normalizing jsons, removing randomization

This commit is contained in:
Marek Kembrowski 2024-06-04 14:25:26 +02:00
parent 8ee626837a
commit 56a8d4c52d
258 changed files with 43919 additions and 39656 deletions

View File

@ -1,43 +1,35 @@
{ {
"name": "Apprentice", "name": "Apprentice",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.y3PLMxwlL29Pdbg7"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "y3PLMxwlL29Pdbg7",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Elementalist" "value": "Elementalist"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Rangers" "value": "Rangers"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 1
"label": "Career Level",
"value": "1"
}, },
"status": { "status": {
"tier": "b", "tier": "b",
@ -72,13 +64,7 @@
3 3
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.jAJkRhZuZ69YdGFC"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "y3PLMxwlL29Pdbg7",
"_key": "!items!y3PLMxwlL29Pdbg7" "_key": "!items!y3PLMxwlL29Pdbg7"
} }

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@ -1,49 +1,36 @@
{ {
"_id": "4Q0rDMBIs2YtZbfX", "_id": "4Q0rDMBIs2YtZbfX",
"name": "Chittercast (Rating)", "name": "Chittercast (Rating)",
"permission": {
"default": 0,
"LhiA8OMMa0ToAWEe": 3
},
"type": "talent", "type": "talent",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Before you roll any Channelling or Language (Magick) Test, you may call upon the fickle will of the Horned Rat to aid you in your spellcasting. If the Test succeeds, add your Chittercast Rating in SL to your Test. When you call upon this power, roll an extra 1d10. This die does not provide a bonus but it counts towards Miscast possibilities. A roll of triples increases the Miscast severity by one table.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"max": {
"type": "String",
"label": "Max Advances",
"value": "1"
},
"advances": {
"type": "Number",
"label": "Advances",
"value": 1
},
"career": {
"value": "",
"type": "String",
"label": "Career"
},
"tests": {
"type": "String",
"label": "Tests",
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.5pkdOTh4jRZFstie" "sourceId": "Compendium.packs._source.4Q0rDMBIs2YtZbfX"
} }
}, },
"img": "systems/wfrp4e/icons/blank.png", "img": "systems/wfrp4e/icons/blank.png",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Before you roll any Channelling or Language (Magick) Test, you may call upon the fickle will of the Horned Rat to aid you in your spellcasting. If the Test succeeds, add your Chittercast Rating in SL to your Test. When you call upon this power, roll an extra 1d10. This die does not provide a bonus but it counts towards Miscast possibilities. A roll of triples increases the Miscast severity by one table.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"max": {
"value": "1"
},
"advances": {
"value": 1,
"force": false
},
"career": {
"value": ""
},
"tests": {
"value": ""
}
},
"folder": null,
"sort": 0,
"_key": "!items!4Q0rDMBIs2YtZbfX" "_key": "!items!4Q0rDMBIs2YtZbfX"
} }

View File

@ -1,43 +1,35 @@
{ {
"name": "Druidic Elder", "name": "Druidic Elder",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.6Q1uNHF3pzkYG3dD"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "6Q1uNHF3pzkYG3dD",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Druidic Priest" "value": "Druidic Priest"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Peasant" "value": "Peasant"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 4
"label": "Career Level",
"value": "4"
}, },
"status": { "status": {
"tier": "b", "tier": "b",
@ -88,13 +80,7 @@
0 0
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.9suBUpLUk2wAmmem"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "6Q1uNHF3pzkYG3dD",
"_key": "!items!6Q1uNHF3pzkYG3dD" "_key": "!items!6Q1uNHF3pzkYG3dD"
} }

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@ -1,43 +1,35 @@
{ {
"name": "Druidic Initiate", "name": "Druidic Initiate",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.CMtVmYHMued2u5tx"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "CMtVmYHMued2u5tx",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Druidic Priest" "value": "Druidic Priest"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Peasant" "value": "Peasant"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 1
"label": "Career Level",
"value": "1"
}, },
"status": { "status": {
"tier": "b", "tier": "b",
@ -75,13 +67,7 @@
0 0
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.9suBUpLUk2wAmmem"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "CMtVmYHMued2u5tx",
"_key": "!items!CMtVmYHMued2u5tx" "_key": "!items!CMtVmYHMued2u5tx"
} }

View File

@ -1,43 +1,35 @@
{ {
"name": "Druidic Master", "name": "Druidic Master",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.ePOFgU5LPgEVc0fU"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "ePOFgU5LPgEVc0fU",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Druidic Priest" "value": "Druidic Priest"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Peasant" "value": "Peasant"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 3
"label": "Career Level",
"value": "3"
}, },
"status": { "status": {
"tier": "b", "tier": "b",
@ -84,13 +76,7 @@
0 0
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.9suBUpLUk2wAmmem"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "ePOFgU5LPgEVc0fU",
"_key": "!items!ePOFgU5LPgEVc0fU" "_key": "!items!ePOFgU5LPgEVc0fU"
} }

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@ -1,43 +1,35 @@
{ {
"name": "Druidic Priest", "name": "Druidic Priest",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.34uIvOS3U3QVBAzE"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "34uIvOS3U3QVBAzE",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Druidic Priest" "value": "Druidic Priest"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Peasant" "value": "Peasant"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 2
"label": "Career Level",
"value": "2"
}, },
"status": { "status": {
"tier": "b", "tier": "b",
@ -81,13 +73,7 @@
0 0
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.9suBUpLUk2wAmmem"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/career_druid.jpg",
"effects": [],
"_id": "34uIvOS3U3QVBAzE",
"_key": "!items!34uIvOS3U3QVBAzE" "_key": "!items!34uIvOS3U3QVBAzE"
} }

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@ -1,42 +1,45 @@
{ {
"name": "Elemental Construct", "name": "Elemental Construct",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "trait", "type": "trait",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>An Elemental is a mindless construct formed from the natural elements with magic binding it together. It has no Intelligence, Willpower, or Fellowship Characteristics, and need never Test them. For the purposes of calculating its Wounds, use its Strength Bonus in place of Willpower Bonus. By default, Elementals cause Fear 2 unless their size increases this effect. Elemental attacks are Magical. Mundane (non-Magical) attacks that hit an Elemental ignore their Qualities and do not cause a minimum of 1 Damage.</p>\n <p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"rollable": {
"value": false,
"label": "Rollable",
"type": "Boolean",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"defaultDifficulty": "challenging"
},
"specification": {
"value": "",
"type": "String",
"label": "Specification"
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.Li623ENffP8ecLp4" "sourceId": "Compendium.packs._source.gBgl80IppExnOirz"
} }
}, },
"img": "systems/wfrp4e/icons/blank.png", "img": "systems/wfrp4e/icons/blank.png",
"effects": [], "effects": [],
"_id": "gBgl80IppExnOirz", "_id": "gBgl80IppExnOirz",
"system": {
"description": {
"value": "<p>An Elemental is a mindless construct formed from the natural elements with magic binding it together. It has no Intelligence, Willpower, or Fellowship Characteristics, and need never Test them. For the purposes of calculating its Wounds, use its Strength Bonus in place of Willpower Bonus. By default, Elementals cause Fear 2 unless their size increases this effect. Elemental attacks are Magical. Mundane (non-Magical) attacks that hit an Elemental ignore their Qualities and do not cause a minimum of 1 Damage.</p>\n <p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"sort": 0,
"_key": "!items!gBgl80IppExnOirz" "_key": "!items!gBgl80IppExnOirz"
} }

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@ -1,43 +1,35 @@
{ {
"name": "Elementalist", "name": "Elementalist",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.9uTHcVc5jXrsKcPL"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "9uTHcVc5jXrsKcPL",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Elementalist" "value": "Elementalist"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Rangers" "value": "Rangers"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 2
"label": "Career Level",
"value": "2"
}, },
"status": { "status": {
"tier": "b", "tier": "b",
@ -79,13 +71,7 @@
3 3
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.CWCRAJyCLAHppzFr"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "9uTHcVc5jXrsKcPL",
"_key": "!items!9uTHcVc5jXrsKcPL" "_key": "!items!9uTHcVc5jXrsKcPL"
} }

View File

@ -1,43 +1,35 @@
{ {
"name": "Elementalist Lord", "name": "Elementalist Lord",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.mx3uDdKGkTiCYzFZ"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "mx3uDdKGkTiCYzFZ",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Elementalist" "value": "Elementalist"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Rangers" "value": "Rangers"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 4
"label": "Career Level",
"value": "4"
}, },
"status": { "status": {
"tier": "s", "tier": "s",
@ -88,13 +80,7 @@
3 3
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.u5jxrQ0S15YT7Lir"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "mx3uDdKGkTiCYzFZ",
"_key": "!items!mx3uDdKGkTiCYzFZ" "_key": "!items!mx3uDdKGkTiCYzFZ"
} }

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@ -1,43 +1,35 @@
{ {
"name": "Master Shaper", "name": "Master Shaper",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "career", "type": "career",
"data": { "flags": {
"core": {
"sourceId": "Compendium.packs._source.9WHYKc1Do6ylAofz"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "9WHYKc1Do6ylAofz",
"system": {
"description": { "description": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"gmdescription": { "gmdescription": {
"type": "String",
"label": "Description",
"value": "" "value": ""
}, },
"careergroup": { "careergroup": {
"type": "String",
"label": "Career Group",
"value": "Elementalist" "value": "Elementalist"
}, },
"class": { "class": {
"type": "String",
"label": "Class",
"value": "Rangers" "value": "Rangers"
}, },
"current": { "current": {
"type": "Boolean",
"value": false "value": false
}, },
"complete": { "complete": {
"type": "Boolean",
"value": false "value": false
}, },
"level": { "level": {
"type": "String", "value": 3
"label": "Career Level",
"value": "3"
}, },
"status": { "status": {
"tier": "s", "tier": "s",
@ -85,13 +77,7 @@
3 3
] ]
}, },
"flags": { "folder": null,
"core": { "sort": 0,
"sourceId": "Item.pTBVo6IiNULik8bW"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/caree_elementalist.jpg",
"effects": [],
"_id": "9WHYKc1Do6ylAofz",
"_key": "!items!9WHYKc1Do6ylAofz" "_key": "!items!9WHYKc1Do6ylAofz"
} }

View File

@ -1,42 +1,45 @@
{ {
"name": "Reducible", "name": "Reducible",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "trait", "type": "trait",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Elementals do not have a fixed size or profile that gets damaged and then killed. Instead, each time an Elementals Wounds are reduced to a number equal to or less than a smaller size category, its size and all relevant statistics are reduced. For example, if an Enormous Elemental is reduced to 40 Wounds, its size would be reduced to Large.</p>\n <p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"rollable": {
"value": false,
"label": "Rollable",
"type": "Boolean",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"defaultDifficulty": "challenging"
},
"specification": {
"value": "",
"type": "String",
"label": "Specification"
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.Li623ENffP8ecLp4" "sourceId": "Compendium.packs._source.6tyixZSSaGwqEggF"
} }
}, },
"img": "systems/wfrp4e/icons/blank.png", "img": "systems/wfrp4e/icons/blank.png",
"effects": [], "effects": [],
"_id": "6tyixZSSaGwqEggF", "_id": "6tyixZSSaGwqEggF",
"system": {
"description": {
"value": "<p>Elementals do not have a fixed size or profile that gets damaged and then killed. Instead, each time an Elementals Wounds are reduced to a number equal to or less than a smaller size category, its size and all relevant statistics are reduced. For example, if an Enormous Elemental is reduced to 40 Wounds, its size would be reduced to Large.</p>\n <p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"sort": 0,
"_key": "!items!6tyixZSSaGwqEggF" "_key": "!items!6tyixZSSaGwqEggF"
} }

