Sync new arcane spells
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"description": "Unofficial Grimoire for WFRP4E",
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"author": "LeRatierBretonnien",
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"systems": ["wfrp4e"],
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"version": "0.1.3",
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"version": "0.1.4",
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"minimumCoreVersion": "0.6.0",
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"compatibleCoreVersion":"0.7.5",
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"esmodules" : [],
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{"name":"Accelerate","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p style=\"text-align: justify;\">You speed up your target’s senses, granting them +1 Movement, +10 Agility and +10 Combat Initiative. A target affected by this spell may not make Channelling, Language (Magick), or Pray Tests. When the spell ends, the target takes a Fatigued Condition for 1d10 minutes.</p>\n<p style=\"text-align: justify;\"><strong>Overcast:</strong> For every +2 SL, you may increase the attribute benefits by +1/+10. If you overcast by +6 SL, your target also gains an extra Action during their Turn. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.cAnpTGj0Z5iAMmWl"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"HTe1YiEkqYJ3TaDI"}
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{"name":"Aethyric Arrow","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p style=\"text-align: justify;\">You conjure a floating Magical arrow and use your hands to ‘throw’ it at the target. To do this, both your hands must be empty and free. Make a normal Ranged (Throwing) attack using your Willpower score in place of the weapon’s Range. Damage is calculated for a Bow and Arrow but with your Willpower Bonus in place of Strength Bonus. If any arrow wounds a target, you gain a maximum of 1 Advantage for these attacks. </p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may conjure an additional arrow, using a Free Attack to target any creature in range and roll another Ranged Test.</p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Special"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":2,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.qSnDfLfUhWX5hrdx"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"E96bUGUuWiMIikp5"}
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{"name":"Alarm","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p style=\"text-align: justify;\">You may cast this spell on any spot or object. When a creature passes within your Willpower Bonus yards of the target, you are jolted with an instant awareness of the disturbance, no matter where you are. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus days","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.HLTJWhCfRw9TF2Vt"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"5kYL0jRlypab9k7D"}
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{"name":"Allegiance","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p style=\"text-align: justify;\">Your gentle touch momentarily calms a target of your size or smaller, even if they were your mortal foe. For any further effect, the target must be able to understand your language, cannot be Immune to Psychology nor have the Bestial, Daemonic, Frenzy, Mindless, or Undead Creature Traits. If you win an Opposed Willpower Test, the creature immediately thinks of you as an ally and can be asked to help out in a fight or perform tasks according to the creature’s abilities and personality. For instance, a noble will not perform the tasks of a servant and a dutiful soldier will not take the life of their commander. Nor can a creature be commanded to do something overly detrimental to their well-being, such as jumping off a bridge or challenging a dragon. Asking such a thing immediately breaks the enchantment. Once the spell ends, the creature remembers everything that happened. </p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may increase your Opposed SL by +1 SL. For every +4 SL, you may increase the affected size by one step. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":5,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.Tw19XxdALhGKDU3a"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"GXNU5UobDIX0QRoj"}
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{"name":"Arcane Barrier","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p style=\"text-align: justify;\">You create a magical barrier which prevents creatures from passing through it. The thin barrier manifests as a wall that is Willpower Bonus yards wide and high or the barrier completely fills the space of a suitable portal or passageway. To most creatures, the barrier is near-invisible, requiring an Astounding Success (6+) on a Perception Test to see the subtle shimmering energy; anyone with the Second Sight Talent will see a Lore-appropriate barrier. You may bypass your own barrier with an Average (+20) Channelling Test. A creature may attempt to push through the magical barrier by winning a Cool or Channelling Test opposed by your Channelling. If the creature loses the Test, it gains a Stunned Condition. The barrier does not impede Ranged attacks but spells will be absorbed. If a Magical attack strike the barrier, you must pass a Willpower Test or the barrier is dispelled. </p>\n<p style=\"text-align: justify;\">Overcast: For every +2 SL, you may enhance your barrier-related Channelling Tests by one step of Difficulty (ie, Average to Easy). For +6 SL, you may choose to increase the Duration to Willpower Bonus hours.</p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower Bonus yards"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds+","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":5,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.vFgLBYh57uG9Qfto"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"RaD2n53AuW709UDn"}
