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{
"_id" : "pNWjnloVTG99O8Sc" ,
"name" : "Otter (Familiar)" ,
"type" : "creature" ,
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"sort" : 100001 ,
"flags" : {
"autoCalcRun" : true ,
"autoCalcWalk" : true ,
"autoCalcWounds" : false ,
"autoCalcCritW" : true ,
"autoCalcCorruption" : true ,
"autoCalcEnc" : true ,
"modifier" : "" ,
"defensive" : 0 ,
"talentTests" : [ ] ,
"core" : {
"sourceId" : "Compendium.packs._source.pNWjnloVTG99O8Sc"
} ,
"autoCalcSize" : true
} ,
"img" : "modules/wfrp4e-unofficial-grimoire/tokens/token_familiar_otter.png" ,
"items" : [
{
"_id" : "nCvqpxZe5X3elc6t" ,
"name" : "Amphibious" ,
"type" : "trait" ,
"sort" : 100000 ,
"flags" : {
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.sJ3yX1kvzu2hgNq5"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature is at home in water. It can add its Agility Bonus to the SL of all Swim Tests and move at full Movement through water."
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : ""
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!pNWjnloVTG99O8Sc.nCvqpxZe5X3elc6t"
} ,
{
"_id" : "R7dGdgsj4YeDUW1F" ,
"name" : "Weapon" ,
"type" : "trait" ,
"sort" : 200000 ,
"flags" : {
"_sheetTab" : "details" ,
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.AtpAudHA4ybXVlWM"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature carries a melee weapon, or uses teeth, claws, or similar in combat.\n \n The weapon causes Damage equal to its Rating which already includes the creature’ s Strength Bonus. Typically it will be 4 + its Strength Bonus (representing a Hand Weapon)"
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : true ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "ws" ,
"bonusCharacteristic" : "s" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : "0"
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!pNWjnloVTG99O8Sc.R7dGdgsj4YeDUW1F"
} ,
{
"_id" : "uYDtcJNTqaITncGu" ,
"name" : "Hardy" ,
"type" : "trait" ,
"sort" : 300000 ,
"flags" : {
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.HbrwGhUl0ZXz4kLA"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature can sustain more damage than most. Increase its Wounds by a number equal to its Toughness Bonus (applied before any Size modifers)."
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : ""
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!pNWjnloVTG99O8Sc.uYDtcJNTqaITncGu"
} ,
{
"_id" : "8ORls3NJFNtLF7Yw" ,
"name" : "Ethereal" ,
"type" : "trait" ,
"sort" : 400000 ,
"flags" : {
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.tNWrJUOArwfWXsPw"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "The creature’ s form is insubstantial, allowing it to pass through solid objects. It can only be harmed by Magical attacks."
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : ""
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!pNWjnloVTG99O8Sc.8ORls3NJFNtLF7Yw"
} ,
{
"_id" : "LjYrKUtlNaw3vDVM" ,
"name" : "Size" ,
"type" : "trait" ,
"sort" : 500000 ,
"flags" : {
"_sheetTab" : "description" ,
"core" : {
"sourceId" : "Compendium.wfrp4e-content.traits.8slW8CJ2oVTxeQ6q"
}
} ,
"img" : "modules/wfrp4e-content/icons/traits/trait.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">This trait represents creatures whose size differ from the game standard (i.e. roughly human sized). There are seven steps of Size, ranging from Tiny to Monstrous.</p>\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"> </p>\n <div style=\"direction: ltr;\">\n <table style=\"direction: ltr; border-color: #a3a3a3; border-width: 1pt;\" title=\"\" border=\"1\" summary=\"\" cellspacing=\"0\" cellpadding=\"0\">\n <tbody>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"><span style=\"font-weight: bold;\">Size</span></p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"><span style=\"font-weight: bold;\"> Examples</span></p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Tiny</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Butterfly, Mouse, Pigeon</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Little</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Cat, Hawk, Human Baby</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Small</p>\n </td>\n <td style=\"vertical-align: top; width: 2.1513in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Giant Rat, Halfling, Human Child</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Average</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Dwarf, Elf, Human</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Large</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Horse, Ogre, Troll</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .8875in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Enormous</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0625in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Griffon, Wyvern, Manticore</p>\n </td>\n </tr>\n <tr>\n <td style=\" v e r t i c a l - a l i g n : t o p ; w i d t h : . 8875 i n ; p a d d i n g : 4 p t 4 p t 4 p t 4 p t ; b o r d e r :