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{ {
"_id": "BsUGkg9fU3BdnYXm", "_id": "BsUGkg9fU3BdnYXm",
"name": "Spellcaster (Warp)", "name": "Spellcaster (Warp)",
"permission": {
"default": 0,
"LhiA8OMMa0ToAWEe": 3
},
"type": "trait", "type": "trait",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You gain the Chaos Magic (Warp) and Petty Magic Talents plus a number of spells determined by the GM, as appropriate to the character.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"rollable": {
"value": false,
"label": "Rollable",
"type": "Boolean",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"defaultDifficulty": "challenging"
},
"specification": {
"value": "",
"type": "String",
"label": "Specification"
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.mqU8WupJng2dbqmF" "sourceId": "Compendium.packs._source.BsUGkg9fU3BdnYXm"
} }
}, },
"img": "systems/wfrp4e/icons/blank.png", "img": "systems/wfrp4e/icons/blank.png",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You gain the Chaos Magic (Warp) and Petty Magic Talents plus a number of spells determined by the GM, as appropriate to the character.</p>"
},
"gmdescription": {
"value": ""
},
"rollable": {
"value": false,
"damage": false,
"skill": "",
"rollCharacteristic": "",
"bonusCharacteristic": "",
"dice": "",
"defaultDifficulty": "challenging",
"SL": true,
"attackType": "melee"
},
"specification": {
"value": ""
},
"qualities": {
"value": []
},
"flaws": {
"value": []
},
"category": "standard",
"disabled": false
},
"folder": null,
"sort": 0,
"_key": "!items!BsUGkg9fU3BdnYXm" "_key": "!items!BsUGkg9fU3BdnYXm"
} }

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{ {
"name": "Spirit Familiar", "name": "Spirit Familiar",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "talent", "type": "talent",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>The spirit animal from your vision becomes your familiar. The familiar follows you wherever you go and confers certain advantages to seal your pact and in return you are required to keep certain Strictures. You are assured of a neutral or friendly reaction from all encountered animals of the familiars species. Further, you gain the power to make another Druid an Apostate—see Apostate Druids.</p>\n <p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"max": {
"type": "String",
"label": "Max Advances",
"value": "1"
},
"advances": {
"type": "Number",
"label": "Advances",
"value": 1
},
"career": {
"value": "",
"type": "String",
"label": "Career"
},
"tests": {
"type": "String",
"label": "Tests",
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.ildZMnztZmBuuw8F" "sourceId": "Compendium.packs._source.srSJftWCNcGxsBAA"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/talent_spirit_.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/talent_spirit_.jpg",
"effects": [], "effects": [],
"_id": "srSJftWCNcGxsBAA", "_id": "srSJftWCNcGxsBAA",
"system": {
"description": {
"value": "<p>The spirit animal from your vision becomes your familiar. The familiar follows you wherever you go and confers certain advantages to seal your pact and in return you are required to keep certain Strictures. You are assured of a neutral or friendly reaction from all encountered animals of the familiars species. Further, you gain the power to make another Druid an Apostate—see Apostate Druids.</p>\n <p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"max": {
"value": "1"
},
"advances": {
"value": 1,
"force": false
},
"career": {
"value": ""
},
"tests": {
"value": ""
}
},
"folder": null,
"sort": 0,
"_key": "!items!srSJftWCNcGxsBAA" "_key": "!items!srSJftWCNcGxsBAA"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Absorb Corruption", "name": "Absorb Corruption",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You lay your hands on a character or mundane animal of your Size or smaller and remove 1 Corruption point from it, absorbing it into your soul. In the process you must make an Endurance Test against Minor Exposure to Corruption. Casting this spell on a creature with the Corruption Creature Trait has no effect unless the GM wishes it to.</p>\n<p><strong>Overcast</strong>: For every +3 SL, you may absorb another Corruption point but you must make another Test against Corruption (Minor) exposure.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Seasons",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 12,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.miBtNjLQehUvdCpO"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_absorb.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_absorb.jpg",
"effects": [], "effects": [],
"_id": "miBtNjLQehUvdCpO", "_id": "miBtNjLQehUvdCpO",
"system": {
"description": {
"value": "<p>You lay your hands on a character or mundane animal of your Size or smaller and remove 1 Corruption point from it, absorbing it into your soul. In the process you must make an Endurance Test against Minor Exposure to Corruption. Casting this spell on a creature with the Corruption Creature Trait has no effect unless the GM wishes it to.</p>\n<p><strong>Overcast</strong>: For every +3 SL, you may absorb another Corruption point but you must make another Test against Corruption (Minor) exposure.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!miBtNjLQehUvdCpO" "_key": "!items!miBtNjLQehUvdCpO"
} }

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@ -1,82 +1,86 @@
{ {
"_id": "HTe1YiEkqYJ3TaDI", "_id": "HTe1YiEkqYJ3TaDI",
"name": "Accelerate", "name": "Accelerate",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p style=\"text-align: justify;\">You speed up your target&rsquo;s senses, granting them +1 Movement, +10 Agility and +10 Combat Initiative. A target affected by this spell may not make Channelling, Language (Magick), or Pray Tests. When the spell ends, the target takes a Fatigued Condition for 1d10 minutes.</p>\n<p style=\"text-align: justify;\"><strong>Overcast:</strong> For every +2 SL, you may increase the attribute benefits by +1/+10. If you overcast by +6 SL, your target also gains an extra Action during their Turn.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.cAnpTGj0Z5iAMmWl" "sourceId": "Compendium.packs._source.HTe1YiEkqYJ3TaDI"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_accelerate.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_accelerate.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You speed up your target&rsquo;s senses, granting them +1 Movement, +10 Agility and +10 Combat Initiative. A target affected by this spell may not make Channelling, Language (Magick), or Pray Tests. When the spell ends, the target takes a Fatigued Condition for 1d10 minutes.</p>\n<p style=\"text-align: justify;\"><strong>Overcast:</strong> For every +2 SL, you may increase the attribute benefits by +1/+10. If you overcast by +6 SL, your target also gains an extra Action during their Turn.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!HTe1YiEkqYJ3TaDI" "_key": "!items!HTe1YiEkqYJ3TaDI"
} }

View File

@ -1,84 +1,91 @@
{ {
"name": "Acute Smell", "name": "Acute Smell",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You enhance your sense of smell, gaining the <em>Acute Sense (Smell) </em>Talent. Each +1 SL gains you an extra level in the Talent, up to its maximum.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "petty",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
"alwaysActive": false, "alwaysActive": false,
"effects": [] "effects": []
},
"core": {
"sourceId": "Compendium.packs._source.d4zUyD7T5cIEm49H"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "d4zUyD7T5cIEm49H", "_id": "d4zUyD7T5cIEm49H",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You enhance your sense of smell, gaining the <em>Acute Sense (Smell) </em>Talent. Each +1 SL gains you an extra level in the Talent, up to its maximum.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!d4zUyD7T5cIEm49H" "_key": "!items!d4zUyD7T5cIEm49H"
} }

View File

@ -1,84 +1,91 @@
{ {
"name": "Adjust Temperature", "name": "Adjust Temperature",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You target a small inanimate object such as a flask, pot, box, jar or beaker and may heat or cool it to the desired temperature within @Roll[1d10]&nbsp;minutes. This spell is often used in potion-making or to keep a containers contents either hot or frozen.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "petty",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower Bonus yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
"alwaysActive": false, "alwaysActive": false,
"effects": [] "effects": []
},
"core": {
"sourceId": "Compendium.packs._source.VLwaSUWBx6xwmdeX"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "VLwaSUWBx6xwmdeX", "_id": "VLwaSUWBx6xwmdeX",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You target a small inanimate object such as a flask, pot, box, jar or beaker and may heat or cool it to the desired temperature within @Roll[1d10]&nbsp;minutes. This spell is often used in potion-making or to keep a containers contents either hot or frozen.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!VLwaSUWBx6xwmdeX" "_key": "!items!VLwaSUWBx6xwmdeX"
} }

View File

@ -1,82 +1,86 @@
{ {
"_id": "E96bUGUuWiMIikp5", "_id": "E96bUGUuWiMIikp5",
"name": "Aethyric Arrow", "name": "Aethyric Arrow",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p style=\"text-align: justify;\">You conjure a floating Magical arrow and use your hands to &lsquo;throw&rsquo; it at the target. To do this, both your hands must be empty and free. Make a normal Ranged (Throwing) attack using your Willpower score in place of the weapon&rsquo;s Range. Damage is calculated for a Bow and Arrow but with your Willpower Bonus in place of Strength Bonus. If any arrow wounds a target, you gain a maximum of 1 Advantage for these attacks.&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may conjure an additional arrow, using a Free Attack to target any creature in range and roll another Ranged Test.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Special"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 2,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.qSnDfLfUhWX5hrdx" "sourceId": "Compendium.packs._source.E96bUGUuWiMIikp5"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_aetheric_arrow.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_aetheric_arrow.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You conjure a floating Magical arrow and use your hands to &lsquo;throw&rsquo; it at the target. To do this, both your hands must be empty and free. Make a normal Ranged (Throwing) attack using your Willpower score in place of the weapon&rsquo;s Range. Damage is calculated for a Bow and Arrow but with your Willpower Bonus in place of Strength Bonus. If any arrow wounds a target, you gain a maximum of 1 Advantage for these attacks.&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may conjure an additional arrow, using a Free Attack to target any creature in range and roll another Ranged Test.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Special",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 2,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!E96bUGUuWiMIikp5" "_key": "!items!E96bUGUuWiMIikp5"
} }

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@ -1,82 +1,86 @@
{ {
"_id": "5kYL0jRlypab9k7D", "_id": "5kYL0jRlypab9k7D",
"name": "Alarm", "name": "Alarm",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p style=\"text-align: justify;\">You may cast this spell on any spot or object. When a creature passes within your Willpower Bonus yards of the target, you are jolted with an instant awareness of the disturbance, no matter where you are.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus days",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.HLTJWhCfRw9TF2Vt" "sourceId": "Compendium.packs._source.5kYL0jRlypab9k7D"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_alarm.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_alarm.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You may cast this spell on any spot or object. When a creature passes within your Willpower Bonus yards of the target, you are jolted with an instant awareness of the disturbance, no matter where you are.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus days",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!5kYL0jRlypab9k7D" "_key": "!items!5kYL0jRlypab9k7D"
} }