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{"name":"Berserk","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>Your target gains the Frenzy Creature Trait (see p190). </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":3,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.Ubam3ZA9RmhOWxlK"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"TN73oYzom7oQ0wOa"}
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{"name":"Breath","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You immediately make a Breath attack as if you had spent 2 Advantage to activate the Breath Creature Trait (WFRP4 p338) with a Damage Rating equal to your Willpower Bonus. You and your GM should decide in advance which type of Breath attack best suits your Magic Talent. Overcast: For every +2 SL achieved, you may increase Damage by +2. Note: This spell is halfway between errata and house rule. The original spell is weirdly worded and seems to have been an editing error. Former Developer Andy Law provided a version of this spell on the Ratcatcher Discord forum. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Special"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.77cnW9cDQcZqbjJ6"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"j8o6jLst7fFjCnMv"}
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{"name":"Deft Hands","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You enhance your target’s ability to manipulate objects, granting them a bonus of +20 to Dexterity. </p>\n<p>Overcast: For every +2 SL, you may select one Dex-based Talent to give your target (such as Artistic, Craftsman, Gunner, Master Tradesman, Rapid Reload, or Tinker) or you may add one more level in the chosen Talent. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus minutes","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.SFYxbTQa6NCSQSeI"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"f7LHa0czcOaSc1dp"}
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{"name":"Dire Touch","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You jolt one living target with a harrowing energy, inflicting a magic missile with a Damage equal to twice your Dexterity Bonus. The energy carries one additional effect of your choice, replacing any Lore effects: </p>\n<ul>\n<li>Cold: Target gains a Stunned condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Elementalism, Heavens, Life, Necromancy, Slaanesh. </li>\n<li>Corrosion: The touched item (armour or weapon) takes 1 Damage for every full 5 Wounds suffered (minimum 1). Compatible Lores: Daemonology, Metal, Necromancy, Nurgle, Warp, Witchcraft. Corruption: Target must pass a Combined Challenging (+0) Endurance/Cool Test or gain 1 Corruption point per failed Test. If this spell would trigger a Test for Mutation, the Test is Hard (-20). Compatible Lores: Daemonology, Necromancy, Nurgle, Slaanesh, Tzeentch, Warp. </li>\n<li>Enervated: Any Wounds caused ignore Toughness Bonus. Target suffers a Fatigued Condition for every full 5 Wounds suffered (minimum 1). Compatible Lores: Death, Necromancy, Witchcraft. Fire: Any Wounds caused ignore Armour Points. Targets gain an Ablaze condition. Compatible Lores: Elementalism, Fire, Heavens, Hedgecraft, Light, Metal. </li>\n<li>Electrical: Any Wounds caused ignore Armour Points. Targets suffer a Stunned condition. Compatible Lores: Daemonology, Elementalism, Heavens, Life, Metal, Witchcraft. </li>\n<li>Pestilence: Any Wounds caused ignore Armour Points. Target must pass a Challenging (+0) Endurance Test or suffer a Festering Wound. Compatible Lores: Beasts, Nurgle, Warp, Witchcraft. </li>\n<li>Poison: Any Wounds caused ignore Armour Points. Targets gain a Poisoned condition. Compatible Lores: Beasts, Death, Necromancy, Nurgle, Shadows, Warp, Witchcraft. </li>\n<li>Shadow: Any Wounds caused ignore Armour Points. Targets gain an Entangled condition. Compatible Lores: Daemonology, Necromancy, Shadows, Witchcraft. </li>\n</ul>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.WN9tNdkOKR7tS7BE"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"Evuzp49FZP0egbIf"}
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{"name":"Dispirit","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You suggest feelings of doom and gloom in the mind of a living person of your size or smaller. The target loses 2 Advantage and suffers a -10 penalty to all Willpower and Fellowship-based Tests. The spell has no effect on creatures with any of these Traits: Bestial, Daemonic, Immunity to Psychology, Mindless, Undead. </p>\n<p>Overcast: For every +2 SL, you may increase the attribute effect by -10. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":3,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.yyr3qyx8IarIjand"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"YGGEPpi1yrFGlK9w"}