} ,
"gmdescription" : {
"value" : ""
} ,
"rollable" : {
"value" : false ,
"damage" : false ,
"skill" : "" ,
"rollCharacteristic" : "" ,
"bonusCharacteristic" : "" ,
"dice" : "" ,
"defaultDifficulty" : "challenging" ,
"SL" : true ,
"attackType" : "melee"
} ,
"specification" : {
"value" : "Little"
} ,
"qualities" : {
"value" : [ ]
} ,
"flaws" : {
"value" : [ ]
} ,
"category" : "standard" ,
"disabled" : false
} ,
"folder" : null ,
"_key" : "!actors.items!pNWjnloVTG99O8Sc.LjYrKUtlNaw3vDVM"
} ,
{
"_id" : "QsJXcxw8egtEf0RA" ,
"name" : "Dodge" ,
"type" : "skill" ,
"sort" : 600000 ,
"flags" : {
"_sheetTab" : "description" ,
"core" : {
"sourceId" : "Compendium.wfrp4e-content.skills.1jCxbFAUuFuAPLJl"
}
} ,
"img" : "modules/wfrp4e-content/icons/skills/basic-skill-ag.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "<p>Dodge is your ability to avoid things, through ducking, diving, and moving quickly, and is used extensively to sidestep falling rocks, incoming weapons, unexpected traps, and the like.</p>\n<p>In combat, Dodge is generally used to resist attacks or avoid damage. Refer to Rolling to Hit.</p>"
} ,
"gmdescription" : {
"value" : ""
} ,
"advanced" : {
"value" : "bsc"
} ,
"grouped" : {
"value" : "noSpec"
} ,
"characteristic" : {
"value" : "ag"
} ,
"advances" : {
"value" : 5 ,
"costModifier" : 0 ,
"force" : false
} ,
"modifier" : {
"value" : 0
} ,
"total" : {
"value" : null
}
} ,
"folder" : null ,
"_key" : "!actors.items!pNWjnloVTG99O8Sc.QsJXcxw8egtEf0RA"
} ,
{
"_id" : "WcWTAy4DRIGdpfuZ" ,
"name" : "Perception" ,
"type" : "skill" ,
"sort" : 700000 ,
"flags" : {
"_sheetTab" : "description" ,
"core" : {
"sourceId" : "Compendium.wfrp4e-content.skills.Fs06sr7y9JKpVQmB"
}
} ,
"img" : "modules/wfrp4e-content/icons/skills/basic-skill-i.png" ,
"effects" : [ ] ,
"system" : {
"description" : {
"value" : "<p>Your ability to notice things with your senses — sight, smell, hearing, touch, and taste, and any other senses you may possess, such as magical or non-Human senses. Your GM may ask for a Perception Test to detect something, like movement behind the treeline, the presence of a trap, or someone following you, modified by how easy it is to notice. Perception is also used to resist attempts to hide things through Skills such as Sleight of Hand or Stealth. Perception has multiple uses in combat, most commonly to notice important details beyond the immediately obvious about the surrounding environment and your opponents, as determined by the GM. </p>"
} ,
"gmdescription" : {
"value" : ""
} ,
"advanced" : {
"value" : "bsc"
} ,
"grouped" : {
"value" : "noSpec"
} ,
"characteristic" : {
"value" : "i"
} ,
"advances" : {
"value" : 20 ,
"costModifier" : 0 ,
"force" : false
} ,
"modifier" : {
"value" : 0
} ,
"total" : {
"value" : null
}
} ,
"folder" : null ,
"_key" : "!actors.items!pNWjnloVTG99O8Sc.WcWTAy4DRIGdpfuZ"
}
] ,
"effects" : [ ] ,
"system" : {
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"characteristics" : {
"ws" : {
"type" : "number" ,
"label" : "CHAR.WS" ,
"abrev" : "CHARAbbrev.WS" ,
"initial" : 45 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"bs" : {
"type" : "Number" ,
"label" : "CHAR.BS" ,
"abrev" : "CHARAbbrev.BS" ,
"initial" : null ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"s" : {
"type" : "Number" ,
"label" : "CHAR.S" ,
"abrev" : "CHARAbbrev.S" ,
"initial" : 20 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"t" : {
"type" : "Number" ,
"label" : "CHAR.T" ,
"abrev" : "CHARAbbrev.T" ,
"initial" : 30 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"i" : {
"type" : "Number" ,
"label" : "CHAR.I" ,
"abrev" : "CHARAbbrev.I" ,
"initial" : 40 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"ag" : {
"type" : "Number" ,
"label" : "CHAR.Ag" ,
"abrev" : "CHARAbbrev.Ag" ,
"initial" : 65 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"dex" : {
"type" : "Number" ,