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@ -1,82 +1,86 @@
{ {
"_id": "GXNU5UobDIX0QRoj", "_id": "GXNU5UobDIX0QRoj",
"name": "Allegiance", "name": "Allegiance",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p style=\"text-align: justify;\">Your gentle touch momentarily calms a target of your size or smaller, even if they were your mortal foe. For any further effect, the target must be able to understand your language, cannot be Immune to Psychology nor have the Bestial, Daemonic, Frenzy, Mindless, or Undead Creature Traits. If you win an Opposed Willpower Test, the creature immediately thinks of you as an ally and can be asked to help out in a fight or perform tasks according to the creature&rsquo;s abilities and personality. For instance, a noble will not perform the tasks of a servant and a dutiful soldier will not take the life of their commander. Nor can a creature be commanded to do something overly detrimental to their well-being, such as jumping off a bridge or challenging a dragon. Asking such a thing immediately breaks the enchantment. Once the spell ends, the creature remembers everything that happened.&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may increase your Opposed SL by +1 SL. For every +4 SL, you may increase the affected size by one step.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 5,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.Tw19XxdALhGKDU3a" "sourceId": "Compendium.packs._source.GXNU5UobDIX0QRoj"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_allegiance.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_allegiance.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">Your gentle touch momentarily calms a target of your size or smaller, even if they were your mortal foe. For any further effect, the target must be able to understand your language, cannot be Immune to Psychology nor have the Bestial, Daemonic, Frenzy, Mindless, or Undead Creature Traits. If you win an Opposed Willpower Test, the creature immediately thinks of you as an ally and can be asked to help out in a fight or perform tasks according to the creature&rsquo;s abilities and personality. For instance, a noble will not perform the tasks of a servant and a dutiful soldier will not take the life of their commander. Nor can a creature be commanded to do something overly detrimental to their well-being, such as jumping off a bridge or challenging a dragon. Asking such a thing immediately breaks the enchantment. Once the spell ends, the creature remembers everything that happened.&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may increase your Opposed SL by +1 SL. For every +4 SL, you may increase the affected size by one step.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!GXNU5UobDIX0QRoj" "_key": "!items!GXNU5UobDIX0QRoj"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Amber Contour", "name": "Amber Contour",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You point at one target and trace its shape, creating a subtle outline of Ghur flickers around the target. All combat Tests against the outlined creature gain +1 Advantage. Note: This spell may have uses other than direct combat. For example, your GM may agree that an angry mob may react to an outlined character with hostility, or guards may detain the outlined character for questioning.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Druid",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.W7f9b1DTQLlCFcV3" "sourceId": "Compendium.packs._source.jEfLXlAVpMSLIh47"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_amber.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_amber.jpg",
"effects": [], "effects": [],
"_id": "jEfLXlAVpMSLIh47", "_id": "jEfLXlAVpMSLIh47",
"system": {
"description": {
"value": "<p>You point at one target and trace its shape, creating a subtle outline of Ghur flickers around the target. All combat Tests against the outlined creature gain +1 Advantage. Note: This spell may have uses other than direct combat. For example, your GM may agree that an angry mob may react to an outlined character with hostility, or guards may detain the outlined character for questioning.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!jEfLXlAVpMSLIh47" "_key": "!items!jEfLXlAVpMSLIh47"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Animal Mastery", "name": "Animal Mastery",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You initiate a non-verbal, telepathic connection with a mundane animal your size or smaller. You communicate freely with the animal according to its Intelligence. While doing so, you cannot speak with others or cast spells. Depending on the animals nature and personality, you can even give it simple commands, although the GM may ask you to perform an Opposed Charm Animal or Animal Training Test versus its Willpower.</p>\n<p>Overcast: For every +2 SL, you gain a +20 bonus to any Charm Animal or Animal Training Test undertaken while the spell lasts. For +3 SL, the spell will target a Large creature.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Seasons",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower Bonus yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.cUI9MSAjKt6LzPl4" "sourceId": "Compendium.packs._source.cfqy7hncrtTN563g"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_animal_mastery.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_animal_mastery.jpg",
"effects": [], "effects": [],
"_id": "cfqy7hncrtTN563g", "_id": "cfqy7hncrtTN563g",
"system": {
"description": {
"value": "<p>You initiate a non-verbal, telepathic connection with a mundane animal your size or smaller. You communicate freely with the animal according to its Intelligence. While doing so, you cannot speak with others or cast spells. Depending on the animals nature and personality, you can even give it simple commands, although the GM may ask you to perform an Opposed Charm Animal or Animal Training Test versus its Willpower.</p>\n<p>Overcast: For every +2 SL, you gain a +20 bonus to any Charm Animal or Animal Training Test undertaken while the spell lasts. For +3 SL, the spell will target a Large creature.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!cfqy7hncrtTN563g" "_key": "!items!cfqy7hncrtTN563g"
} }

View File

@ -1,82 +1,86 @@
{ {
"_id": "RaD2n53AuW709UDn", "_id": "RaD2n53AuW709UDn",
"name": "Arcane Barrier", "name": "Arcane Barrier",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p style=\"text-align: justify;\">You create a magical barrier which prevents creatures from passing through it. The thin barrier manifests as a wall that is Willpower Bonus yards wide and high or the barrier completely fills the space of a suitable portal or passageway. To most creatures, the barrier is near-invisible, requiring an Astounding Success (6+) on a Perception Test to see the subtle shimmering energy; anyone with the Second Sight Talent will see a Lore-appropriate barrier. You may bypass your own barrier with an Average (+20) Channelling Test. A creature may attempt to push through the magical barrier by winning a Cool or Channelling Test opposed by your Channelling. If the creature loses the Test, it gains a Stunned Condition. The barrier does not impede Ranged attacks but spells will be absorbed. If a Magical attack strike the barrier, you must pass a Willpower Test or the barrier is dispelled.&nbsp;&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may enhance your barrier-related Channelling Tests by one step of Difficulty (ie, Average to Easy). For +6 SL, you may choose to increase the Duration to Willpower Bonus hours.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower Bonus yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds+",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 5,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.vFgLBYh57uG9Qfto" "sourceId": "Compendium.packs._source.RaD2n53AuW709UDn"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_arcane_barrier.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_arcane_barrier.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p style=\"text-align: justify;\">You create a magical barrier which prevents creatures from passing through it. The thin barrier manifests as a wall that is Willpower Bonus yards wide and high or the barrier completely fills the space of a suitable portal or passageway. To most creatures, the barrier is near-invisible, requiring an Astounding Success (6+) on a Perception Test to see the subtle shimmering energy; anyone with the Second Sight Talent will see a Lore-appropriate barrier. You may bypass your own barrier with an Average (+20) Channelling Test. A creature may attempt to push through the magical barrier by winning a Cool or Channelling Test opposed by your Channelling. If the creature loses the Test, it gains a Stunned Condition. The barrier does not impede Ranged attacks but spells will be absorbed. If a Magical attack strike the barrier, you must pass a Willpower Test or the barrier is dispelled.&nbsp;&nbsp;</p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may enhance your barrier-related Channelling Tests by one step of Difficulty (ie, Average to Easy). For +6 SL, you may choose to increase the Duration to Willpower Bonus hours.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Willpower Bonus yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds+",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!RaD2n53AuW709UDn" "_key": "!items!RaD2n53AuW709UDn"
} }

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@ -1,78 +1,9 @@
{ {
"name": "Assault of Stone (Earth)", "name": "Assault of Stone (Earth)",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You conjure and throw a handful of pebbles high into the air. As the stones soar, they grow larger and rain down upon the targeted AoE. All victims suffer a <em>magic missile </em>with a Damage of +4 and must pass a <strong>Challenging (+0) Endurance </strong>Test or gain the @Condition[Prone] Condition.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": "4"
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": true
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.reeuPSrZrQOPdJ5M"
}, },
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -83,5 +14,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_assault_of_stone.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_assault_of_stone.jpg",
"_id": "reeuPSrZrQOPdJ5M", "_id": "reeuPSrZrQOPdJ5M",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You conjure and throw a handful of pebbles high into the air. As the stones soar, they grow larger and rain down upon the targeted AoE. All victims suffer a <em>magic missile </em>with a Damage of +4 and must pass a <strong>Challenging (+0) Endurance </strong>Test or gain the @Condition[Prone] Condition.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": "4"
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!reeuPSrZrQOPdJ5M" "_key": "!items!reeuPSrZrQOPdJ5M"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Aura of Purity", "name": "Aura of Purity",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>This spell requires ten minutes of quiet meditation before you channel and cast. You conjure a dome of translucent amber and jade energy that repels most creatures and withers invasive vegetation. Druidic Priests, followers of The Old Faith, and mundane animals may enter and leave the AoE freely. Creatures with the Corruption, Daemonic, Mutation, or Undead Traits gain a Broken Condition until they leave. All other creatures are allowed an Opposed Cool Test to resist gaining a Broken Condition, with the following modifiers:</p>\n<p>Species /&nbsp;&nbsp;Cool Test Difficulty</p>\n<p>Wood Elves, Rangers /&nbsp; Average (+20)</p>\n<p>Humans, Halflings, Gnomes / Difficult (-10)</p>\n<p>Dwarfs, High Elves / Hard (-20)</p>\n<p>Other living creatures / Very Hard (-30)</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Seasons",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 16,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.jHDWfRbQ1RldvirB" "sourceId": "Compendium.packs._source.FrkRrBSl77VZZZbQ"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_aura_purity.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_aura_purity.jpg",
"effects": [], "effects": [],
"_id": "FrkRrBSl77VZZZbQ", "_id": "FrkRrBSl77VZZZbQ",
"system": {
"description": {
"value": "<p>This spell requires ten minutes of quiet meditation before you channel and cast. You conjure a dome of translucent amber and jade energy that repels most creatures and withers invasive vegetation. Druidic Priests, followers of The Old Faith, and mundane animals may enter and leave the AoE freely. Creatures with the Corruption, Daemonic, Mutation, or Undead Traits gain a Broken Condition until they leave. All other creatures are allowed an Opposed Cool Test to resist gaining a Broken Condition, with the following modifiers:</p>\n<p>Species /&nbsp;&nbsp;Cool Test Difficulty</p>\n<p>Wood Elves, Rangers /&nbsp; Average (+20)</p>\n<p>Humans, Halflings, Gnomes / Difficult (-10)</p>\n<p>Dwarfs, High Elves / Hard (-20)</p>\n<p>Other living creatures / Very Hard (-30)</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 16,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!FrkRrBSl77VZZZbQ" "_key": "!items!FrkRrBSl77VZZZbQ"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Autumn's Decay", "name": "Autumn's Decay",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>A ray of dark green light projects outwards from your fingertips towards an AoE of Willpower Bonus yards. Any dead, organic material (wood, leather, plant or cloth fibre) in the path of the ray will immediately rot and turn to dust or sludge. Creatures may pass a Difficult (-10) Dodge Test to avoid their trappings being destroyed, but will otherwise be unaffected. The only exceptions are creatures with the Construct and Undead Traits. Such creatures take a magic missile with a Damage of +5.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Seasons",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 5,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.e0SMDKuIGk0FZkjU" "sourceId": "Compendium.packs._source.6IKDvrUqTAO45MoO"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_autumn.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_autumn.jpg",
"effects": [], "effects": [],
"_id": "6IKDvrUqTAO45MoO", "_id": "6IKDvrUqTAO45MoO",
"system": {
"description": {
"value": "<p>A ray of dark green light projects outwards from your fingertips towards an AoE of Willpower Bonus yards. Any dead, organic material (wood, leather, plant or cloth fibre) in the path of the ray will immediately rot and turn to dust or sludge. Creatures may pass a Difficult (-10) Dodge Test to avoid their trappings being destroyed, but will otherwise be unaffected. The only exceptions are creatures with the Construct and Undead Traits. Such creatures take a magic missile with a Damage of +5.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!6IKDvrUqTAO45MoO" "_key": "!items!6IKDvrUqTAO45MoO"
} }