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{"name":"Enthuse","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You project hope and enthusiasm into the mind of a living person of your size or smaller. The target gains 2 Advantage and receives a +10 bonus to all Willpower and Fellowship-based Tests. The spell has no effect on creatures with any of these Traits: Bestial, Daemonic, Immunity to Psychology, Mindless, Undead. </p>\n<p>Overcast: For every +2 SL, you may increase the attribute effect by +10. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":3,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.0I7oz5Qar4PQ2DB7"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"LFDpIur2uyqkYNKP"}
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{"name":"Feel No Pain","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You absorb powerful energy which makes you immune to most pain. Reduce any physical blow by 1 Damage and gain the Painless Creature Trait. Once the spell ends, any relevant Critical effects are applied. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"You"},"target":{"type":"String","label":"Target","value":"You","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.V6PHlLSv65xzK4jI"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"5kd3oosNFAFWjkbg"}
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{"name":"Observe","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>Your target gains +20 to all Perception Tests. While the spell lasts, the target may Assess (gaining +1 Advantage) without making a Skill Test, though it still requires an Action. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":2,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.qfR5slqVN4nmO5On"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"Quz2dnX1pubSsHtm"}
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{"name":"Panic","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You induce a sudden urge to flee in your target, inflicting a Broken Condition upon a failed Cool Test. The spell has no effect on creatures with any of these Traits: Bestial, Daemonic, Immunity to Psychology, Mindless, Undead. </p>\n<p>Overcast: For every +2 SL, you may add 1 Broken Condition. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower Bonus yards"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.PtpEXXQbVhR2PZY4"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"igYpLU2U6Bel1jQd"}
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{"name":"Paralyse","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You attempt to paralyse one living creature of your Size or smaller. Perform an Opposed Channelling/Cool Test: if you win, the target takes 1 Entangled and 1 Stunned Conditions per 2 SL of the Opposed Test (minimum 1). If you win by 6 SL or more, the target takes the Unconscious Condition for the Duration. </p>\n<p>Overcast: For every +2 SL, you may add +1 SL to your Opposed Test. For every +3 SL, you may increase the Size of the creature affected by one step. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.6a9YCtDsLdEDE0OX"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"HvZsy6RBJvXKUvUU"}
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{"name":"Protective Aura","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You create an aura of protective energy around you. Any living creature who wishes to make a close combat attack against a target within the AoE must first win an Opposed Cool/Channelling Test. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"You"},"target":{"type":"String","label":"Target","value":"Willpower Bonus yards","aoe":true},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.8FCijsMNEVIGkM1A"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"ZXPMVH7qtgZb2dbX"}
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{"name":"Provocation","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You reach inside your victim's mind and twist it to stimulate an intense emotional response, inflicting your choice of Animosity, Hatred, or Prejudice with a specific Target of your choosing. Once the spell ends, any events put into motion are likely to continue and the victim may realize that something suspicious happened to them. The spell has no effect on creatures with any of these Traits: Bestial, Daemonic, Immunity to Psychology, Mindless, Undead. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower Bonus yards"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.sH18IO9OSfItKbPM"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"p5EGmXHG31cykPN6"}
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{"name":"Rally","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You cause a living person suffering from Broken Conditions, Fear and/or Terror to immediately regroup. The affected target may move and act as normal when their Turn arrives, gaining +1 Advantage. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.PMNGa1TOkPxd29h6"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"cs0f0IFjwgPeVabx"}
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{"name":"Repress","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You immediately block the memory of a particular event from the mind of another living character. You must know the details of the event and be able to speak to the character in a language they understand. If the blocked memory is of a terrifying nature, the character will have nightmares that vaguely suggest that memory. After each night's rest, the victim is allowed a Very Hard (-30) Intelligence Test to recover theirmemory; if regained the character must make a Difficult (-10) Cool Test or gain a Corruption point. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":8,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.kRNDxBtdBqXRx5yb"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"9xsUJNYTnqihAPYw"}
