wfrp4e-unofficial-grimoire/packs/ug-creatures/_source/Bat__Familiar__sd829rEof2Vlc90o.json

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{
"_id": "sd829rEof2Vlc90o",
"name": "Bat (Familiar)",
"type": "creature",
"sort": 100001,
"flags": {
"autoCalcRun": true,
"autoCalcWalk": true,
"autoCalcWounds": false,
"autoCalcCritW": true,
"autoCalcCorruption": true,
"autoCalcEnc": true,
"modifier": "",
"defensive": 0,
"talentTests": [],
"core": {
"sourceId": "Compendium.packs._source.sd829rEof2Vlc90o"
},
"autoCalcSize": true
},
"img": "modules/wfrp4e-unofficial-grimoire/tokens/famailiar_bat.png",
"items": [
{
"_id": "BHKsKpsIYMGlKw0r",
"name": "Dark Vision",
"type": "trait",
"sort": 100000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.JQa5DLnTs2SEzRrc"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature can see in the dark as daylight."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!sd829rEof2Vlc90o.BHKsKpsIYMGlKw0r"
},
{
"_id": "lcUrqH5O2FK3BgDB",
"name": "Flight",
"type": "trait",
"sort": 200000,
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.EO05HX7jql0g605A"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "<p>As the creatures Move, it can fly up to Rating yards. When flying, it ignores all intervening terrain, obstacles, or characters. At the end of the move, it decides whether it has landed or is still flying. It can use this move to Charge. If it starts its turn flying, it must choose to Fly for its Move. If it cannot do this, the GM decides how far the creature falls.</p>\n <p>When targeting it, measure horizontal distance as normal, then increase range by 1 step. So, a Long Range shot would become Extreme Range, and if it was at Extreme Range it could not be shot at all.</p>\n <p>When flying, it suffers a penalty of 20 to all ranged combat attempts as it swoops and wheels in the sky</p>"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": "60"
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!sd829rEof2Vlc90o.lcUrqH5O2FK3BgDB"
},
{
"_id": "zopVmSn0TfiAqRr6",
"name": "Infected",
"type": "trait",
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.V0c3qBU1CMm8bmsW"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature, or its weapon, carries a nasty infection. If it causes a living opponent to lose Wounds, it must pass an Easy (+40) Endurance Test or contract a Festering Wound"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!sd829rEof2Vlc90o.zopVmSn0TfiAqRr6"
},
{
"_id": "Q6NJemwU3Smh6JWE",
"name": "Size",
"type": "trait",
"sort": 400000,
"flags": {
"_sheetTab": "description",
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.8slW8CJ2oVTxeQ6q"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">This trait represents creatures whose size differ from the game standard (i.e. roughly human sized). There are seven steps of Size, ranging from Tiny to Monstrous.</p>\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">&nbsp;</p>\n <div style=\"direction: ltr;\">\n <table style=\"direction: ltr; border-color: #a3a3a3; border-width: 1pt;\" title=\"\" border=\"1\" summary=\"\" cellspacing=\"0\" cellpadding=\"0\">\n <tbody>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"><span style=\"font-weight: bold;\">Size</span></p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\"><span style=\"font-weight: bold;\">&nbsp;Examples</span></p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Tiny</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Butterfly, Mouse, Pigeon</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Little</p>\n </td>\n <td style=\"vertical-align: top; width: 2.0819in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Cat, Hawk, Human Baby</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Small</p>\n </td>\n <td style=\"vertical-align: top; width: 2.1513in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Giant Rat, Halfling, Human Child</p>\n </td>\n </tr>\n <tr>\n <td style=\"vertical-align: top; width: .868in; padding: 4pt 4pt 4pt 4pt; border: 1pt solid #A3A3A3;\">\n <p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt; color: #231f20;\">Average</p>\n </td>\n
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": "Little"
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!sd829rEof2Vlc90o.Q6NJemwU3Smh6JWE"
},
{
"_id": "emMftQ8RtYuaLLic",
"name": "Weapon",
"type": "trait",
"sort": 500000,
"flags": {
"_sheetTab": "details",
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.AtpAudHA4ybXVlWM"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature carries a melee weapon, or uses teeth, claws, or similar in combat.\n \n The weapon causes Damage equal to its Rating which already includes the creatures Strength Bonus. Typically it will be 4 + its Strength Bonus (representing a Hand Weapon)"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": true,
"damage": false,
"skill": "",
"rollCharacteristic": "ws",
"bonusCharacteristic": "s",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": "0"
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!sd829rEof2Vlc90o.emMftQ8RtYuaLLic"
},
{
"_id": "AIbjCR9qZhenHyyU",
"name": "Hardy",
"type": "trait",
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.HbrwGhUl0ZXz4kLA"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creature can sustain more damage than most. Increase its Wounds by a number equal to its Toughness Bonus (applied before any Size modifers)."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!sd829rEof2Vlc90o.AIbjCR9qZhenHyyU"
},
{
"_id": "MP4KDcby8CmoXiVA",
"name": "Ethereal",
"type": "trait",
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.wfrp4e-content.traits.tNWrJUOArwfWXsPw"
}
},
"img": "modules/wfrp4e-content/icons/traits/trait.png",
"effects": [],
"system": {
"description": {
"value": "The creatures form is insubstantial, allowing it to pass through solid objects. It can only be harmed by Magical attacks."
