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{
"_id" : "sd829rEof2Vlc90o" ,
"name" : "Bat (Familiar)" ,
"type" : "creature" ,
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"sort" : 100001 ,
"flags" : {
"autoCalcRun" : true ,
"autoCalcWalk" : true ,
"autoCalcWounds" : false ,
"autoCalcCritW" : true ,
"autoCalcCorruption" : true ,
"autoCalcEnc" : true ,
"modifier" : "" ,
"defensive" : 0 ,
"talentTests" : [ ] ,
"core" : {
"sourceId" : "Compendium.packs._source.sd829rEof2Vlc90o"
} ,
"autoCalcSize" : true
} ,
"img" : "modules/wfrp4e-unofficial-grimoire/tokens/famailiar_bat.png" ,
"items" : [
{
"_id" : "BHKsKpsIYMGlKw0r" ,
"name" : "Dark Vision" ,
"type" : "trait" ,
"sort" : 100000 ,
"flags" : {
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.JQa5DLnTs2SEzRrc"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature can see in the dark as daylight."
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : ""
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!sd829rEof2Vlc90o.BHKsKpsIYMGlKw0r"
} ,
{
"_id" : "lcUrqH5O2FK3BgDB" ,
"name" : "Flight" ,
"type" : "trait" ,
"sort" : 200000 ,
"flags" : {
"_sheetTab" : "details" ,
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.EO05HX7jql0g605A"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "<p>As the creature’ s Move, it can fly up to Rating yards. When flying, it ignores all intervening terrain, obstacles, or characters. At the end of the move, it decides whether it has landed or is still flying. It can use this move to Charge. If it starts its turn flying, it must choose to Fly for its Move. If it cannot do this, the GM decides how far the creature falls.</p>\n <p>When targeting it, measure horizontal distance as normal, then increase range by 1 step. So, a Long Range shot would become Extreme Range, and if it was at Extreme Range it could not be shot at all.</p>\n <p>When flying, it suffers a penalty of – 20 to all ranged combat attempts as it swoops and wheels in the sky</p>"
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : "60"
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!sd829rEof2Vlc90o.lcUrqH5O2FK3BgDB"
} ,
{
"_id" : "zopVmSn0TfiAqRr6" ,
"name" : "Infected" ,
"type" : "trait" ,
"sort" : 300000 ,
"flags" : {
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.V0c3qBU1CMm8bmsW"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature, or its weapon, carries a nasty infection. If it causes a living opponent to lose Wounds, it must pass an Easy (+40) Endurance Test or contract a Festering Wound"
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : ""
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!sd829rEof2Vlc90o.zopVmSn0TfiAqRr6"
} ,
{
"_id" : "Q6NJemwU3Smh6JWE" ,
"name" : "Size" ,
"type" : "trait" ,
"sort" : 400000 ,
"flags" : {
"_sheetTab" : "description" ,
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.8slW8CJ2oVTxeQ6q"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">This trait represents creatures whose size differ from the game standard (i.e. roughly human sized). There are seven steps of Size, ranging from Tiny to Monstrous.</p>\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"> </p>\n <div style=\"direction: ltr;\">\n <table style=\"direction: ltr; border-color: #a3a3a3; border-width: 1pt;\" title=\"\" border=\"1\" summary=\"\" cellspacing=\"0\" cellpadding=\"0\">\n <tbody>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"><span style=\"font-weight: bold;\">Size</span></p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"><span style=\"font-weight: bold;\"> Examples</span></p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Tiny</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Butterfly, Mouse, Pigeon</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Little</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Cat, Hawk, Human Baby</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Small</p>\n </td>\n <td style=\"vertical-align: top; width: 2.1513in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Giant Rat, Halfling, Human Child</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\" > A v e r a g e < / p > \ n < / t d > \ n
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : "Little"
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!sd829rEof2Vlc90o.Q6NJemwU3Smh6JWE"
} ,
{
"_id" : "emMftQ8RtYuaLLic" ,
"name" : "Weapon" ,
"type" : "trait" ,
"sort" : 500000 ,
"flags" : {
"_sheetTab" : "details" ,
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.AtpAudHA4ybXVlWM"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature carries a melee weapon, or uses teeth, claws, or similar in combat.\n \n The weapon causes Damage equal to its Rating which already includes the creature’ s Strength Bonus. Typically it will be 4 + its Strength Bonus (representing a Hand Weapon)"
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : true ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "ws" ,
"bonusCharacteristic" : "s" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : "0"
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!sd829rEof2Vlc90o.emMftQ8RtYuaLLic"
} ,
{
"_id" : "AIbjCR9qZhenHyyU" ,
"name" : "Hardy" ,
"type" : "trait" ,
"sort" : 600000 ,
"flags" : {
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.HbrwGhUl0ZXz4kLA"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature can sustain more damage than most. Increase its Wounds by a number equal to its Toughness Bonus (applied before any Size modifers)."