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{"name":"Silence","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You target an area that blocks out all noise. No speech or sound may pass into or out of the AoE, no matter how loud. Spellcasting is impossible inside the area. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"Willpower Bonus yards","aoe":true},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.5GO7upn1MHwq0XVH"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"Giy1FHWs38GG32gT"}
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{"name":"Slippery Ground","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You target a patch of ground, dousing it in a magical substance that has the viscousity of oil (but isn’t flammable). The area becomes difficult ground to cross. Any creature with two legs moving along the AoE must pass a Challenging (+0) Athletics Test or gain the Prone condition. A falling creature must pass a Dexterity Test or drop any items held in its hands. </p>\n<p>Overcast: For every +2 SL, you may increase the Difficulty of this Test by one step (ie, from Challenging to Difficult). </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"Willpower Bonus yards","aoe":true},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus minutes","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":3,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.bVMhw08Y5HxzBmMO"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"g0tGwk2RYwB6N90W"}
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{"name":"Sluggish","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>Your target becomes slow as molasses. The affected creature gains the Slow Flaw for all attacks, and may only Move at Walking Rate. Charge, Run, Sprint, or Flee are not allowed. The creature may Engage with an opponent, but no Advantage bonus is gained. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower Bonus yards"},"target":{"type":"String","label":"Target","value":"1","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.88iEH24JvgLaVQTK"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"kTEym7bPb96YQLU8"}
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{"name":"Smash","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You target a door, inanimate object, or a small surface or section of wall with an AoE of Willpower Bonus yards. The target is pummelled with a magic missile of Damage +10. Creatures are not affected by this spell. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Touch"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":4,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.GXBy9322GiOdVdgg"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"NLpuABsLTljTD0Af"}
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{"name":"Steal Aura","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You conjure a pair of shimmering magical hands that launch at your target, who must be a single creature protected by a magical spell or aura. Perform an Opposed Channelling/Cool Test against the targeted creature. If you win, the shimmering hands strip away the protective magics from the target and bestow them to you. The stolen spell’s Duration now resets using your Profile instead. You do not gain any Lore benefit from the stolen spell. Examples of protective spells include: <em>Protection from Rain, Aethyric Armour, Arrow Shield, Dome, Magic Shield, Mundane Aura, Ward, Comfort, Painless, Protective Aura, Word of Invulnerability, Hunter’s Hide, Purple Pall of Shyish, Aqshy’s Aegis, Purge, Cerulean Shield, Glittering Robe, Barkskin, Regenerate, Banishment, Pha’s Protection, Shroud of Invisibility. </em></p>\n<p>Overcast: For every +2 SL, you may add 1 SL to your Opposed Test. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":8,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.Yreu1YHHadeFq6Xb"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"04wx6HBH1hnx1AUX"}
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{"name":"Subvert Miracle","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>Hostile energy spills out from you towards the target of an active Miracle. The Miracle ends immediately and all its effects are nullified. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Instant","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.cBxscHVHKXVFIw0s"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"pE7D57lj0W3xvsOT"}
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{"name":"Tongues","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You are able to speak and make yourself understood in any common spoken language. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"You"},"target":{"type":"String","label":"Target","value":"You","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus minutes","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":3,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.zc0VTtdfPVBCjmlJ"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"sCt4cgV5cNPScQNc"}