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@ -1,78 +1,9 @@
{ {
"name": "Awakening", "name": "Awakening",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You gather delicate but powerful filaments of Dhar before you, and direct them into the corpses of NPCs with powerful Traits or Characters with more than two completed Career levels. Each such corpse is reanimated into a Wight, to a maximum of SL+1 Wights reanimated within range. Starting with the <a></a><a class=\"condition-chat\" data-cond=\"Prone\"><i class=\"fas fa-user-injured\"></i> Prone</a> Condition, the Wights are entirely under your control and can perform simple orders as you command. If you die or gain an <a></a><a class=\"condition-chat\" data-cond=\"Unconscious\"><i class=\"fas fa-user-injured\"></i> Unconscious</a> Condition, the spell ends and the reanimated corpses fall dead again.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "necromancy",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Until sunrise",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 10,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.ABriPWeXe69H6e86" "sourceId": "Compendium.packs._source.OVuPdSE53JXRApFB"
}, },
"exportSource": { "exportSource": {
"world": "the-old-world", "world": "the-old-world",
@ -84,5 +15,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_awaken.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_awaken.jpg",
"effects": [], "effects": [],
"_id": "OVuPdSE53JXRApFB", "_id": "OVuPdSE53JXRApFB",
"system": {
"description": {
"value": "<p>You gather delicate but powerful filaments of Dhar before you, and direct them into the corpses of NPCs with powerful Traits or Characters with more than two completed Career levels. Each such corpse is reanimated into a Wight, to a maximum of SL+1 Wights reanimated within range. Starting with the <a></a><a class=\"condition-chat\" data-cond=\"Prone\"><i class=\"fas fa-user-injured\"></i> Prone</a> Condition, the Wights are entirely under your control and can perform simple orders as you command. If you die or gain an <a></a><a class=\"condition-chat\" data-cond=\"Unconscious\"><i class=\"fas fa-user-injured\"></i> Unconscious</a> Condition, the spell ends and the reanimated corpses fall dead again.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "necromancy",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Until sunrise",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 10,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!OVuPdSE53JXRApFB" "_key": "!items!OVuPdSE53JXRApFB"
} }

View File

@ -0,0 +1,114 @@
{
"name": "Banish Daemonkind",
"type": "spell",
"flags": {
"core": {
"sourceId": "Compendium.packs._source.8xIyLayGxXDlgXoN"
},
"exportSource": {
"world": "the-old-world",
"system": "wfrp4e",
"coreVersion": "0.6.6",
"systemVersion": "2.1.0"
}
},
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_banish_daemonkind.jpg",
"_id": "8xIyLayGxXDlgXoN",
"effects": [],
"system": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your magicks destabilize the <i>Dhar </i>binding any Daemons within the Area of Effect. All affected targets with the <i>Daemonic </i>Creature Trait must pass a <b>Difficult (-10) Willpower </b>Test or suffer a <i>magic missile </i>with Damage equal to your Willpower Bonus (ignoring Armour Points). On an Astounding Failure (6+), the target is banished from this realm if it has the <i>Unstable </i>Creature Trait. <b>Overcast: </b>For every +2 SL, you may increase the Difficulty of the Willpower Test by one step (ie, from <b>Very Hard </b>to <b>Futile</b>).</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Daemonology",
"effectString": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You",
"vortex": false
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"dice": "",
"value": "Willpower Bonus"
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 10,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!8xIyLayGxXDlgXoN"
}

View File

@ -1,78 +1,9 @@
{ {
"name": "Banish Undead", "name": "Banish Undead",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You create a magical vortex of <i>Dhar </i>that sucks energy from any creatures that have the <i>Undead </i>Trait. Any such targets take a <i>magic missile </i>with a Damage of +5. Skeletons and Zombies are instantly destroyed instead.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Necromancy",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": "5"
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 8,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": true
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.1frgQuG37UWAixhZ" "sourceId": "Compendium.packs._source.yrvmFQMokCZx8yOI"
}, },
"exportSource": { "exportSource": {
"world": "the-old-world", "world": "the-old-world",
@ -84,5 +15,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_banish_undead.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_banish_undead.jpg",
"effects": [], "effects": [],
"_id": "yrvmFQMokCZx8yOI", "_id": "yrvmFQMokCZx8yOI",
"system": {
"description": {
"value": "<p>You create a magical vortex of <i>Dhar </i>that sucks energy from any creatures that have the <i>Undead </i>Trait. Any such targets take a <i>magic missile </i>with a Damage of +5. Skeletons and Zombies are instantly destroyed instead.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": "5"
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!yrvmFQMokCZx8yOI" "_key": "!items!yrvmFQMokCZx8yOI"
} }

View File

@ -1,82 +1,86 @@
{ {
"_id": "TN73oYzom7oQ0wOa", "_id": "TN73oYzom7oQ0wOa",
"name": "Berserk", "name": "Berserk",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your target gains the Frenzy Creature Trait (see p190).&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 3,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.Ubam3ZA9RmhOWxlK" "sourceId": "Compendium.packs._source.TN73oYzom7oQ0wOa"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_berserk.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_berserk.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Your target gains the Frenzy Creature Trait (see p190).&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 3,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!TN73oYzom7oQ0wOa" "_key": "!items!TN73oYzom7oQ0wOa"
} }

View File

@ -1,84 +1,87 @@
{ {
"name": "Bewilder", "name": "Bewilder",
"permission": {
"default": 0,
"JaDY9Gr5gDw8h5kN": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You channel Ulgu into delicate strands that your target unwittingly absorbs. If the target fails a Challenging (+0) Cool Test, take the units die and refer to the table. This is the effect that the target suffers for the spell&rsquo;s Duration.</p>\n<p>&nbsp;</p>\n<table style=\"height: 102px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">1d10</td>\n<td style=\"width: 653px; height: 17px;\">Bewildering Effect</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">1-2</td>\n<td style=\"width: 653px; height: 17px;\">Befuddled: Target refuses to budge, taking an Entangled Condition that is removed when the spell ends.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">3-4</td>\n<td style=\"width: 653px; height: 17px;\">Wander: Target wanders off in a random direction at their Walk rate. There is a 50% chance that the target loses their Action and Free Actions.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">5-6</td>\n<td style=\"width: 653px; height: 17px;\">Attack!: Target attacks the nearest creature, friend or foe. If no creature is within range of a possible attack, the target will put themselves in a strategic position for next Turn.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">7-9</td>\n<td style=\"width: 653px; height: 17px;\">Confuses: Target takes a Stunned Condition which is removed when the spell ends.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">10</td>\n<td style=\"width: 653px; height: 17px;\">Fetal Position: Target curls into a ball on the ground, becoming a Helpless Target while the spell lasts.</td>\n</tr>\n</tbody>\n</table>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Shadows",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
},
"source": {
"type": "String",
"label": "Source"
}
},
"flags": { "flags": {
"_sheetTab": "details" "_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.jcel1FqtYdkLd2rS"
}
}, },
"img": "modules/wfrp4e-content/icons/spells/shadow.png", "img": "modules/wfrp4e-content/icons/spells/shadow.png",
"_id": "jcel1FqtYdkLd2rS", "_id": "jcel1FqtYdkLd2rS",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You channel Ulgu into delicate strands that your target unwittingly absorbs. If the target fails a Challenging (+0) Cool Test, take the units die and refer to the table. This is the effect that the target suffers for the spell&rsquo;s Duration.</p>\n<p>&nbsp;</p>\n<table style=\"height: 102px;\" border=\"1\">\n<tbody>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">1d10</td>\n<td style=\"width: 653px; height: 17px;\">Bewildering Effect</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">1-2</td>\n<td style=\"width: 653px; height: 17px;\">Befuddled: Target refuses to budge, taking an Entangled Condition that is removed when the spell ends.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">3-4</td>\n<td style=\"width: 653px; height: 17px;\">Wander: Target wanders off in a random direction at their Walk rate. There is a 50% chance that the target loses their Action and Free Actions.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">5-6</td>\n<td style=\"width: 653px; height: 17px;\">Attack!: Target attacks the nearest creature, friend or foe. If no creature is within range of a possible attack, the target will put themselves in a strategic position for next Turn.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">7-9</td>\n<td style=\"width: 653px; height: 17px;\">Confuses: Target takes a Stunned Condition which is removed when the spell ends.</td>\n</tr>\n<tr style=\"height: 17px;\">\n<td style=\"width: 51px; height: 17px;\">10</td>\n<td style=\"width: 653px; height: 17px;\">Fetal Position: Target curls into a ball on the ground, becoming a Helpless Target while the spell lasts.</td>\n</tr>\n</tbody>\n</table>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Shadows",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!jcel1FqtYdkLd2rS" "_key": "!items!jcel1FqtYdkLd2rS"
} }

View File

@ -1,75 +1,6 @@
{ {
"name": "Bind Daemon", "name": "Bind Daemon",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You channel thick strands of <i>Dhar</i> that bind one or more Daemons of any kind within range. Perform a single <b>Channelling (Dhar)</b> Test which is opposed by each targets <b>Willpower</b>. If you win, the Daemon takes a special @Condition[Unconscious] Condition for the spells duration: the Daemon is immobilized, but it is otherwise completely aware of what is going on around it and who performed the binding spell.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Daemonology",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 3,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -77,7 +8,7 @@
"effects": [] "effects": []
}, },
"core": { "core": {
"sourceId": "" "sourceId": "Compendium.packs._source.J3HxHu3tecSFkFpF"
}, },
"exportSource": { "exportSource": {
"world": "the-old-world", "world": "the-old-world",
@ -89,5 +20,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_bind_daemon.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_bind_daemon.jpg",
"_id": "J3HxHu3tecSFkFpF", "_id": "J3HxHu3tecSFkFpF",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You channel thick strands of <i>Dhar</i> that bind one or more Daemons of any kind within range. Perform a single <b>Channelling (Dhar)</b> Test which is opposed by each targets <b>Willpower</b>. If you win, the Daemon takes a special @Condition[Unconscious] Condition for the spells duration: the Daemon is immobilized, but it is otherwise completely aware of what is going on around it and who performed the binding spell.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Daemonology",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": true
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 3,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!J3HxHu3tecSFkFpF" "_key": "!items!J3HxHu3tecSFkFpF"
} }