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : ""
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!sd829rEof2Vlc90o.AIbjCR9qZhenHyyU"
} ,
{
"_id" : "MP4KDcby8CmoXiVA" ,
"name" : "Ethereal" ,
"type" : "trait" ,
"sort" : 700000 ,
"flags" : {
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.tNWrJUOArwfWXsPw"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature’ s form is insubstantial, allowing it to pass through solid objects. It can only be harmed by Magical attacks."
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : ""
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!sd829rEof2Vlc90o.MP4KDcby8CmoXiVA"
}
] ,
"effects" : [ ] ,
"system" : {
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"characteristics" : {
"ws" : {
"type" : "number" ,
"label" : "CHAR.WS" ,
"abrev" : "CHARAbbrev.WS" ,
"initial" : 60 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"bs" : {
"type" : "Number" ,
"label" : "CHAR.BS" ,
"abrev" : "CHARAbbrev.BS" ,
"initial" : 0 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"s" : {
"type" : "Number" ,
"label" : "CHAR.S" ,
"abrev" : "CHARAbbrev.S" ,
"initial" : 10 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"t" : {
"type" : "Number" ,
"label" : "CHAR.T" ,
"abrev" : "CHARAbbrev.T" ,
"initial" : 20 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"i" : {
"type" : "Number" ,
"label" : "CHAR.I" ,
"abrev" : "CHARAbbrev.I" ,
"initial" : 50 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"ag" : {
"type" : "Number" ,
"label" : "CHAR.Ag" ,
"abrev" : "CHARAbbrev.Ag" ,
"initial" : 65 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"dex" : {
"type" : "Number" ,
"label" : "CHAR.Dex" ,
"abrev" : "CHARAbbrev.Dex" ,
"initial" : 0 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"int" : {
"type" : "Number" ,
"label" : "CHAR.Int" ,
"abrev" : "CHARAbbrev.Int" ,
"initial" : 60 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"wp" : {
"type" : "Number" ,
"label" : "CHAR.WP" ,
"abrev" : "CHARAbbrev.WP" ,
"initial" : 50 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"fel" : {
"type" : "Number" ,
"label" : "CHAR.Fel" ,
"abrev" : "CHARAbbrev.Fel" ,
"initial" : 30 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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}
} ,
"status" : {
"wounds" : {
"type" : "Number" ,
"label" : "Wounds" ,
"abrev" : "W" ,
"value" : 8 ,
"max" : 8
} ,
"advantage" : {
"type" : "Number" ,
"label" : "Advantage" ,
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"value" : 0 ,
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"max" : 10
} ,
"criticalWounds" : {
"type" : "Number" ,
"label" : "Critical Wounds" ,
"value" : 0 ,
"max" : 2
} ,
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"roundsToPassOut" : {
"type" : "Number" ,
"label" : "Rundy do utraty przytomności" ,
"value" : 0 ,
"max" : 2
} ,
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"sin" : {
"type" : "Number" ,
"label" : "Sin" ,
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"value" : 0
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} ,
"penalties" : {
"type" : "String" ,
"label" : "Penalties" ,
"value" : ""
} ,
"corruption" : {
"type" : "Number" ,
"label" : "Corruption" ,
"value" : 0
} ,
"encumbrance" : {
"type" : "Number" ,
"label" : "Encumbrance" ,
"max" : 1 ,
"current" : 0
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} ,
"mount" : {
"id" : "" ,
"mounted" : false ,
"isToken" : false ,
"tokenData" : {
"scene" : "" ,
"token" : ""
}
} ,
"ward" : {
"value" : 0
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}
} ,
"details" : {
