{ "_id": "sOpgFWkTT1Gr9Nhd", "name": "Da Evil Sun", "type": "spell", "flags": { "core": { "sourceId": "Compendium.packs._source.sOpgFWkTT1Gr9Nhd" } }, "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_da-evil-sun.jpg", "effects": [], "system": { "description": { "value": "
You channel great power and conjure a burning core of energy that features immense tusks and a leering face. You target a point in range and send the evil sun smashing to the ground. All targets within the Area of Effect are struck by a magic missile with a Damage of +12 and gain +1 Ablaze Conditions and the Prone Condition. After the initial strike, the spell no longer behaves like a magic missile, but the fires continue to burn while the spell lasts. Anyone who moves within the AoE, or at the start of a Round, gains +1 Ablaze Condition.
" }, "gmdescription": { "value": "" }, "lore": { "value": "Da Big Waaagh!", "effectString": "" }, "range": { "value": "Willpower yards", "vortex": false }, "target": { "value": "Willpower Bonus yards", "aoe": true }, "duration": { "value": "Willpower Bonus rounds", "extendable": false }, "damage": { "dice": "", "value": "" }, "cn": { "value": 12, "SL": 0 }, "magicMissile": { "value": false }, "ritual": { "value": false, "type": "", "xp": 0 }, "memorized": { "value": false }, "skill": { "value": "" }, "ingredients": [], "currentIng": { "value": "0" }, "wind": { "value": "" }, "overcast": { "enabled": false, "label": "", "valuePerOvercast": { "type": "", "value": 1, "SL": false, "characteristic": "", "bonus": false }, "initial": { "type": "", "value": 1, "SL": false, "characteristic": "", "bonus": false } } }, "folder": null, "sort": 0, "_key": "!items!sOpgFWkTT1Gr9Nhd" }