Militaires Futuristes",
+ "World War II Military Vehicles": "Véhicules Militaires de la Seconde Guerre Mondiale",
+ "Aircraft": "Aviation",
+ "Civilian": "Civile",
+ "Bestiary": "Bestiaire",
+ "Modern Military Aircraft": "Avions Militaires Modernes",
+ "World War II Military Aircraft": "Avions Seconde Guerre Mondiale",
+ "Watercraft": "Maritime",
+ "Equipment": "Equipement",
+ "Armor": "Armures",
+ "Ammo": "Munitions",
+ "Common Gear": "Matériel de base",
+ "Modern Firearms": "Armes à feu Modernes",
+ "Personal Weapons": "Armes de contact",
+ "Special Weapons": "Armes spéciales",
+ "Natural/Improvised Weapons": "Armes Naturelles/Improvisées",
+ "Skills": "Compétences",
+ "Edges": "Atouts",
+ "Background Edges": "Atouts de Background",
+ "Combat Edges": "Atouts de Combat",
+ "Leadership Edges": "Atouts de Commandement",
+ "Legendary Edges": "Atouts Légendaires",
+ "Power Edges": "Atouts de Pouvoirs",
+ "Professional Edges": "Atouts Professionnels",
+ "Social Edges": "Atouts Sociaux",
+ "Weird Edges": "Atouts Etranges",
+ "Hindrances": "Handicaps",
+ "Powers": "Pouvoirs",
+ "Special Abilities": "Capacités Spéciales",
+ "1. Characters": "1. Personnages",
+ "2. Gear": "2. Matériel",
+ "3. Rules": "3. Règles",
+ "5. Powers": "5. Pouvoirs",
+ "6. Bestiary": "6. Bestiaire",
+ "7. Game Mastering": "6. Conseils aux Maîtres de Jeu",
+ "Character Creation": "Création de Personnages",
+ "The Adventure toolkit": "Boite à Outils des Aventures"
+}
diff --git a/module/module.json b/module/module.json
index a90a2f6..ec23910 100644
--- a/module/module.json
+++ b/module/module.json
@@ -43,7 +43,7 @@
"url": "https://gitlab.com/sasmira/swade-fr",
"flags": {},
"version": "0.19.0.1",
- "minimumCoreVersion": "0.8.0",
+ "minimumCoreVersion": "0.7.9",
"compatibleCoreVersion": "9",
"scripts": [],
"esmodules": [
@@ -79,7 +79,7 @@
],
"socket": false,
"manifest": "https://gitlab.com/sasmira/swade-fr/-/raw/master/module/module.json",
- "download": "https://gitlab.com/sasmira/swade-fr/-/jobs/artifacts/v0.18.4.2/raw/swade-fr.zip?job=build",
+ "download": "https://gitlab.com/sasmira/swade-fr/-/jobs/artifacts/v0.19.0.1/raw/swade-fr.zip?job=build",
"protected": false,
"coreTranslation": false,
"library": false
diff --git a/module/modules/swade-fr-init.js b/module/modules/swade-fr-init.js
index 50d76bd..5ef5a30 100644
--- a/module/modules/swade-fr-init.js
+++ b/module/modules/swade-fr-init.js
@@ -7,7 +7,7 @@ const __compFolderTranslation = [
{source: 'Aircraft', translation: 'Avions' },
{source: 'Civilian', translation: 'Civils' },
{source: 'Modern Military Aircraft', translation: 'Avions Militaires Modernes' },
- {source: 'World War II Military Aircraft', translation: 'Avions Militaires Seconde Guerre Mondiale' },
+ {source: 'World War II Military Aircraft', translation: 'Avions Seconde Guerre Mondiale' },
]
}
]
@@ -20,7 +20,7 @@ class FolderTranslate {
let pack = game.packs.get(tData.compendium);
let wasLocked = false;
if (pack.locked) {
- pack.configure({locked: false})
+ await pack.configure({locked: false})
wasLocked = true;
}
let folders = await game.CF.FICFolderAPI.loadFolders(tData.compendium);
@@ -32,7 +32,7 @@ class FolderTranslate {
}
}
if ( wasLocked) {
- pack.configure({locked: true})
+ await pack.configure({locked: true})
}
}
}
@@ -138,6 +138,6 @@ const subFolder = { 'Social Edges': 'Atouts sociaux', 'Background Edges': 'Atout
/************************************************************************************/
Hooks.once('ready', () => {
- FolderTranslate.translateFolders()
+ //FolderTranslate.translateFolders()
});