"label" : "CHAR.Dex" ,
"abrev" : "CHARAbbrev.Dex" ,
"initial" : null ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"int" : {
"type" : "Number" ,
"label" : "CHAR.Int" ,
"abrev" : "CHARAbbrev.Int" ,
"initial" : 60 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"wp" : {
"type" : "Number" ,
"label" : "CHAR.WP" ,
"abrev" : "CHARAbbrev.WP" ,
"initial" : 50 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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} ,
"fel" : {
"type" : "Number" ,
"label" : "CHAR.Fel" ,
"abrev" : "CHARAbbrev.Fel" ,
"initial" : 30 ,
"modifier" : 0 ,
"advances" : 0 ,
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"bonusMod" : 0 ,
"calculationBonusModifier" : 0
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}
} ,
"status" : {
"wounds" : {
"type" : "Number" ,
"label" : "Wounds" ,
"abrev" : "W" ,
"value" : 16 ,
"max" : 16
} ,
"advantage" : {
"type" : "Number" ,
"label" : "Advantage" ,
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"value" : 0 ,
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"max" : 10
} ,
"criticalWounds" : {
"type" : "Number" ,
"label" : "Critical Wounds" ,
"value" : 0 ,
"max" : 2
} ,
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"roundsToPassOut" : {
"type" : "Number" ,
"label" : "Rundy do utraty przytomności" ,
"value" : 0 ,
"max" : 2
} ,
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"sin" : {
"type" : "Number" ,
"label" : "Sin" ,
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"value" : 0
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} ,
"penalties" : {
"type" : "String" ,
"label" : "Penalties" ,
"value" : ""
} ,
"corruption" : {
"type" : "Number" ,
"label" : "Corruption" ,
"value" : 0
} ,
"encumbrance" : {
"type" : "Number" ,
"label" : "Encumbrance" ,
"max" : 5 ,
"current" : 0
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} ,
"mount" : {
"id" : "" ,
"mounted" : false ,
"isToken" : false ,
"tokenData" : {
"scene" : "" ,
"token" : ""
}
} ,
"ward" : {
"value" : 0
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}
} ,
"details" : {
"species" : {
"type" : "String" ,
"label" : "Species" ,
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"value" : "" ,
"subspecies" : ""
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} ,
"gender" : {
"type" : "String" ,
"label" : "Gender" ,
"value" : ""
} ,
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"biography" : {
"type" : "String" ,
"label" : "Biography" ,
"value" : "<p>Carac : Initiative<br>Skills & Talents : Step Aside, Swim</p>\n <p>Diet : Fish</p>\n <p>Environment : Water</p>\n <p> </p>"
} ,
"gmnotes" : {
"type" : "String" ,
"label" : "GM Notes" ,
"value" : ""
} ,
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"size" : {
"type" : "String" ,
"label" : "Size" ,
"value" : "ltl"
} ,
"move" : {
"type" : "Number" ,
"label" : "Movement" ,
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"value" : 6 ,
"walk" : 0 ,
"run" : 0
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} ,
"god" : {
"type" : "String" ,
"label" : "God" ,
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"value" : ""
} ,
"status" : {
"type" : "String" ,
"value" : "" ,
"standing" : "" ,
"tier" : 0 ,
"modifier" : 0
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} ,
"hitLocationTable" : {
"value" : "hitloc" ,
"type" : "String" ,
"label" : "Hit Location Table"
} ,
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"mainHand" : "r"
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} ,
"excludedTraits" : [ ]
} ,
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"prototypeToken" : {
"flags" : {
"wall-height" : {
"tokenHeight" : 0
} ,
"tagger" : {
"tags" : "" ,
"-=tags" : null
} ,
"healthEstimate" : {
"dontMarkDead" : true ,
"hideHealthEstimate" : false ,
"hideName" : false
} ,
"about-face" : {
"indicatorDisabled" : false ,
"flipOrRotate" : "global" ,
"facingDirection" : "global" ,
"rotationOffset" : 0
}
} ,
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"name" : "Otter" ,
"displayName" : 20 ,
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"width" : 1 ,
"height" : 1 ,
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"lockRotation" : false ,
"rotation" : 0 ,
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"actorLink" : true ,
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"disposition" : 0 ,
"displayBars" : 20 ,
"bar1" : {
"attribute" : "status.wounds"
} ,
"bar2" : {
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