wfrp4e-unofficial-grimoire/packs/ug-spells/_source/Dire_Touch_Evuzp49FZP0egbIf.json

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{
"_id": "Evuzp49FZP0egbIf",
"name": "Dire Touch",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.Evuzp49FZP0egbIf"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_dire_touch.jpg",
"effects": [],
"system": {
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"description": {
"value": "<p>You jolt one living target with a harrowing energy, inflicting a magic missile with a Damage equal to twice your Dexterity Bonus. The energy carries one additional effect of your choice, replacing any Lore effects:&nbsp;&nbsp;</p>\n<ul>\n<li>Cold: Target gains a Stunned condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Elementalism, Heavens, Life, Necromancy, Slaanesh.&nbsp;&nbsp;</li>\n<li>Corrosion: The touched item (armour or weapon) takes 1 Damage for every full 5 Wounds suffered (minimum 1). Compatible Lores: Daemonology, Metal, Necromancy, Nurgle, Warp, Witchcraft.&nbsp; Corruption: Target must pass a Combined Challenging (+0) Endurance/Cool Test or gain 1 Corruption point per failed Test. If this spell would trigger a Test for Mutation, the Test is Hard (-20). Compatible Lores: Daemonology, Necromancy, Nurgle, Slaanesh, Tzeentch, Warp.&nbsp;&nbsp;</li>\n<li>Enervated: Any Wounds caused ignore Toughness Bonus. Target suffers a Fatigued Condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Necromancy, Witchcraft. Fire: Any Wounds caused ignore Armour Points. Targets gain an Ablaze condition. Compatible Lores: Elementalism, Fire, Heavens, Hedgecraft, Light, Metal.&nbsp;</li>\n<li>Electrical: Any Wounds caused ignore Armour Points. Targets suffer a Stunned condition. Compatible Lores: Daemonology, Elementalism, Heavens, Life, Metal, Witchcraft.&nbsp;</li>\n<li>Pestilence: Any Wounds caused ignore Armour Points. Target must pass a Challenging (+0) Endurance Test or suffer a Festering Wound. Compatible Lores: Beasts, Nurgle, Warp, Witchcraft.&nbsp;</li>\n<li>Poison: Any Wounds caused ignore Armour Points. Targets gain a Poisoned condition. Compatible Lores: Beasts, Death, Necromancy, Nurgle, Shadows, Warp, Witchcraft.&nbsp;</li>\n<li>Shadow: Any Wounds caused ignore Armour Points. Targets gain an Entangled condition. Compatible Lores: Daemonology, Necromancy, Shadows, Witchcraft.&nbsp;</li>\n</ul>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
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},
"range": {
"value": "Touch",
"vortex": false
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},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
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"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
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"memorized": {
"value": false
},
"skill": {
"value": ""
},
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"ingredients": [],
"currentIng": {
"value": "0"
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},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
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}
},
"folder": null,
"sort": 0,
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"_key": "!items!Evuzp49FZP0egbIf"
}