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{"name":"Wizard Duel","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You lock yourself into an immediate mental contest against a rival magician. If the target has no Channelling Skill, you immediately suffer a Minor Miscast. Once begun, you and your target are locked into your duel and you both count as having the Surprised Condition until the contest ends. </p>\n<p>At the start of each Round, perform an <strong>Opposed Channelling</strong> Test. The loser gains +1 Fatigued Condition; if the opposed SL exceeds their Willpower Bonus, they must pass a <strong>Challenging (+0) Endurance</strong> Test or take the Unconscious Condition. If a combatant takes more Fatigued Conditions than their Toughness Bonus, they suffer the Unconscious Condition. </p>\n<p>The duel ends when either combatant takes an Unconscious Condition; an outsider interrupts either duellist, causing both duellists a Surprised Condition from the severed connection; or the winner of that Round decides to end the duel—immediately inflicting +1 Stunned Condition on the loser for each Round that you won. </p>\n<p><strong>Overcast: </strong>For every +1 SL, you may add 1 SL to the first Opposed Test if the Test is successful. </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Special","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.fJQLmLmiWtL76t7X"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"3qyMYW6JgEYydGtq"}
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{"name":"Word of Invulnerability","permission":{"default":0,"rPtCM2fgOqxK9HLk":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You utter a magic word that wraps a protective cloak around you, absorbing Damage from non-Magical sources (such as attacks, falling, suffocation, etc). You are not protected from the additional effects of Critical Hits. The spell absorbs Willpower Bonus + SL Damage, then the cloak dissipates. </p>\n<p><strong>Overcast:</strong> For every +2 SL, you may increase the Damage absorbed by 1.</p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"","effect":""},"range":{"type":"String","label":"Range","value":"You"},"target":{"type":"String","label":"Target","value":"You","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.9n5sOpXxkcvVKldb"}},"img":"systems/wfrp4e/icons/blank.png","effects":[],"_id":"WJVeyqV9vGzMr742"}
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{"name":"Geyser","permission":{"default":0,"JaDY9Gr5gDw8h5kN":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You cause a geyser of water to erupt from an area of natural ground within range. Those within the AoE gain the Prone and Surprised conditions and are knocked 4 yards in a random direction—suffering Falling Damage. After the initial burst, a large pool fills the entire Range (subject to reason), providing fresh water for the next water until it finally drains away.</p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"life","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"AoE (Willpower Bonus yards)","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus Rounds","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""},"source":{"type":"String","label":"Source"}},"flags":{"_sheetTab":"details"},"img":"modules/wfrp4e-content/icons/spells/life.png","_id":"08dZethKEDbcRgyq"}
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{"name":"Cloud of Smoke (Fire)","permission":{"default":0,"49AXXoPz63AAzPKB":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>You breathe a concentrated smoke from your lungs. The cloud surrounds you, but if you move it remains stationary until it dissipates. Creatures in the AoE cannot see out or through it, nor can those outside see into or past the smoke. Creatures inside must move at half their Walk rate or wander in a random direction (see Scatter chart <strong>WFRP4 </strong>p163) and suffer the effects of difficult ground.</p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"Elementalism","effect":""},"range":{"type":"String","label":"Range","value":"You"},"target":{"type":"String","label":"Target","value":"Willpower Bonus yards","aoe":true},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus minutes","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":2,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.57gPyoeoQjFrHBVE"},"dynamiceffects":{"equipActive":false,"alwaysActive":false,"effects":[]}},"img":"modules/wfrp4e-unofficial-grimoire/icons/spell_cloud_of_smoke.jpg","_id":"0Og9kWaWxGRLClqQ"}
|
||||
{"name":"Summer Rain","permission":{"default":0,"OfKMBdcUK6oV9G48":3},"type":"spell","data":{"description":{"type":"String","label":"Description","value":"<p>Your magic words conjure dark clouds out of nowhere, unleashing a torrential downpour of rain in any outdoor environment, except desert. The deluge snuffs out fire, gunfire, and explosives. All Ranged attacks count as two Range steps farther: Point Blank counts as Medium, Short counts as Extreme, and anything more distant is impossible. The surrounding area becomes difficult ground until it dries. The rain provides sustenance for local life, creating pools of clean water to drink.</p>\n<p> </p>"},"gmdescription":{"type":"String","label":"Description","value":""},"lore":{"type":"String","label":"Lore","value":"Seasons","effect":""},"range":{"type":"String","label":"Range","value":"Willpower yards"},"target":{"type":"String","label":"Target","value":"Special","aoe":false},"duration":{"type":"String","label":"Duration","value":"Willpower Bonus minutes","extendable":false},"damage":{"type":"String","label":"Damage","value":""},"cn":{"type":"Number","label":"Casting Number","value":6,"SL":0},"magicMissile":{"type":"Boolean","label":"Magic Missile","value":false},"memorized":{"type":"Boolean","label":"Memorized","value":false},"ingredients":[],"currentIng":{"type":"Number","label":"Ingredient","value":0},"wind":{"value":""}},"flags":{"core":{"sourceId":"Item.TohhsBCBpY09DlUg"}},"img":"modules/wfrp4e-unofficial-grimoire/icons/spell_summer_rain.jpg","effects":[],"_id":"0ukxPT0q82WC0kzX"}
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Reference in New Issue
Block a user