From df86c3b3c7ee888930c2a06eb5a3d97a4d95f0be Mon Sep 17 00:00:00 2001 From: Cyril Date: Tue, 30 Mar 2021 13:59:33 +0200 Subject: [PATCH] Traduction des Summon Ally dans le bestiaire --- .../swade-core-rules.swade-bestiary.json | 28 +++++++++---------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/module/compendiums/swade-core-rules.swade-bestiary.json b/module/compendiums/swade-core-rules.swade-bestiary.json index 2217b64..0444986 100644 --- a/module/compendiums/swade-core-rules.swade-bestiary.json +++ b/module/compendiums/swade-core-rules.swade-bestiary.json @@ -9790,8 +9790,8 @@ }, { "id": "Summon Ally: Attendant", - "name": "Summon Ally: Attendant", - "description": "
\n

Capacités spéciales :

\n\n
", + "name": "Convocation d'allié: Serviteur", + "description": "
\n

Capacités spéciales :

\n\n
", "items": [ { "_id": "9OnwZJgcVuBhf3SU", @@ -9927,7 +9927,7 @@ }, { "_id": "0LsJ55pZ2oOk1DUD", - "name": "Claw", + "name": "Griffes", "type": "weapon", "data": { "description": "
\n

 

\n
", @@ -9963,8 +9963,8 @@ }, { "id": "Summon Ally: Bodyguard", - "name": "Summon Ally: Bodyguard", - "description": "
\n

Capacités spéciales :

\n\n
", + "name": "Summon Ally: Garde du corps", + "description": "
\n

Capacités spéciales :

\n\n
", "items": [ { "_id": "pgBggVRmxmscLMro", @@ -10122,10 +10122,10 @@ }, { "_id": "VxPVCaxej4aDZxwh", - "name": "Armor +2", + "name": "Armure +2", "type": "armor", "data": { - "description": "
\n

Hardened skin.

\n
", + "description": "
\n

Peau renforcée.

\n
", "notes": "", "additionalStats": {}, "quantity": 1, @@ -10150,7 +10150,7 @@ }, { "_id": "FvfPoVVQAkcYJTvr", - "name": "Melee attack", + "name": "Arme de mêlée", "type": "weapon", "data": { "description": "
\n

 

\n
", @@ -10210,8 +10210,8 @@ }, { "id": "Summon Ally: Sentinel", - "name": "Summon Ally: Sentinel", - "description": "
\n

Capacités spéciales :

\n\n
", + "name": "Summon Ally: Sentinelle", + "description": "
\n

Capacités spéciales :

\n\n
", "items": [ { "_id": "V1ntFnQcdg4Qquci", @@ -10325,10 +10325,10 @@ }, { "_id": "DfMjiZ7qDgJ691tM", - "name": "Armor +4", + "name": "Armure +4", "type": "armor", "data": { - "description": "
\n

Stone skin.

\n
", + "description": "
\n

Peau pierreuse.

\n
", "notes": "", "additionalStats": {}, "quantity": 1, @@ -10353,7 +10353,7 @@ }, { "_id": "b6vZnSeNRuz5KEdf", - "name": "Melee attack", + "name": "Arme de mêlée", "type": "weapon", "data": { "description": "
\n

 

\n
", @@ -11115,7 +11115,7 @@ "description": "
\n

Voici les caractéristiques standards pour des vampires un peu moins forts que le légendaire Dracula, mais bien supérieurs aux buveurs de sang à peine sortis de la tombe. Le MJ peut ajouter d’autres @Compendium[swade-core-rules.swade-rules.Edges]{Atouts} pour refléter le passé du vampire qu’il désire créer.

\n

Capacités spéciales :

\n\n
", "items": [ { - + "_id": "KdkbqjBMh3DyezrM", "name": "★ Athletics", "type": "skill",