View File

@ -1,84 +1,87 @@
{ {
"name": "Birdspeak", "name": "Birdspeak",
"permission": {
"default": 0,
"JaDY9Gr5gDw8h5kN": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your touch burns through armour and superheats your target&rsquo;s blood. Te target suffers a magic missile with a Damage of +3, ignoring Armour Points, and takes a Stunned Condition. Every time the Hard (-20) Endurance Test to remove the Stunned Condition fails, the target suffers a magic missile as above using the failed SL. A target killed by this spell explodes in a fountain of superheated blood, causing 1d10+1 Damage (modifed by Toughness Bonus and Armour) to anyone within 2 yards. Since the target is not literally set on fre by this spell, the Lore bonus is not applied.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "heavens",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 5,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
},
"source": {
"type": "String",
"label": "Source"
}
},
"flags": { "flags": {
"_sheetTab": "details" "_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.OZvq5yOFHsrCpA2G"
}
}, },
"img": "modules/wfrp4e-content/icons/spells/heavens.png", "img": "modules/wfrp4e-content/icons/spells/heavens.png",
"_id": "OZvq5yOFHsrCpA2G", "_id": "OZvq5yOFHsrCpA2G",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Your touch burns through armour and superheats your target&rsquo;s blood. Te target suffers a magic missile with a Damage of +3, ignoring Armour Points, and takes a Stunned Condition. Every time the Hard (-20) Endurance Test to remove the Stunned Condition fails, the target suffers a magic missile as above using the failed SL. A target killed by this spell explodes in a fountain of superheated blood, causing 1d10+1 Damage (modifed by Toughness Bonus and Armour) to anyone within 2 yards. Since the target is not literally set on fre by this spell, the Lore bonus is not applied.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "heavens",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 5,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!OZvq5yOFHsrCpA2G" "_key": "!items!OZvq5yOFHsrCpA2G"
} }

View File

@ -1,78 +1,9 @@
{ {
"name": "Blinding Flash (Air)", "name": "Blinding Flash (Air)",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You conjure a ball of blinding light. Anyone who has not been warned of the flash must pass a <strong>Difficult (-10) Intuition </strong>Test or take SL+1 @Condition[Blinded] Conditions. Those who pass may not target you without being blinded.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.i4g0HAjGvGPXOHQ5"
}, },
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -83,5 +14,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_blinding_flash.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_blinding_flash.jpg",
"_id": "i4g0HAjGvGPXOHQ5", "_id": "i4g0HAjGvGPXOHQ5",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You conjure a ball of blinding light. Anyone who has not been warned of the flash must pass a <strong>Difficult (-10) Intuition </strong>Test or take SL+1 @Condition[Blinded] Conditions. Those who pass may not target you without being blinded.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!i4g0HAjGvGPXOHQ5" "_key": "!items!i4g0HAjGvGPXOHQ5"
} }

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@ -1,84 +1,87 @@
{ {
"name": "Blood Boil", "name": "Blood Boil",
"permission": {
"default": 0,
"JaDY9Gr5gDw8h5kN": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your touch burns through armour and superheats your target&rsquo;s blood. Te target suffers a magic missile with a Damage of +3, ignoring Armour Points, and takes a Stunned Condition. Every time the Hard (-20) Endurance Test to remove the Stunned Condition fails, the target suffers a magic missile as above using the failed SL. A target killed by this spell explodes in a fountain of superheated blood, causing 1d10+1 Damage (modifed by Toughness Bonus and Armour) to anyone within 2 yards. Since the target is not literally set on fre by this spell, the Lore bonus is not applied.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "fire",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Special",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 7,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
},
"source": {
"type": "String",
"label": "Source"
}
},
"flags": { "flags": {
"_sheetTab": "details" "_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.LLNTIEyFnAs3DpEB"
}
}, },
"img": "modules/wfrp4e-content/icons/spells/fire.png", "img": "modules/wfrp4e-content/icons/spells/fire.png",
"_id": "LLNTIEyFnAs3DpEB", "_id": "LLNTIEyFnAs3DpEB",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Your touch burns through armour and superheats your target&rsquo;s blood. Te target suffers a magic missile with a Damage of +3, ignoring Armour Points, and takes a Stunned Condition. Every time the Hard (-20) Endurance Test to remove the Stunned Condition fails, the target suffers a magic missile as above using the failed SL. A target killed by this spell explodes in a fountain of superheated blood, causing 1d10+1 Damage (modifed by Toughness Bonus and Armour) to anyone within 2 yards. Since the target is not literally set on fre by this spell, the Lore bonus is not applied.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "fire",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 7,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!LLNTIEyFnAs3DpEB" "_key": "!items!LLNTIEyFnAs3DpEB"
} }

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@ -1,84 +1,91 @@
{ {
"name": "Blot", "name": "Blot",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your touch causes a half-pint of spilled or pooled liquid to instantly dry up. No stain is left behind, but damage to surfaces remains (such as blotches of oil or acid burns).<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "petty",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
"alwaysActive": false, "alwaysActive": false,
"effects": [] "effects": []
},
"core": {
"sourceId": "Compendium.packs._source.ifxDY17lsWBJO4So"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "ifxDY17lsWBJO4So", "_id": "ifxDY17lsWBJO4So",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Your touch causes a half-pint of spilled or pooled liquid to instantly dry up. No stain is left behind, but damage to surfaces remains (such as blotches of oil or acid burns).<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ifxDY17lsWBJO4So" "_key": "!items!ifxDY17lsWBJO4So"
} }

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@ -1,82 +1,86 @@
{ {
"_id": "j8o6jLst7fFjCnMv", "_id": "j8o6jLst7fFjCnMv",
"name": "Breath", "name": "Breath",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You immediately make a Breath attack as if you had spent 2 Advantage to activate the Breath Creature Trait (WFRP4 p338) with a Damage Rating equal to your Willpower Bonus. You and your GM should decide in advance which type of Breath attack best suits your Magic Talent.&nbsp; Overcast: For every +2 SL achieved, you may increase Damage by +2. Note: This spell is halfway between errata and house rule. The original spell is weirdly worded and seems to have been an editing error. Former Developer Andy Law provided a version of this spell on the Ratcatcher Discord forum.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Special"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.77cnW9cDQcZqbjJ6" "sourceId": "Compendium.packs._source.j8o6jLst7fFjCnMv"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_breath.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_breath.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You immediately make a Breath attack as if you had spent 2 Advantage to activate the Breath Creature Trait (WFRP4 p338) with a Damage Rating equal to your Willpower Bonus. You and your GM should decide in advance which type of Breath attack best suits your Magic Talent.&nbsp; Overcast: For every +2 SL achieved, you may increase Damage by +2. Note: This spell is halfway between errata and house rule. The original spell is weirdly worded and seems to have been an editing error. Former Developer Andy Law provided a version of this spell on the Ratcatcher Discord forum.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Special",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!j8o6jLst7fFjCnMv" "_key": "!items!j8o6jLst7fFjCnMv"
} }

View File

@ -1,78 +1,9 @@
{ {
"name": "Breathe Underwater (Water)", "name": "Breathe Underwater (Water)",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your target gains the ability to breathe underwater or in vacuum, as well as gaining +2 SL to Endurance Tests to resist smoke, gases, and airborne spores and poisons.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 2,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.uMJmskz8xs6b2Azq"
}, },
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -83,5 +14,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_breathe_underwater.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_breathe_underwater.jpg",
"_id": "uMJmskz8xs6b2Azq", "_id": "uMJmskz8xs6b2Azq",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Your target gains the ability to breathe underwater or in vacuum, as well as gaining +2 SL to Endurance Tests to resist smoke, gases, and airborne spores and poisons.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 2,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!uMJmskz8xs6b2Azq" "_key": "!items!uMJmskz8xs6b2Azq"
} }

View File

@ -1,78 +1,9 @@
{ {
"name": "Bring Rain (Water)", "name": "Bring Rain (Water)",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You coalesce the surrounding moisture and release it as a sudden rainstorm (even indoors if the GM allows). All fire is snuffed out. Suffer the Downpour effects listed in <strong>Enemy in Shadows Companion </strong>p33.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.1RAnWtnThM3XLbhl"
}, },
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -83,5 +14,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_bring_rain.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_bring_rain.jpg",
"_id": "1RAnWtnThM3XLbhl", "_id": "1RAnWtnThM3XLbhl",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You coalesce the surrounding moisture and release it as a sudden rainstorm (even indoors if the GM allows). All fire is snuffed out. Suffer the Downpour effects listed in <strong>Enemy in Shadows Companion </strong>p33.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!1RAnWtnThM3XLbhl" "_key": "!items!1RAnWtnThM3XLbhl"
} }

View File

@ -1,82 +1,86 @@
{ {
"_id": "BOkX7IIizizC6qLo", "_id": "BOkX7IIizizC6qLo",
"name": "Brittle Bone", "name": "Brittle Bone",
"permission": {
"default": 0,
"LhiA8OMMa0ToAWEe": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>This is one of the oldest Skaven spells. Your touch channels Dhar into your target, weakening their bones and musculature for the Duration. You cause an automatic Critical Hit: roll on the Critical Table but ignore the Additional Effects column. Instead, you cause the rolled Wounds and the target suffers the effects of a <em>Broken Bone (Minor</em>) until the spell ends. On a roll of <strong>100</strong>, the target takes the <em>Unconscious</em> Condition.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Warp",
"effect": "This is one of the oldest Skaven spells. Your touch channels Dhar into your target, weakening their bones and musculature for the Duration. You cause an automatic Critical Hit: roll on the Critical Table but ignore the Additional Effects column. Instead, you cause the rolled Wounds and the target suffers the effects of a Broken Bone (Minor) until the spell ends. On a roll of 100, the target takes the Unconscious Condition."
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus rounds",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.GFP2O5Glm3gYupbY" "sourceId": "Compendium.packs._source.BOkX7IIizizC6qLo"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_brittle%20bone.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_brittle%20bone.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>This is one of the oldest Skaven spells. Your touch channels Dhar into your target, weakening their bones and musculature for the Duration. You cause an automatic Critical Hit: roll on the Critical Table but ignore the Additional Effects column. Instead, you cause the rolled Wounds and the target suffers the effects of a <em>Broken Bone (Minor</em>) until the spell ends. On a roll of <strong>100</strong>, the target takes the <em>Unconscious</em> Condition.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!BOkX7IIizizC6qLo" "_key": "!items!BOkX7IIizizC6qLo"
} }