"species" : {
"type" : "String" ,
"label" : "Species" ,
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"value" : "" ,
"subspecies" : ""
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} ,
"gender" : {
"type" : "String" ,
"label" : "Gender" ,
"value" : ""
} ,
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"biography" : {
"type" : "String" ,
"label" : "Biography" ,
"value" : "<p>Car. : Initiative</p>\n <p>Skills & Talents : Acute Sense (Hearing), Night Vision</p>\n <p>Diet : Meat</p>\n <p>Environment : Cave, Forest, Grassland</p>"
} ,
"gmnotes" : {
"type" : "String" ,
"label" : "GM Notes" ,
"value" : ""
} ,
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"size" : {
"type" : "String" ,
"label" : "Size" ,
"value" : "ltl"
} ,
"move" : {
"type" : "Number" ,
"label" : "Movement" ,
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"value" : 1 ,
"walk" : 0 ,
"run" : 0
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} ,
"god" : {
"type" : "String" ,
"label" : "God" ,
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"value" : ""
} ,
"status" : {
"type" : "String" ,
"value" : "" ,
"standing" : "" ,
"tier" : 0 ,
"modifier" : 0
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} ,
"hitLocationTable" : {
"value" : "hitloc" ,
"type" : "String" ,
"label" : "Hit Location Table"
} ,
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"mainHand" : "r"
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} ,
"excludedTraits" : [ ]
} ,
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"prototypeToken" : {
"flags" : {
"wall-height" : {
"tokenHeight" : 0
} ,
"tagger" : {
"tags" : "" ,
"-=tags" : null
} ,
"healthEstimate" : {
"dontMarkDead" : true ,
"hideHealthEstimate" : false ,
"hideName" : false
} ,
"about-face" : {
"indicatorDisabled" : false ,
"flipOrRotate" : "global" ,
"facingDirection" : "global" ,
"rotationOffset" : 0
}
} ,
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"name" : "Bat (Familiar)" ,
"displayName" : 20 ,
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"width" : 1 ,
"height" : 1 ,
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"lockRotation" : false ,
"rotation" : 0 ,
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"actorLink" : true ,
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"disposition" : 0 ,
"displayBars" : 20 ,
"bar1" : {
"attribute" : "status.wounds"
} ,
"bar2" : {
"attribute" : "status.advantage"
} ,
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"randomImg" : false ,
"light" : {
"dim" : 0 ,
"bright" : 0 ,
"angle" : 360 ,
"alpha" : 1 ,
"animation" : {
"speed" : 5 ,
"intensity" : 5 ,
"type" : null ,
"reverse" : false
} ,
"coloration" : 1 ,
"attenuation" : 0.5 ,
"luminosity" : 0.5 ,
"saturation" : 0 ,
"contrast" : 0 ,
"shadows" : 0 ,
"darkness" : {
"min" : 0 ,
"max" : 1
}
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} ,
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"texture" : {
"src" : "modules/wfrp4e-unofficial-grimoire/tokens/famailiar_bat.png" ,
"tint" : null ,
"scaleX" : 1 ,
"scaleY" : 1 ,
"offsetX" : 0 ,
"offsetY" : 0 ,
"rotation" : 0
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} ,
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"sight" : {
"angle" : 360 ,
"enabled" : true ,
"range" : 0 ,
"brightness" : 1 ,
"visionMode" : "basic" ,
"attenuation" : 0.1 ,
"saturation" : 0 ,
"contrast" : 0
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} ,
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"appendNumber" : false ,
"prependAdjective" : false ,
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