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"_key": "!actors.items!sd829rEof2Vlc90o.MP4KDcby8CmoXiVA"
}
],
"effects": [],
"system": {
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"characteristics": {
"ws": {
"type": "number",
"label": "CHAR.WS",
"abrev": "CHARAbbrev.WS",
"initial": 60,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"bs": {
"type": "Number",
"label": "CHAR.BS",
"abrev": "CHARAbbrev.BS",
"initial": 0,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"s": {
"type": "Number",
"label": "CHAR.S",
"abrev": "CHARAbbrev.S",
"initial": 10,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"t": {
"type": "Number",
"label": "CHAR.T",
"abrev": "CHARAbbrev.T",
"initial": 20,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"i": {
"type": "Number",
"label": "CHAR.I",
"abrev": "CHARAbbrev.I",
"initial": 50,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"ag": {
"type": "Number",
"label": "CHAR.Ag",
"abrev": "CHARAbbrev.Ag",
"initial": 65,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"dex": {
"type": "Number",
"label": "CHAR.Dex",
"abrev": "CHARAbbrev.Dex",
"initial": 0,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"int": {
"type": "Number",
"label": "CHAR.Int",
"abrev": "CHARAbbrev.Int",
"initial": 60,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"wp": {
"type": "Number",
"label": "CHAR.WP",
"abrev": "CHARAbbrev.WP",
"initial": 50,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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},
"fel": {
"type": "Number",
"label": "CHAR.Fel",
"abrev": "CHARAbbrev.Fel",
"initial": 30,
"modifier": 0,
"advances": 0,
"bonusMod": 0,
"calculationBonusModifier": 0
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}
},
"status": {
"wounds": {
"type": "Number",
"label": "Wounds",
"abrev": "W",
"value": 8,
"max": 8
},
"advantage": {
"type": "Number",
"label": "Advantage",
"value": 0,
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"max": 10
},
"criticalWounds": {
"type": "Number",
"label": "Critical Wounds",
"value": 0,
"max": 2
},
"roundsToPassOut": {
"type": "Number",
"label": "Rundy do utraty przytomności",
"value": 0,
"max": 2
},
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"sin": {
"type": "Number",
"label": "Sin",
"value": 0
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},
"penalties": {
"type": "String",
"label": "Penalties",
"value": ""
},
"corruption": {
"type": "Number",
"label": "Corruption",
"value": 0
},
"encumbrance": {
"type": "Number",
"label": "Encumbrance",
"max": 1,
"current": 0
},
"mount": {
"id": "",
"mounted": false,
"isToken": false,
"tokenData": {
"scene": "",
"token": ""
}
},
"ward": {
"value": 0
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}
},
"details": {
"species": {
"type": "String",
"label": "Species",
"value": "",
"subspecies": ""
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},
"gender": {
"type": "String",
"label": "Gender",
"value": ""
},
"biography": {
"type": "String",
"label": "Biography",
"value": "<p>Car. : Initiative</p>\n <p>Skills &amp; Talents : Acute Sense (Hearing), Night Vision</p>\n <p>Diet : Meat</p>\n <p>Environment : Cave, Forest, Grassland</p>"
},
"gmnotes": {
"type": "String",
"label": "GM Notes",
"value": ""
},
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"size": {
"type": "String",
"label": "Size",
"value": "ltl"
},
"move": {
"type": "Number",
"label": "Movement",
"value": 1,
"walk": 0,
"run": 0
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},
"god": {
"type": "String",
"label": "God",
"value": ""
},
"status": {
"type": "String",
"value": "",
"standing": "",
"tier": 0,
"modifier": 0
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},
"hitLocationTable": {
"value": "hitloc",
"type": "String",
"label": "Hit Location Table"
},
"mainHand": "r"
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},
"excludedTraits": []
},
"prototypeToken": {
"flags": {
"wall-height": {
"tokenHeight": 0
},
"tagger": {
"tags": "",
"-=tags": null
},
"healthEstimate": {
"dontMarkDead": true,
"hideHealthEstimate": false,
"hideName": false
},
"about-face": {
"indicatorDisabled": false,
"flipOrRotate": "global",
"facingDirection": "global",
"rotationOffset": 0
}
},
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"name": "Bat (Familiar)",
"displayName": 20,
"width": 1,
"height": 1,
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"lockRotation": false,
"rotation": 0,
"actorLink": true,
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"disposition": 0,
"displayBars": 20,
"bar1": {
"attribute": "status.wounds"
},
"bar2": {
"attribute": "status.advantage"
},
"randomImg": false,
"light": {
"dim": 0,
"bright": 0,
"angle": 360,
"alpha": 1,
"animation": {
"speed": 5,
"intensity": 5,
"type": null,
"reverse": false
},
"coloration": 1,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"darkness": {
"min": 0,
"max": 1
}
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},
"texture": {
"src": "modules/wfrp4e-unofficial-grimoire/tokens/famailiar_bat.png",
"tint": null,
"scaleX": 1,
"scaleY": 1,
"offsetX": 0,
"offsetY": 0,
"rotation": 0
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},
"sight": {
"angle": 360,
"enabled": true,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
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},
"appendNumber": false,
"prependAdjective": false,
"alpha": 1,
"detectionModes": []
},
"folder": null,
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"_key": "!actors!sd829rEof2Vlc90o"
}