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@ -1,82 +1,86 @@
{ {
"_id": "wptqV73rFzhOgtw0", "_id": "wptqV73rFzhOgtw0",
"name": "Buoyant", "name": "Buoyant",
"permission": {
"default": 0,
"LhiA8OMMa0ToAWEe": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You become as buoyant as a piece of balsa wood, allowing you to tread over liquid surfaces like water, sewage, or oil as if they were solid.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Warp",
"effect": "Warp Sorcerers gain a +10 bonus to Channelling and Language (Magick) Tests in any underground environment, such as a cavern, sewer or even a basement. Targets who suffer Wounds from Warp Lore spells must pass an Average (+20) Endurance Test to avoid contracting a Minor Infection."
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.F5IeWjW9nJxBM7Mg" "sourceId": "Compendium.packs._source.wptqV73rFzhOgtw0"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_buoyant.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_buoyant.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You become as buoyant as a piece of balsa wood, allowing you to tread over liquid surfaces like water, sewage, or oil as if they were solid.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!wptqV73rFzhOgtw0" "_key": "!items!wptqV73rFzhOgtw0"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Call Lightning", "name": "Call Lightning",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>When the sky is overcast, your staff generates an electrical surge in the clouds nearby. A bolt of lightning strikes your target, causing a magic missile with a Damage of +4 that ignores Armour Points. Anyone engaged with the initial target takes the same hit with a Damage of +2. Anyone engaged with a secondary target takes the same hit with a Damage of +0. For all these hits, metal armour adds Damage equal to the AP of the struck location. If the GM allows, this spell may inflict an Ablaze condition to nearby flammable objects (not creatures, however).</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Seasons",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": "4"
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 8,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": true
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.2kSGw3wO1F1C4sE5" "sourceId": "Compendium.packs._source.412o763CUxjPe6z3"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_lightning.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_lightning.jpg",
"effects": [], "effects": [],
"_id": "412o763CUxjPe6z3", "_id": "412o763CUxjPe6z3",
"system": {
"description": {
"value": "<p>When the sky is overcast, your staff generates an electrical surge in the clouds nearby. A bolt of lightning strikes your target, causing a magic missile with a Damage of +4 that ignores Armour Points. Anyone engaged with the initial target takes the same hit with a Damage of +2. Anyone engaged with a secondary target takes the same hit with a Damage of +0. For all these hits, metal armour adds Damage equal to the AP of the struck location. If the GM allows, this spell may inflict an Ablaze condition to nearby flammable objects (not creatures, however).</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": "4"
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": true
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!412o763CUxjPe6z3" "_key": "!items!412o763CUxjPe6z3"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Call of the Wild", "name": "Call of the Wild",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You blow upon a spirit horn with supernatural vigour, calling out to all mundane creatures within Range. At the end of rhe Round, you are aided by the natural cousin of your familiar. The called creature will either be Large or a Large pack/flock/swarm of smaller animals. If your familiar is a Bear, you call a single Large Bear to your side. If your familiar is a Stoat, you will summon a Large Swarm of normal-sized Stoats. The creature will sense your need and defend you to the death, standing by your side and watching over you while you sleep. The creature guards you until you awaken the next dawn.</p>\n<p>Overcast: For +4 SL, you may choose the animal that comes to aid you, such as Boars, Eagles, Rats, Wolves and Wild Dogs, among others. It is up to the GM whether you may summon a single Large creature or a pack/flock/swarm of smaller animals.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Seasons",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower Bonus miles"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Until sunrise",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 8,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.UXpbYY1gFqffl2vx" "sourceId": "Compendium.packs._source.UdgQFz3QQgjJDa6T"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_call_wild.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_call_wild.jpg",
"effects": [], "effects": [],
"_id": "UdgQFz3QQgjJDa6T", "_id": "UdgQFz3QQgjJDa6T",
"system": {
"description": {
"value": "<p>You blow upon a spirit horn with supernatural vigour, calling out to all mundane creatures within Range. At the end of rhe Round, you are aided by the natural cousin of your familiar. The called creature will either be Large or a Large pack/flock/swarm of smaller animals. If your familiar is a Bear, you call a single Large Bear to your side. If your familiar is a Stoat, you will summon a Large Swarm of normal-sized Stoats. The creature will sense your need and defend you to the death, standing by your side and watching over you while you sleep. The creature guards you until you awaken the next dawn.</p>\n<p>Overcast: For +4 SL, you may choose the animal that comes to aid you, such as Boars, Eagles, Rats, Wolves and Wild Dogs, among others. It is up to the GM whether you may summon a single Large creature or a pack/flock/swarm of smaller animals.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Seasons",
"effectString": ""
},
"range": {
"value": "Willpower Bonus miles",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Until sunrise",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!UdgQFz3QQgjJDa6T" "_key": "!items!UdgQFz3QQgjJDa6T"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Calming Hand", "name": "Calming Hand",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your touch soothes a creature that is smaller than you and possesses the Bestial Trait. You target loses one Broken or Stunned Condition.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Druid",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.Tj6ieUlCkPQFNJQr" "sourceId": "Compendium.packs._source.8GbupWo0QWB64dOl"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_calming.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_calming.jpg",
"effects": [], "effects": [],
"_id": "8GbupWo0QWB64dOl", "_id": "8GbupWo0QWB64dOl",
"system": {
"description": {
"value": "<p>Your touch soothes a creature that is smaller than you and possesses the Bestial Trait. You target loses one Broken or Stunned Condition.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!8GbupWo0QWB64dOl" "_key": "!items!8GbupWo0QWB64dOl"
} }

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@ -1,82 +1,86 @@
{ {
"_id": "wYHqL0G5o3iGgEy6", "_id": "wYHqL0G5o3iGgEy6",
"name": "Chittering", "name": "Chittering",
"permission": {
"default": 0,
"LhiA8OMMa0ToAWEe": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You unleash a web of insanity from the Warp, twisting the minds of all within the AoE. All non-Skaven humanoids within range must pass a <strong>Challenging (+0) Cool</strong> Test or degenerate into a mindless rat-like horde, instinctively aiding all Skaven and you in particular. They gather around you as bodyguards, following your simple instructions and attacking your foes with their hands and teeth. Targets lose their power of speech, communicating with gestures and the rat-like chittering noises that give this spell its name. When the spell ends, the targets scatter and scurry away, returning to their normal state over the span of 1d10 minutes. They gain a <em>Fatigued</em> Condition and must test against Corruption (Major).&nbsp;&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Warp",
"effect": "Warp Sorcerers gain a +10 bonus to Channelling and Language (Magick) Tests in any underground environment, such as a cavern, sewer or even a basement. Targets who suffer Wounds from Warp Lore spells must pass an Average (+20) Endurance Test to avoid contracting a Minor Infection."
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 12,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.CQDanxCdWMwjVCb0" "sourceId": "Compendium.packs._source.wYHqL0G5o3iGgEy6"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_chittering.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_chittering.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You unleash a web of insanity from the Warp, twisting the minds of all within the AoE. All non-Skaven humanoids within range must pass a <strong>Challenging (+0) Cool</strong> Test or degenerate into a mindless rat-like horde, instinctively aiding all Skaven and you in particular. They gather around you as bodyguards, following your simple instructions and attacking your foes with their hands and teeth. Targets lose their power of speech, communicating with gestures and the rat-like chittering noises that give this spell its name. When the spell ends, the targets scatter and scurry away, returning to their normal state over the span of 1d10 minutes. They gain a <em>Fatigued</em> Condition and must test against Corruption (Major).&nbsp;&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!wYHqL0G5o3iGgEy6" "_key": "!items!wYHqL0G5o3iGgEy6"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Cleanse Poison", "name": "Cleanse Poison",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your touch removes a Poisoned Condition from the target.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Druid",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.d7gSOyWTp3Nqkg5y" "sourceId": "Compendium.packs._source.oq72sKcUWUzSyiSF"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cleanse_poison.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cleanse_poison.jpg",
"effects": [], "effects": [],
"_id": "oq72sKcUWUzSyiSF", "_id": "oq72sKcUWUzSyiSF",
"system": {
"description": {
"value": "<p>Your touch removes a Poisoned Condition from the target.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!oq72sKcUWUzSyiSF" "_key": "!items!oq72sKcUWUzSyiSF"
} }

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@ -1,78 +1,9 @@
{ {
"name": "Cleansing Flurry (Air)", "name": "Cleansing Flurry (Air)",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You summon a strong wind which dissipates all impurities in the air and brings a feeling of spring-like freshness. For the duration, airborne poisons, gases, smoke, breath effects, and wind-based spells have no effect. Refreshed, everyone in range removes one @Condition[Fatigued] Condition.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.ECLuryBffozvVma6"
}, },
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -83,5 +14,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cleansing_flurry.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cleansing_flurry.jpg",
"_id": "ECLuryBffozvVma6", "_id": "ECLuryBffozvVma6",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You summon a strong wind which dissipates all impurities in the air and brings a feeling of spring-like freshness. For the duration, airborne poisons, gases, smoke, breath effects, and wind-based spells have no effect. Refreshed, everyone in range removes one @Condition[Fatigued] Condition.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ECLuryBffozvVma6" "_key": "!items!ECLuryBffozvVma6"
} }

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@ -1,84 +1,87 @@
{ {
"name": "Cloak Activity", "name": "Cloak Activity",
"permission": {
"default": 0,
"JaDY9Gr5gDw8h5kN": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Gathering the shadows of Ulgu about you, you disguise your actions&mdash;including the casting of this spell itself&mdash;and you appear to be doing something completely different (your choice). Your location remains the same to the observer, but you appear engaged in a different activity. For example, you can appear to all eyes to be reading a book when you are actually punching someone in the face. If your action affects someone else (ie, an attack, spell, picking pocket, etc), the victim is granted an Opposed Perception/Channelling (Ulgu) Test to see through the illusion. Those with the Second Sight Talent must pass a Difficult (-10) Perception Test to notice the illusion.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Shadows",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 8,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
},
"source": {
"type": "String",
"label": "Source"
}
},
"flags": { "flags": {
"_sheetTab": "details" "_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.tCHedkHfIDrloGVF"
}
}, },
"img": "modules/wfrp4e-content/icons/spells/shadow.png", "img": "modules/wfrp4e-content/icons/spells/shadow.png",
"_id": "tCHedkHfIDrloGVF", "_id": "tCHedkHfIDrloGVF",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Gathering the shadows of Ulgu about you, you disguise your actions&mdash;including the casting of this spell itself&mdash;and you appear to be doing something completely different (your choice). Your location remains the same to the observer, but you appear engaged in a different activity. For example, you can appear to all eyes to be reading a book when you are actually punching someone in the face. If your action affects someone else (ie, an attack, spell, picking pocket, etc), the victim is granted an Opposed Perception/Channelling (Ulgu) Test to see through the illusion. Those with the Second Sight Talent must pass a Difficult (-10) Perception Test to notice the illusion.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Shadows",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus Rounds",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 8,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!tCHedkHfIDrloGVF" "_key": "!items!tCHedkHfIDrloGVF"
} }

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@ -1,78 +1,9 @@
{ {
"name": "Cloud of Smoke (Fire)", "name": "Cloud of Smoke (Fire)",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You breathe a concentrated smoke from your lungs. The cloud surrounds you, but if you move it remains stationary until it dissipates. Creatures in the AoE cannot see out or through it, nor can those outside see into or past the smoke. Creatures inside must move at half their Walk rate or wander in a random direction (see Scatter chart <strong>WFRP4 </strong>p163) and suffer the effects of difficult ground.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 2,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.0Og9kWaWxGRLClqQ"
}, },
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -83,5 +14,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cloud_of_smoke.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_cloud_of_smoke.jpg",
"_id": "0Og9kWaWxGRLClqQ", "_id": "0Og9kWaWxGRLClqQ",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You breathe a concentrated smoke from your lungs. The cloud surrounds you, but if you move it remains stationary until it dissipates. Creatures in the AoE cannot see out or through it, nor can those outside see into or past the smoke. Creatures inside must move at half their Walk rate or wander in a random direction (see Scatter chart <strong>WFRP4 </strong>p163) and suffer the effects of difficult ground.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 2,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!0Og9kWaWxGRLClqQ" "_key": "!items!0Og9kWaWxGRLClqQ"
} }

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@ -1,84 +1,91 @@
{ {
"name": "Comfort", "name": "Comfort",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You create a mystical dome around you that keeps out the extremes of the elements, moderating heat and cold and minimizing the effects of rain, snow, and wind. When rolling for Exposure effects, reverse the roll and choose the best result. This has the result of creating a comfortable space to rest and make camp.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "petty",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
"alwaysActive": false, "alwaysActive": false,
"effects": [] "effects": []
},
"core": {
"sourceId": "Compendium.packs._source.8L5ofDzzJm0f29NC"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "8L5ofDzzJm0f29NC", "_id": "8L5ofDzzJm0f29NC",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You create a mystical dome around you that keeps out the extremes of the elements, moderating heat and cold and minimizing the effects of rain, snow, and wind. When rolling for Exposure effects, reverse the roll and choose the best result. This has the result of creating a comfortable space to rest and make camp.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Willpower Bonus hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!8L5ofDzzJm0f29NC" "_key": "!items!8L5ofDzzJm0f29NC"
} }

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@ -1,82 +1,86 @@
{ {
"name": "Commune", "name": "Commune",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Using your familiar as medium, you converse with the unseen spirits of the wood, river, desert, caverns, etc (ie, whichever natural locale you are in). You have no control or command over these spirits, but may ask a single question per minute of the spells Duration. The spirit(s) that answer will do so honestly, without bias, about the surrounding area and local events. Only you and your familiar hear the spirits answer.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Druid",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "You"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.fwRkvRLMMGgkVQrm" "sourceId": "Compendium.packs._source.2Fs6Zh7DYHR2cwBH"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_commune.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_commune.jpg",
"effects": [], "effects": [],
"_id": "2Fs6Zh7DYHR2cwBH", "_id": "2Fs6Zh7DYHR2cwBH",
"system": {
"description": {
"value": "<p>Using your familiar as medium, you converse with the unseen spirits of the wood, river, desert, caverns, etc (ie, whichever natural locale you are in). You have no control or command over these spirits, but may ask a single question per minute of the spells Duration. The spirit(s) that answer will do so honestly, without bias, about the surrounding area and local events. Only you and your familiar hear the spirits answer.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "You",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!2Fs6Zh7DYHR2cwBH" "_key": "!items!2Fs6Zh7DYHR2cwBH"
} }

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@ -1,84 +1,87 @@
{ {
"name": "Complex Illusion", "name": "Complex Illusion",
"permission": {
"default": 0,
"JaDY9Gr5gDw8h5kN": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You create a complete illusion around one creature which only they can see. Te target&rsquo;s entire environment appears changed to all the senses. For example, a person in a forest could be made to believe to have been transported to the middle of Altdorf, complete with all the sights, sounds, smells, jostling, and hustle and bustle of the city. Te target could haggle over goods, exchange money, eat the fruit they bought, have an engaging conversation with passersby, attack or be attacked by ruffians, suffer pain, Conditions, Criticals, and Wounds. Te main limitation is that you must have experienced the environment that you are simulating in your target&rsquo;s mind. Most illusory Damage and Conditions do not carry over once the spell ends. However, if your target is knocked unconscious by an illusion, they will gain the Unconscious Condition when the spell ends; if killed by an illusion, the target must pass a Challenging (+0) Cool Test or suffer SL+1 Mental Corruption points. Upon the spell ending, the target takes the Surprised Condition. To anyone watching, your target appears to be stumbling around and reacting to non-existent people: the target counts as a Helpless Target. Only someone with the Second Sight Talent may make a Hard (-20) Perception Test to notice the illusion, and even if passed they do not see through the spell. It must be dispelled to break its veracity.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Shadows",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower minutes+",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 12,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
},
"source": {
"type": "String",
"label": "Source"
}
},
"flags": { "flags": {
"_sheetTab": "details" "_sheetTab": "details",
"core": {
"sourceId": "Compendium.packs._source.JMI66QsdKVbgSR2e"
}
}, },
"img": "modules/wfrp4e-content/icons/spells/shadow.png", "img": "modules/wfrp4e-content/icons/spells/shadow.png",
"_id": "JMI66QsdKVbgSR2e", "_id": "JMI66QsdKVbgSR2e",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You create a complete illusion around one creature which only they can see. Te target&rsquo;s entire environment appears changed to all the senses. For example, a person in a forest could be made to believe to have been transported to the middle of Altdorf, complete with all the sights, sounds, smells, jostling, and hustle and bustle of the city. Te target could haggle over goods, exchange money, eat the fruit they bought, have an engaging conversation with passersby, attack or be attacked by ruffians, suffer pain, Conditions, Criticals, and Wounds. Te main limitation is that you must have experienced the environment that you are simulating in your target&rsquo;s mind. Most illusory Damage and Conditions do not carry over once the spell ends. However, if your target is knocked unconscious by an illusion, they will gain the Unconscious Condition when the spell ends; if killed by an illusion, the target must pass a Challenging (+0) Cool Test or suffer SL+1 Mental Corruption points. Upon the spell ending, the target takes the Surprised Condition. To anyone watching, your target appears to be stumbling around and reacting to non-existent people: the target counts as a Helpless Target. Only someone with the Second Sight Talent may make a Hard (-20) Perception Test to notice the illusion, and even if passed they do not see through the spell. It must be dispelled to break its veracity.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Shadows",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Willpower minutes+",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 12,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!JMI66QsdKVbgSR2e" "_key": "!items!JMI66QsdKVbgSR2e"
} }

View File

@ -1,78 +1,9 @@
{ {
"name": "Control Spirit", "name": "Control Spirit",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You target one creature with the <i>Ethereal </i>and <i>Undead </i>Traits and bend it to your will. Perform an <b>Opposed Willpower </b>Test and you gain a +SL bonus equal to the SL of your Language (Magick) Test. If you win, the target comes under your control for SL days (minimum of 1).</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Necromancy",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Special",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.Zib6lVBcn77HdMH0" "sourceId": "Compendium.packs._source.ALqJ8NyVN7FGmbwC"
}, },
"exportSource": { "exportSource": {
"world": "the-old-world", "world": "the-old-world",
@ -84,5 +15,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_control_spirit.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_control_spirit.jpg",
"effects": [], "effects": [],
"_id": "ALqJ8NyVN7FGmbwC", "_id": "ALqJ8NyVN7FGmbwC",
"system": {
"description": {
"value": "<p>You target one creature with the <i>Ethereal </i>and <i>Undead </i>Traits and bend it to your will. Perform an <b>Opposed Willpower </b>Test and you gain a +SL bonus equal to the SL of your Language (Magick) Test. If you win, the target comes under your control for SL days (minimum of 1).</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Necromancy",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Special",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ALqJ8NyVN7FGmbwC" "_key": "!items!ALqJ8NyVN7FGmbwC"
} }

View File

@ -1,84 +1,91 @@
{ {
"name": "Converse by Candlelight", "name": "Converse by Candlelight",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You are able to converse with another Wizard through the light of a candle. Each Wizard must be within Willpower Bonus miles of the other, and each Wizard may only communicate for their Willpower minutes. The spell only works when the Wizards cast the spell at a pre-arranged time next to a lit candle, calling out the others name at the end of the invocation. The light on the candle turns green on both candles as soon as the second wizard completes the spell. The spell can be ended sooner simply by blowing out either candle.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "petty",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower Bonus miles (each)"
},
"target": {
"type": "String",
"label": "Target",
"value": "You",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower minutes (each)",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
"alwaysActive": false, "alwaysActive": false,
"effects": [] "effects": []
},
"core": {
"sourceId": "Compendium.packs._source.ByPqWaQC1JROAvOM"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "ByPqWaQC1JROAvOM", "_id": "ByPqWaQC1JROAvOM",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You are able to converse with another Wizard through the light of a candle. Each Wizard must be within Willpower Bonus miles of the other, and each Wizard may only communicate for their Willpower minutes. The spell only works when the Wizards cast the spell at a pre-arranged time next to a lit candle, calling out the others name at the end of the invocation. The light on the candle turns green on both candles as soon as the second wizard completes the spell. The spell can be ended sooner simply by blowing out either candle.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower Bonus miles (each)",
"vortex": false
},
"target": {
"value": "You",
"aoe": false
},
"duration": {
"value": "Willpower minutes (each)",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!ByPqWaQC1JROAvOM" "_key": "!items!ByPqWaQC1JROAvOM"
} }

View File

@ -1,78 +1,9 @@
{ {
"name": "Crumble Stone (Earth)", "name": "Crumble Stone (Earth)",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Your touch causes the targeted stone, rock, or brick to crack and crumble, inflicting a magic missile with a Damage of +6, ignoring the structures Toughness Bonus. This spell does not directly harm creatures.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Elementalism",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 6,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.57gPyoeoQjFrHBVE" "sourceId": "Compendium.packs._source.myAc4VEkHmf7MwOo"
}, },
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
@ -89,5 +20,78 @@
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_crumble_stone.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_crumble_stone.jpg",
"_id": "myAc4VEkHmf7MwOo", "_id": "myAc4VEkHmf7MwOo",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Your touch causes the targeted stone, rock, or brick to crack and crumble, inflicting a magic missile with a Damage of +6, ignoring the structures Toughness Bonus. This spell does not directly harm creatures.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Elementalism",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Willpower Bonus yards",
"aoe": true
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 6,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!myAc4VEkHmf7MwOo" "_key": "!items!myAc4VEkHmf7MwOo"
} }

View File

@ -1,82 +1,86 @@
{ {
"_id": "mrEqBx1aCCdnQ3Qn", "_id": "mrEqBx1aCCdnQ3Qn",
"name": "Curse of the Horned One", "name": "Curse of the Horned One",
"permission": {
"default": 0,
"LhiA8OMMa0ToAWEe": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>Known as <em>The Dreaded Thirteenth Spell</em> for unknown reasons, you mutate your target into the form of a Skaven, who is allowed an <strong>Impossible (-50) Cool</strong> Test to resist. If failed, your target is totally under your influence and will do whatever they are told (except for directly killing themselves). The target maintains their characteristics but adds the basic Clanrat Creature Traits. When the spell ends, the target must pass a <strong>Challenging (+0) Endurance</strong> Test to survive the transformation unharmed. If the Test is failed, the victim takes 2d10 Damage ignoring Armour (minimum of 1). If the Test is Fumbled, the target suffers a Critical Hit, adding +60 to the roll on the Critical Table.</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Warp",
"effect": "Warp Sorcerers gain a +10 bonus to Channelling and Language (Magick) Tests in any underground environment, such as a cavern, sewer or even a basement. Targets who suffer Wounds from Warp Lore spells must pass an Average (+20) Endurance Test to avoid contracting a Minor Infection."
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower hours",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 13,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.EBwHjtOBsIF7dzdQ" "sourceId": "Compendium.packs._source.mrEqBx1aCCdnQ3Qn"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_curse%20of%20the%20horned%20one.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_curse%20of%20the%20horned%20one.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>Known as <em>The Dreaded Thirteenth Spell</em> for unknown reasons, you mutate your target into the form of a Skaven, who is allowed an <strong>Impossible (-50) Cool</strong> Test to resist. If failed, your target is totally under your influence and will do whatever they are told (except for directly killing themselves). The target maintains their characteristics but adds the basic Clanrat Creature Traits. When the spell ends, the target must pass a <strong>Challenging (+0) Endurance</strong> Test to survive the transformation unharmed. If the Test is failed, the victim takes 2d10 Damage ignoring Armour (minimum of 1). If the Test is Fumbled, the target suffers a Critical Hit, adding +60 to the roll on the Critical Table.</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Warp",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower hours",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 13,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!mrEqBx1aCCdnQ3Qn" "_key": "!items!mrEqBx1aCCdnQ3Qn"
} }

View File

@ -1,84 +1,91 @@
{ {
"name": "Danger", "name": "Danger",
"permission": {
"default": 0,
"49AXXoPz63AAzPKB": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You may subtly warn your chosen target of an ambush or imminent, dangerous event about to happen. This takes the form of a simple thought that you project into your targets mind. No line of sight is required, but you must be able to picture the target in your mind. You must also speak their language. If the target heeds the warning, they gain their maximum possible level in the <em>Sixth Sense </em>Talent.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "petty",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Willpower yards"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"dynamiceffects": { "dynamiceffects": {
"equipActive": false, "equipActive": false,
"alwaysActive": false, "alwaysActive": false,
"effects": [] "effects": []
},
"core": {
"sourceId": "Compendium.packs._source.7QA7jhQvp4yrBdcK"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/petty_magic.jpg",
"_id": "7QA7jhQvp4yrBdcK", "_id": "7QA7jhQvp4yrBdcK",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You may subtly warn your chosen target of an ambush or imminent, dangerous event about to happen. This takes the form of a simple thought that you project into your targets mind. No line of sight is required, but you must be able to picture the target in your mind. You must also speak their language. If the target heeds the warning, they gain their maximum possible level in the <em>Sixth Sense </em>Talent.<span class=\"Apple-converted-space\">&nbsp;</span></p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "petty",
"effectString": ""
},
"range": {
"value": "Willpower yards",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!7QA7jhQvp4yrBdcK" "_key": "!items!7QA7jhQvp4yrBdcK"
} }

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@ -1,82 +1,86 @@
{ {
"_id": "f7LHa0czcOaSc1dp", "_id": "f7LHa0czcOaSc1dp",
"name": "Deft Hands", "name": "Deft Hands",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You enhance your target&rsquo;s ability to manipulate objects, granting them a bonus of +20 to Dexterity.&nbsp;&nbsp;</p>\n<p>Overcast: For every +2 SL, you may select one Dex-based Talent to give your target (such as Artistic, Craftsman, Gunner, Master Tradesman, Rapid Reload, or Tinker) or you may add one more level in the chosen Talent.&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.SFYxbTQa6NCSQSeI" "sourceId": "Compendium.packs._source.f7LHa0czcOaSc1dp"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_deft_hands.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_deft_hands.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You enhance your target&rsquo;s ability to manipulate objects, granting them a bonus of +20 to Dexterity.&nbsp;&nbsp;</p>\n<p>Overcast: For every +2 SL, you may select one Dex-based Talent to give your target (such as Artistic, Craftsman, Gunner, Master Tradesman, Rapid Reload, or Tinker) or you may add one more level in the chosen Talent.&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Willpower Bonus minutes",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!f7LHa0czcOaSc1dp" "_key": "!items!f7LHa0czcOaSc1dp"
} }

View File

@ -1,82 +1,86 @@
{ {
"name": "Delouse", "name": "Delouse",
"permission": {
"default": 0,
"OfKMBdcUK6oV9G48": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You remove a non-magical parasitic infestation from a character or mundane animal of your size or smaller.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "Druid",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "1",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 0,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.y32T2JVcFuHjpI5k" "sourceId": "Compendium.packs._source.UvulYURr0MEAH5mR"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_delouse.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_delouse.jpg",
"effects": [], "effects": [],
"_id": "UvulYURr0MEAH5mR", "_id": "UvulYURr0MEAH5mR",
"system": {
"description": {
"value": "<p>You remove a non-magical parasitic infestation from a character or mundane animal of your size or smaller.</p>\n<p>&nbsp;</p>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "Druid",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "1",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 0,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!UvulYURr0MEAH5mR" "_key": "!items!UvulYURr0MEAH5mR"
} }

View File

@ -1,82 +1,86 @@
{ {
"_id": "Evuzp49FZP0egbIf", "_id": "Evuzp49FZP0egbIf",
"name": "Dire Touch", "name": "Dire Touch",
"permission": {
"default": 0,
"rPtCM2fgOqxK9HLk": 3
},
"type": "spell", "type": "spell",
"data": {
"description": {
"type": "String",
"label": "Description",
"value": "<p>You jolt one living target with a harrowing energy, inflicting a magic missile with a Damage equal to twice your Dexterity Bonus. The energy carries one additional effect of your choice, replacing any Lore effects:&nbsp;&nbsp;</p>\n<ul>\n<li>Cold: Target gains a Stunned condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Elementalism, Heavens, Life, Necromancy, Slaanesh.&nbsp;&nbsp;</li>\n<li>Corrosion: The touched item (armour or weapon) takes 1 Damage for every full 5 Wounds suffered (minimum 1). Compatible Lores: Daemonology, Metal, Necromancy, Nurgle, Warp, Witchcraft.&nbsp; Corruption: Target must pass a Combined Challenging (+0) Endurance/Cool Test or gain 1 Corruption point per failed Test. If this spell would trigger a Test for Mutation, the Test is Hard (-20). Compatible Lores: Daemonology, Necromancy, Nurgle, Slaanesh, Tzeentch, Warp.&nbsp;&nbsp;</li>\n<li>Enervated: Any Wounds caused ignore Toughness Bonus. Target suffers a Fatigued Condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Necromancy, Witchcraft. Fire: Any Wounds caused ignore Armour Points. Targets gain an Ablaze condition. Compatible Lores: Elementalism, Fire, Heavens, Hedgecraft, Light, Metal.&nbsp;</li>\n<li>Electrical: Any Wounds caused ignore Armour Points. Targets suffer a Stunned condition. Compatible Lores: Daemonology, Elementalism, Heavens, Life, Metal, Witchcraft.&nbsp;</li>\n<li>Pestilence: Any Wounds caused ignore Armour Points. Target must pass a Challenging (+0) Endurance Test or suffer a Festering Wound. Compatible Lores: Beasts, Nurgle, Warp, Witchcraft.&nbsp;</li>\n<li>Poison: Any Wounds caused ignore Armour Points. Targets gain a Poisoned condition. Compatible Lores: Beasts, Death, Necromancy, Nurgle, Shadows, Warp, Witchcraft.&nbsp;</li>\n<li>Shadow: Any Wounds caused ignore Armour Points. Targets gain an Entangled condition. Compatible Lores: Daemonology, Necromancy, Shadows, Witchcraft.&nbsp;</li>\n</ul>"
},
"gmdescription": {
"type": "String",
"label": "Description",
"value": ""
},
"lore": {
"type": "String",
"label": "Lore",
"value": "",
"effect": ""
},
"range": {
"type": "String",
"label": "Range",
"value": "Touch"
},
"target": {
"type": "String",
"label": "Target",
"value": "Special",
"aoe": false
},
"duration": {
"type": "String",
"label": "Duration",
"value": "Instant",
"extendable": false
},
"damage": {
"type": "String",
"label": "Damage",
"value": ""
},
"cn": {
"type": "Number",
"label": "Casting Number",
"value": 4,
"SL": 0
},
"magicMissile": {
"type": "Boolean",
"label": "Magic Missile",
"value": false
},
"memorized": {
"type": "Boolean",
"label": "Memorized",
"value": false
},
"ingredients": [],
"currentIng": {
"type": "Number",
"label": "Ingredient",
"value": 0
},
"wind": {
"value": ""
}
},
"flags": { "flags": {
"core": { "core": {
"sourceId": "Item.WN9tNdkOKR7tS7BE" "sourceId": "Compendium.packs._source.Evuzp49FZP0egbIf"
} }
}, },
"img": "modules/wfrp4e-unofficial-grimoire/icons/spell_dire_touch.jpg", "img": "modules/wfrp4e-unofficial-grimoire/icons/spell_dire_touch.jpg",
"effects": [], "effects": [],
"system": {
"description": {
"value": "<p>You jolt one living target with a harrowing energy, inflicting a magic missile with a Damage equal to twice your Dexterity Bonus. The energy carries one additional effect of your choice, replacing any Lore effects:&nbsp;&nbsp;</p>\n<ul>\n<li>Cold: Target gains a Stunned condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Elementalism, Heavens, Life, Necromancy, Slaanesh.&nbsp;&nbsp;</li>\n<li>Corrosion: The touched item (armour or weapon) takes 1 Damage for every full 5 Wounds suffered (minimum 1). Compatible Lores: Daemonology, Metal, Necromancy, Nurgle, Warp, Witchcraft.&nbsp; Corruption: Target must pass a Combined Challenging (+0) Endurance/Cool Test or gain 1 Corruption point per failed Test. If this spell would trigger a Test for Mutation, the Test is Hard (-20). Compatible Lores: Daemonology, Necromancy, Nurgle, Slaanesh, Tzeentch, Warp.&nbsp;&nbsp;</li>\n<li>Enervated: Any Wounds caused ignore Toughness Bonus. Target suffers a Fatigued Condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Necromancy, Witchcraft. Fire: Any Wounds caused ignore Armour Points. Targets gain an Ablaze condition. Compatible Lores: Elementalism, Fire, Heavens, Hedgecraft, Light, Metal.&nbsp;</li>\n<li>Electrical: Any Wounds caused ignore Armour Points. Targets suffer a Stunned condition. Compatible Lores: Daemonology, Elementalism, Heavens, Life, Metal, Witchcraft.&nbsp;</li>\n<li>Pestilence: Any Wounds caused ignore Armour Points. Target must pass a Challenging (+0) Endurance Test or suffer a Festering Wound. Compatible Lores: Beasts, Nurgle, Warp, Witchcraft.&nbsp;</li>\n<li>Poison: Any Wounds caused ignore Armour Points. Targets gain a Poisoned condition. Compatible Lores: Beasts, Death, Necromancy, Nurgle, Shadows, Warp, Witchcraft.&nbsp;</li>\n<li>Shadow: Any Wounds caused ignore Armour Points. Targets gain an Entangled condition. Compatible Lores: Daemonology, Necromancy, Shadows, Witchcraft.&nbsp;</li>\n</ul>"
},
"gmdescription": {
"value": ""
},
"lore": {
"value": "",
"effectString": ""
},
"range": {
"value": "Touch",
"vortex": false
},
"target": {
"value": "Special",
"aoe": false
},
"duration": {
"value": "Instant",
"extendable": false
},
"damage": {
"dice": "",
"value": ""
},
"cn": {
"value": 4,
"SL": 0
},
"magicMissile": {
"value": false
},
"ritual": {
"value": false,
"type": "",
"xp": 0
},
"memorized": {
"value": false
},
"skill": {
"value": ""
},
"ingredients": [],
"currentIng": {
"value": "0"
},
"wind": {
"value": ""
},
"overcast": {
"enabled": false,
"label": "",
"valuePerOvercast": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
},
"initial": {
"type": "",
"value": 1,
"SL": false,
"characteristic": "",
"bonus": false
}
}
},
"folder": null,
"sort": 0,
"_key": "!items!Evuzp49FZP0egbIf" "_key": "!items!Evuzp49FZP0egbIf"
} }

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